Special Delivery #9 Mutation overlap Amon will stop at nothing to destroy you. Even in death, his minions strike back at you with a final, devastating gambit. Keep your distance as you dispatch your foes, or you might join them in defeat
Map: Void Launch
Mutations:
Aggressive Deployment Additional enemy units are periodically deployed onto the battlefield.
Self Destruction Enemy units explode and deal damage to nearby player units upon death.
Alien Incubation All enemy units spawn Broodlings upon death.
Abathur: spawn camp the wave spawns with nests Stukov: clump up bunkers in one area, as the aggressive deployment will land near your army Karax: make shield batteries in the front to tank the broodlings (and their explosions)
Stukov: Build bunkers. Add liberators to snipe shuttles during the final wave. Alarak: Supplicants and stalkers. I had wraithwalkers, but they just kept getting bombed. The stalkers didn't die easily thanks to that upgrade in the twilight (death) council. Dehaka: Mutas, guardians (only because I was against a ling comp), and ravagers. Abathur: Brutalisks, queens, and air units.
Having Karax, Zagara, Stukov, and Swann partners helped a lot.
Hardest comp to deal with is zerglings....they die and then explode so frequently (with the broodlings) they can easily take out your army and your building.
VERY annoying with ling waves. The first ones you micro against 30+ lings 30+ fast broodlings that can easily get army or a base building. My allies twice has lost their main mineral line.
BC drops after wave 4 with libs and banshees are rough. I was Nova kiting away from lib circles and I'm getting yamato'd by 4 BCs.
I'd rather do air comps because the broodlings don't chase you down and explode in your face. I've beaten all except early lings (can't carry ally) and terran air at this point. Still pretty hard mutation.
On November 11 2017 23:23 BigRedDog wrote: The easiest compositions to fight against seem to be land protoss. Not as many units = less brooding and explosions to deal with.
Yeah dude. Beat colossus immortal five times now. I STILL don't have a random-team mutation win against sky terran or zergling muta. I can hold my own with smallish losses, but I can't cover ally expansion or main with cds and army. Past mutations were easier to carry harder.
If you use Kerrigan, Zerg is easier than the other comps I'd say. Ultralisk + Sporecrawlers works quite well if you can micro a bit with Kerrigan and her immobilization wave.