That's odd, is there another Zeal? Because the one in Challenger is definitely a Protoss.
On April 26 2015 11:57 GGzerG wrote: Oh cool who is Zeal? Interested to see his play, Thanks for the update~
American Protoss player, formerly of Ascension, now on BrawL. Best known before this for playing in MLG Anaheim 2014 under the name Aiur and 2-0ing Select out of the tournament. Beat Scarlett, Masa, SirRobin, and NoRegret in his qualifier run. Since you're GM now, you may have hit him on his other current account name, which I understand is August.
HuK will beat StarDust. StarDust did hilariously terribly in the qualifiers. Unless he's seriously gotten his shit together and practiced for HuK, he'll actually get destroyed.
On April 26 2015 20:17 RPR_Tempest wrote: HuK will beat StarDust. StarDust did hilariously terribly in the qualifiers. Unless he's seriously gotten his shit together and practiced for HuK, he'll actually get destroyed.
I wouldn't interpret to much into the qualifier. Polt also qualified in the third qualifier in the first season and we know, how that ended. Sure, he didn't lose to WArchief and Drunkenboi, but still, weird things happen in qualifiers. I'd still say, SD has a very slight advantadge in the MU.
I suppose it depends on what you consider an upset I wouldn't be surprised at all to see huk or suppy beat stardust/jaedong and wouldn't consider it an upset.
HuK vs StarDustin in WCS Challenger Season 2 round of 64. HuK is at 0.59% Blizzcon Chances. 38.8% of the time they win this match and their Blizzcon Chances go to 1.45%. 61.2% of the time they lose this match and their Blizzcon Chances go to 0.03%. StarDust is at 1.63% Blizzcon Chances. 61.2% of the time they win this match and their Blizzcon Chances go to 2.61%. 38.8% of the time they lose this match and their Blizzcon Chances go to 0.08%.
PiLiPiLi vs Kanein in WCS Challenger Season 2 round of 64. PiLiPiLi is at 0.01% Blizzcon Chances. 36.18% of the time they win this match and their Blizzcon Chances go to 0.02%. 63.82% of the time they lose this match and their Blizzcon Chances go to 0.01%. Kane is at 1.85% Blizzcon Chances. 63.82% of the time they win this match and their Blizzcon Chances go to 2.84%. 36.18% of the time they lose this match and their Blizzcon Chances go to 0.11%.
Hydra vs Zealin in WCS Challenger Season 2 round of 64. Hydra is at 80.09% Blizzcon Chances. 83.38% of the time they win this match and their Blizzcon Chances go to 86.68%. 16.62% of the time they lose this match and their Blizzcon Chances go to 47.05%. Zeal is at 0.01% Blizzcon Chances. 16.62% of the time they win this match and their Blizzcon Chances go to 0.01%. 83.38% of the time they lose this match and their Blizzcon Chances go to 0%.
viOLet vs qxcin in WCS Challenger Season 2 round of 64. viOLet is at 4.44% Blizzcon Chances. 70.48% of the time they win this match and their Blizzcon Chances go to 6.15%. 29.52% of the time they lose this match and their Blizzcon Chances go to 0.35%. qxc is at 0.05% Blizzcon Chances. 29.52% of the time they win this match and their Blizzcon Chances go to 0.15%. 70.48% of the time they lose this match and their Blizzcon Chances go to 0.01%.
Xenocider vs puCKin in WCS Challenger Season 2 round of 64. Xenocider is at 0.15% Blizzcon Chances. 55.63% of the time they win this match and their Blizzcon Chances go to 0.27%. 44.37% of the time they lose this match and their Blizzcon Chances go to 0.01%. puCK is at 0.11% Blizzcon Chances. 44.37% of the time they win this match and their Blizzcon Chances go to 0.25%. 55.63% of the time they lose this match and their Blizzcon Chances go to 0.01%.
MaSa vs Astreain in WCS Challenger Season 2 round of 64. MaSa is at 2.98% Blizzcon Chances. 69.63% of the time they win this match and their Blizzcon Chances go to 4.23%. 30.37% of the time they lose this match and their Blizzcon Chances go to 0.1%. Astrea is at 0.03% Blizzcon Chances. 30.37% of the time they win this match and their Blizzcon Chances go to 0.09%. 69.63% of the time they lose this match and their Blizzcon Chances go to 0.01%.
Jaedong vs Suppyin in WCS Challenger Season 2 round of 64. Jaedong is at 14.74% Blizzcon Chances. 75.78% of the time they win this match and their Blizzcon Chances go to 18.88%. 24.22% of the time they lose this match and their Blizzcon Chances go to 1.8%. Suppy is at 0.07% Blizzcon Chances. 24.22% of the time they win this match and their Blizzcon Chances go to 0.26%. 75.78% of the time they lose this match and their Blizzcon Chances go to 0.01%.
ForGG has a 85.99% chance to win ----going from 55.86% to 62.41% if they get 1st, or 15.62% if they don't. MajOr has a 85.2% chance to win ----going from 5.17% to 5.99% if they get 1st, or 0.39% if they don't. Hydra has a 83.38% chance to win ----going from 80.08% to 86.67% if they get 1st, or 47.05% if they don't. Kelazhur has a 79.75% chance to win ----going from 0.32% to 0.4% if they get 1st, or 0.01% if they don't. Jaedong has a 75.76% chance to win ----going from 14.74% to 18.89% if they get 1st, or 1.8% if they don't. + Show Spoiler [More Winning Chances] +
viOLet has a 70.47% chance to win ----going from 4.42% to 6.14% if they get 1st, or 0.34% if they don't. MaSa has a 69.61% chance to win ----going from 2.98% to 4.23% if they get 1st, or 0.11% if they don't. Bunny has a 67.57% chance to win ----going from 22.38% to 31.19% if they get 1st, or 4.02% if they don't. ShoWTimE has a 66.32% chance to win ----going from 13.93% to 19.91% if they get 1st, or 2.17% if they don't. Nerchio has a 65.11% chance to win ----going from 3.41% to 5.14% if they get 1st, or 0.17% if they don't. Kane has a 63.84% chance to win ----going from 1.85% to 2.84% if they get 1st, or 0.11% if they don't. Snute has a 62.08% chance to win ----going from 13.64% to 20.66% if they get 1st, or 2.15% if they don't. StarDust has a 61.18% chance to win ----going from 1.62% to 2.6% if they get 1st, or 0.08% if they don't. Petraeus has a 59.47% chance to win ----going from 2.35% to 3.87% if they get 1st, or 0.12% if they don't. Happy has a 57.44% chance to win ----going from 3.65% to 6.21% if they get 1st, or 0.2% if they don't. TargA has a 56.89% chance to win ----going from 3.08% to 5.26% if they get 1st, or 0.21% if they don't. Xenocider has a 55.63% chance to win ----going from 0.15% to 0.27% if they get 1st, or 0.01% if they don't. Ret has a 55.05% chance to win ----going from 0.4% to 0.72% if they get 1st, or 0.01% if they don't. Harstem has a 53.14% chance to win ----going from 1.63% to 2.97% if they get 1st, or 0.1% if they don't. Lilbow has a 52.99% chance to win ----going from 4.64% to 8.46% if they get 1st, or 0.33% if they don't. MaNa has a 51.75% chance to win ----going from 2.56% to 4.79% if they get 1st, or 0.18% if they don't. NaNiwa has a 51.5% chance to win ----going from 6.44% to 12.01% if they get 1st, or 0.54% if they don't. FireCake has a 50.07% chance to win ----going from 1.56% to 3.01% if they get 1st, or 0.1% if they don't. Zanster has a 49.93% chance to win ----going from 0.35% to 0.68% if they get 1st, or 0.01% if they don't. GunGFuBanDa has a 48.5% chance to win ----going from 1.12% to 2.24% if they get 1st, or 0.05% if they don't. HeRoMaRinE has a 48.25% chance to win ----going from 2.82% to 5.68% if they get 1st, or 0.16% if they don't. uThermal has a 47.01% chance to win ----going from 1.36% to 2.8% if they get 1st, or 0.09% if they don't. Serral has a 46.86% chance to win ----going from 1.56% to 3.18% if they get 1st, or 0.12% if they don't. Welmu has a 44.95% chance to win ----going from 1.04% to 2.25% if they get 1st, or 0.06% if they don't. puCK has a 44.37% chance to win ----going from 0.11% to 0.25% if they get 1st, or 0.01% if they don't. elfi has a 43.11% chance to win ----going from 0.59% to 1.33% if they get 1st, or 0.03% if they don't. MarineLorD has a 42.56% chance to win ----going from 2.41% to 5.43% if they get 1st, or 0.18% if they don't. MorroW has a 40.53% chance to win ----going from 0.41% to 0.99% if they get 1st, or 0.02% if they don't. HuK has a 38.82% chance to win ----going from 0.58% to 1.44% if they get 1st, or 0.03% if they don't. Bly has a 37.92% chance to win ----going from 0.32% to 0.83% if they get 1st, or 0.02% if they don't. PiLiPiLi has a 36.16% chance to win ----going from 0.01% to 0.02% if they get 1st, or 0.01% if they don't. TLO has a 34.89% chance to win ----going from 0.82% to 2.19% if they get 1st, or 0.08% if they don't. Elazer has a 33.68% chance to win ----going from 0.06% to 0.18% if they get 1st, or 0.01% if they don't. Beastyqt has a 32.43% chance to win ----going from 0.07% to 0.21% if they get 1st, or 0.01% if they don't. Astrea has a 30.39% chance to win ----going from 0.03% to 0.09% if they get 1st, or 0.01% if they don't. qxc has a 29.53% chance to win ----going from 0.05% to 0.15% if they get 1st, or 0.01% if they don't. Suppy has a 24.24% chance to win ----going from 0.07% to 0.26% if they get 1st, or 0.01% if they don't. Zeal has a 16.62% chance to win ----going from 0.01% to 0.01% if they get 1st, or 0% if they don't. souL has a 14.01% chance to win ----going from 0.01% to 0.1% if they get 1st, or 0.01% if they don't. ReasoN has a 6.05% chance to win ----going from 0.01% to 0.03% if they get 1st, or 0.01% if they don't. JimRising has a 4.74% chance to win ----going from 0.01% to 0.01% if they get 1st, or 0.01% if they don't. Cham has a 3.75% chance to win ----going from 0.01% to 0.01% if they get 1st, or 0% if they don't. CatZ has a 3.29% chance to win ----going from 0.01% to 0.01% if they get 1st, or 0.01% if they don't. Jarppi has a 1.03% chance to win ----going from 0% to 0% if they get 1st, or 0% if they don't. LsEbA has a 0.81% chance to win ----going from 0% to 0% if they get 1st, or 0% if they don't. Shakti has a 0.66% chance to win ----going from 0% to 0% if they get 1st, or 0% if they don't. OdiN has a 0.62% chance to win ----going from 0% to 0% if they get 1st, or 0% if they don't. Erik has a 0.59% chance to win ----going from 0% to 0% if they get 1st, or 0% if they don't. AreS has a 0.57% chance to win ----going from 0% to 0% if they get 1st, or 0% if they don't.
ForGG has a 16.46% chance to win ----going from 55.85% to 99.64% if they get 1st, or 83.02% if they get 2nd. Hydra has a 10.96% chance to win ----going from 80.09% to 100% if they get 1st, or 99.84% if they get 2nd. Polt has a 10.1% chance to win ----going from 93.15% to 100% if they get 1st, or 99.99% if they get 2nd. Bunny has a 4.54% chance to win ----going from 22.38% to 99.02% if they get 1st, or 65.3% if they get 2nd. Jaedong has a 4.07% chance to win ----going from 14.75% to 89.07% if they get 1st, or 43.39% if they get 2nd. + Show Spoiler [More Winning Chances] +
MajOr has a 3.99% chance to win ----going from 5.16% to 51.98% if they get 1st, or 14.48% if they get 2nd. NaNiwa has a 3.67% chance to win ----going from 6.44% to 66.44% if they get 1st, or 23.94% if they get 2nd. Lilbow has a 3.07% chance to win ----going from 4.64% to 58.5% if they get 1st, or 2.93% if they don't. Nerchio has a 3.05% chance to win ----going from 3.41% to 48.66% if they get 1st, or 1.98% if they don't. Snute has a 2.96% chance to win ----going from 13.64% to 96.73% if they get 1st, or 51.38% if they get 2nd. MaSa has a 2.66% chance to win ----going from 2.98% to 45.54% if they get 1st, or 1.81% if they don't. Happy has a 2.64% chance to win ----going from 3.65% to 54.59% if they get 1st, or 2.27% if they don't. ShoWTimE has a 2.59% chance to win ----going from 13.94% to 98.47% if they get 1st, or 55.95% if they get 2nd. viOLet has a 2.48% chance to win ----going from 4.42% to 59.84% if they get 1st, or 3.02% if they don't. HeRoMaRinE has a 2.37% chance to win ----going from 2.82% to 49.49% if they get 1st, or 1.69% if they don't. Petraeus has a 1.94% chance to win ----going from 2.35% to 46.57% if they get 1st, or 1.48% if they don't. TargA has a 1.7% chance to win ----going from 3.08% to 61.59% if they get 1st, or 2.07% if they don't. MarineLorD has a 1.68% chance to win ----going from 2.41% to 52.94% if they get 1st, or 1.55% if they don't. Sen has a 1.61% chance to win ----going from 1.83% to 45.74% if they get 1st, or 1.11% if they don't. StarDust has a 1.57% chance to win ----going from 1.63% to 39.05% if they get 1st, or 1.03% if they don't. MaNa has a 1.38% chance to win ----going from 2.56% to 62.66% if they get 1st, or 1.72% if they don't. GunGFuBanDa has a 1.23% chance to win ----going from 1.12% to 37.77% if they get 1st, or 0.66% if they don't. Harstem has a 1.16% chance to win ----going from 1.63% to 52.25% if they get 1st, or 1.03% if they don't. FireCake has a 0.87% chance to win ----going from 1.56% to 61.69% if they get 1st, or 1.03% if they don't. iaguz has a 0.87% chance to win ----going from 0.68% to 32.79% if they get 1st, or 0.4% if they don't. Serral has a 0.77% chance to win ----going from 1.56% to 66.12% if they get 1st, or 1.06% if they don't. Welmu has a 0.75% chance to win ----going from 1.04% to 51.76% if they get 1st, or 0.66% if they don't. Kane has a 0.75% chance to win ----going from 1.85% to 73.96% if they get 1st, or 1.3% if they don't. uThermal has a 0.69% chance to win ----going from 1.36% to 61.34% if they get 1st, or 0.94% if they don't. elfi has a 0.69% chance to win ----going from 0.59% to 36.05% if they get 1st, or 0.34% if they don't. Has has a 0.69% chance to win ----going from 0.99% to 50.52% if they get 1st, or 0.65% if they don't. iAsonu has a 0.64% chance to win ----going from 0.4% to 27.26% if they get 1st, or 0.23% if they don't. Jim has a 0.54% chance to win ----going from 0.32% to 25.88% if they get 1st, or 0.18% if they don't. Ret has a 0.47% chance to win ----going from 0.4% to 33.52% if they get 1st, or 0.24% if they don't. HuK has a 0.45% chance to win ----going from 0.58% to 45.76% if they get 1st, or 0.38% if they don't. Zanster has a 0.44% chance to win ----going from 0.35% to 32.53% if they get 1st, or 0.2% if they don't. Kelazhur has a 0.43% chance to win ----going from 0.32% to 28.73% if they get 1st, or 0.2% if they don't. Bly has a 0.43% chance to win ----going from 0.32% to 32.02% if they get 1st, or 0.19% if they don't. MorroW has a 0.41% chance to win ----going from 0.41% to 39.75% if they get 1st, or 0.25% if they don't. TooDming has a 0.41% chance to win ----going from 0.19% to 20.44% if they get 1st, or 0.11% if they don't. NXZ has a 0.34% chance to win ----going from 0.11% to 16.85% if they get 1st, or 0.06% if they don't. TLO has a 0.31% chance to win ----going from 0.82% to 76.34% if they get 1st, or 0.59% if they don't. Xenocider has a 0.26% chance to win ----going from 0.15% to 25.31% if they get 1st, or 0.09% if they don't. puCK has a 0.18% chance to win ----going from 0.11% to 25.9% if they get 1st, or 0.07% if they don't. Beastyqt has a 0.16% chance to win ----going from 0.07% to 22.01% if they get 1st, or 0.04% if they don't. Elazer has a 0.15% chance to win ----going from 0.06% to 18.86% if they get 1st, or 0.03% if they don't. Suppy has a 0.11% chance to win ----going from 0.07% to 24.44% if they get 1st, or 0.04% if they don't.
On April 27 2015 23:56 Die4Ever wrote: where's the EU thread? AM passion > EU passion
Europe has literally 0 passion. Unless it comes to what time an event is at then they'll bitch to no end about how they deserve to have all events at good times for them.
I'm gonna go with this, though suppy vs jaedong could be an upset, the dong just didnt seem too hot vs huk over the weekend. But then zerg has always been jaedongs best match up... And then consider that suppy beat jaedong 2-0 within the mast month (though not sure if ping was an issue there).
On April 28 2015 05:32 Mozdk wrote: <blockquote class="twitter-tweet" lang="en"><p>Ok finally got home and done with finals Getting a bit nervous already -__- Its crazy how much there is on the line for the single bo5...</p>— PiLiPiLi (@PiLiPiLi96) <a href="https://twitter.com/PiLiPiLi96/status/592785547644575745">April 27, 2015</a></blockquote> <script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>
I hope Polt plays vs some more tosses this season than he did in Season 1. I like watching Polt vs Protoss a lot, and he only played 1 Bo3 vs toss in all of last season.
On April 28 2015 07:25 Kuchikikun wrote: That was a pretty bad game,the tempest nerf destroyed the matchup...we're back to WoL
"Sometimes you just need to cross your fingers and pray." - Stats "Sometimes you just need to get lucky." - Rain "If you call PvP luck, I will challenge you and then beat you." - Oz
i dont like gretorps casting today, he's being overly explanatory about pretty obvious things. Maybe i'm just biased since i like nate very much and he doesn't seem to get much opportunity to talk ^^
On April 28 2015 07:38 SharkStarcraft wrote: i dont like gretorps casting today, he's being overly explanatory about pretty obvious things. Maybe i'm just biased since i like nate very much and he doesn't seem to get much opportunity to talk ^^
I love Natey Poo too but dont dislike Gretorp just cause they casting together D:
On April 28 2015 07:25 Kuchikikun wrote: That was a pretty bad game,the tempest nerf destroyed the matchup...we're back to WoL
"Sometimes you just need to cross your fingers and pray." - Stats "Sometimes you just need to get lucky." - Rain "If you call PvP luck, I will challenge you and then beat you." - Oz
this chain of PvP quotes always amuses me.
Good quotes Lol and IIRC Oz lost a lot of PvP in row after he said that.
i was grabbing a drink at the start of the game >.< i heard there was a lag spike, did it really effect the game? i only saw it when stardust held flawlessly, when exactly did that happen?
On April 28 2015 07:50 SharkStarcraft wrote: i was grabbing a drink at the start of the game >.< i heard there was a lag spike, did it really effect the game? i only saw it when stardust held flawlessly, when exactly did that happen?
As soon as the first zealot got to the mineral line
On April 28 2015 07:50 SharkStarcraft wrote: i was grabbing a drink at the start of the game >.< i heard there was a lag spike, did it really effect the game? i only saw it when stardust held flawlessly, when exactly did that happen?
lag spike caused huk to lose his first zealot to a probe surround
On April 28 2015 07:50 SharkStarcraft wrote: i was grabbing a drink at the start of the game >.< i heard there was a lag spike, did it really effect the game? i only saw it when stardust held flawlessly, when exactly did that happen?
Huge lag spike just as stardust was making a move to surround the first zealot, Huk totally should have moved the zealot back to the pylon he had perfectly placed to move back to but the spike happened at literally the worse time and the zealot got surrounded
On April 28 2015 07:50 SharkStarcraft wrote: i was grabbing a drink at the start of the game >.< i heard there was a lag spike, did it really effect the game? i only saw it when stardust held flawlessly, when exactly did that happen?
Huge lag spike just as stardust was making a move to surround the first zealot, Huk totally should have moved the zealot back to the pylon he had perfectly placed to move back to but the spike happened at literally the worse time and the zealot got surrounded
wow that really sucks one could almost say worth a regame did stardust see the gates before the zealot arrived? because if he didnt i'd say that's an easy regame
On April 28 2015 07:50 SharkStarcraft wrote: i was grabbing a drink at the start of the game >.< i heard there was a lag spike, did it really effect the game? i only saw it when stardust held flawlessly, when exactly did that happen?
Huge lag spike just as stardust was making a move to surround the first zealot, Huk totally should have moved the zealot back to the pylon he had perfectly placed to move back to but the spike happened at literally the worse time and the zealot got surrounded
wow that really sucks one could almost say worth a regame did stardust see the gates before the zealot arrived? because if he didnt i'd say that's an easy regame
He saw them, but fairly late and had no units out yet I don't think
On April 28 2015 07:50 SharkStarcraft wrote: i was grabbing a drink at the start of the game >.< i heard there was a lag spike, did it really effect the game? i only saw it when stardust held flawlessly, when exactly did that happen?
Huge lag spike just as stardust was making a move to surround the first zealot, Huk totally should have moved the zealot back to the pylon he had perfectly placed to move back to but the spike happened at literally the worse time and the zealot got surrounded
wow that really sucks one could almost say worth a regame did stardust see the gates before the zealot arrived? because if he didnt i'd say that's an easy regame
He saw them, but fairly late and had no units out yet I don't think
too late now anyway, but i would complain if i were huk but he should have paused right when it happened, one can hardly ask for a regame after losing right...
On April 28 2015 07:50 SharkStarcraft wrote: i was grabbing a drink at the start of the game >.< i heard there was a lag spike, did it really effect the game? i only saw it when stardust held flawlessly, when exactly did that happen?
Huge lag spike just as stardust was making a move to surround the first zealot, Huk totally should have moved the zealot back to the pylon he had perfectly placed to move back to but the spike happened at literally the worse time and the zealot got surrounded
wow that really sucks one could almost say worth a regame did stardust see the gates before the zealot arrived? because if he didnt i'd say that's an easy regame
He saw them, but fairly late and had no units out yet I don't think
too late now anyway, but i would complain if i were huk but he should have paused right when it happened, one can hardly ask for a regame after losing right...
Yeah, it's too late. Maybe he could have asked for a resume from replay from like 5 seconds before the lag.
On April 28 2015 07:50 SharkStarcraft wrote: i was grabbing a drink at the start of the game >.< i heard there was a lag spike, did it really effect the game? i only saw it when stardust held flawlessly, when exactly did that happen?
Huge lag spike just as stardust was making a move to surround the first zealot, Huk totally should have moved the zealot back to the pylon he had perfectly placed to move back to but the spike happened at literally the worse time and the zealot got surrounded
wow that really sucks one could almost say worth a regame did stardust see the gates before the zealot arrived? because if he didnt i'd say that's an easy regame
He saw them, but fairly late and had no units out yet I don't think
too late now anyway, but i would complain if i were huk but he should have paused right when it happened, one can hardly ask for a regame after losing right...
Yeah, it's too late. Maybe he could have asked for a resume from replay from like 5 seconds before the lag.
thats a good idea actually, wonder why he didn't do that i always forget that we can jump into replays nowadays haha i'm still from the prime vs st grand finals time :D
On April 28 2015 07:54 kaykoose wrote: No scores in the OP?
pharside made a lr thread... for some reason. he doesn't do scores apparently though. someone with op editing powers could do them though. i'm updating liquipedia but i need to have my changes approved still
On April 28 2015 07:54 kaykoose wrote: No scores in the OP?
pharside made a lr thread... for some reason. he doesn't do scores apparently though. someone with op editing powers could do them though. i'm updating liquipedia but i need to have my changes approved still
I'll update the OP. I don't know the maps for the first four though. Edit: I mean who won each map.
On April 28 2015 07:50 SharkStarcraft wrote: i was grabbing a drink at the start of the game >.< i heard there was a lag spike, did it really effect the game? i only saw it when stardust held flawlessly, when exactly did that happen?
Huge lag spike just as stardust was making a move to surround the first zealot, Huk totally should have moved the zealot back to the pylon he had perfectly placed to move back to but the spike happened at literally the worse time and the zealot got surrounded
wow that really sucks one could almost say worth a regame did stardust see the gates before the zealot arrived? because if he didnt i'd say that's an easy regame
He saw them, but fairly late and had no units out yet I don't think
too late now anyway, but i would complain if i were huk but he should have paused right when it happened, one can hardly ask for a regame after losing right...
Yeah, it's too late. Maybe he could have asked for a resume from replay from like 5 seconds before the lag.
thats a good idea actually, wonder why he didn't do that i always forget that we can jump into replays nowadays haha i'm still from the prime vs st grand finals time :D
we can't know what he said in chat between games until the series is over :O
given his experience I feel like he would have known to request whatever he thought was reasonable, at least to have the requests on record even if he didn't have any realistic expectations of having them granted
On April 28 2015 07:54 kaykoose wrote: No scores in the OP?
pharside made a lr thread... for some reason. he doesn't do scores apparently though. someone with op editing powers could do them though. i'm updating liquipedia but i need to have my changes approved still
I'll update the OP. I don't know the maps for the first four though.
On April 28 2015 07:54 kaykoose wrote: No scores in the OP?
pharside made a lr thread... for some reason. he doesn't do scores apparently though. someone with op editing powers could do them though. i'm updating liquipedia but i need to have my changes approved still
I'll update the OP. I don't know the maps for the first four though.
On April 28 2015 07:54 kaykoose wrote: No scores in the OP?
pharside made a lr thread... for some reason. he doesn't do scores apparently though. someone with op editing powers could do them though. i'm updating liquipedia but i need to have my changes approved still
I'll update the OP. I don't know the maps for the first four though.
Coda, Echo, Vanni, Expedition
Check my edit, the maps are on liquipedia I found those.
On April 28 2015 07:50 SharkStarcraft wrote: i was grabbing a drink at the start of the game >.< i heard there was a lag spike, did it really effect the game? i only saw it when stardust held flawlessly, when exactly did that happen?
Huge lag spike just as stardust was making a move to surround the first zealot, Huk totally should have moved the zealot back to the pylon he had perfectly placed to move back to but the spike happened at literally the worse time and the zealot got surrounded
wow that really sucks one could almost say worth a regame did stardust see the gates before the zealot arrived? because if he didnt i'd say that's an easy regame
He saw them, but fairly late and had no units out yet I don't think
too late now anyway, but i would complain if i were huk but he should have paused right when it happened, one can hardly ask for a regame after losing right...
Yeah, it's too late. Maybe he could have asked for a resume from replay from like 5 seconds before the lag.
thats a good idea actually, wonder why he didn't do that i always forget that we can jump into replays nowadays haha i'm still from the prime vs st grand finals time :D
I agree, it is what I would have done. So the lag came from a studio computer and HuK's commands didn't come through, but Stardust's did?
This WCS observer overlay is terrible, don't know what a constructing building is when it's clicked on, have to rely on production tab, and can't tell how many kills a unit has.
On April 28 2015 08:21 Deathstar wrote: Huk is such a good player and he's definitely premier caliber. But why did he pick Stardust above so many other much weaker players...
By the time it was his turn to pick, the only players left were StarDust, Jaedong, and MaSa.
On April 28 2015 08:21 Deathstar wrote: Huk is such a good player and he's definitely premier caliber. But why did he pick Stardust above so many other much weaker players...
By the time it was his turn to pick, the only players left were StarDust, Jaedong, and MaSa.
That means he had Stardust above MaSa and JD... JD who has garbage ZvP and MaSa, who is okay, but an easier target than SD.
On April 28 2015 08:21 Deathstar wrote: Huk is such a good player and he's definitely premier caliber. But why did he pick Stardust above so many other much weaker players...
By the time it was his turn to pick, the only players left were StarDust, Jaedong, and MaSa.
And picking Masa somehow made less sense than SD? Do pros know something we don't?
On April 28 2015 08:21 Deathstar wrote: Huk is such a good player and he's definitely premier caliber. But why did he pick Stardust above so many other much weaker players...
By the time it was his turn to pick, the only players left were StarDust, Jaedong, and MaSa.
And picking Masa somehow made less sense than SD? Do pros know something we don't?
Did they just talk about that HuK couldn't have done anything about being matched up with Stardust? I really like Gretorp's casting, I just wish I knew for sure when he says something that is not correct about the game. Casters are not known about correcting their co-caster.
A cynical exploitation of the single already-gutted system for anyone who didn't have genetic fortune to be born in Korea to have a chance to compete, coupled with being the beneficiary of a lack of response to a completely game-changing outside effects...I really liked Stardust when he was in Europe, but now, I'm just pissed.
On April 28 2015 08:21 Deathstar wrote: Huk is such a good player and he's definitely premier caliber. But why did he pick Stardust above so many other much weaker players...
By the time it was his turn to pick, the only players left were StarDust, Jaedong, and MaSa.
And picking Masa somehow made less sense than SD? Do pros know something we don't?
With Huk and Masa both being Canadian, I'm assuming he thought he had a shittier mu against Masa from experience.
On April 28 2015 08:21 Deathstar wrote: Huk is such a good player and he's definitely premier caliber. But why did he pick Stardust above so many other much weaker players...
By the time it was his turn to pick, the only players left were StarDust, Jaedong, and MaSa.
And picking Masa somehow made less sense than SD? Do pros know something we don't?
On April 28 2015 08:21 Deathstar wrote: Huk is such a good player and he's definitely premier caliber. But why did he pick Stardust above so many other much weaker players...
By the time it was his turn to pick, the only players left were StarDust, Jaedong, and MaSa.
And picking Masa somehow made less sense than SD? Do pros know something we don't?
On April 28 2015 08:21 Deathstar wrote: Huk is such a good player and he's definitely premier caliber. But why did he pick Stardust above so many other much weaker players...
By the time it was his turn to pick, the only players left were StarDust, Jaedong, and MaSa.
And picking Masa somehow made less sense than SD? Do pros know something we don't?
Don't they usually? :D
Suppy put MaSa last too, is MaSa the next banjo?
Apparently. We'll have to see if Astrea can beat him.
Oh, this is CatZ's build(obviously). He was speaking about it while streaming LOTV, that you are going for massive Zergling and Swarm Hosts attack, denying 3rd in HOTS or 4th in LOTV.
viOLet vs qxcin in WCS Challenger Season 2 round of 64. viOLet is at 4.35% Blizzcon Chances. 70.47% of the time they win this match and their Blizzcon Chances go to 6.02%. 29.53% of the time they lose this match and their Blizzcon Chances go to 0.35%. qxc is at 0.04% Blizzcon Chances. 29.53% of the time they win this match and their Blizzcon Chances go to 0.14%. 70.47% of the time they lose this match and their Blizzcon Chances go to 0.01%.
Xenocider vs puCKin in WCS Challenger Season 2 round of 64. Xenocider is at 0.14% Blizzcon Chances. 55.66% of the time they win this match and their Blizzcon Chances go to 0.26%. 44.34% of the time they lose this match and their Blizzcon Chances go to 0.01%. puCK is at 0.11% Blizzcon Chances. 44.34% of the time they win this match and their Blizzcon Chances go to 0.24%. 55.66% of the time they lose this match and their Blizzcon Chances go to 0.01%.
MaSa vs Astreain in WCS Challenger Season 2 round of 64. MaSa is at 2.84% Blizzcon Chances. 69.32% of the time they win this match and their Blizzcon Chances go to 4.06%. 30.68% of the time they lose this match and their Blizzcon Chances go to 0.1%. Astrea is at 0.03% Blizzcon Chances. 30.68% of the time they win this match and their Blizzcon Chances go to 0.09%. 69.32% of the time they lose this match and their Blizzcon Chances go to 0.01%.
Jaedong vs Suppyin in WCS Challenger Season 2 round of 64. Jaedong is at 14.64% Blizzcon Chances. 75.84% of the time they win this match and their Blizzcon Chances go to 18.73%. 24.16% of the time they lose this match and their Blizzcon Chances go to 1.82%. Suppy is at 0.06% Blizzcon Chances. 24.16% of the time they win this match and their Blizzcon Chances go to 0.23%. 75.84% of the time they lose this match and their Blizzcon Chances go to 0.01%.
ForGG has a 86.1% chance to win ----going from 55.54% to 61.99% if they get 1st, or 15.62% if they don't. MajOr has a 85.29% chance to win ----going from 5.08% to 5.89% if they get 1st, or 0.38% if they don't. Kelazhur has a 79.84% chance to win ----going from 0.33% to 0.42% if they get 1st, or 0.01% if they don't. Jaedong has a 75.84% chance to win ----going from 14.64% to 18.73% if they get 1st, or 1.82% if they don't. viOLet has a 70.47% chance to win ----going from 4.35% to 6.02% if they get 1st, or 0.35% if they don't. + Show Spoiler [More Winning Chances] +
MaSa has a 69.32% chance to win ----going from 2.84% to 4.06% if they get 1st, or 0.1% if they don't. Bunny has a 67.62% chance to win ----going from 22.34% to 31.07% if they get 1st, or 4.11% if they don't. ShoWTimE has a 66.15% chance to win ----going from 13.8% to 19.72% if they get 1st, or 2.21% if they don't. Petraeus has a 60.69% chance to win ----going from 2.81% to 4.53% if they get 1st, or 0.15% if they don't. TargA has a 57.28% chance to win ----going from 2.75% to 4.66% if they get 1st, or 0.18% if they don't. Happy has a 56.94% chance to win ----going from 3.57% to 6.12% if they get 1st, or 0.19% if they don't. Xenocider has a 55.66% chance to win ----going from 0.14% to 0.26% if they get 1st, or 0.01% if they don't. Harstem has a 53.11% chance to win ----going from 1.58% to 2.88% if they get 1st, or 0.1% if they don't. MaNa has a 51.84% chance to win ----going from 2.45% to 4.56% if they get 1st, or 0.17% if they don't. NaNiwa has a 51.51% chance to win ----going from 6.21% to 11.55% if they get 1st, or 0.53% if they don't. FireCake has a 50.1% chance to win ----going from 1.49% to 2.88% if they get 1st, or 0.1% if they don't. Zanster has a 49.9% chance to win ----going from 0.33% to 0.65% if they get 1st, or 0.01% if they don't. GunGFuBanDa has a 48.49% chance to win ----going from 1.07% to 2.15% if they get 1st, or 0.05% if they don't. HeRoMaRinE has a 48.16% chance to win ----going from 2.59% to 5.21% if they get 1st, or 0.15% if they don't. Serral has a 46.89% chance to win ----going from 1.51% to 3.08% if they get 1st, or 0.12% if they don't. puCK has a 44.34% chance to win ----going from 0.11% to 0.24% if they get 1st, or 0.01% if they don't. MarineLorD has a 43.06% chance to win ----going from 2.6% to 5.78% if they get 1st, or 0.19% if they don't. elfi has a 42.72% chance to win ----going from 0.54% to 1.24% if they get 1st, or 0.03% if they don't. MorroW has a 39.31% chance to win ----going from 0.39% to 0.96% if they get 1st, or 0.02% if they don't. Elazer has a 33.85% chance to win ----going from 0.06% to 0.17% if they get 1st, or 0.01% if they don't. Beastyqt has a 32.38% chance to win ----going from 0.06% to 0.2% if they get 1st, or 0.01% if they don't. Astrea has a 30.68% chance to win ----going from 0.03% to 0.09% if they get 1st, or 0.01% if they don't. qxc has a 29.53% chance to win ----going from 0.04% to 0.14% if they get 1st, or 0.01% if they don't. Suppy has a 24.16% chance to win ----going from 0.06% to 0.23% if they get 1st, or 0.01% if they don't. souL has a 13.9% chance to win ----going from 0.01% to 0.09% if they get 1st, or 0.01% if they don't. ReasoN has a 5.95% chance to win ----going from 0.01% to 0.02% if they get 1st, or 0.01% if they don't. JimRising has a 4.66% chance to win ----going from 0.01% to 0.01% if they get 1st, or 0.01% if they don't. Cham has a 3.69% chance to win ----going from 0.01% to 0.01% if they get 1st, or 0.01% if they don't. CatZ has a 3.21% chance to win ----going from 0.01% to 0.01% if they get 1st, or 0.01% if they don't. Jarppi has a 1.01% chance to win ----going from 0% to 0% if they get 1st, or 0% if they don't. LsEbA has a 0.78% chance to win ----going from 0% to 0% if they get 1st, or 0% if they don't. Shakti has a 0.66% chance to win ----going from 0% to 0% if they get 1st, or 0% if they don't. OdiN has a 0.61% chance to win ----going from 0% to 0% if they get 1st, or 0% if they don't. Erik has a 0.58% chance to win ----going from 0% to 0% if they get 1st, or 0% if they don't. AreS has a 0.56% chance to win ----going from 0% to 0% if they get 1st, or 0% if they don't.
ForGG has a 15.87% chance to win ----going from 55.54% to 99.66% if they get 1st, or 83.36% if they get 2nd. Hydra has a 12.91% chance to win ----going from 87.01% to 100% if they get 1st, or 99.87% if they get 2nd. Polt has a 9.81% chance to win ----going from 93.23% to 100% if they get 1st, or 99.99% if they get 2nd. Lilbow has a 5.74% chance to win ----going from 8.6% to 59.15% if they get 1st, or 18.91% if they get 2nd. Snute has a 4.68% chance to win ----going from 20.96% to 96.98% if they get 1st, or 52.74% if they get 2nd. + Show Spoiler [More Winning Chances] +
Bunny has a 4.43% chance to win ----going from 22.34% to 99.1% if they get 1st, or 65.98% if they get 2nd. Jaedong has a 3.92% chance to win ----going from 14.64% to 89.42% if they get 1st, or 43.59% if they get 2nd. MajOr has a 3.84% chance to win ----going from 5.08% to 52.27% if they get 1st, or 14.54% if they get 2nd. NaNiwa has a 3.43% chance to win ----going from 6.21% to 66.69% if they get 1st, or 23.71% if they get 2nd. MaSa has a 2.53% chance to win ----going from 2.84% to 45.21% if they get 1st, or 1.74% if they don't. Happy has a 2.52% chance to win ----going from 3.57% to 55.47% if they get 1st, or 2.23% if they don't. ShoWTimE has a 2.46% chance to win ----going from 13.8% to 98.56% if they get 1st, or 56.41% if they get 2nd. StarDust has a 2.45% chance to win ----going from 2.57% to 39.31% if they get 1st, or 1.65% if they don't. viOLet has a 2.35% chance to win ----going from 4.35% to 60.24% if they get 1st, or 3.01% if they don't. HeRoMaRinE has a 2.16% chance to win ----going from 2.59% to 48.75% if they get 1st, or 1.57% if they don't. Petraeus has a 2.15% chance to win ----going from 2.81% to 49.22% if they get 1st, or 1.79% if they don't. MarineLorD has a 1.76% chance to win ----going from 2.6% to 53.97% if they get 1st, or 1.68% if they don't. TargA has a 1.48% chance to win ----going from 2.75% to 61.11% if they get 1st, or 1.87% if they don't. Sen has a 1.48% chance to win ----going from 1.74% to 46.1% if they get 1st, or 1.07% if they don't. MaNa has a 1.27% chance to win ----going from 2.45% to 63.11% if they get 1st, or 1.67% if they don't. GunGFuBanDa has a 1.16% chance to win ----going from 1.07% to 37.52% if they get 1st, or 0.64% if they don't. Harstem has a 1.09% chance to win ----going from 1.58% to 52.69% if they get 1st, or 1.02% if they don't. Kane has a 1.07% chance to win ----going from 2.72% to 74.38% if they get 1st, or 1.94% if they don't. TLO has a 0.95% chance to win ----going from 2.63% to 77.61% if they get 1st, or 1.91% if they don't. iaguz has a 0.87% chance to win ----going from 0.71% to 34.06% if they get 1st, or 0.42% if they don't. FireCake has a 0.81% chance to win ----going from 1.49% to 62.64% if they get 1st, or 0.99% if they don't. Ret has a 0.79% chance to win ----going from 0.67% to 33.44% if they get 1st, or 0.41% if they don't. Serral has a 0.72% chance to win ----going from 1.51% to 66.19% if they get 1st, or 1.04% if they don't. Has has a 0.64% chance to win ----going from 0.95% to 51.39% if they get 1st, or 0.62% if they don't. elfi has a 0.61% chance to win ----going from 0.54% to 36.01% if they get 1st, or 0.33% if they don't. iAsonu has a 0.58% chance to win ----going from 0.38% to 27.66% if they get 1st, or 0.22% if they don't. Jim has a 0.51% chance to win ----going from 0.31% to 26.32% if they get 1st, or 0.18% if they don't. Kelazhur has a 0.44% chance to win ----going from 0.33% to 29.71% if they get 1st, or 0.2% if they don't. Zanster has a 0.41% chance to win ----going from 0.33% to 33.32% if they get 1st, or 0.2% if they don't. MorroW has a 0.38% chance to win ----going from 0.39% to 40.44% if they get 1st, or 0.24% if they don't. TooDming has a 0.37% chance to win ----going from 0.17% to 20.26% if they get 1st, or 0.1% if they don't. NXZ has a 0.35% chance to win ----going from 0.13% to 17.89% if they get 1st, or 0.07% if they don't. Xenocider has a 0.24% chance to win ----going from 0.14% to 25.05% if they get 1st, or 0.08% if they don't. puCK has a 0.17% chance to win ----going from 0.11% to 26.1% if they get 1st, or 0.06% if they don't. Elazer has a 0.14% chance to win ----going from 0.06% to 19.88% if they get 1st, or 0.03% if they don't. Beastyqt has a 0.13% chance to win ----going from 0.06% to 21.9% if they get 1st, or 0.04% if they don't. Suppy has a 0.1% chance to win ----going from 0.06% to 24.13% if they get 1st, or 0.03% if they don't.
On April 29 2015 07:07 Circumstance wrote: You can download a beta version of Qxc's board game through a link on one of his blogs, if you're interested. I'll put the link in a minute.
On April 29 2015 07:07 Circumstance wrote: You can download a beta version of Qxc's board game through a link on one of his blogs, if you're interested. I'll put the link in a minute.
How familiar is qxc with Boardgame design? I play a decent number of boardgames.
On April 29 2015 07:24 fruity. wrote: That trapped thor, annoying as hell to screw up base layout, i'm an expert in this aspect. edit or was it not trapped, but waiting for muta
If it wasn't there on purpose I think it could have gotten out if he'd lowered the depot next to it.
On April 29 2015 07:22 GumBa wrote: INnoVation wishing he was as good as Qxc
In a way I kind of predicted the fall of Inno in the GOAT list D:
His fall was before that, but now I am interested in how you predicted it?
After he had come up with the most refined builds, he started learning how to micro his units while churning out an endless stream of units. He then came to the realization that if he could put enough pressure and harassment and attack on the opponent that he could take the strategical aspects of SC2 out of the equation and try to force the game into a battle of mechanics, a battle in which he was the superior.
It is that methodical strategic outlook focused on efficiency which has made him the model in which KeSPA teams have tried to mold their terrans into. After all, strategy, tactics, in-game decision making, game sense, those are all things that are extremely hard to develop no matter how many hours you put in. But if you follow the INnoVation model, you are bound to get get results at some point down the line once you master his style of standard play.Yet at the same time this came with a heavy price.
Once he lost his mechanical edge over his opponents he didnt have any answers on how to beat his opponents.
After he had come up with the most refined builds, he started learning how to micro his units while churning out an endless stream of units. He then came to the realization that if he could put enough pressure and harassment and attack on the opponent that he could take the strategical aspects of SC2 out of the equation and try to force the game into a battle of mechanics, a battle in which he was the superior.
It is that methodical strategic outlook focused on efficiency which has made him the model in which KeSPA teams have tried to mold their terrans into. After all, strategy, tactics, in-game decision making, game sense, those are all things that are extremely hard to develop no matter how many hours you put in. But if you follow the INnoVation model, you are bound to get get results at some point down the line once you master his style of standard play.Yet at the same time this came with a heavy price.
Once he lost his mechanical edge over his opponents he didnt have any answers on how to beat his opponents.
Well he can always ask Sorry for optimal proxy reaper spots for every map.
After he had come up with the most refined builds, he started learning how to micro his units while churning out an endless stream of units. He then came to the realization that if he could put enough pressure and harassment and attack on the opponent that he could take the strategical aspects of SC2 out of the equation and try to force the game into a battle of mechanics, a battle in which he was the superior.
It is that methodical strategic outlook focused on efficiency which has made him the model in which KeSPA teams have tried to mold their terrans into. After all, strategy, tactics, in-game decision making, game sense, those are all things that are extremely hard to develop no matter how many hours you put in. But if you follow the INnoVation model, you are bound to get get results at some point down the line once you master his style of standard play.Yet at the same time this came with a heavy price.
Once he lost his mechanical edge over his opponents he didnt have any answers on how to beat his opponents.
But hadnt he already lost his edge when he won his GSL? Though I agree his biggest strenght has been taken.
On April 29 2015 07:22 GumBa wrote: INnoVation wishing he was as good as Qxc
In a way I kind of predicted the fall of Inno in the GOAT list D:
His fall was before that, but now I am interested in how you predicted it?
After he had come up with the most refined builds, he started learning how to micro his units while churning out an endless stream of units. He then came to the realization that if he could put enough pressure and harassment and attack on the opponent that he could take the strategical aspects of SC2 out of the equation and try to force the game into a battle of mechanics, a battle in which he was the superior.
It is that methodical strategic outlook focused on efficiency which has made him the model in which KeSPA teams have tried to mold their terrans into. After all, strategy, tactics, in-game decision making, game sense, those are all things that are extremely hard to develop no matter how many hours you put in. But if you follow the INnoVation model, you are bound to get get results at some point down the line once you master his style of standard play.Yet at the same time this came with a heavy price.
Once he lost his mechanical edge over his opponents he didnt have any answers on how to beat his opponents.
Well he can always ask Sorry for optimal proxy reaper spots for every map.
On April 29 2015 07:22 GumBa wrote: INnoVation wishing he was as good as Qxc
In a way I kind of predicted the fall of Inno in the GOAT list D:
His fall was before that, but now I am interested in how you predicted it?
After he had come up with the most refined builds, he started learning how to micro his units while churning out an endless stream of units. He then came to the realization that if he could put enough pressure and harassment and attack on the opponent that he could take the strategical aspects of SC2 out of the equation and try to force the game into a battle of mechanics, a battle in which he was the superior.
It is that methodical strategic outlook focused on efficiency which has made him the model in which KeSPA teams have tried to mold their terrans into. After all, strategy, tactics, in-game decision making, game sense, those are all things that are extremely hard to develop no matter how many hours you put in. But if you follow the INnoVation model, you are bound to get get results at some point down the line once you master his style of standard play.Yet at the same time this came with a heavy price.
Once he lost his mechanical edge over his opponents he didnt have any answers on how to beat his opponents.
But hadnt he already lost his edge when he won his GSL? Though I agree his biggest strenght has been taken.
He won that GSL off being mechanically superior to everyone he met (except soO who you know broke down in the finals).
On April 29 2015 07:22 GumBa wrote: INnoVation wishing he was as good as Qxc
In a way I kind of predicted the fall of Inno in the GOAT list D:
His fall was before that, but now I am interested in how you predicted it?
After he had come up with the most refined builds, he started learning how to micro his units while churning out an endless stream of units. He then came to the realization that if he could put enough pressure and harassment and attack on the opponent that he could take the strategical aspects of SC2 out of the equation and try to force the game into a battle of mechanics, a battle in which he was the superior.
It is that methodical strategic outlook focused on efficiency which has made him the model in which KeSPA teams have tried to mold their terrans into. After all, strategy, tactics, in-game decision making, game sense, those are all things that are extremely hard to develop no matter how many hours you put in. But if you follow the INnoVation model, you are bound to get get results at some point down the line once you master his style of standard play.Yet at the same time this came with a heavy price.
Once he lost his mechanical edge over his opponents he didnt have any answers on how to beat his opponents.
But hadnt he already lost his edge when he won his GSL? Though I agree his biggest strenght has been taken.
He won that GSL off being mechanically superior to everyone he met (except soO who you know broke down in the finals).
I would argue that Cure is perhaps mechanically nearly as good, at least I feel like the TvT wasnt won on mechanics alone.
On April 29 2015 07:22 GumBa wrote: INnoVation wishing he was as good as Qxc
In a way I kind of predicted the fall of Inno in the GOAT list D:
His fall was before that, but now I am interested in how you predicted it?
After he had come up with the most refined builds, he started learning how to micro his units while churning out an endless stream of units. He then came to the realization that if he could put enough pressure and harassment and attack on the opponent that he could take the strategical aspects of SC2 out of the equation and try to force the game into a battle of mechanics, a battle in which he was the superior.
It is that methodical strategic outlook focused on efficiency which has made him the model in which KeSPA teams have tried to mold their terrans into. After all, strategy, tactics, in-game decision making, game sense, those are all things that are extremely hard to develop no matter how many hours you put in. But if you follow the INnoVation model, you are bound to get get results at some point down the line once you master his style of standard play.Yet at the same time this came with a heavy price.
Once he lost his mechanical edge over his opponents he didnt have any answers on how to beat his opponents.
But hadnt he already lost his edge when he won his GSL? Though I agree his biggest strenght has been taken.
He won that GSL off being mechanically superior to everyone he met (except soO who you know broke down in the finals).
I would argue that Cure is perhaps mechanically nearly as good, at least I feel like the TvT wasnt won on mechanics alone.
Oh Inno's TvT isn't just blind brute strength (in that sense he is similar to Flash), but I never thought to myself during Inno's GSL run (This is a smart strategic move). He mostly just did good moves and tried to out run everyone.
On April 29 2015 07:22 GumBa wrote: INnoVation wishing he was as good as Qxc
In a way I kind of predicted the fall of Inno in the GOAT list D:
His fall was before that, but now I am interested in how you predicted it?
After he had come up with the most refined builds, he started learning how to micro his units while churning out an endless stream of units. He then came to the realization that if he could put enough pressure and harassment and attack on the opponent that he could take the strategical aspects of SC2 out of the equation and try to force the game into a battle of mechanics, a battle in which he was the superior.
It is that methodical strategic outlook focused on efficiency which has made him the model in which KeSPA teams have tried to mold their terrans into. After all, strategy, tactics, in-game decision making, game sense, those are all things that are extremely hard to develop no matter how many hours you put in. But if you follow the INnoVation model, you are bound to get get results at some point down the line once you master his style of standard play.Yet at the same time this came with a heavy price.
Once he lost his mechanical edge over his opponents he didnt have any answers on how to beat his opponents.
But hadnt he already lost his edge when he won his GSL? Though I agree his biggest strenght has been taken.
He won that GSL off being mechanically superior to everyone he met (except soO who you know broke down in the finals).
I would argue that Cure is perhaps mechanically nearly as good, at least I feel like the TvT wasnt won on mechanics alone.
Oh Inno's TvT isn't just blind brute strength (in that sense he is similar to Flash), but I never thought to myself during Inno's GSL run (This is a smart strategic move). He mostly just did good moves and tried to out run everyone.
That I completly agree with. Sick Mechanics coupled with a few good moves is a strong combo. Sadly he doesnt make a lot of good deciseons often T_T
On April 29 2015 07:22 GumBa wrote: INnoVation wishing he was as good as Qxc
In a way I kind of predicted the fall of Inno in the GOAT list D:
His fall was before that, but now I am interested in how you predicted it?
After he had come up with the most refined builds, he started learning how to micro his units while churning out an endless stream of units. He then came to the realization that if he could put enough pressure and harassment and attack on the opponent that he could take the strategical aspects of SC2 out of the equation and try to force the game into a battle of mechanics, a battle in which he was the superior.
It is that methodical strategic outlook focused on efficiency which has made him the model in which KeSPA teams have tried to mold their terrans into. After all, strategy, tactics, in-game decision making, game sense, those are all things that are extremely hard to develop no matter how many hours you put in. But if you follow the INnoVation model, you are bound to get get results at some point down the line once you master his style of standard play.Yet at the same time this came with a heavy price.
Once he lost his mechanical edge over his opponents he didnt have any answers on how to beat his opponents.
But hadnt he already lost his edge when he won his GSL? Though I agree his biggest strenght has been taken.
He won that GSL off being mechanically superior to everyone he met (except soO who you know broke down in the finals).
I would argue that Cure is perhaps mechanically nearly as good, at least I feel like the TvT wasnt won on mechanics alone.
Oh Inno's TvT isn't just blind brute strength (in that sense he is similar to Flash), but I never thought to myself during Inno's GSL run (This is a smart strategic move). He mostly just did good moves and tried to out run everyone.
I mean, in theory, INnoVation is still superior mechanically than most players though. He shouldn't lose as hard as he has been recently if that was all there's to it.
I think everyone can agree that INno is in literally the worst slump in sc2 history. I mean it's even worse than the MMA-Slayers drama slump and DRG's broken mind slump put together. I really hope we see a patch buffing terran so it can revitalise INnoVations career. And with those words I wish you all a goodnight.
On April 29 2015 07:22 GumBa wrote: INnoVation wishing he was as good as Qxc
In a way I kind of predicted the fall of Inno in the GOAT list D:
His fall was before that, but now I am interested in how you predicted it?
After he had come up with the most refined builds, he started learning how to micro his units while churning out an endless stream of units. He then came to the realization that if he could put enough pressure and harassment and attack on the opponent that he could take the strategical aspects of SC2 out of the equation and try to force the game into a battle of mechanics, a battle in which he was the superior.
It is that methodical strategic outlook focused on efficiency which has made him the model in which KeSPA teams have tried to mold their terrans into. After all, strategy, tactics, in-game decision making, game sense, those are all things that are extremely hard to develop no matter how many hours you put in. But if you follow the INnoVation model, you are bound to get get results at some point down the line once you master his style of standard play.Yet at the same time this came with a heavy price.
Once he lost his mechanical edge over his opponents he didnt have any answers on how to beat his opponents.
But hadnt he already lost his edge when he won his GSL? Though I agree his biggest strenght has been taken.
He won that GSL off being mechanically superior to everyone he met (except soO who you know broke down in the finals).
I would argue that Cure is perhaps mechanically nearly as good, at least I feel like the TvT wasnt won on mechanics alone.
Oh Inno's TvT isn't just blind brute strength (in that sense he is similar to Flash), but I never thought to myself during Inno's GSL run (This is a smart strategic move). He mostly just did good moves and tried to out run everyone.
I mean, in theory, INnoVation is still superior mechanically than most players though. He shouldn't lose as hard as he has been recently if that was all there's to it.
I think he is. Its just that the gap isn't as big as it used to be.
On April 29 2015 07:22 GumBa wrote: INnoVation wishing he was as good as Qxc
In a way I kind of predicted the fall of Inno in the GOAT list D:
His fall was before that, but now I am interested in how you predicted it?
After he had come up with the most refined builds, he started learning how to micro his units while churning out an endless stream of units. He then came to the realization that if he could put enough pressure and harassment and attack on the opponent that he could take the strategical aspects of SC2 out of the equation and try to force the game into a battle of mechanics, a battle in which he was the superior.
It is that methodical strategic outlook focused on efficiency which has made him the model in which KeSPA teams have tried to mold their terrans into. After all, strategy, tactics, in-game decision making, game sense, those are all things that are extremely hard to develop no matter how many hours you put in. But if you follow the INnoVation model, you are bound to get get results at some point down the line once you master his style of standard play.Yet at the same time this came with a heavy price.
Once he lost his mechanical edge over his opponents he didnt have any answers on how to beat his opponents.
But hadnt he already lost his edge when he won his GSL? Though I agree his biggest strenght has been taken.
He won that GSL off being mechanically superior to everyone he met (except soO who you know broke down in the finals).
I would argue that Cure is perhaps mechanically nearly as good, at least I feel like the TvT wasnt won on mechanics alone.
Oh Inno's TvT isn't just blind brute strength (in that sense he is similar to Flash), but I never thought to myself during Inno's GSL run (This is a smart strategic move). He mostly just did good moves and tried to out run everyone.
I mean, in theory, INnoVation is still superior mechanically than most players though. He shouldn't lose as hard as he has been recently if that was all there's to it.
I think players have slowly caught up (in mechanics). Coupled with that his decisions have gotten worse and he doesn't know how to make comebacks and he has bad nerves, there are a lot of holes in his play.
On April 29 2015 07:42 GumBa wrote: I think everyone can agree that INno is in literally the worst slump in sc2 history. I mean it's even worse than the MMA-Slayers drama slump and DRG's broken mind slump put together. I really hope we see a patch buffing terran so it can revitalise INnoVations career. And with those words I wish you all a goodnight.
On April 29 2015 07:42 GumBa wrote: I think everyone can agree that INno is in literally the worst slump in sc2 history. I mean it's even worse than the MMA-Slayers drama slump and DRG's broken mind slump put together. I really hope we see a patch buffing terran so it can revitalise INnoVations career. And with those words I wish you all a goodnight.
Pretty sure that honor goes to Jjakji/Seed
I wouldn't be so hard on Jjakji. He's clawed his way back to being a top terran occasionally. Seed on the other hand...
On April 29 2015 07:22 GumBa wrote: INnoVation wishing he was as good as Qxc
In a way I kind of predicted the fall of Inno in the GOAT list D:
His fall was before that, but now I am interested in how you predicted it?
After he had come up with the most refined builds, he started learning how to micro his units while churning out an endless stream of units. He then came to the realization that if he could put enough pressure and harassment and attack on the opponent that he could take the strategical aspects of SC2 out of the equation and try to force the game into a battle of mechanics, a battle in which he was the superior.
It is that methodical strategic outlook focused on efficiency which has made him the model in which KeSPA teams have tried to mold their terrans into. After all, strategy, tactics, in-game decision making, game sense, those are all things that are extremely hard to develop no matter how many hours you put in. But if you follow the INnoVation model, you are bound to get get results at some point down the line once you master his style of standard play.Yet at the same time this came with a heavy price.
Once he lost his mechanical edge over his opponents he didnt have any answers on how to beat his opponents.
But hadnt he already lost his edge when he won his GSL? Though I agree his biggest strenght has been taken.
He won that GSL off being mechanically superior to everyone he met (except soO who you know broke down in the finals).
I would argue that Cure is perhaps mechanically nearly as good, at least I feel like the TvT wasnt won on mechanics alone.
Oh Inno's TvT isn't just blind brute strength (in that sense he is similar to Flash), but I never thought to myself during Inno's GSL run (This is a smart strategic move). He mostly just did good moves and tried to out run everyone.
I mean, in theory, INnoVation is still superior mechanically than most players though. He shouldn't lose as hard as he has been recently if that was all there's to it.
I think players have slowly caught up (in mechanics). Coupled with that his decisions have gotten worse and he doesn't know how to make comebacks and he has bad nerves, there are a lot of holes in his play.
Yeah his decisions and his nerves aren't great, that's true. I remember his game on MGR vs Life in Code S, which was basically the exact opposite of Life vs Dream on that map in SSL. One of them kept their cool, the other got lost along the way.
On April 29 2015 07:42 GumBa wrote: I think everyone can agree that INno is in literally the worst slump in sc2 history. I mean it's even worse than the MMA-Slayers drama slump and DRG's broken mind slump put together. I really hope we see a patch buffing terran so it can revitalise INnoVations career. And with those words I wish you all a goodnight.
Pretty sure that honor goes to Jjakji/Seed
I wouldn't be so hard on Jjakji. He's clawed his way back to being a top terran occasionally. Seed on the other hand...
On April 29 2015 07:42 GumBa wrote: I think everyone can agree that INno is in literally the worst slump in sc2 history. I mean it's even worse than the MMA-Slayers drama slump and DRG's broken mind slump put together. I really hope we see a patch buffing terran so it can revitalise INnoVations career. And with those words I wish you all a goodnight.
Pretty sure that honor goes to Jjakji/Seed
I wouldn't be so hard on Jjakji. He's clawed his way back to being a top terran occasionally. Seed on the other hand...
On April 29 2015 07:42 GumBa wrote: I think everyone can agree that INno is in literally the worst slump in sc2 history. I mean it's even worse than the MMA-Slayers drama slump and DRG's broken mind slump put together. I really hope we see a patch buffing terran so it can revitalise INnoVations career. And with those words I wish you all a goodnight.
Pretty sure that honor goes to Jjakji/Seed
I wouldn't be so hard on Jjakji. He's clawed his way back to being a top terran occasionally. Seed on the other hand...
Jjakji was forever demolished at last year's IEM WC Katowice when sOs killed him with carriers. All downhill from there.
On April 29 2015 07:59 Circumstance wrote: I like how when you see Corruptors vs Terran, everyone immediately thinks of Dark.
Well that's his signature strategy against Terran and even though he probably wasn't the first one to use it, he refined it and won against very good Terran players with it.
I guess if I had looked at viOLet's recent ZvTs I would have been less surprised. Going 6-1 vs Heart, iaguz, and Ryung who are all probably better than qxc
If he chooses not to play LoTV, I really hope he finds a spot casting regularly, pro's like him HuK and Ret I really enjoy casting, they just know more.
If he chooses not to play LoTV, I really hope he finds a spot casting regularly, pro's like him HuK and Ret I really enjoy casting, they just know more.
On April 29 2015 08:04 Shellshock wrote: I guess if I had looked at viOLet's recent ZvTs I would have been less surprised. Going 6-1 vs Heart, iaguz, and Ryung who are all probably better than qxc
On April 29 2015 07:42 GumBa wrote: I think everyone can agree that INno is in literally the worst slump in sc2 history. I mean it's even worse than the MMA-Slayers drama slump and DRG's broken mind slump put together. I really hope we see a patch buffing terran so it can revitalise INnoVations career. And with those words I wish you all a goodnight.
...wut? He literally just beat Life in the IEM Season IX World Championship o________o. And he had just barely lost 3-2 to Life in GSL before that...
On April 29 2015 08:11 Penev wrote: Is Xenocider a boyz-puller?
"Aggressive player" so I guess yes
The better question to ask is who isn't a boyz puller?
Maru, Taeja, Polt. 50/50 MMA, Jjakji.
Maru pulls the boys pretty regularly though, contrary to what others may tell you. Pretty sure there was a game vs herO in the last Code S (I believe it was on Merry Go Round) where he pulled SCVs like twice in one game. Guess it depends on damage done early and the map. E.g. Flash prefers not to SCV pull on Vaani but will do it depending on how the game goes.
On April 29 2015 08:19 Mozdk wrote: Why do terrans stim to kill random pylons when there is no units. I've always wondered.
I think just out of habit. It's like how protoss would power up their void rays against light units doing nothing for quite some time after HotS came out
This game clearly shows my feelings towards this map. You actually need half your army + overcharge to be able to defend vs terrans entire army at any point in the game.
too bad for puck JD was the only zerg to qualify. I always saw him as a stronger PvZ guy with relatively average or weak PvP or PvT
Maybe he should have picked JD. I mean he did beat him pretty bad not too long ago but it was just a showmatch and I guess JD has improved some since then
Nice end game decisions by Xeno. You have to give credit for making planetaries and doom'ing. It's guaranteed damaged, and pretty much ensures Puck can't win a basetrade.
Xeno keeps his army alive too, as a whole, yeah the 3 medivac worth or units sucked hard, but in general - sneaks some medivacs out + medivacs + the gas they cost is so important
Xenocider has had SO MANY opportunities to kill every single piece of protoss tech. Instead he continues trying to walk down a ramp into colossus fire...
On April 29 2015 08:37 Circumstance wrote: Puck rebuilt his Cyber Core at that base and it wasn't targeted at all. Xeno really should've gone HAM on the Core.
And the twilight council, and the templar archives and the robobay...
On April 29 2015 08:37 Circumstance wrote: Puck rebuilt his Cyber Core at that base and it wasn't targeted at all. Xeno really should've gone HAM on the Core.
And the twilight council, and the templar archives and the robobay...
I really just wanted an excuse to use the phrase Go HAM on the Core during these matches.
On April 29 2015 08:32 stuchiu wrote: JD's best has always been his ZvP/ZvZ, seems like a gamble to choose him.
71.7% ZvZ all-time winrate vs 54% ZvP.
Suppy still chose him over Masa, what do we not know about Masa?
Maybe Suppy just knows how to beat JaeDong really well and is confident in his own ZvZ. But yeah, I think he said in the thread about the Challenger selections that he had a traumatizing experience playing vs MaSa in some qualifier and that's why he put him very far down the list.
On April 29 2015 08:32 stuchiu wrote: JD's best has always been his ZvP/ZvZ, seems like a gamble to choose him.
71.7% ZvZ all-time winrate vs 54% ZvP.
Suppy still chose him over Masa, what do we not know about Masa?
Maybe Suppy just knows how to beat JaeDong really well and is confident in his own ZvZ. But yeah, I think he said in the thread about the Challenger selections that he had a traumatizing experience playing vs MaSa in some qualifier and that's why he put him very far down the list.
Maybe it also had to do with Suppy losing to Masa in challenger before too?
On April 29 2015 08:32 stuchiu wrote: JD's best has always been his ZvP/ZvZ, seems like a gamble to choose him.
71.7% ZvZ all-time winrate vs 54% ZvP.
Suppy still chose him over Masa, what do we not know about Masa?
Maybe Suppy just knows how to beat JaeDong really well and is confident in his own ZvZ. But yeah, I think he said in the thread about the Challenger selections that he had a traumatizing experience playing vs MaSa in some qualifier and that's why he put him very far down the list.
Maybe it also had to do with Suppy losing to Masa in challenger before too?
On April 22 2015 03:12 Superiorwolf wrote: I didn't pick him lol we had to rate the players in the order we wanted but I probably had last seed so I just got whoever was left Oh actually I did put masa really low on my last because i had a scarring experience with him in a previous challenger sigh
On April 29 2015 08:32 stuchiu wrote: JD's best has always been his ZvP/ZvZ, seems like a gamble to choose him.
71.7% ZvZ all-time winrate vs 54% ZvP.
Suppy still chose him over Masa, what do we not know about Masa?
Maybe Suppy just knows how to beat JaeDong really well and is confident in his own ZvZ. But yeah, I think he said in the thread about the Challenger selections that he had a traumatizing experience playing vs MaSa in some qualifier and that's why he put him very far down the list.
Maybe it also had to do with Suppy losing to Masa in challenger before too?
On April 22 2015 03:12 Superiorwolf wrote: I didn't pick him lol we had to rate the players in the order we wanted but I probably had last seed so I just got whoever was left Oh actually I did put masa really low on my last because i had a scarring experience with him in a previous challenger sigh
I looked it up and Suppy led 2-0 before being reverse swept to be eliminated 3-2 in case anyone was interested
or lifting your CC's while it should be the barracks. Scv's in the way of the cc, dont land fast enough. meanwhile you get attacked.... instant Alt+F4 :D
On April 29 2015 08:53 PinoKotsBeer wrote: or lifting your CC's while it should be the barracks. Scv's in the way of the cc, dont land fast enough. meanwhile you get attacked.... instant Alt+F4 :D
I once accidentally lifted my CC at the start of the game by a misclick. It was Habitation Station so I just went with it.
man what the hell. those two casters don't even understand a simple 10 pool? suppy scouted whether JD was going hatch first and after seeing that he didnt, he did not allin/build mass lings but switch up and start the queen. i am not even a zerg player but it was so obvious what was happening. in other matchups their casting was okay, but this is really horrible.
Zerg South Korea viOLet 3 - Terran United States qxc 0 Protoss United States puCK 2 - Terran United States Xenocider 3 Terran Canada MaSa 3 - Protoss United States Astrea 0 Zerg United States Suppy 0 - Zerg South Korea Jaedong 3
rip shoulda just played standard game 1 I cancelled lair and spine vs lings even though i saw he only mined 100 gas, just a terrible decision. Otherwise I probably could have held the all-in I think game 2 I didn't scout with lings to see his gas timing and didn't notice him making a 3rd queen so I made bane nest and spine and got behind going into midgame game 3 got hard countered
Shoulda just played normal! Just thought I could still get ahead from the 10p thing since I beat him in KFC with it from macro. Sorry for showing bad games haha T_T
On April 29 2015 11:23 Dodgin wrote: Challenger format is creating too many lopsided matches :/
an other challenger format would create more lopsided matches in premier league
also, is it the format or the player base?
yep, good point Considering the weaker playerbase i think the format is quite good. Even though i think they shouldn't divide challenger into NA, EU, etc
On April 29 2015 11:34 Superiorwolf wrote: rip shoulda just played standard game 1 I cancelled lair and spine vs lings even though i saw he only mined 100 gas, just a terrible decision. Otherwise I probably could have held the all-in I think game 2 I didn't scout with lings to see his gas timing and didn't notice him making a 3rd queen so I made bane nest and spine and got behind going into midgame game 3 got hard countered
Shoulda just played normal! Just thought I could still get ahead from the 10p thing since I beat him in KFC with it from macro. Sorry for showing bad games haha T_T
HAHA Aussie hate it when you call ask if they're from New Zealand
wait PiG lost? wtf I though he was really good?
fenner talked about it on his stream and NKZ apparently practiced a ton for this. clearly it paid off, but PiG is still the much better player and i dont imagine NKZ is getting out of his group
HAHA Aussie hate it when you call ask if they're from New Zealand
wait PiG lost? wtf I though he was really good?
fenner talked about it on his stream and NKZ apparently practiced a ton for this. clearly it paid off, but PiG is still the much better player and i dont imagine NKZ is getting out of his group
NXZ just played better on the day. The builds he prepared worked really well, he was inside PiG's head.