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On August 18 2009 15:37 Polyphasic wrote: We could hire an S class player from Korea (preferably one that is not making much money, but is still really good and has lots of time)
Most S class korean gamers are not making that much either because they aren't old enough, or because they play too much starcraft to focus on career.
For example, JulyZerg was pretty good when he was in high school (that's why he's called JulyZerg. he only signs on during summer which starts in July.)
(remember when Mind or some other progamer fainted at a tournament because his team didn't have enough money for good nutrition).
Am I wrong to think this is a troll?
Seriously, I doubt there's any S-class gamer that is hurting for cash.
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Gosu Koreans are not Gosu in English. Waste of money
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My short response is that this is a waste of money. I don't feel like going into detail on this.
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On August 18 2009 23:39 Neivler wrote: Gosu Koreans are not Gosu in English. Waste of money
jaedong is a+ in English get him
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Germany2762 Posts
i'd say the theoretical knowledge of top foreigners or guys like day[9] is not inferior to that of top korean players. so it's not neccessary to pay any of them to edit liquipedia.
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Too many people are rejecting the idea before having put a single thought into it.
First, who's talking about asking progamers to write in english? Come on, if there's some people willing to make transcript of every Day9 audio there is, I'm sure there would be some people willing to translate korean to english, it's been done before.
Second, wouldn't you be interested in watching a video of Fantasy commenting his last match in details agaisnt Jeadong? I would be for sure. That's where I think this idea should go, progamers audio commentaries of actually gameplay.
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We would need translators, editors, webmasters maybe, etc. etc.
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On August 19 2009 03:28 fanatacist wrote: We would need translators, editors, webmasters maybe, etc. etc.
For the idea I'm suggesting, three people are needed : someone asking the progamer to do the audio, someone translating, someone adding subtitles on the video. Job done.
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On August 19 2009 03:30 lepape wrote:Show nested quote +On August 19 2009 03:28 fanatacist wrote: We would need translators, editors, webmasters maybe, etc. etc. For the idea I'm suggesting, three people are needed : someone asking the progamer to do the audio, someone translating, someone adding subtitles on the video. Job done. A lot of man power for a questionably little amount of money imo.
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Canada7170 Posts
I'm glad that everyone is concerned about the content in Liquipedia, however, I have always believed that the foreign community has enough knowledge to make it what we want it to be. Personally, I have seen Liquipedia as a basic strategy guide to take any player from their current skill level to C or C-. I feel that that goal must be embraced first before we look toward high level strategy and annotation. The best athlete does not make the best coach.
Most of us know that the difference between higher levels is strictly an issue of practice. Take a look at the EMP Shockwave article that is featured on the main page. I think most A and S class progamers know this information, but not the specifics. The difference between them and us is their control of the Science Vessel, and the precision of the EMP.
On August 18 2009 22:31 Aesop wrote: I have little to add to the counter-arguments, and overall, I also wouldn't want this idea to happen. Mainly, it would introduce a seperation between the contributors - paid and free. What would the free ones be working for, then?
The second misconception is that regular users don't have much to add to liquipedia's strategy section. This is wrong in my opinion. You can receive a lot of insight by analyzing replays, VODs, or simply compiling knowledge from the Strategy Forums. All of this doesn't require you to be a great player - I think these resources are not sufficiently explored yet. I would like to bring your attention to that second paragraph. Most of the original editors and staff on Liquipedia are D+/D/D-, with some notable exceptions. The bulk of the work was done by cgrinker, Aesop, and GHOSTCLAW. Raw determination eventually pulled them through, and although monetary rewards would most surely have sped that process up, it seems a shame for a community based project to rely on spending money from anyone's pockets.
Perhaps since there is a willingness to donate to a strategic cause, we can find another method of acquiring greater insight for Liquipedia. The feasibility of this idea just doesn't sit that well with me.
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I'd rather hire some for our own progaming team than editing liquipedia.
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It's surprising how there's already 22 people who has answered "yes". I guess that's already a potential 110 $ accumulated... or 15 $ if you consider how many might really donate 5 $.
But again, this all comes down to "what knowledge could a progamer bring to the community that anyone else couldn't?" (that would be worth 250 $) It seems the majority agrees the answer is close to nothing at all.
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