Has anyone else experienced keyboard input being ignored when playing zerg and using hotkeys to make units?
If I do 4sh5sh6sh7sh really fast, some of the hatcheries just won't produce anything. I can reproduce this with a single hatchery as well - if I do 4sh fast, sometimes it will work, sometimes it won't. There seems to be a delay after larva selection until a key press is recognized for some reason.
Is there a workaround for this? It's driving me mad to the point of making me not want to play zerg anymore. I tried using a brown switch vs blue switch mechanical keyboard. I'm gonna try to get a cheap membrane keyboard to see if that changes anything.
edit: I've seen top zerg players with keyboard input view, and they seem to be pressing buttons super fast and not dropping any inputs after larva selection, so I don't understand what's going on..
A few days ago I had some issues with my mouse. Left clicks would be ignored. When i changed my mouse everything was fine. Maybe your Keyboard is malfunctioning.
On August 08 2018 16:43 NOtoRiouS_ wrote: A few days ago I had some issues with my mouse. Left clicks would be ignored. When i changed my mouse everything was fine. Maybe your Keyboard is malfunctioning.
I tried it with two different keyboards, so I don't think this is the case
Here is a video someone else made that clearly demonstrates the issue.
or you're just not really pressing all the buttons to the point of registering (most likely I'd say, happens to me or anyone else too sometimes with 1a2a3a4a5a) or your keyboard is not working properly or your computer has a specific problem with the game.
Did you try opening any normal text-field (word-document, browser-website-field, some chat) and doing the 1sh2sh3sh-thing? To see if it actually registers everything? (and not only when you concentrate really hard, but just on the fly any time, like in a normal game situation)
There you have it. For those who have issues with it it's probably rather a problem of modern games "helping" you by registering simultaneous inputs whereas BW just takes that extra bit more of accuracy. Whether you like this or not is up to opinion.
I'm not 100% sure but I have the impression this keyboard input issue got worse with SCR. When I'm spamming early game, I often send my overlord back to my base by mistake. This never happened to me in the past.
With the new 1.22 patch I've had some issues like not working "P" button after 2 minutes in the game, I restarted my computer and everything was fine until the next game where the lights of my buttons went off and I could not start them again with my sensor button (Razer - Lycosa).
On August 08 2018 19:59 HaN- wrote: I'm not 100% sure but I have the impression this keyboard input issue got worse with SCR. When I'm spamming early game, I often send my overlord back to my base by mistake. This never happened to me in the past.
Arent you supposed to say it "got better with SCR."? Pretty sure less responsive = better game
On August 08 2018 19:59 HaN- wrote: I'm not 100% sure but I have the impression this keyboard input issue got worse with SCR. When I'm spamming early game, I often send my overlord back to my base by mistake. This never happened to me in the past.
It might feel like it got worse if you're playing in laggy games. On TR12 or lower that happens to me a lot. TR8 is pretty awful. On iCCup you may have been using MCA launcher's setting to recover lost input or just playing less laggy games.
or you're just not really pressing all the buttons to the point of registering (most likely I'd say, happens to me or anyone else too sometimes with 1a2a3a4a5a) or your keyboard is not working properly or your computer has a specific problem with the game.
Did you try opening any normal text-field (word-document, browser-website-field, some chat) and doing the 1sh2sh3sh-thing? To see if it actually registers everything? (and not only when you concentrate really hard, but just on the fly any time, like in a normal game situation)
On August 08 2018 17:38 quirinus wrote: keyboard keypresses also block other keypresses. so if you didn't release a previous key, it blocks other keys.
These are tested in the video that's posted above and it's not what's causing the problem. All keys register as shown in the virtual keyboard in the video, and the guy isn't clicking his mouse. It has something specific to do with larva selection
Watch the video in .25 speed to see how inconsistent this really is.
The entire first macro cycle is just hilarious. If the keyboard tracker is to be believed (for it's preciseness) then it seems concerning how unable I am to predict which presses actually resulted in hydras.
On August 09 2018 01:46 kaboombaby wrote: Watch the video in .25 speed to see how inconsistent this really is.
The entire first macro cycle is just hilarious. If the keyboard tracker is to be believed (for it's preciseness) then it seems concerning how unable I am to predict which presses actually resulted in hydras.
I tested this myself multiple times, and the inconsistency is baffling. I cannot tell what is causing the input to be dropped because sometimes the 4sh5sh goes through even when sh is pressed super fast, but other times it just gets randomly dropped.
I also don't know if it has something to do with a specific setup because some people just don't have this issue. I was watching Sacsri's stream yesterday and he had his keyboard tracker up, and he was pressing his macro keys SUPER fast (like 500 APM) and none of his inputs were being dropped.
I am going to get my friend's dt-35 and try it later this week to see if it is something specific to mechanical keyboard (although I doubt it). I'll also try ps/2 and USB keyboard connections.
Well this happens to me, but always happened to me, so i thought the game was just like this. So i just press 5SHH to register the hydra production, but could be cool if it was indeed fixed (even more if some people dont get this input loss).
I used to think the same "when i macro slow everything is fine, but when i go faster keys dont register/work..."
Then I realized that I was actually doing it a little bit off, basically having 2 keys pressed at the same time. For some reason BW cant deal with 2 keys at the same time.
If u think this is not the problem just make a macro with your keyboard software and tell it to 4sh5sh6sh with 0.2 sec interval and see if it works, if it does then this is the problem, if not then keep looking, good look?
On August 08 2018 19:59 HaN- wrote: I'm not 100% sure but I have the impression this keyboard input issue got worse with SCR. When I'm spamming early game, I often send my overlord back to my base by mistake. This never happened to me in the past.
I have the same impression. It's harder to split workers by cloning, especially if it lags.
On August 09 2018 08:43 MadJack wrote: I used to think the same "when i macro slow everything is fine, but when i go faster keys dont register/work..."
Then I realized that I was actually doing it a little bit off, basically having 2 keys pressed at the same time. For some reason BW cant deal with 2 keys at the same time.
If u think this is not the problem just make a macro with your keyboard software and tell it to 4sh5sh6sh with 0.2 sec interval and see if it works, if it does then this is the problem, if not then keep looking, good look?
If you watch the video I linked above, the guy does separate key press vs overlapping key press and it makes no difference.
Just to report back, I've tested this with a brown mx switch, blue mx switch, membrane (dt-35), USB vs PS/2, and it all makes no difference - the problem still persists. At this point I am fairly certain it is an issue with BW itself, so I have given up trying to solve it myself. I doubt Blizzard will fix this since they haven't done so in a year since SC:R release. I guess I will just have to press 4sh5sh6sh slower...
I used to have this problem, then I started to play more cleanly. I stopped having this problem. I think it has to do with not allowing ample of time to select the larva before issuing a morph command.
I haven't done any testing because I don't have this issue ever since I acquired a proper rhythm in pressing s+d.
On August 08 2018 19:59 HaN- wrote: I'm not 100% sure but I have the impression this keyboard input issue got worse with SCR. When I'm spamming early game, I often send my overlord back to my base by mistake. This never happened to me in the past.
I have to agree. Maybe it comes from coming back to BW after playing years of SCII where this problem doesn't exist, maybe it comes from using MCA64 launcher back in the day, but I definitely don't remember this being an issue when I used to play a decade ago on iccup.
In brood war to make units you must tap each key in sequence lifting the previous key before pressing the next. 6 > s > d = create a drone : This is what you want to do 6>sd = selecting larva : Avoid this
I watched your video on .25 speed holding down space bar. On hatcheries that failed to create units it is because you did not lift "f", your select larva key, before pressing "a", your hydra key.
In SC2 some layouts allow key presses you are doing such as if your select larva is q and drone is q, you can just hold q to make drones. However this is not the case for brood war for you have to press keys sequentially