SSL12 in doubt - Page 6
Forum Index > BW General |
[sc1f]eonzerg
Belgium6325 Posts
| ||
feckless
1099 Posts
On September 26 2015 18:23 [sc1f]eonzerg wrote: sonic is doing the best for his brand,some months ago almost every game competition had sbene as sponsor,this is a very smart move from him,the youth is moving around here where sbene is popular at.also must be more economic too. Sonic started promoting sinbal farm on afreeca doing bw events,thats how all this started. I get what you are saying, I really do. Sonic seems to be an intelligent fellow. I also have nothing against putting your time and money into something expecting some sort of return (Sonic is also a businessman, so I'm sure he understands this quite well). But you can't honestly sit there and tell me (or imply to me) that the guy is evil (which is the tone I'm getting from some people here) because he poured effort into something that had been abandoned to obsolescence, and then plugged his own brand and expected something out of it. No matter what happens from here on, you can't sit there and argue to me that he hasn't done his part to try to keep the scene alive. SBENU sponsors esports, I get that, but how much of a return do you really think he got on his investment on solely BW? Even if he started out that way, why continue? Maybe I'm thick-headed and missing something here. It's really questionable to me that an astute businessman is going to spend this much on something that other people (as the first post indicates) are not willing to go near, even if it is a niche market, unless it's some kind of devotion, hobby, or pet project. Furthermore, if the money really has gone to Sonic's head (okay, let's confirm this one more time: he's a businessman) and he's decided sponsoring BW is more costly than it is worth, how can I sit here and say he's a user? He's given more than his fair share, and expecting something out of it isn't that far-fetched to me. That doesn't mean he is a user (or "used SC"). I might have put a lot of time into playing and following this game, but I have never organized anything on the scope Sonic has, so to sit there with a straight face and claim that he "used SC" (when he gave so much) is a bit of a stretch for me. | ||
[sc1f]eonzerg
Belgium6325 Posts
| ||
feckless
1099 Posts
On September 22 2015 17:50 nbaker wrote: Aww, very sad news. I've always had the impression that Broodwar isn't very profitable to sponsor even going back to the Kespa days, and companies mostly did it without a profit return in mind. I'd guess that if Broodwar continues to be competitive the money will have to come in from the fans. It's probably harder to gauge in terms of "direct" profitability. But considering what a powerhouse of popularity Brood War was five, ten years ago, it's not hard to imagine multiple sponsors coughing up a few thousand USD each to sponsor an OSL, or a big one fronting the whole thing (or a majority of it). There was a lot of viewership. Now, BW is considered "obsolete" by so many and a shadow of its glory days. I'm not surprised (still disheartened) that companies that Sonic communicated with have expressed reluctance to sponsor another SSL, and even confusion as to why Sonic even wants to host another. Side note: curious as to how many people tuned into the SSL finals? TL showed the numbers of viewers of the stream, but I can't remember. | ||
LegalLord
United Kingdom13774 Posts
On September 26 2015 09:33 Chef wrote: It's based on watching the games. Execution and strategy are poor in comparison. I've been watching the hybrid league recently, since I did not want to watch them when they were relevant. I think even at that point, the players in their current state could not take 1 game in 10 against the players in the hybrid league. Those games themselves were largely disappointing in their time. In Chess you know a player is out of his preparation when his or her clock starts running down. In StarCraft you know it when they start making weird mistakes, or they begin the one track tug of war and forget about the overall game plan. The professional games before took quite awhile before you noticed they were out of prep. The games today they are out of prep after taking their first or second expansion (depending on the race). Strategic ideas and insight are lacking in the games I've watched over the last two years. Once in awhile I see a game with a flicker of the imagination the game was once played with, but by and large the games are amateur and don't have a lot of fight in them. I kinda liked it better when larva just saved up gas for bullshit egg tactics. Yes, this is true. I've said it occasionally and thought it very frequently, the players just don't have the kind of refinement that they did in the progamer house days. People tend to be very slow to admit that any player, or even more so the entire playerbase, is playing far from his/its true potential. Very understandable because the signs are very subtle and may sometimes just be a one-off case, but nonetheless in this case it is true that the quality of play is not where it used to be. On September 26 2015 19:59 feckless wrote: Side note: curious as to how many people tuned into the SSL finals? TL showed the numbers of viewers of the stream, but I can't remember. 5-7k is standard. Look in the LR thread if you want, people usually like to post that number. | ||
iFU.pauline
France1390 Posts
| ||
LegalLord
United Kingdom13774 Posts
| ||
johanes
Czech Republic2226 Posts
| ||
MountainDewJunkie
United States10340 Posts
| ||
afreecaTV.Char
United States331 Posts
On September 28 2015 04:31 MountainDewJunkie wrote: I think the last hurrah of Brood War could only come if Jaedong or Flash decided to quit and come back to BW. That's the only scenario where I could see a bump in financial interests considering investing in another Starleague. JD has already strongly considered the switch, but there may be another league coming up at the end of Oct / beginning of Nov. | ||
FunkyLich
United States107 Posts
And if nothing else, he kickstarted the scene. SSL may not be happening but the demand for BW has definitely gone up in the past few years, and it won't be going down. BW IS FOREVER | ||
[[Starlight]]
United States1578 Posts
On September 28 2015 04:31 MountainDewJunkie wrote: I think the last hurrah of Brood War could only come if Jaedong or Flash decided to quit and come back to BW. That's the only scenario where I could see a bump in financial interests considering investing in another Starleague. Or maybe if Bliz ever decided to update the game (modern resolutions, Bnet 2.0, works with modern OSes, etc). Which the odds are against. And even if they did, they wouldn't do it 'til well after LotV came out. | ||
evilfatsh1t
Australia8525 Posts
| ||
oGoZenob
France1503 Posts
On September 30 2015 13:32 evilfatsh1t wrote: if bw was ever revived with modern graphics etc we all know sc2 would die instantly I'm really not sure of that. The game that sells nowaday are fast rewarding with little to no effort. Even sc2 is considered way too complicated. I can't imagine broodwar selling well in this conditions | ||
Wrath
3174 Posts
On September 28 2015 04:38 afreecaTV.Char wrote: JD has already strongly considered the switch, but there may be another league coming up at the end of Oct / beginning of Nov. Source? I'm all for him switching back to BW over this pathetic play in WCS... | ||
evilfatsh1t
Australia8525 Posts
On September 30 2015 18:23 oGoZenob wrote: I'm really not sure of that. The game that sells nowaday are fast rewarding with little to no effort. Even sc2 is considered way too complicated. I can't imagine broodwar selling well in this conditions when all the progamers, casters, leagues, sponsors and spectators all move back to bw, sc2 will have nothing left. whats the point of buying a game then where no one is left playing besides b-teamers who know they dont have a future back in bw anyway. people would eventually buy bw regardless of simplicity because it would be the new 'it' game again | ||
LegalLord
United Kingdom13774 Posts
| ||
Chef
10810 Posts
On September 30 2015 13:32 evilfatsh1t wrote: they will never. theyre not gonna throw million dollars worth of development and time down the drain to revive a 'dead game'. they should have done it before they even made wings of liberty. now its just too late because if bw was ever revived with modern graphics etc we all know sc2 would die instantly I don't think it would be unprofitable. Many franchises see reviving an old, but beloved game as a good way to get quick cash. From Blizzards point of view: 'we already have bnet2, just have to do minor integration work' 'we already have the game designed' 'we have a very strong idea of the art direction' 'most of the code is probably reusable from the original game.' Basically they would just have to pay artists for new assets, and a small (for Blizzard) team of people to bring things up to speed and integrate. Plus testing. Not super cheap, but compared to making a whole new game, very affordable. The whole business model of GoG is basically just taking the work out of making things run on recent operating systems. The thing that makes it unlikely is just that Blizzard has never shown interest in that kind of business model, and if tweets are anything to be believed, SC1 is a bit of a sore spot for some of the current big players. That and everything Blizzard is doing right now is working really well for them. It's fun to imagine a world where SC1 gets a makeover though. Lots of controversial changes to be considered. | ||
Probemicro
3708 Posts
blizzard have an emphasis on quality and premium feel on any of their new releases, if they want to delegate resources and effort, they would use that on a new sequel than ruin their legacy with a cheapo HD remake (that recent wc3 news is restricted to china and not operated by blizz so it doesnt count) | ||
sabas123
Netherlands3121 Posts
On September 30 2015 23:14 Chef wrote: I don't think it would be unprofitable. Many franchises see reviving an old, but beloved game as a good way to get quick cash. From Blizzards point of view: 'we already have bnet2, just have to do minor integration work' 'we already have the game designed' 'we have a very strong idea of the art direction' 'most of the code is probably reusable from the original game. Considering the quality standard of code back then, and the fact that both games run on completely diffrent enginges, I highly doubt, my 2 cents of a programmer. | ||
| ||