Practice your stutter step micro - Page 4
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smoorn
Poland66 Posts
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Yaotzin
South Africa4280 Posts
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x7i
United Kingdom122 Posts
On September 01 2010 22:07 smoorn wrote: cant think of any unit besides terran units which can do what marines/marauders can ;o well stalker can but he kinda already automatically shoots on the move, what else? hydras cant, colossus cant... if u do this with colossus u dont deal damage until animation finishes what?! it takes ages for stalker to shoot, you cant start moving until the bolts appear, which takes good .5s | ||
Shikyo
Finland33997 Posts
On September 01 2010 15:57 Subversion wrote: im sure "orb walking" was because effects in dota like frost were called "orb effects" ^^ qxc - stop making terrans better Orb walking isn't even attack animation canceling, but it is the cancellation of the manual cast orb effects, that most of the time have a better animation than normal attacks and don't draw creep aggro Thanks a lot for the map QXC, going to help me a great deal | ||
Floophead_III
United States1832 Posts
On September 01 2010 22:26 x7i wrote: what?! it takes ages for stalker to shoot, you cant start moving until the bolts appear, which takes good .5s You ever play BW? Dragoons took a year to shoot and if you botched up they would just derp around in circles instead of attacking or moving. | ||
x7i
United Kingdom122 Posts
On September 01 2010 22:54 Floophead_III wrote: You ever play BW? Dragoons took a year to shoot and if you botched up they would just derp around in circles instead of attacking or moving. yup, and its the same, just feels even longer now | ||
Saekar
Germany28 Posts
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Rokk
United States425 Posts
On September 01 2010 21:39 trevf wrote: I'm in favor of calling it L-cancling as attack animation cutting was referred to in Super Smash Bro's Melee. That's because you actually pressed L at the right time in your attack. The name wouldn't really make sense to anyone who wasn't already familiar with SSBM. | ||
Crais
Canada2136 Posts
On September 01 2010 15:21 arb wrote: I-i-i-i m-m-might give this a t-t-t-try later That made me burst out laughing at work. People are looking at me funny.... | ||
Relapse916
United States8 Posts
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Blacklizard
United States1194 Posts
On September 01 2010 22:11 Yaotzin wrote: Colossus deals damage when the animation starts (actually looks a bit too odd imo), so I don't see why you can't do it with them. Thanks for the tool :> Need more micro practice type maps for sc2. Blizzard nerfed this during the beta. Now you have to wait with the Colossus. Once again, Blizzard likes Terran best. I'd like to say they usually they "fix" these things for visual continuity or balance, although marines running immediately after they fire has a really goofy animation (they start shooting while pumping their guns to run) and certainly does a ton of damage in mass... so who knows. | ||
tofucake
Hyrule18766 Posts
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gogogadgetflow
United States2583 Posts
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Chairman Ray
United States11903 Posts
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TitleRug
United States651 Posts
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jamesr12
United States1549 Posts
On September 02 2010 02:20 Rokk wrote: That's because you actually pressed L at the right time in your attack. The name wouldn't really make sense to anyone who wasn't already familiar with SSBM. L canceling is much harder then animation canceling in sc2. the name stutter step makes sense to me, i knew exactly what he was talking about before opening thread | ||
AndrewTo
United States40 Posts
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RoarMan
Canada745 Posts
On September 02 2010 02:20 Rokk wrote: That's because you actually pressed L at the right time in your attack. The name wouldn't really make sense to anyone who wasn't already familiar with SSBM. Still in favour. Pretty decent map, I applaud the use of those purple minerals :D | ||
prodiG
Canada2016 Posts
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acrimoneyius
United States983 Posts
On September 02 2010 11:47 prodiG wrote: Qxc is the reason why terran is op~ | ||
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