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On November 04 2018 00:20 Waxangel wrote: An extra large refinery to hide Widow Mines behind, please
I want my zerglings to look like mini-ultralisks and my Ultralisks to look like mega-zerglings.
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On November 03 2018 20:27 TheBloodyDwarf wrote: Bit offtopic but has anybody got the watching rewards?
I have watched everyday of WCS Global finals and I havent got anything. I got rare loot chest for Heroes of the Storm even tho I watched it for less than 1 minute.
I got two of the random drop banners (one Random and one Terran) and two of the portraits for SC2, and a rare loot chest for HotS. I watched almost all day on the Quarter finals.
I didn't get the Zerg or Protoss banners from the random drops.
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I'm not buying it, Blizzard. Seriously, as I said previously, until they start putting money from warchest not in Blizzcon but in additional tournaments and code A.
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<insert obligatory post whining about no option to disable skins>
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On November 06 2018 13:00 litLikeBic wrote: <insert obligatory post whining about no option to disable skins>
totes
they need XXXL zergling wings so they become actually impossible to count
Better yet just give the new mech ones the metal umbrellas from fortnite so you can't see anything under them
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On November 06 2018 14:19 Agh wrote:
they need XXXL zergling wings so they become actually impossible to count
green wings from Diablo3 (completing set portals).
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Russian Federation28 Posts
which streams are participating?
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on the skin debate, anyone ever suggest making skins unranked-only? like, if you queue unranked you see the skins, if you queue ranked you don't? seems like a somewhat reasonable compromise to me... that way the issue of game balance being altered is mitigated since people who are laddering seriously for rank are unaffected
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give the ability to customize the skins of both me and my opponent.
so if i want my Terran opponent to look like "Dominion Special Forces" because I hate teh Mengsk family... i buy the "Dominion Special Forces" skin pack and make my opponent look how i want.
or if i just want all skins to be the default standard skins.. i can have that too.
customizing opponents skins gives the best of both worlds for skin lovers and for ultra competitive players.
The Skin Customization Screen and associated software engineering requires substantial Blizzard resources so they can charge say... $25 for skin customization.
ATVI also has to pay someone to fold all the money Bobby Kotick makes so we'll have to add another $2 to that $25. so it'll be $27 total.
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On November 10 2018 06:18 brickrd wrote: on the skin debate, anyone ever suggest making skins unranked-only? like, if you queue unranked you see the skins, if you queue ranked you don't? seems like a somewhat reasonable compromise to me... that way the issue of game balance being altered is mitigated since people who are laddering seriously for rank are unaffected can we please stop with this already? when will you realize it's fruitless to even ponder the disabling of skins? every time there's a thread on skins, we get the same predictable posts whining about how they supposedly alter game balance. if they do alter balance, is it really so gamebreaking? is it the end of the world if you're rank 90 master instead of rank 70 master because jimmy's big ling wings obscured your view?
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On November 10 2018 07:09 litLikeBic wrote:Show nested quote +On November 10 2018 06:18 brickrd wrote: on the skin debate, anyone ever suggest making skins unranked-only? like, if you queue unranked you see the skins, if you queue ranked you don't? seems like a somewhat reasonable compromise to me... that way the issue of game balance being altered is mitigated since people who are laddering seriously for rank are unaffected can we please stop with this already? when will you realize it's fruitless to even ponder the disabling of skins? every time there's a thread on skins, we get the same predictable posts whining about how they supposedly alter game balance. if they do alter balance, is it really so gamebreaking? is it the end of the world if you're rank 90 master instead of rank 70 master because jimmy's big ling wings obscured your view? maybe it's not about ladder rank but about fun. games are supposed to be fun, you know? And it reduces the fun for me if I have to put more attention than usual in differentiating the units.
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On November 10 2018 07:15 Charoisaur wrote:Show nested quote +On November 10 2018 07:09 litLikeBic wrote:On November 10 2018 06:18 brickrd wrote: on the skin debate, anyone ever suggest making skins unranked-only? like, if you queue unranked you see the skins, if you queue ranked you don't? seems like a somewhat reasonable compromise to me... that way the issue of game balance being altered is mitigated since people who are laddering seriously for rank are unaffected can we please stop with this already? when will you realize it's fruitless to even ponder the disabling of skins? every time there's a thread on skins, we get the same predictable posts whining about how they supposedly alter game balance. if they do alter balance, is it really so gamebreaking? is it the end of the world if you're rank 90 master instead of rank 70 master because jimmy's big ling wings obscured your view? maybe it's not about ladder rank but about fun. games are supposed to be fun, you know? And it reduces the fun for me if I have to put more attention than usual in differentiating the units.
But it increases the fun for me if I know you're putting more attention than usual in differentiating the units.
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at least it's not a mobile game.
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On November 05 2018 04:18 KR_4EVR wrote:Show nested quote +On November 04 2018 00:20 Waxangel wrote: An extra large refinery to hide Widow Mines behind, please I want my zerglings to look like mini-ultralisks and my Ultralisks to look like mega-zerglings. I´d like my zealots with a guitar instead of psiblades, so they look like making solo riff when charging.
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Czech Republic12115 Posts
On November 12 2018 07:18 Malongo wrote:Show nested quote +On November 05 2018 04:18 KR_4EVR wrote:On November 04 2018 00:20 Waxangel wrote: An extra large refinery to hide Widow Mines behind, please I want my zerglings to look like mini-ultralisks and my Ultralisks to look like mega-zerglings. I´d like my zealots with a guitar instead of psiblades, so they look like making solo riff when charging. I would love all ranged protoss units do Pew! Pew! Pew! instead of their general attack sounds Except for Colossus, where it would be a long Bzzzzzzzzzzzzzzzzzzz!
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I wish that the skins for buildings corresponded with the last warchest. Umojan skins beat special forces any day.
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Bisutopia18993 Posts
On November 06 2018 13:00 litLikeBic wrote: insert obligatory post whining about no option to disable skins What's wrong with that? I'm colorblind and certain skins can cause me trouble. Should it not be an option to disable them for the vision impaired? Being colorblind is really tough especially in StarCraft. I've had to deal with the pains it has caused me in SC1 for 20 years. SC2 has been much better at colors. Wouldn't it be wise to ask that disabling skins is an options while I still have the chance for developers to improve my predicament?
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8713 Posts
On November 10 2018 07:09 litLikeBic wrote:Show nested quote +On November 10 2018 06:18 brickrd wrote: on the skin debate, anyone ever suggest making skins unranked-only? like, if you queue unranked you see the skins, if you queue ranked you don't? seems like a somewhat reasonable compromise to me... that way the issue of game balance being altered is mitigated since people who are laddering seriously for rank are unaffected can we please stop with this already? when will you realize it's fruitless to even ponder the disabling of skins? every time there's a thread on skins, we get the same predictable posts whining about how they supposedly alter game balance. if they do alter balance, is it really so gamebreaking? is it the end of the world if you're rank 90 master instead of rank 70 master because jimmy's big ling wings obscured your view? people who buy skins want to be able to set the skins they see, including opponents' units. it keeps coming up because it's a really obvious improvement that a lot of customers would enjoy and i think they might sell more of the 3-race packs if they did it. win-win
i know in every other game it's the same as sc2 is now (player sets his own skins and other people have to see his choices). but if someone with authority at blizzard would take 5 mins to think about it, it's pretty clear that sc2 should be an exception on how skins work.
it's gonna be brought up in every warchest thread until they implement this improvement
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On November 15 2018 06:31 NonY wrote:Show nested quote +On November 10 2018 07:09 litLikeBic wrote:On November 10 2018 06:18 brickrd wrote: on the skin debate, anyone ever suggest making skins unranked-only? like, if you queue unranked you see the skins, if you queue ranked you don't? seems like a somewhat reasonable compromise to me... that way the issue of game balance being altered is mitigated since people who are laddering seriously for rank are unaffected can we please stop with this already? when will you realize it's fruitless to even ponder the disabling of skins? every time there's a thread on skins, we get the same predictable posts whining about how they supposedly alter game balance. if they do alter balance, is it really so gamebreaking? is it the end of the world if you're rank 90 master instead of rank 70 master because jimmy's big ling wings obscured your view? people who buy skins want to be able to set the skins they see, including opponents' units. it keeps coming up because it's a really obvious improvement that a lot of customers would enjoy and i think they might sell more of the 3-race packs if they did it. win-win i know in every other game it's the same as sc2 is now (player sets his own skins and other people have to see his choices). but if someone with authority at blizzard would take 5 mins to think about it, it's pretty clear that sc2 should be an exception on how skins work. it's gonna be brought up in every warchest thread until they implement this improvement
I think many people buy skins because they want them to be seen though. So it's better as it is now. More money for SC2.
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United Kingdom20150 Posts
Adding all of these skins without an option to disable or customize them for the opponent is sacrificing the competitive nature of the game for money and/or non-competitive fun. Given that the game is driven by competition i think that's a bad move.
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