The goal of is subject is to give a way to Blizzard to balance changes for pro and ladders players. As many of Bliz video proof, they can make videos on their work on balance, that s why i think it s possible to invert the balance betwwen a bio steamed and a zergling/banelings wave.
I won t make the mathematics here cause i have no editor skills, but it seems possible to increase the health of banelings speed to 40 (upgrade increase from 5 to 10) and reduce the their speed :
for now +0.63 speed, .. maybe +0.5 maybe +0.4 ? i don t really know..
This balance could be applied on creep also and it seems legit to think that the point balance between number of marines and numbers of banelings could be move/change (i.e if marines are a little bit more than before the patch, then the banelings hurts them less -- And if marines are less, it demands more micro from pros to make something happens).
Some pros should help Blizzard to try hard the marines video split with and without the patch. What do u think about it ?
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