Code S - Ro16 Group C Preview/B Recap (Season 3) - Page 2
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thirtyapm
521 Posts
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eeChiama
Argentina96 Posts
Looks pretty strong to me =) | ||
awesomoecalypse
United States2235 Posts
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lichter
1001 YEARS KESPAJAIL22271 Posts
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dustinth
China205 Posts
We are very good at predication which only depends on recent 1 or 2 games. | ||
slowbacontron
United States7722 Posts
On September 27 2013 10:29 thirtyapm wrote: where dat pokedex?? No new pokedex for Ro16 Fun fact, 3 out of the 4 pokemon in this group are Flying type (Moltres, Gligar, Pigeotto) | ||
Nirel
Israel1526 Posts
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slowbacontron
United States7722 Posts
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-Kaiser-
Canada932 Posts
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lichter
1001 YEARS KESPAJAIL22271 Posts
On September 27 2013 13:35 slowbacontron wrote: I'm struggling to choose between Innovation and Super...if only jjakji could make it out twice -_- If jjakji meets Innovation he has a decently good shot | ||
GumBa
United Kingdom31934 Posts
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slowbacontron
United States7722 Posts
1. jjakji 2. jjakji | ||
Fission
Canada1184 Posts
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Schelim
Austria11525 Posts
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Shellshock
United States97248 Posts
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AxiomBlurr
786 Posts
1st, I agree with the predictions - Super + Inno to advance. Why Super? He is a 'real deal' Protoss player. There has been a trend in Korean Protoss play of late that has really impressed me. This trend has been towards more macro focused play/pressure builds into macro and away from all ins. There is I believe a small rennaisence happening in the way Korean Protoss players are approaching the race. Before only a few (with Rain as their leader) had the balls to play straight up macro oriented games in all match ups (including PvP - as illustrated by the 2gate safe expand strat sported here on TL and by many Toss players around the globe now) - but now the elite Protoss players are exhibiting something uncanny, something quite shocking; that the problems of the race (the consequences of forcefields and warp gate tech needing to be offset with Colo or HT or mass VR) are not only solvable with great control, map awareness and beastly engagements, but they are actually the race's strongest assets when managed smoothly and combined with perfect army composition. I believe that this is something that Korean Toss players are heading towards in response to the poultry number of majors they have won playing the hit and miss 'all in style with a few macro games sprinkled on top'. The easy success of the Toss all in seduced sc2 Toss players from the start. But all the while the somewhat elusive (far harder), streamline and more powerful complete macro Toss was awaiting. Zest, Rain, Super, Trap, Dear and First all represent this new trend 'Macro games with a few all ins sprinkled on top.' Loving WCS. Artosis will be happy too!! May this trend continue. Peace and love to you all!! Enjoy tonight's show! | ||
Zealously
East Gorteau22261 Posts
On September 27 2013 11:17 dustinth wrote: Innovation lose to super? We are very good at predication which only depends on recent 1 or 2 games. Innovation losing to Naniwa? Never! | ||
CrazyHunter
United States83 Posts
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Zenbrez
Canada5973 Posts
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Soohyung
Korea (South)116 Posts
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