In the Korean scene, there are more high level players than the ones you see in GSL. However, we don't often hear about these players due to language barriers. GSL is the premier Starcraft 2 tournament, yet at the end of the day it is only but one tournament in Starcraft 2,
Korean players have been invited to participate in various tournaments with the prize pool ranging from hundreds to thousands. Yet these Koreans are the ones who have set a mark upon GSL and GSTL. We rarely see less prominent players getting featured in the foreigner scene. I aim to change that.
oGsTheStC is a Terran from the Korean team oGs. He was one of the biggest stars back in Beta. Although he hasn't participated in many tournaments as he was serving in the army, he has occasionally participated in online tournaments. Now that he has recently finished his military service, he now restarts his journey as a progamer by preparing for the next GSL qualifiers.
Q. Tell us a bit about yourself and your gaming history in StarCraft 2 so far. Hello, My name is Choi Yeon Sik of team oGs and I’m a Terran player. Most of my tournament wins are from online tournaments back in Beta and I haven’t been able to enter the GSL as I have been serving in the military. However, even though my service ended this week, I went back to the oGs team house a week earlier because I had 1 week of vacation left and I spent it on last week. Even though I haven’t been able to participate in GSL, I have been able to win 1 FXOpen tournament.
Q. Why did you choose Terran as your race rather than Protoss or Zerg ? I played Terran since SC1 since I admired NaDa and iloveoov. I don’t really have a particular reason that I didn’t choose Protoss and Zerg but I thought that the Reaper was a really cool unit that I often used in Beta so that was probably the reason I kept playing Terran. However as the Reaper speed upgrade was moved to Factory tech, I think there’s very few opportunities to use them. It’s become a pretty useless unit. I heard that the reason they changed the Nitro Pack upgrade to Factory was because of team games. I think that if they had waited a little longer, people would have gotten better at figuring out how to deal with reapers and it wouldn’t have become so unbalanced in team games anymore. It’s disappointing that they changed the reaper so hastily.
Q. Tell us how you got recruited into team Old Generations. TheWinD was my team sunbae (senior player) back when we were on Team STX in SC1. I didn’t do too well in STX though since I went like 3-11 in Proleague. I was so bad back then. When we started playing SC2 in Beta, I was having a really hard time playing on my own. However, he introduced me to oGs. Back then oGs was more of a clan rather than a pro-team. It really helped to improve my skills a lot when I joined. So in the end I guess you can say that he suggested that I should join oGs. Though there were no chat channels back then, there was an option called “add friend,” so we used just regular chat. However, if we were to hold conversations with many people, we would use MSN.
Q. What do you think about life with team oGs now that you’re back in oGs team house? My teammates are all very fun guys so I’m having a lot of fun here. It is better to play SC2 at the team house rather than by yourself at home because it is a lot easier to exchange opinions on SC2. It also makes you more competitive as you’re around your team all day. I think it’s great being in the team house. In the team house, my roommate is oGsTOP. He looks and acts very cute. As you saw in the GSTL with oGs vs Startale, he’s a really fun guy. In the team house, he’s threatening everyone’s health with his nunchucks nowadays.
Q. How does your daily schedule change from being in the military to being an oGs player? I don’t think that much of my schedule has changed. I was an administrative worker in the military so I was spending most of my time in front of a computer anyways. I can’t really tell you my exact practice schedule; however I practice about 10 hours a day. Now that I’m in the team house, I invest 100% of my free time in watching videos of kpop girl groups. When I went and saw Inca play in the GSL Finals recently, I saw T-ara and they were really pretty so I like them the best. However for individual songs, I like SNSD’s “Day by Day.” I think it’s a bright song that fits spring well.
Q. Do you have any rivalries in the progaming scene or in your team? In oGs, my rival is TOP since I receive a lot of help from him and we’re really competitive with each other. I don’t really have any rivals outside my team since I haven’t qualified for a GSL yet.
Q. Many people think that Bio is too weak versus Protoss as they die too fast to Protoss AOE. Some have experimented with Mech play as a result. What are your thoughts on these two unit compositions? I’ve thought about Mech for a long time now and I made lots of builds trying to combine bio and mech. I concluded that it’s hard because Mech is less efficient than Bio. The best Mech usage shown so far has been the Thor-centric build that ThorZain showed in TSL vs MC and Tyler. However the Thor change meant that Templars can now feedback Thors which makes it even tougher. Bio is indeed hard once Protoss gets Templars so I think that Bio and Mech should be combined in the late game. However, I don’t have a good feel on how to incorporate these two yet.
Q. In patch 1.3.2, Infestors received a buff while Ghosts have received a minor buff in 1.3.3. What are your thoughts on these two units in this matchup? Actually, my teammates and I think that it was a Ghost nerf. You usually see ghosts in TvP where bio is the norm, but bio requires lots of minerals, not gas. Ghosts can now double-EMP a location quickly, which is an obvious fix now that EMP only takes off 100 mana. In TvZ, the Infestor buff will probably make Ghosts a required addition in the standard Marine, Tank, Medivac composition. Before the patch, most Zergs went Mutalisks, Zerglings, and Banelings. But nowadays, Zergs goes Mutas, Zerglings, and Infestors and replacing Banes. I think building Ghosts to counter that is semi-mandatory. Although some chooses to add both Banelings and Infestors instead of Mutalisks, I think Mutas are still standard. In the past you had to snare Marines with Infestors and hit them with Banes. Now that Fungal’s DPS has increased, you can just kill Marines in two casts so replacing Banes with Infestors have now become more popular. If you play with Infestors that way, you can transition to Hive tech naturally, and from there it transitions smoothly into Broodlords. These kinds of Zergs are hard to play against.
Q. As the current season of GSL is now over, how are you going to be preparing for your debut GSL qualifiers and the Seoul LG Cinema qualifiers on June 5th? Right now my skill level is very far behind so I’m learning from my teammates as they bash me at the same time. I have very poor mechanics, so my team has asked me to work on my mechanics first. I agree with them so I watch my teammate’s replays with the goal of improving my mechanics. I learn a lot from watching MC, Zenio, TOP, and SuperNoVa’s practice replays.
Q. This year GSL has been making more maps, what do you think about the GSL and ladder maps? I like them all because all the maps have a clear concept. Bel’Shir Beach got added this GSTL. This map has no Watch Towers and I wish they would make more maps like that. Watch Towers can limit your movement a lot and they give too many advantages to whomever controls the Watch Towers. I think that they force certain locations to become strategically important. Watch towers forces you to fight at certain locations and even if you make a good map, you can’t use the entire map.
My favourite map is Xel’Naga Caverns. As it is a map that has been used for a long time and it doesn’t have any serious imbalances. My least favourite map is Scrap Station. My win-rate on it is very poor and there’s only one attack route so it doesn’t fit my style. I really like to harass and sometimes I focus on harassing so much I miss more important things. I enjoy playing on maps with multiple attack routes.
Q. How much do you know about Teamliquid.net and the foreigner scene? Honestly I don’t know much about foreign communities outside TL.net. I know that TL.net is the largest foreign community. My English is poor, but TL.net has lots of contents like streams and interviews. I think in that aspect TL.net is ahead of Korean community sites.
As gamers, I think that everyone wants to compete in any and as many tournaments as possible, including myself. I don’t have any particular thoughts on the differences between the Korean and Foreign tournament systems. Personally I would like if there was a centralized tournament in Korea for team league and a wide variety of smaller tournaments outside of Korea for individual competition.
I think that Korean gamers, outside the very elite, are the mass produced mechanics style of gamers. I think that Foreigners have their own unique styles and individuality and the elite amongst them are the ones who have good mechanics. Basically, the average Korean progamers have good mechanics while the top players have good game sense as well. Whereas the average Foreign progamers have good game sense but the top foreigners also have good mechanics.
Q. What do you think about SC2's growth in Korea? I’m disappointed that it can’t get on popular TV channels. If only they could do that, then I think it would rapidly grow. I’m glad that Blizzard and KeSPA worked things out lately as I hope they can cooperate and help SC2 grow. From a viewer or a player’s perspective, I wish they would hold GSTL over a longer period of time in a full league format. Right now it’s too short because it’s a tournament rather than a league. As a player, it’s such a short period of time to prepare for the matches and as a viewer; a full league would be seem as a true team competition. In conclusion, I think that if they made a full league held over a long period of time, players could practice more and play better quality games.
Q. Any last comment you want to say to TL.net? Thank you for reading my interview! I’m ending my military service soon so I’ll practice hard and do well in future tournaments. Look forward to it! I’ll really try hard!!
Woot! I like his observation of Koreans vs Foreigners and game sense vs mechanics. ThorZaiN got a shoutout too!
I hope he can get through the brutal Code A qualifiers. AirForce Ace was my favorite Proleague team, so I have a soft spot in my heart for the guys that have to give up time for the military and try to make a comeback.
On May 29 2011 01:40 FisHKinG wrote: Finally He's back! He should go to the next MLG for a code S spot.
Having been a fan of theSTC since the beta, I anticipate him earning his way in before that opportunity arises.
Some of his beta games against Tester or FD (cool/ssks at the time) put many of our "best sc2 game ever!" list to shame. This guy is the real deal, SO stoked!
Haha sick, earlier today I was lurking a bit and TheStC popped up in my head and I was wondering what he was up to and when he would be back from military service but I didn't find anything and now this came up. Cool timing yo.
"Now that I’m in the team house, I invest 100% of my free time in watching videos of kpop girl groups. When I went and saw Inca play in the GSL Finals recently, I saw T-ara and they were really pretty so I like them the best. However for individual songs, I like SNSD’s “Day by Day.” I think it’s a bright song that fits spring well." LOL!
Thank you for this, its always nice to get some quality information from Korean players that aren't in the spotlight.
I think that Korean gamers, outside the very elite, are the mass produced mechanics style of gamers. I think that Foreigners have their own unique styles and individuality and the elite amongst them are the ones who have good mechanics. Basically, the average Korean progamers have good mechanics while the top players have good game sense. Whereas the average Foreign progamers have good game sense but the top foreigners also have good mechanics.
I can agree with this since most of the sc2 players have played bw and developed their mechanics there.
theStC rep pack, best news of the day \o/ Interesting that his team league wish has been fulfilled The new GSTL will be great, because we'll be able to see a lot of new faces, or old but rare faces on a regular basis Gogo StC !
TheStC has been my favorite Terran for a long time, even as he faded to the background as people like Bomber/MVP/MKP emerged through GSL. Can't wait to see him in the GSL/GSTL, I've been following his games in the FXO Invitationals and he's still sick good, no idea what he's saying about his level of play being far behind lol.
Edit: For anybody who is not familiar with TheStC, I highly recommend looking up the game versus JooktoJung on Metalopolis from the beta, it's seriously the most insane multipronged drop harass I have ever seen.
"Basically, the average Korean progamers have good mechanics while the top players have good game sense. Whereas the average Foreign progamers have good game sense but the top foreigners also have good mechanics." Well put.
Wow, an amazing player, and a funny, humble and awesome interview! Loved his comments about Kpop (I'm an SNSD fanboy here myself soooo) and his views on TOP were pretty funny as well! Look forward to seeing him tear up GSTL and GSL!!
Amazing job on these interviews, and great translations and timing consisitency! Love what you are doing for the community!
Now we need to get a Protoss player on one of these things so I can get a replay pack I can learn from! PLEASE!
First post =X I really like lurking, but this made me want to post so bad. I've been a longtime TheStC fan and I was wondering where he had gone. Such a great player, the very first SC2 video that I've ever watched (around the time of official release) was between him and some other T in which he won. Ever since then I've gotten the game and started emulating his builds, I love the guy. Thanks for this write up! I've been waiting for his return :D
On May 29 2011 03:02 ImmortalTofu wrote: Now we need to get a Protoss player on one of these things so I can get a replay pack I can learn from! PLEASE!
I remember a game from him, just after sc2 release. It was against a protoss on delta quadrant, sTc was on the right and the P on the left, cross pos. sTc started to drop and multiprong attacks non stop, all game long. It was one of the first sc2 games that impressed me
STC was the first truly amazing player in sc2 (imo). I've seen some of his more recent replays and he still has it, can't wait to see him perform at the GSL.
Nice interview once again. Really like his 'mechanics' vs 'game sense' opinion. I'm curious as to how he'll do in the GSL once he's got his mechanics in order again.
On May 29 2011 03:21 Jayrod wrote: What exactly do they do in the korean military to send their players back weighing 85 pounds with no muscle tone?
He said in the interview:
oGsTheStC wrote:I don’t think that much of my schedule has changed. I was an administrative worker in the military so I was spending most of my time in front of a computer anyways
Basically, the average Korean progamers have good mechanics while the top players have good game sense as well. Whereas the average Foreign progamers have good game sense but the top foreigners also have good mechanics.
I remember seeing the replay of TheStC vs JookToJung on Metalopolis. The StC took out 3 expansions with multi-pronged attacks within minutes. It was the first time I realized SC2 could be played like BW.
Basically, the average Korean progamers have good mechanics while the top players have good game sense as well. Whereas the average Foreign progamers have good game sense but the top foreigners also have good mechanics.
Basically, the average Korean progamers have good mechanics while the top players have good game sense as well. Whereas the average Foreign progamers have good game sense but the top foreigners also have good mechanics.
this man speaks the truth, great interview
Only if by average he means high-masters +, at least on the NA server.
Basically, the average Korean progamers have good mechanics while the top players have good game sense as well. Whereas the average Foreign progamers have good game sense but the top foreigners also have good mechanics.
this man speaks the truth, great interview
Only if by average he means high-masters +, at least on the NA server.
He said average progamer, not average player. He's talking about the pool of tournament-level players.
really, really intelligent guy. he will quickly rise to the top of the oGs terran ranks. he also seems like a great figurehead for esports. I wish him all the success he desires
Basically, the average Korean progamers have good mechanics while the top players have good game sense as well. Whereas the average Foreign progamers have good game sense but the top foreigners also have good mechanics.
this man speaks the truth, great interview
Only if by average he means high-masters +, at least on the NA server.
He said average progamer, not average player. He's talking about the pool of tournament-level players.
I wonder if the game sense/mechanic is a byproduct of the foreigners watching SC2 more than playing the game (relatively to koreans who practice all day).
On May 29 2011 07:08 Hikari wrote: I wonder if the game sense/mechanic is a byproduct of the foreigners watching SC2 more than playing the game (relatively to koreans who practice all day).
I think its more that Koreans put more practice into sc2 and therefore come out with better mechanics. We on the other hand just play and the ones with really good game sense stick out above the rest.
Correct me if I'm wrong, but wasn't TheStC the guy who held the record of 24 wins in a row on Gisado's KOTH tournament some time ago or was that someone else?
Im glad the STC is back. He was one of the Korean pro players that impressed me the most back in the days. Hopefully we get to see good games from him again once he get up to speed
On May 29 2011 07:08 Hikari wrote: I wonder if the game sense/mechanic is a byproduct of the foreigners watching SC2 more than playing the game (relatively to koreans who practice all day).
I hate to break this to you but you're never going to get good at any aspect of sc2 without playing. You can't develop game sense from watching vods.
Any pro can watch his own replay and point out 1000 mistakes, even game sense is all about execution. You guys know what I mean, sometimes you do stupid things even though you know they are stupid just because you're moving so fast lol.
Nice! I was wondering where he went, since I enjoyed watching him early on... Great to see he's back, and hopefully he'll wreck some GSL, as I remember him being pretty good...
Basically, the average Korean progamers have good mechanics while the top players have good game sense as well. Whereas the average Foreign progamers have good game sense but the top foreigners also have good mechanics.
He was definitely one of the top and up-and-coming players. His decision making was good and his micro was off the charts. In fact if I recall correctly the first time I saw an insane marine split vs. speed banelings, it was from TheStC.
Nice interview. Must say the replays were disappointing though. I remember him being a really creative, fun player to watch in the beta, but these games were just super generic builds that weren't even executed that well. I hope it's just him being rusty, but, for instance, he should never have won that tvz. But I'm really glad he's back!
On May 29 2011 07:40 alepov wrote: I didn't play during the beginning of sc2, was this guy really good or something?
he was imho along with ogsFruitseller (yeah he was called like that :D) the best player in the very beginning of sc2 where no real tournaments had happened yet
On May 29 2011 00:41 b_unnies wrote: I think it’s great being in the team house. In the team house, my roommate is oGsTOP. He looks and acts very cute. As you saw in the GSTL with oGs vs Startale, he’s a really fun guy.
Oh noes! is he gay?
On May 29 2011 00:41 b_unnies wrote: Now that I’m in the team house, I invest 100% of my free time in watching videos of kpop girl groups. When I went and saw Inca play in the GSL Finals recently, I saw T-ara and they were really pretty so I like them the best.
Excellent news that he's finally back! He was the absolute beast during Beta and I've followed his efforts ever since. I think he can go very far when he gets back to full time training.
A while back (a couple of months ago) I made a post about him and Jinro responded that he was in fact still a beast and he still played a decent amount even though he was in the army.
One of my favourite Terrans since beta. I've always tried to grab replays of his whenever they're available. Awesome that he's done with military service - I can see him going really far.
On May 29 2011 00:41 b_unnies wrote: I think it’s great being in the team house. In the team house, my roommate is oGsTOP. He looks and acts very cute. As you saw in the GSTL with oGs vs Startale, he’s a really fun guy.
On May 29 2011 00:41 b_unnies wrote: Now that I’m in the team house, I invest 100% of my free time in watching videos of kpop girl groups. When I went and saw Inca play in the GSL Finals recently, I saw T-ara and they were really pretty so I like them the best.
glad he's back full time. one of the first pros i watched when i started playing sc2. i remember him dominating the gisado KOTH. he had the longest win streak of like 24 wins + and winning in crazy ways, such as planetary fortress rush. O.O
Woo! Been looking forward to this guy's return since he left in the beta. He had some of the most amazing runs on Gisado KOTH and I really missed seeing what he could do
I like his name, sounds cool Remember this guy from beta, back when we were all Copper kids watching the HDH and other tournaments He has said a lot of sensible stuff about the team league formats and the foreigner scene
He was one of the first terrans I considered to be innovative and gosu back when I thought terran was imba from being able to respond to literally every situation with MMM. Glad to see him back, I was wondering what happened to him.
Seems like as time went on, former SC1 pros have been losing their advantage over anyone else. Tester and Fruitdealer were the best players in beta and now they're mediocre. WC3 players have been getting better and better relative to everyone else. So I wouldn't be surprised if TheSTC never comes back close to his level in beta.
On May 29 2011 12:07 AndAgain wrote: Seems like as time went on, former SC1 pros have been losing their advantage over anyone else. Tester and Fruitdealer were the best players in beta and now they're mediocre. WC3 players have been getting better and better relative to everyone else. So I wouldn't be surprised if TheSTC never comes back close to his level in beta.
On May 29 2011 12:07 AndAgain wrote: Seems like as time went on, former SC1 pros have been losing their advantage over anyone else. Tester and Fruitdealer were the best players in beta and now they're mediocre. WC3 players have been getting better and better relative to everyone else. So I wouldn't be surprised if TheSTC never comes back close to his level in beta.
Nestea MC MVP???
I didn't say SC1 players aren't good, just not as good in relation to everyone else as was the case in beta and shortly after release.
He speaks! I have been waiting for his military service to end for a whole year now, and it is finally over. SO excited to see him be able to compete now. He has so much potential to be one of the elite pro gamers, and will cheer for him every time he plays. StC hwaiting!
Q. This year GSL has been making more maps, what do you think about the GSL and ladder maps? I like them all because all the maps have a clear concept. Bel’Shir Beach got added this GSTL. This map has no Watch Towers and I wish they would make more maps like that. Watch Towers can limit your movement a lot and they give too many advantages to whomever controls the Watch Towers. I think that they force certain locations to become strategically important. Watch towers forces you to fight at certain locations and even if you make a good map, you can’t use the entire map.
[/b] This one's well thought out and would make the game much more interesting if they made less maps with watch towers in them.
Q. This year GSL has been making more maps, what do you think about the GSL and ladder maps? I like them all because all the maps have a clear concept. Bel’Shir Beach got added this GSTL. This map has no Watch Towers and I wish they would make more maps like that. Watch Towers can limit your movement a lot and they give too many advantages to whomever controls the Watch Towers. I think that they force certain locations to become strategically important. Watch towers forces you to fight at certain locations and even if you make a good map, you can’t use the entire map.
This one's well thought out and would make the game much more interesting if they made less maps with watch towers in them.
[/b] I think the way they change Xelnag fortress is cool, the tower is there for the first 7 minutes game time and then breaks down so it's still there to help spot early chees but doesn't dictate the game later on.
I remember mentioning the ghost cost change was a nerf in TvP during PTR and I got flamed like crazy on battle.net for it. Glad to see I was most likely right.
Excited for THESTC to be back. He was an amazing Korean T back during the beta and my role model for learning T. I still watch some of his replays for entertainment; as he said, mechanics are overshadowed by others but his multi-tasking and multi-pronged harass is some of the best I've seen still to this day and absolutely vicious. Very excited to see how he does.
I don't have time to watch his replays yet, does he still uses reapers ? I'm pretty sure these units can be very awesome in harassing and want to see some pros using them.
I like the choice of the interview candidates. Keep 'em coming.
On May 30 2011 00:42 -Zoda- wrote: I don't have time to watch his replays yet, does he still uses reapers ? I'm pretty sure these units can be very awesome in harassing and want to see some pros using them.
He didn't use any reaper in his replay pack. Iirc, he still uses them to scout in some of the koth and that's about it.
I checked StC's match history and he is playing zerg a lot and a bit protoss (even in ladder) so i hope he doesn't switch, or I will be forced to do the same
Great interview. Wish the interviewer had mentioned something with reference to how everyone was crediting OgstheStC with being a strategic genius in late beta/ early SC2. I think I remember Jinro making a comment about fighting to get StC's help.
On May 29 2011 12:07 AndAgain wrote: Seems like as time went on, former SC1 pros have been losing their advantage over anyone else. Tester and Fruitdealer were the best players in beta and now they're mediocre. WC3 players have been getting better and better relative to everyone else. So I wouldn't be surprised if TheSTC never comes back close to his level in beta.
you know, all of the top tier players in Korea are former sc1 pros.
I saw him played Huk a few weeks ago in Huk's stream. He's still pretty good, though not as great as he was in beta. Hope he'll get back in shape soon so we'll see him used in GSL/GSTL!
Yeeeee! TheSTC played in one of if not the first Korean starcraft matches I watched, I'm not sure how good he played in that particular game but I immediately became amazed and 10x more interested in sc than I was previously <3 I really hope his service time hasn't crippled his ability or what not.
i find it funny that the subway in mexico city is called STC (sistema de transporte colectivo, or public/colective transportation system) and one day when i read the sign i remembered theSTC, and i wondered where he'd gone...
YES, I am so happy TheSTC is coming back! I loved him sooo much, as he was the first korean i had ever seen play, and then he just disappeared. Right before I saw this i was wondering where he had gone, whether he quit or had just been completely outclassed by the other koreans!
By far the best player in the beta, loved watching him on Husky/HD's channel in the early days. I wonder if his beastliness was just a result of everyone else at the time being bad though.
On May 30 2011 09:43 HawtLove wrote: By far the best player in the beta, loved watching him on Husky/HD's channel in the early days. I wonder if his beastliness was just a result of everyone else at the time being bad though.
Partly, but he was one of the few legitimately good macro terrans from the beta.
I think that Korean gamers, outside the very elite, are the mass produced mechanics style of gamers. I think that Foreigners have their own unique styles and individuality and the elite amongst them are the ones who have good mechanics. Basically, the average Korean progamers have good mechanics while the top players have good game sense as well. Whereas the average Foreign progamers have good game sense but the top foreigners also have good mechanics.
Interesting take on the difference in Korean and non-Korean progamers.
I loved watching the STC early SC2 and was wondering what happened to him, I thought he was great but since he wasnt in the big tournaments that maybe I was wrong. Good to see I wasnt and that'll he'll be around. Looking forward to seeing him compete, Im sure he'll make the GSL.
I think that Korean gamers, outside the very elite, are the mass produced mechanics style of gamers. I think that Foreigners have their own unique styles and individuality and the elite amongst them are the ones who have good mechanics. Basically, the average Korean progamers have good mechanics while the top players have good game sense as well. Whereas the average Foreign progamers have good game sense but the top foreigners also have good mechanics.
Interesting take on the difference in Korean and non-Korean progamers.
Q. How does your daily schedule change from being in the military to being an oGs player? I don’t think that much of my schedule has changed. I was an administrative worker in the military so I was spending most of my time in front of a computer anyways. I can’t really tell you my exact practice schedule; however I practice about 10 hours a day. Now that I’m in the team house, I invest 100% of my free time in watching videos of kpop girl groups. When I went and saw Inca play in the GSL Finals recently, I saw T-ara and they were really pretty so I like them the best. However for individual songs, I like SNSD’s “Day by Day.” I think it’s a bright song that fits spring well.
For anyone interested, in his pro games he has NEVER lost any games to protoss.. he has only had ONE game taken off him from a zerg, and holds 57% wins vs Terran. That being I've seen him destroy SeleCT and the only players to take a series off him in Terran have been MVP and Polt (both when he was still serving in the military... this guy will be a beast....