Verdant Mountain
Overview:
60 degrees
+ Show Spoiler +
Aesthetics:
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Forum Index > SC2 Maps & Custom Games |
lorestarcraft
United States1046 Posts
Verdant Mountain Overview: 60 degrees + Show Spoiler + Aesthetics: + Show Spoiler + | ||
Antares777
United States1971 Posts
The obstructions in the high ground areas on both sides of the map are going to add to tactical gameplay in a good way. However, the pools might need to be shrunk a little bit. Test games should determine whether or not those areas are too choked or not. The aesthetics are nice--you can easily distinguish between the three terrain levels and there is a clear theme for the map. The lava off to the side is a nice addition, especially since it isn't overkill. People tend to not like too much lava, and this seems to be a good amount. | ||
Meerel
Germany713 Posts
(which you just removed^^) | ||
Plexa
Aotearoa39261 Posts
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Qwyn
United States2778 Posts
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TheHuman
7 Posts
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lorestarcraft
United States1046 Posts
On June 13 2013 10:38 Meerel wrote: i like the water, nice setting you got there. besides that the third is still too open, just block the second entrance with that rdm rock that lays right next to it. (which you just removed^^) Ah, yeah, that was actually over a litte "mini-base" that I later removed for TLMC. I will play with the thirds. | ||
EatThePath
United States3943 Posts
I think PvZ would be fine taking the lowground 3rd. It's pretty narrow. It's comparably to belshir vestige in distance to natural and intervening openness and paths. You can also warp in from the main base and use pylon power to start a cannon if need be. My only problem is actually the potential 4th 1/7 oclock base. Seems maybe a little easy expanding in that direction and close/protected by the center 5th. If the 1/7 was moved more to the corner and maybe had a more isolate entrance it'd be possible to take that base for either player in either expansion pattern which I think would be really cool on this map. Overall small complaint though. What about ditching the tower? | ||
Fatam
1986 Posts
I also think ambiguous expansion patterns can be cool. I don't know why, but a lot of players/mapmakers/etc. seem to think they should always be able to expand in a straight line on any map, and/or there should be a clear 6 bases on each side of the map and that "their" expos shouldn't realistically be takeable by the opponent. I think maps should make you struggle, and players should battle for positioning (or sometimes even expos) :-P But maybe I'm living in an idealist bubble lol edit - path posted @ same time I think that 4th isn't too bad, considering you definitely have to cover a good 25-30 more squares to the left or right to defend it. Plus the 5th seems pretty tough. | ||
Big J
Austria16289 Posts
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mogoh
Germany109 Posts
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Existor
Russian Federation4295 Posts
On July 31 2013 06:58 mogoh wrote: Can you please publish it on Europe? With patch 2.0.10 mapmakers can publish their maps to all servers at same time | ||
EatThePath
United States3943 Posts
On July 31 2013 07:07 Existor wrote: With patch 2.0.10 mapmakers can publish their maps to all servers at same time I love when you come in and post stuff like this existor, I don't know why it just makes me feel good. ^^ It's like "hey good news everyone!" | ||
mogoh
Germany109 Posts
On July 31 2013 07:07 Existor wrote: With patch 2.0.10 mapmakers can publish their maps to all servers at same time I am looking forward for this. I hope everyone will use it asap. =) | ||
lorestarcraft
United States1046 Posts
On July 31 2013 07:58 mogoh wrote: Show nested quote + On July 31 2013 07:07 Existor wrote: On July 31 2013 06:58 mogoh wrote: Can you please publish it on Europe? With patch 2.0.10 mapmakers can publish their maps to all servers at same time I am looking forward for this. I hope everyone will use it asap. =) Should be on Europe now. | ||
mogoh
Germany109 Posts
On July 31 2013 09:47 lorestarcraft wrote: Show nested quote + On July 31 2013 07:58 mogoh wrote: On July 31 2013 07:07 Existor wrote: On July 31 2013 06:58 mogoh wrote: Can you please publish it on Europe? With patch 2.0.10 mapmakers can publish their maps to all servers at same time I am looking forward for this. I hope everyone will use it asap. =) Should be on Europe now. Thx =) | ||
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