SSL12 in doubt - Page 7
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mca64Launcher_
Poland629 Posts
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AmatistA
Germany113 Posts
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lestye
United States4104 Posts
On September 27 2015 00:23 LegalLord wrote: 5-7k is standard. Look in the LR thread if you want, people usually like to post that number. I think that 5-7k number was from the people who attended the finals, not people who tuned in. I dont think anyone has said what OGN reported, or if OGN reported viewership numbers at all. | ||
evilfatsh1t
Australia8520 Posts
On September 30 2015 23:14 Chef wrote: I don't think it would be unprofitable. Many franchises see reviving an old, but beloved game as a good way to get quick cash. From Blizzards point of view: 'we already have bnet2, just have to do minor integration work' 'we already have the game designed' 'we have a very strong idea of the art direction' 'most of the code is probably reusable from the original game.' Basically they would just have to pay artists for new assets, and a small (for Blizzard) team of people to bring things up to speed and integrate. Plus testing. Not super cheap, but compared to making a whole new game, very affordable. The whole business model of GoG is basically just taking the work out of making things run on recent operating systems. The thing that makes it unlikely is just that Blizzard has never shown interest in that kind of business model, and if tweets are anything to be believed, SC1 is a bit of a sore spot for some of the current big players. That and everything Blizzard is doing right now is working really well for them. It's fun to imagine a world where SC1 gets a makeover though. Lots of controversial changes to be considered. the million dollars i mentioned was a reference to the amount spent on sc2 already. im no expert but my guess is that reviving bw with a makeover would be peanuts compared to what they spent on sc2, but the money has already been spent. theyre not going to throw sc2 away now to revive an old legend | ||
aka_star
United Kingdom1546 Posts
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