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NEW YORK—June 13, 2011—Major League Gaming (MLG), the world's largest professional video game league and largest provider of cross platform online videogame competition, shattered previous MLG records delivering more than 22.5 million stream views of the Columbus Pro Circuit weekend of competition, nearly double the reported 11.4 million NFL.com video streams consumed during the weekend of the 2011 NFL Draft. Viewers from 164 countries watched four live streams during the three-day, double elimination tournament online at www.majorleaguegaming.com for a total of more than 2.2 million hours of video consumed. Rebroadcasts of all Columbus Pro Circuit matches are available on MLG.tv. In addition to the online viewers, more than 16,000 fans attended over the course of the weekend and more than 1,300 players from around the world competed making it the largest Pro Circuit competition in MLG history. The Columbus competition was the second stop on the six-city MLG Pro Circuit. The tour places the most talented video game players alongside their toughest opponents as they battle for more than $1 million in prizes and stipends throughout the year. The Pro Circuit season will continue with stops in Anaheim, CA (July 29-31), Raleigh, NC (August 26-28) and Orlando, FL (October 14-16), culminating with the national championship in Providence, RI this fall (November 18-20). MLG is working with Streamworks to deliver live and on demand coverage of all 2011 and 2012 Pro Circuit competitions.
Source: http://www.majorleaguegaming.com/news/mlg-delivers-record-breaking-22-5-million-online-video-streams-from-mlg-columbus/
All I can say is GJ MLG and looking forward to more improvements.
Also I bet alot of those were for SC2? yea yea!!
EDIT: from MLGLee
22.5M streams served... over 450K unique stream viewers.
We don't break out streams by titles.
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Jesus thats some amasing numbers
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Good work!
MLG sounded like a real blast, and lots of epic matches at the last one :D
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Well done guys! Can't wait for Anaheim.
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wow thats awesome,never thought it would be that much
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There were 22.5 million "stream views" and 2.2 million hours of video consumed... So unless I'm missing something the average stream view lasted for about 6 minutes...
I think a couple million of those views were me refreshing because the stream wouldn't switch back from prerecorded video to live events on its own.
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Woah, Columbus was probably the most enjoyable Starcraft 2 tournament to date in my opinion, MLG did a superb job bouncing back from Dallas.
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That is amazing. MLG fighting!
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Not to be a Debbie downer, but are these views unique? Otherwise, it's probably 10,000-20,000 people refreshing everytime the stream locked up or lagged out.
Nonetheless, it was an impressive weekend and event. I was so glad to be able to watch all of it with no regrets of dishing a weekend away, it was truly spectacular!
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But what was highest number of people watching the streams? I now i properly stand for 100 of those views because i had to reload the stream due to it sometimes lagging.
Stream views is just numbers for advertisers IMO, doesn't really say that much.
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Awesome:o Furthering eSports slowly but surely :D
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On June 13 2011 23:47 Torte de Lini wrote: Not to be a Debbie downer, but are these views unique? Otherwise, it's probably 10,000-20,000 people refreshing everytime the stream locked up or lagged out.
Nonetheless, it was an impressive weekend and event. I was so glad to be able to watch all of it with no regrets of dishing a weekend away, it was truly spectacular!
The same conditions apply with the NFL thing, but yet they had 11 million less views. Its still pretty damn impressive.
good job MLG!!!!!
EDIT: Just did the Maths, i assumed that on average a viewer refreshed or tuned in 40 times.
This would leave unique viewer numbers at 500,000
Have i failed completely at that? or am i right?
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that is amazing, i was thinking in the hundreds of thousands maybe a million in total. Awesome
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On June 13 2011 23:47 Torte de Lini wrote: Not to be a Debbie downer, but are these views unique? Otherwise, it's probably 10,000-20,000 people refreshing everytime the stream locked up or lagged out.
Nonetheless, it was an impressive weekend and event. I was so glad to be able to watch all of it with no regrets of dishing a weekend away, it was truly spectacular!
I don't think people refreshed 1000 times No that's probably not unique viewers, even with the Halo/CoD fanbase I don't think we could get 22 mil.
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On June 13 2011 23:46 aristarchus wrote: There were 22.5 million "stream views" and 2.2 million hours of video consumed... So unless I'm missing something the average stream view lasted for about 6 minutes...
I think a couple million of those views were me refreshing because the stream wouldn't switch back from prerecorded video to live events on its own.
It could be, i mean... i refreshed streams A TON of times so i probably contributed with more than 500 views myself.
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On June 13 2011 23:48 windzor wrote: But what was highest number of people watching the streams? I now i properly stand for 100 of those views because i had to reload the stream due to it sometimes lagging.
Stream views is just numbers for advertisers IMO, doesn't really say that much.
My guess is that they are only counting unique viewership, and that it is pretty obvious to MLG that doing otherwise would be subject to inflated numbers through refreshing.
But 22.5 million unique viewers does sound a bit out of place for a video game event. Or possibly not?
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It would be cool to know the amount of unique views the stream had to give a better number of how many people actually turned in, but still 22.5 million views of the stream is epic, and must make the sponsoring company's happy :D
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On June 13 2011 23:51 Rantech wrote:Show nested quote +On June 13 2011 23:46 aristarchus wrote: There were 22.5 million "stream views" and 2.2 million hours of video consumed... So unless I'm missing something the average stream view lasted for about 6 minutes...
I think a couple million of those views were me refreshing because the stream wouldn't switch back from prerecorded video to live events on its own. It could be, i mean... i refreshed streams A TON of times so i probably contributed with more than 500 views myself.
I probably refreshed close to 200-300 times over the course of the weekend. The pauses in the stream happened every 5 minutes or so.
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so that's why the hq stream was free all weekend
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