Then proceeded to dip once I got a massive reality check.
Top M SC2 player switching looking for builds - Page 2
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puppykiller
United States3125 Posts
Then proceeded to dip once I got a massive reality check. | ||
ruypture
United States367 Posts
I think if more people 2v2'd you'd get people to play longer but that's just a thought. Anyways for OP i really like http://wiki.teamliquid.net/starcraft/2_Fact_Vult/Mines_(vs._Protoss) Its not difficult and its fun to play aggressive in tvp | ||
arb
Noobville17915 Posts
On March 13 2016 18:41 ruypture wrote: its true. but you can't expect people to actually stick around that long. maybe 1 in 10 people will stick around after their first 10 games or the first few days. BW is hard but rewarding and that's not necessarily what people are looking for these days. I think if more people 2v2'd you'd get people to play longer but that's just a thought. Anyways for OP i really like http://wiki.teamliquid.net/starcraft/2_Fact_Vult/Mines_(vs._Protoss) Its not difficult and its fun to play aggressive in tvp Honestly for a beginner some kind of siege expand is probably better failing a 2fact can put you in a real lose lose situation | ||
chrisolo
Germany2604 Posts
On March 13 2016 11:50 arb wrote: If you were decent at SC2 you can probably manage to win a couple games at D rank sure, they're pretty awful. I don't think so. Master SC2 players are quite awful themselves. From time to time I hop on SC2 and still win against SC2 Master players, without even knowing any build order or even some of the new units. Its a tragedy... And you might remember the semi-pro Quantic.YuMe, who was Grandmaster in SC2 and he still got rekted in D and D+ level. And even got Siege Tanks recalled into his base, when he played a C- player, lol. | ||
B-royal
Belgium1330 Posts
On March 14 2016 20:23 chrisolo wrote: I don't think so. Master SC2 players are quite awful themselves. From time to time I hop on SC2 and still win against SC2 Master players, without even knowing any build order or even some of the new units. Its a tragedy... And you might remember the semi-pro Quantic.YuMe, who was Grandmaster in SC2 and he still got rekted in D and D+ level. And even got Siege Tanks recalled into his base, when he played a C- player, lol. Wow, sounds hilarious. No way you have a replay or a vod? :D | ||
chrisolo
Germany2604 Posts
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Dazed.
Canada3301 Posts
On March 14 2016 21:25 B-royal wrote: If your going to play terran (which is fine) you should accept that your going to be fairly frustrated at first, not only because terran is fairly mechanically demanding for newbies, but because its not strategically simple. I mean, take the 5 fact TVP push you got linked on the first page; thats a build you do in response to specific actions by the protoss, and while its viable at lower levels regardless of what they're doing (cuz lower levels) its still "wrong" to do in a lot of situations. So just make sure your figuring out why pros react in particular ways or you will end up mis learning a bit.Wow, sounds hilarious. No way you have a replay or a vod? :D | ||
blade55555
United States17423 Posts
On March 14 2016 20:23 chrisolo wrote: I don't think so. Master SC2 players are quite awful themselves. From time to time I hop on SC2 and still win against SC2 Master players, without even knowing any build order or even some of the new units. Its a tragedy... And you might remember the semi-pro Quantic.YuMe, who was Grandmaster in SC2 and he still got rekted in D and D+ level. And even got Siege Tanks recalled into his base, when he played a C- player, lol. Well I mean going from sc2 and never playing BW, to playing BW is going to be difficult regardless of how good you are at sc2. You have to get used to 12 unit selection, small resolution, manual mining, buggy pathfinding. Guarantee it if you hadn't played sc2 once, not a single game and started today you would not beat a masters player, probably not even a plat player. Maybe Gold. I do agree with you however on the masters comment. I think the ranking system isn't very accurate in sc2. There are so many players in Masters that I don't think should be. I wish the ranking system was more like ICCUP/Fish, feel like there would be a better representation of skill that way. | ||
B-royal
Belgium1330 Posts
On March 15 2016 02:43 Dazed_Spy wrote: If your going to play terran (which is fine) you should accept that your going to be fairly frustrated at first, not only because terran is fairly mechanically demanding for newbies, but because its not strategically simple. I mean, take the 5 fact TVP push you got linked on the first page; thats a build you do in response to specific actions by the protoss, and while its viable at lower levels regardless of what they're doing (cuz lower levels) its still "wrong" to do in a lot of situations. So just make sure your figuring out why pros react in particular ways or you will end up mis learning a bit. Think you quoted the wrong person. | ||
ilililililililiii
United States93 Posts
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ProMeTheus112
France2027 Posts
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Dante08
Singapore4101 Posts
IMO Terran is the hardest to master at low levels, for TvP anyway as there are about 50 ways toss can screw you over from early to late game. The safest build you can go for is Fake Double or Siege Expand and either 5-6 fact timing push off 2 base or 2-1 push off 3 base depending on what the toss is doing. Scouting is really the most important for TvP, when you get inside P's base you would want to look for no. of pylons, whether cybernetics core is spinning, goon count, whether P took his natural and etc. Defence is really important as just 1 late turret will cost you the game so you be prepared to losing to Reavers/DTs quite often. Other than that just focus on your build and scouting the opponent and after many games you should get a hang of it and you can slowly start to come up with mid/late game strategies. | ||
chrisolo
Germany2604 Posts
On March 15 2016 03:03 blade55555 wrote: Guarantee it if you hadn't played sc2 once, not a single game and started today you would not beat a masters player, probably not even a plat player. Maybe Gold. Probably. Fact is, I have 3k games on record from 2010-2011, where I even played more SC2 in my life than I have ever played BW in given time period. But what's also a fact is that I never really played 1on1 competitively in SC2, only playing against teammates (master and grandmaster players) and still being able to keep up. Sure the 2010-2011 Master/Grandmaster players would lose more against nowadays Master/Grandmaster players, but I still think they would be decent. And I am still 100% sure that a BW player, who did not play SC2 but was A (or even B) in BW, would reach Grandmaster MUCH earlier than a Grandmaster player hitting A in BW (or even B). SC2 is a great game and has a really high skill-ceiling, but it is still much inferior to Broodwar in all aspects beside graphics (which is still debateable in my opinion, but general consensus is probably that the graphics are much better in SC2). Afair I never had a satisfied feeling after a loss in SC2, whilst this happens quite a reasonable amount of times in Broodwar. When I lose a nice and good match in BW, I am still happy and satisfied. But I do not want to derail this thread any further, thus let's skip that discussion. | ||
duke91
Germany1458 Posts
On March 22 2016 18:06 chrisolo wrote: Probably. Fact is, I have 3k games on record from 2010-2011, where I even played more SC2 in my life than I have ever played BW in given time period. But what's also a fact is that I never really played 1on1 competitively in SC2, only playing against teammates (master and grandmaster players) and still being able to keep up. Sure the 2010-2011 Master/Grandmaster players would lose more against nowadays Master/Grandmaster players, but I still think they would be decent. And I am still 100% sure that a BW player, who did not play SC2 but was A (or even B) in BW, would reach Grandmaster MUCH earlier than a Grandmaster player hitting A in BW (or even B). SC2 is a great game and has a really high skill-ceiling, but it is still much inferior to Broodwar in all aspects beside graphics (which is still debateable in my opinion, but general consensus is probably that the graphics are much better in SC2). Afair I never had a satisfied feeling after a loss in SC2, whilst this happens quite a reasonable amount of times in Broodwar. When I lose a nice and good match in BW, I am still happy and satisfied. But I do not want to derail this thread any further, thus let's skip that discussion. Got into high master with Z and T in 2011 and 2013 and beat some GM's here and there, with only playing like 200 games in that time. I don't even know any buildorder and just did some things which looked similar to BW. I'm usually C to C- on Iccup. That's how low the skill ceiling is. | ||
puppykiller
United States3125 Posts
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GeckoXp
Germany2013 Posts
On March 14 2016 21:25 B-royal wrote: Wow, sounds hilarious. No way you have a replay or a vod? :D was played against zolotoi iirc ... no VOD sadly, but saw it live lmao. that and mass scouts and any other shit the Russians came up with. | ||
dRaW
Canada5744 Posts
On March 23 2016 04:38 GeckoXp wrote: was played against zolotoi iirc ... no VOD sadly, but saw it live lmao. that and mass scouts and any other shit the Russians came up with. Yume was the most entertaining sc2 to bw player I have seen switch it up. Most of them give up after they realize how difficult the game is or when they can't seem to understand the fundamentals well. Sero was the best to transition sc2 to bw afaik. | ||
amazingxkcd
GRAND OLD AMERICA16375 Posts
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[N3O]r3d33m3r
Germany673 Posts
On March 15 2016 03:03 blade55555 wrote: Well I mean going from sc2 and never playing BW, to playing BW is going to be difficult regardless of how good you are at sc2. You have to get used to 12 unit selection, small resolution, manual mining, buggy pathfinding. Guarantee it if you hadn't played sc2 once, not a single game and started today you would not beat a masters player, probably not even a plat player. Maybe Gold. I do agree with you however on the masters comment. I think the ranking system isn't very accurate in sc2. There are so many players in Masters that I don't think should be. I wish the ranking system was more like ICCUP/Fish, feel like there would be a better representation of skill that way. Would you agree with what was said in this post ? http://www.teamliquid.net/blogs/505611-til-i-dont-actually-suck#13 So A on the old iCCip is like very bad C or high D on Fish. I never knew the difference was that big. I also dislike the 4-5% of all ranked players to be in masters league in sc2. It's so much harder for me to get a high ranking in LoL than in sc2. I remmeber times where being Top 14% was high silver in LoL lol. Top 15% in SC2 was easily diamond. | ||
blade55555
United States17423 Posts
On March 25 2016 03:09 [N3O]r3d33m3r wrote: Would you agree with what was said in this post ? http://www.teamliquid.net/blogs/505611-til-i-dont-actually-suck#13 So A on the old iCCip is like very bad C or high D on Fish. I never knew the difference was that big. I also dislike the 4-5% of all ranked players to be in masters league in sc2. It's so much harder for me to get a high ranking in LoL than in sc2. I remmeber times where being Top 14% was high silver in LoL lol. Top 15% in SC2 was easily diamond. In terms of SC2 I wouldn't be surprised if C on iccup was GM. SC2's ranking system is pretty bad imo. I always wished they would have copied the ranking ways of iccup. There are so many players who get masters in sc2 that just doesn't feel right. There are players who only cannon rush/proxy gate/proxy rax and get to masters (sometimes even GM) with no mechanics and if you stop that it's an easy win. To put it into perspective, when I got GM it was nice and all, but it didn't feel as rewarding as when I got C on iccup back in 09. It just didn't feel like it was that hard or as hard as it was to rank up in that system. Took me 9 grueling months of hours upon hours of play each day to get C, in sc2 I was never below the highest rank when it was released. Maybe it's because I already had the mechanics from BW or something else, but idk that's my thought process on it anyway. I do however think the current format in sc2 where "x % is going to be at this rank no matter what" is very flawed. I don't know the rank difference between Fish and Iccup though, I only recently started getting back into BW and haven't had the pleasure (or frustration ) of playing on Fish yet. Waiting to get to C+/B- on iccup before I start playing on it. | ||
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