On August 18 2010 14:11 DarkMatter_ wrote: The one negative thing (from JD's perspective) about game 3 is that he may have revealed a crucial strategy (skimping on units as much as possible until he can make a ton of ultras and overwhelm the Terran before he can fully complete the mech transition and set up a strong defense at his 3rd, 4th bases).
Yeah, JD opened some of his cards, but all in all, JD never give a fu** at strategies(don't get me wrong), taking in account his strong mechanics and micro(and macro))) one just do not need a queer strategy to win a game, well all I want to say JD plays quite standard most games, but he does it brilliantly, and considering 2 previous games one may think that Light wanted to finish the series as quickly as possible) but by saying so I would be wrong, he also had a some plans for today, quite abusing plans.Cant wait till MSL!!!!
On August 18 2010 14:10 Ace wrote: Light didn't play bad but he didn't play up to his usual standards either. The only major mistakes I can recall him making were getting stalled in the middle of the map by Jaedongs muta/ling force in the mid-game that delayed him from busting 5. Then the obvious dropship debacle later. Other than that he didn't really play like ass when looking at how Jaedong destroys most other Terrans.
The purpose of muta/ling is to stall him till the zerg can get lurkers for defense. If he moved out, his MnM force would've been slowly whittled away by mutas. I fail to see how that's a mistake, that's just standard TvZ play.
And what obvious dropship debacle? The choice to drop at JD's main wasn't a bad one (ofcourse, it's easy to claim that in hindsight), it was just Jaedong being fully prepared and having excellent map awareness and multitasking). What makes you so certain that if he dropped at Jaedong's 3rd, it would've worked? For all you know, the exact same thing would've happen (one dropship killed by scourge and the other cleaned up with whatever defenses he had at his expo).
Muta/ling stalls don't always work. Terrans move out all the time before Lurkers and even WITH lurkers on the map and still do damage. Light could have done damage but got hesitant. It was a mistake and while the play is standard the DECISION was not.
It was definitely an obvious debacle. Call it hindsight or whatever but with defilers+ultras sitting there that was a huge gamble.
On August 18 2010 14:11 DarkMatter_ wrote: The one negative thing (from JD's perspective) about game 3 is that he may have revealed a crucial strategy (skimping on units as much as possible until he can make a ton of ultras and overwhelm the Terran before he can fully complete the mech transition and set up a strong defense at his 3rd, 4th bases).
Yeah, JD opened some of his cards, but all in all, JD never give a fu** at strategies(don't get me wrong), taking in account his strong mechanics and micro(and macro))) one just do not need a queer strategy to win a game, well all I want to say JD plays quite standard most games, but he does it brilliantly, and considering 2 previous games one may think that Light wanted to finish the series as quickly as possible) but by saying so I would be wrong, he also had a some plans for today, quite abusing plans.Cant wait till MSL!!!!
I would agree. JD wouldn't put WCG over MSL so what he did today probably wasn't something he was saving, and even if it was, he just took a mental advantage over Light. I think Light viewed WCG as a chance to make JD worry about early aggression, and hide his MSL play style, whereas JD wanted to make a statement that he has nothing about his play he wants to hide
At least thats what im hoping The other side of the coin is that Light pissed him off and he wanted to roll him without thinking of the MSL XD
On August 18 2010 15:09 XIII wrote: new elo peak in tvz for jaedong glad to see he did it
Higher vT ELO than Skyhigh holy shit.
I really think the dong is playing at a much higher level than his earlier peaks of dominance. He is increasing his vT elo, and at the same time he is about to surpass his old overall peak elo if he keeps on winning.
I was never really under the impression Calm had notable muta micro. Apart from his games last night and his game against Flash @ HBR, I can't recall any other outstanding muta micro games from him. I always thought he was mediocre in terms of mechanics.
Pardon me for asking but I've just woken up to see the great news that is + Show Spoiler +
Jaedong beat Light
I'd like to know how you view this "Teaser Trailer" of things to come for their Semi-Finals?
I'm going to view the games myself momentarily but in the meantime I'm interested to know if anyone thinks that this is the real deal between them? Or maybe there's a lot of mindfucks going on (maybe even too much)?
I'm not saying someone would play worse/more differently than they used to (afterall it's still the WCG which the Koreans think highly of I guess) but you'll have to keep in mind they're also gunning for a StarLeague titel later on.
On August 18 2010 14:11 DarkMatter_ wrote: The one negative thing (from JD's perspective) about game 3 is that he may have revealed a crucial strategy (skimping on units as much as possible until he can make a ton of ultras and overwhelm the Terran before he can fully complete the mech transition and set up a strong defense at his 3rd, 4th bases).
To be fair we've seen Calm do this against flash before. The only difference is that Calm didn't take control of the center with his ultras and send small forces to wipe out flash's expansions. He waited too long and flash built enough defenses and tanks to fortify his expos and nat, and Clam suicided a bunch of ultras into one of his expos. By contrast JD was waaaay smarter, taking control of the middle with his ultras, splitting light's reinforcements and wiping out his expos with small groups of units. I think JD's TvT and TvP would be spectacular.
On August 18 2010 14:11 DarkMatter_ wrote: The one negative thing (from JD's perspective) about game 3 is that he may have revealed a crucial strategy (skimping on units as much as possible until he can make a ton of ultras and overwhelm the Terran before he can fully complete the mech transition and set up a strong defense at his 3rd, 4th bases).
To be fair we've seen Calm do this against flash before. The only difference is that Calm didn't take control of the center with his ultras and send small forces to wipe out flash's expansions. He waited too long and flash built enough defenses and tanks to fortify his expos and nat, and Clam suicided a bunch of ultras into one of his expos. By contrast JD was waaaay smarter, taking control of the middle with his ultras, splitting light's reinforcements and wiping out his expos with small groups of units. I think JD's TvT and TvP would be spectacular.
Yah JDs game sense was pretty spot on that last game.
Jaedong is great, but he's not invincible. Flash showed it in the MSL finals last time, and Baby did as well last season twice. Lights TvZ today (set 3) was spot on until around the ten minute mark. He was ahead of Jaedong by 50supply at that point while JD was stalling for his Ultras to come out (150 vs. 100). The cheese today was unecessary, Light can do better. I guess he's saving his games for the MSL.
On August 18 2010 12:39 integral wrote: it's already been said but jaedong's mutalisk control is so much better than other zergs it's ridiculous... after an impeccable harass he almost perfectly fenced light's marine pressure in without even needing lurkers. pretty remarkable, but let's see how he does with hive.
This is not the case. Improving mutalisk control among all zerg players is a major cause of the last swarm season. Excellent muta control is essentially a prerequisite for being a pro zerg these days. Just because Jaedong's muta control is the best does not mean that a host of other zergs can do as well, on any given day. It's the whole menagerie, really, like Jaedong sending scourge out right as Light prepares his double drop. That's where Jaedong shows he's the best.
nah, no one controls mutas like jaedong, not even your beloved effort
Modesty would like to have a word with you.
zero too (not as good as JD of course but still spectacular)