And lol at the console question
TeamLiquid Heart of the Swarm Preview - Page 6
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FenneK
France1231 Posts
And lol at the console question | ||
Regstata
United States207 Posts
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vanwilder
United States12 Posts
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TheMute
United States458 Posts
I hope they focus more on the multiplayer. | ||
Chicane
United States7875 Posts
On May 31 2011 16:53 LoLAdriankat wrote: WOW. This surpassed my expectations by far. I'm amazed. What? They are continuing to disregard lore in the single player. They have said that they do not want to include too many more units as it gets difficult to balance. They still will not include LAN. There was no mention of clan support. The single player looks largely the same as the single player. There were more very average decisions in addition to those, and also when Blizzard hints at things, they don't always follow up. I'm really not sure what you were expecting which ended up being surpassed, or what is particularly amazing. Then again I can understand if some people are just excited because it is new, and over time they will take a better look at it. I'm not trying to be cynical, but I really just don't see what is so amazing about this expansion from what they have shown. On May 31 2011 17:03 Jandos wrote: Are you people stupid or what ? seriously :/ Anyway Kerrigan seems super cool. I cant wait. How is he stupid for making that comment? | ||
eviltomahawk
United States11132 Posts
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waterglen
United States103 Posts
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JimmyHollow
United Kingdom249 Posts
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Fighter
Korea (South)1524 Posts
As far as learning through the multiplayer, we learned that not everything works exactly as planned - the different roles for the units didn't work as well as we had planned. We planned to have the immortal be more of a meat shield, and have the hardened shield be one of the core mechanics; however, the burst damage ended up being the more important part of the unit. This little bit was really interesting to me. I'd love to hear what else didn't end up as planned.. | ||
NeoLearner
Belgium1847 Posts
Is it just me, or do the queens here look bigger and badder? Seems like they have more horns... maybe this is the queen upgrade they scrapped during development? That baneling mission will be fun. Don't even care the ending is A-move, baneling conga line for the win! Hurray for the beta but holy crap: It should be about 3-5 months. Really? This is probably needed to make sure the new units are relatively balanced before releasing them onto the public but 3-5 months and a release after D3 means that the game is at least 1 to 1.5 years away from release, no? EDIT: Meh, not really an easter egg found, pretty much everything covered in the release. Only thing would be the cliff hanger, where we see Raynor stand up and then "a" marine being caught in an explosion. Meant as teaser probably, as we don't see the face of the marine. One thing I wonder about. At 1:02, any guesses about the green smoke on the pylons? | ||
Chimon
Canada82 Posts
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question
Czech Republic509 Posts
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leecH
Germany385 Posts
On May 31 2011 16:55 epoc wrote: Meh no multiplayer info marketplace is multiplayer as far as i understand. i bold the important stuff only for you my friend ♥ Q: What changes will come to Battle.net with Heart of the Swarm? A: As far as Battle.net improvements, one primary focus will be on getting the StarCraft Marketplace up and running at some point around the launch of Heart of the Swarm. The maps and mods community in StarCraft II has published tens of thousands of custom maps using the StarCraft II editor. Our goal with the new Marketplace design will be in upgrading the custom map UI to better showcase the wide variety of great new maps and mods to players who are looking for fun new gaming experiences. We want players to be able to more easily find, rate, and sort through all the great custom maps that have been created. The Marketplace will also eventually include a commerce element that will allow mapmakers to charge a fee for their work. While there will always be a wealth of free content, we believe that allowing content creators to profit from their work will foster an environment for more complex and higher-quality custom maps. Our ultimate hope is that the StarCraft Marketplace will function and thrive in a similar manner as mobile "app-stores" -- tons of free and premium content for players, and a limitless source of entertainment through StarCraft II and Battle.net. Poll: Would you pay for Costum Maps? No, i only care about multiplayer (81) Yes, If it´s like a hole new Game made by a third party company (45) No, i have no money! T_T (38) Yes, why not? (11) 175 total votes Your vote: Would you pay for Costum Maps? (Vote): Yes, why not? | ||
Paradice
New Zealand431 Posts
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DrivE
United States2554 Posts
Can't wait for the Beta :D | ||
aderum
Sweden1459 Posts
On May 31 2011 16:59 TUski wrote: So... After reading the FAQ and Q&A, the big points I took away from this: - They want to make the game even MORE available for casual gamers because they don't think they made WoL ezmode enough. Well, they are talking about the single player and how it should be REALLY easy for someone who is totally new to rts-games. They are not making the multiplayer "easier" | ||
LoLAdriankat
United States4307 Posts
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Chaos_Play
Canada14 Posts
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jeeeeohn
United States1343 Posts
So Kerrigan is basically redoing what she already did in Brood War (I.E.: collecting her broods 0.o)? But yeah, amped for the HoTS. | ||
TheAwesomeAll
Netherlands1609 Posts
http://www.teamliquid.net/staff/R1CH/HotS/Screenshots/Char05-Za'gara in her base.jpg in this pic there seems to be a new unit in the middle | ||
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