Because of imbalance the horizontal spawns are disabled. The thirds and center bases are 6m1hyg.
Aesthetics:
+ Show Spoiler +
Anazlyzer:
+ Show Spoiler +
Textures:
+ Show Spoiler +
The lighting is Castanar with modified secondary light source.
Forum Index > SC2 Maps & Custom Games |
Aunvilgod
2653 Posts
Because of imbalance the horizontal spawns are disabled. The thirds and center bases are 6m1hyg. Aesthetics: + Show Spoiler + Anazlyzer: + Show Spoiler + Textures: + Show Spoiler + The lighting is Castanar with modified secondary light source. | ||
Guardian85
162 Posts
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Aunvilgod
2653 Posts
On June 18 2012 03:21 Guardian85 wrote: Nice job on details and layout I hope so, after 30 hours... | ||
Ragoo
Germany2773 Posts
Middle bases seem to be in dumb positions, I would just delete them. Then you could do a better job defining open areas vs chokes in the middle, atm the whole inner circle is just one width. I'm personally a big fan of halfbase thirds cos they prevent the early three base macro caps Aesthetics are unique, would probably have to look ingame to see if I really like them hm... | ||
PandaZerg
Canada148 Posts
I spend more than this on a map and my map are not as nice than yours. Maybe because you are most talented than me Do you plan to release it on NA? | ||
Zaphid
Czech Republic1860 Posts
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Aunvilgod
2653 Posts
On June 18 2012 03:47 PandaZerg wrote: just 30hours to do this map? I spend more than this on a map and my map are not as nice than yours. Maybe because you are most talented than me Do you plan to release it on NA? No, 30 hours to place all these goddamn volcanic rocks. :D On June 18 2012 04:03 Zaphid wrote: Looks pretty spiffy, you might want to change the 6' and 12' bases so they haa gasve on each side I don´t think this as much impact on balance. Or what do you mean with spiffy? | ||
moskonia
Israel1448 Posts
Also, what positions are enabled? | ||
FlaShFTW
United States9644 Posts
only cross spawns right? | ||
SiskosGoatee
Albania1482 Posts
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Aunvilgod
2653 Posts
On June 18 2012 04:12 moskonia wrote: Exactly how much can you hit with a siege tank from the 3rd on to the nat? Also, what positions are enabled? On June 18 2012 04:40 FlaShFTW wrote: amazing map. only cross spawns right? Can hit the expo if it has vision. As I wrote in the OP, all spawns but horizontal. On June 18 2012 04:56 SiskosGoatee wrote: Looks really nice, how did you make the background? The backround? If you are talking about the lowground, I painted the Redstone cracks with low intensity on Meinhoff Rock or New Folsom Cracked Earth and then painted the lava parts with full intesity. In the end I put orange light sources over the lava and adjusted the fog. | ||
thurst0n
United States611 Posts
Honestly because of that positional imbalance 2v2's might work on this map. I think just about any spawn works, even being across from your teammate could make for some really interesting games. As a 1v1 map I kinda wish the expos weren't so mapped out, there is not very much option for the 4th.. but that's ok, macro hard! PS. what is map size? | ||
PandaZerg
Canada148 Posts
Too much damn good maps was released on EU only these last days... | ||
Yonnua
United Kingdom2331 Posts
On June 18 2012 05:02 Aunvilgod wrote: Can hit the expo if it has vision. As I wrote in the OP, all spawns but horizontal. It's a rotational map. If you've removed any spawns then it's cross-only. | ||
Aunvilgod
2653 Posts
On June 18 2012 05:31 PandaZerg wrote: We need it on NA! Too much damn good maps was released on EU only these last days... If you want to buy me a NA account... | ||
PandaZerg
Canada148 Posts
There is probably trustworthy and well know players here to upload maps on different servers. | ||
Zaphid
Czech Republic1860 Posts
On June 18 2012 04:04 Aunvilgod wrote: I don´t think this as much impact on balance. Or what do you mean with spiffy? Just that it looks great! | ||
RumbleBadger
322 Posts
On June 18 2012 05:38 Yonnua wrote: Show nested quote + On June 18 2012 05:02 Aunvilgod wrote: Can hit the expo if it has vision. As I wrote in the OP, all spawns but horizontal. It's a rotational map. If you've removed any spawns then it's cross-only. It's not perfectly rotational, look at it again. The CCW third in horizontal spawns for the CCW player would be near impossible, thus those spawns are disabled. | ||
Existor
Russian Federation4295 Posts
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Adersick
United States216 Posts
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