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On September 28 2010 10:45 Fa1nT wrote:Show nested quote +On September 28 2010 10:43 Amber[LighT] wrote:Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering. peace out sock folding I'm loling at the people who actually put time into mastering sock folding... Whats more ridiculous is that they did not FIX the bug, they FIXED the solution.. So the delay in mining is INTENTIONAL? WHY? It makes no sense other than to slow down mining... Probably to control the amount of income players get.
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Since the patch, when I connect to my log in page, I've nothing anymore. It's blank. There's no username or password.
Anyone has this problem too?
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Why did BW workers do the same thing? Why were BW workers so inefficient? Why didn't they just fix them to be more efficient? These and other questions are exactly as pertinent as asking why they didn't take out the delay along with sockfolding. It would completely ruin balance.
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NO! Mineral boosting is gone! WHY?!?!?!
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Can someone please post a video of how splash works on a building surrounded by SCV now?
I would check myself but I am on a laptop that doesn't have the game D:
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2 freewins and 3 freeloss thanks to discos thank you Blizzard !
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oh cmon why dont ultras kill scv when targeting a PF? thats so unlogical. i swear pf is already imba
User was warned for this post
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United States7166 Posts
thank god the boost is gone that shit was annoying to do every game
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On September 28 2010 11:05 Zelniq wrote: thank god the boost is gone that shit was annoying to do every game
This.
Still I'm a bit cheesed off that they nerfed ultras without fixing attack priority on scvs.
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Bug fixes for things like mineral boosting, really necessary? T.T
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Ah well, back to uselessly boxing workers in the start of my games.
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There goes my mineral boost.
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Are you guys @europe still getting desynced on the ladder? I'm too afraid to try it out lol.
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They "fixed" the 7% mineral boost technique.
Why would Blizzard remove something that rewards high APM players? It didn't really cause imbalance in my opinion.
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Good patch. Being 'good' shouldn't be about knowing how to exploit game mechanics.
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a lot of bugs getting fixed up :D
byebye mineral boosting
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I'm hoping that if Ultralisks are attacking PF's for example and are on the side same as the SCVs that it will apply the same amount of damage as the bug did on the opposite side of the SCVs.
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yay im glad the mineral thing was fixed.
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Infested terrans last 30 seconds now... that's definitely new!
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