So bumbed I can't watch these games right now. I bought my latop to my girlfriends house specfically for this but her internet is just unusable. I'll have to watch the replays. I have no idea about the current condition of any of these players.
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
They're trying to get SC2 fans into BW, that's all.
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
I wanna agree on this too. Usually I don't mind some of the references they use - whole bunch of people that are only familiar with SC2 are watching right - but today like, it almost seemed like they are attributing Soulkey's competency at BW to his time in SC2, completely neglecting the fact that he was a Woongjin A teamer and one of the most known in Proleague.
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
They're trying to get SC2 fans into BW, that's all.
Well I can get behind that, but they shouldn't say stuff that isn't true.
I'd be switching over to the other stream at this point, if the aspect ratio wasn't screwed up on that one.
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
They're trying to get SC2 fans into BW, that's all.
Well I can get behind that, but they shouldn't say stuff that isn't true.
Maybe Arty believes it's true? Idk it seems weird to me too
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
I wanna agree on this too. Usually I don't mind some of the references they use - whole bunch of people that are only familiar with SC2 are watching right - but today like, it almost seemed like they are attributing Soulkey's competency at BW to his time in SC2, completely neglecting the fact that he was a Woongjin A teamer and one of the most known in Proleague.
remember that regardless of it's popularity in korea itself, pro bw wasn't nearly as well known outside of korea as pro sc2, so the majority of their potential viewers will know sc2 better - the dedicated bw fans who already know the game extremely well just aren't the target audience here
On December 11 2016 20:06 -NegativeZero- wrote: remember that regardless of it's popularity in korea itself, pro bw wasn't nearly as well known outside of korea as pro sc2, so the majority of their potential viewers will know sc2 better - the dedicated bw fans who already know the game extremely well just aren't the target audience here
On December 11 2016 20:08 DwD wrote: That was a really dumb lurker counter attack. He would've stopped that push easily if he had those at his home base.
He learned that from SC2. Rather base race than defend. Guess what, BW has something called defenders advantage.
On December 11 2016 20:08 Heartland wrote: Would Soulkey have done better if he flanked the bio attack group with his lurkers instead?
I was watching the bisu stream and he said that it was a tough decision.
Yes his lurkers would've killed the initial army but does soulkey really want to go into a late game scenario against flash? If his 3 sunkens came up earlier he would've 100% won the game.
On December 11 2016 20:06 -NegativeZero- wrote: remember that regardless of it's popularity in korea itself, pro bw wasn't nearly as well known outside of korea as pro sc2, so the majority of their potential viewers will know sc2 better - the dedicated bw fans who already know the game extremely well just aren't the target audience here
Can we not do this?
It's incredibly boring.
Maybe you should tell the others that actually started complainting and not the guy that responds and reasonably explains why the commentators talk about SC2. But i agree - its boring.
On December 11 2016 20:08 Heartland wrote: Would Soulkey have done better if he flanked the bio attack group with his lurkers instead?
I was watching the bisu stream and he said that it was a tough decision.
Yes his lurkers would've killed the initial army but does soulkey really want to go into a late game scenario against flash?
yes?
literally anything was better than what he did
If his 3 sunkens came up 5s earlier and his lings blocked the push you would've called him a genius. it was a split second decision and it didn't work.
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
See this is why people hate BW circle jerkers so much. Artosis said that playing SC2 has made the best BW players better at some aspects of broodwar. If you think that isn't true, well you're just wrong. SC2 is an easier mechanical game allowing players to focus more on strategy, tactics, creativity and other aspects. They bring what they've been able to do in SC2 back to BW and combine that with the higher mechanical demands they are doing and they are better players. It's the same as the chess analogy. You don't learn how to click faster or how to use control groups but you do learn how to plan for the future 20 moves in advance.
Soulkey didn't win his game against Movie because he played better mechanically, he won because he used a creative strategy, that literally looked exactly like a 2012-2013 SC2 build. Get over yourself, watch a different stream and stop trying to keep your nostalgic "pure, bw is the only Starcraft ever crap to yourself."
On December 11 2016 20:09 [[Starlight]] wrote: Wow... that was over quickly. Soulkey's looking good early, and then... BOOM. Flash is Flash. =o
Quick night for him. Packs up, and he's outttta there.
It was more about Soulkey being kwanro than about Flash being Flash. Flash honestly didn't impress me today. He was solid and that's it.
flash is always solid and thats it.while others are 1 time brilliant and thats it .
Flash used to be always brilliant and that's it. Or solidness pushed to over 9000. If this was 2009 or something he would have killed Terror with his first group of marines easily. Because that's what he did to almost every zerg back then.
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
Soulkey didn't win his game against Movie because he played better mechanically, he won because he used a creative strategy, that literally looked exactly like a 2012-2013 SC2 build. Get over yourself, watch a different stream and stop trying to keep your nostalgic "pure, bw is the only Starcraft ever crap to yourself."
Dude it was a hydra bust. We've seen hydra busts like this for a very long time. It wasn't a 2012-2013 SC2 build lmao.
Movie's build was actually a recreation of a build Stork used on the very same map where you abuse the long rush distance (gate -> core at front to wall off early) so you can get early corsairs out.
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
See this is why people hate BW circle jerkers so much. Artosis said that playing SC2 has made the best BW players better at some aspects of broodwar. If you think that isn't true, well you're just wrong. SC2 is an easier mechanical game allowing players to focus more on strategy, tactics, creativity and other aspects. They bring what they've been able to do in SC2 back to BW and combine that with the higher mechanical demands they are doing and they are better players. It's the same as the chess analogy. You don't learn how to click faster or how to use control groups but you do learn how to plan for the future 20 moves in advance.
Soulkey didn't win his game against Movie because he played better mechanically, he won because he used a creative strategy, that literally looked exactly like a 2012-2013 SC2 build. Get over yourself, watch a different stream and stop trying to keep your nostalgic "pure, bw is the only Starcraft ever crap to yourself."
so u really believe this is an sc2 build ? bro starcraft born in 1997.but i can agree with you,u can learn from anything to bring new builds to bw. sc2 chess even from war movies.
On December 11 2016 20:05 Bakuryu wrote: flash 14cc vs soulkey selfown, this should be over quick....
What's self-own?
you own yourself, like... you play a build/strat or do random stuff where you place yourself at a disadvantage without any enemy interaction. soulkey blocked his main gas with the pool, needing 4 drones for maximum gas.
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
Soulkey didn't win his game against Movie because he played better mechanically, he won because he used a creative strategy, that literally looked exactly like a 2012-2013 SC2 build. Get over yourself, watch a different stream and stop trying to keep your nostalgic "pure, bw is the only Starcraft ever crap to yourself."
Dude it was a hydra bust. We've seen hydra busts like this for a very long time. It wasn't a 2012-2013 SC2 build lmao.
Movie's build was actually a recreation of a build Stork used on the very same map where you abuse the long rush distance (gate -> core at front to wall off early) so you can get early corsairs out.
I never claimed it was i said it looked like one, hence the casters analogy, learn...how...to...read.
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
Soulkey didn't win his game against Movie because he played better mechanically, he won because he used a creative strategy, that literally looked exactly like a 2012-2013 SC2 build.
nice that you added this bit and confirmed you have no idea what you're talking about, I wasn't sure.
On December 11 2016 20:08 Heartland wrote: Would Soulkey have done better if he flanked the bio attack group with his lurkers instead?
I was watching the bisu stream and he said that it was a tough decision.
Yes his lurkers would've killed the initial army but does soulkey really want to go into a late game scenario against flash?
yes?
literally anything was better than what he did
If his 3 sunkens came up 5s earlier and his lings blocked the push you would've called him a genius. it was a split second decision and it didn't work.
no i wouldnt
trying to base trade a terran with multiple bunkers and scvs that can repair them is super ?????????????????
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
See this is why people hate BW circle jerkers so much. Artosis said that playing SC2 has made the best BW players better at some aspects of broodwar. If you think that isn't true, well you're just wrong. SC2 is an easier mechanical game allowing players to focus more on strategy, tactics, creativity and other aspects. They bring what they've been able to do in SC2 back to BW and combine that with the higher mechanical demands they are doing and they are better players. It's the same as the chess analogy. You don't learn how to click faster or how to use control groups but you do learn how to plan for the future 20 moves in advance.
Soulkey didn't win his game against Movie because he played better mechanically, he won because he used a creative strategy, that literally looked exactly like a 2012-2013 SC2 build. Get over yourself, watch a different stream and stop trying to keep your nostalgic "pure, bw is the only Starcraft ever crap to yourself."
so u really believe this is an sc2 build ? bro starcraft born in 1997.but i can agree with you,u can learn from anything to bring new builds to bw. sc2 chess even from war movies.
No, I said it looked like one, hence the caster analogy.
On December 11 2016 20:05 Bakuryu wrote: flash 14cc vs soulkey selfown, this should be over quick....
What's self-own?
you own yourself, like... you play a build/strat or do random stuff where you place yourself at a disadvantage without any enemy interaction. soulkey blocked his main gas with the pool, needing 4 drones for maximum gas.
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
See this is why people hate BW circle jerkers so much. Artosis said that playing SC2 has made the best BW players better at some aspects of broodwar. If you think that isn't true, well you're just wrong. SC2 is an easier mechanical game allowing players to focus more on strategy, tactics, creativity and other aspects. They bring what they've been able to do in SC2 back to BW and combine that with the higher mechanical demands they are doing and they are better players. It's the same as the chess analogy. You don't learn how to click faster or how to use control groups but you do learn how to plan for the future 20 moves in advance.
Soulkey didn't win his game against Movie because he played better mechanically, he won because he used a creative strategy, that literally looked exactly like a 2012-2013 SC2 build. Get over yourself, watch a different stream and stop trying to keep your nostalgic "pure, bw is the only Starcraft ever crap to yourself."
Soulkey's strategy was NOT creative. It's a strategy that's literally years old and has been played often over the past few years. I would also argue that Soulkey was a much higher caliber player in 2011 than he is now.
I don't disagree with the assumption that players may take some ideas from SC2 to BW which gives them advantages. I did, too, for example. However, in this case it's simply not true.
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
See this is why people hate BW circle jerkers so much. Artosis said that playing SC2 has made the best BW players better at some aspects of broodwar. If you think that isn't true, well you're just wrong. SC2 is an easier mechanical game allowing players to focus more on strategy, tactics, creativity and other aspects. They bring what they've been able to do in SC2 back to BW and combine that with the higher mechanical demands they are doing and they are better players. It's the same as the chess analogy. You don't learn how to click faster or how to use control groups but you do learn how to plan for the future 20 moves in advance.
Soulkey didn't win his game against Movie because he played better mechanically, he won because he used a creative strategy, that literally looked exactly like a 2012-2013 SC2 build. Get over yourself, watch a different stream and stop trying to keep your nostalgic "pure, bw is the only Starcraft ever crap to yourself."
Sorry, but I just can't get with the (rather dumb) idea that an easier game did much of anything to elevate former high-level BW players in their BW performance to any great extent... on the contrary, the time away took more away from their BW skills and the development of BW meta than anything SC2 contributed.
Just because Artosis has some sort of marching orders to pimp SC2 at every breath doesn't mean we have to go along with it like good little sheeple (or can at least expect the SC2 pimping to be done with non-ridiculous comments). SC2's a fine game in it's own right, it's just not a lot of BWers favorite game, that's all. So I don't need to hear about it every other sentence. If I did, I'd go watch an SC2 cast.
Sorry if that bit of logic made your panties bunch.
On December 11 2016 20:08 Heartland wrote: Would Soulkey have done better if he flanked the bio attack group with his lurkers instead?
I was watching the bisu stream and he said that it was a tough decision.
Yes his lurkers would've killed the initial army but does soulkey really want to go into a late game scenario against flash?
yes?
literally anything was better than what he did
If his 3 sunkens came up 5s earlier and his lings blocked the push you would've called him a genius. it was a split second decision and it didn't work.
no i wouldnt
trying to base trade a terran with multiple bunkers and scvs that can repair them is super ?????????????????
it wasn't a fucking base trade attempt. i'm sorry but some of these comments are so asinine it drives me insane. lurkers have splash damage. you really think that 6 lurkers won't rip through scvs repairing a bunker at point blank range?
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
See this is why people hate BW circle jerkers so much. Artosis said that playing SC2 has made the best BW players better at some aspects of broodwar. If you think that isn't true, well you're just wrong. SC2 is an easier mechanical game allowing players to focus more on strategy, tactics, creativity and other aspects. They bring what they've been able to do in SC2 back to BW and combine that with the higher mechanical demands they are doing and they are better players. It's the same as the chess analogy. You don't learn how to click faster or how to use control groups but you do learn how to plan for the future 20 moves in advance.
Soulkey didn't win his game against Movie because he played better mechanically, he won because he used a creative strategy, that literally looked exactly like a 2012-2013 SC2 build. Get over yourself, watch a different stream and stop trying to keep your nostalgic "pure, bw is the only Starcraft ever crap to yourself."
Soulkey's strategy was NOT creative. It's a strategy that's literally years old and has been played often over the past few years. I would also argue that Soulkey was a much higher caliber player in 2011 than he is now.
I don't disagree with the assumption that players may take some ideas from SC2 to BW which gives them advantages. I did, too, for example. However, in this case it's simply not true.
You know what, I'm done, no one fucking reads, circle jerk about your game, kill both of them because you can't deal with anyone who doesn't love your pure nostalgia.
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
Soulkey didn't win his game against Movie because he played better mechanically, he won because he used a creative strategy, that literally looked exactly like a 2012-2013 SC2 build. Get over yourself, watch a different stream and stop trying to keep your nostalgic "pure, bw is the only Starcraft ever crap to yourself."
Dude it was a hydra bust. We've seen hydra busts like this for a very long time. It wasn't a 2012-2013 SC2 build lmao.
Movie's build was actually a recreation of a build Stork used on the very same map where you abuse the long rush distance (gate -> core at front to wall off early) so you can get early corsairs out.
I never claimed it was i said it looked like one, hence the casters analogy, learn...how...to...read.
I can read. You're talking about Soulkey using a "creative strategy". It wasn't really, this sort of build was literally the reason why protoss would constantly get wrecked by players like Shine.
SC2 didn't give Soulkey hydra busting skills like the casters profess. Soulkey was a solid proleague zerg back in the day who was on Woongjin's starting lineup, there's no way he wouldn't know how to do this build.
On December 11 2016 20:06 -NegativeZero- wrote: remember that regardless of it's popularity in korea itself, pro bw wasn't nearly as well known outside of korea as pro sc2, so the majority of their potential viewers will know sc2 better - the dedicated bw fans who already know the game extremely well just aren't the target audience here
On December 11 2016 20:08 Heartland wrote: Would Soulkey have done better if he flanked the bio attack group with his lurkers instead?
I was watching the bisu stream and he said that it was a tough decision.
Yes his lurkers would've killed the initial army but does soulkey really want to go into a late game scenario against flash?
yes?
literally anything was better than what he did
If his 3 sunkens came up 5s earlier and his lings blocked the push you would've called him a genius. it was a split second decision and it didn't work.
no i wouldnt
trying to base trade a terran with multiple bunkers and scvs that can repair them is super ?????????????????
it wasn't a fucking base trade attempt. i'm sorry but some of these comments are so asinine it drives me insane. lurkers have splash damage. you really think that 6 lurkers won't rip through scvs repairing a bunker at point blank range?
Yeah they didn't. Because Soulkey decided to put them at maxrange to attack the bunker. Which was silly. So yeah, he failed with his break.
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
See this is why people hate BW circle jerkers so much. Artosis said that playing SC2 has made the best BW players better at some aspects of broodwar. If you think that isn't true, well you're just wrong. SC2 is an easier mechanical game allowing players to focus more on strategy, tactics, creativity and other aspects. They bring what they've been able to do in SC2 back to BW and combine that with the higher mechanical demands they are doing and they are better players. It's the same as the chess analogy. You don't learn how to click faster or how to use control groups but you do learn how to plan for the future 20 moves in advance.
Soulkey didn't win his game against Movie because he played better mechanically, he won because he used a creative strategy, that literally looked exactly like a 2012-2013 SC2 build. Get over yourself, watch a different stream and stop trying to keep your nostalgic "pure, bw is the only Starcraft ever crap to yourself."
Soulkey's strategy was NOT creative. It's a strategy that's literally years old and has been played often over the past few years. I would also argue that Soulkey was a much higher caliber player in 2011 than he is now.
I don't disagree with the assumption that players may take some ideas from SC2 to BW which gives them advantages. I did, too, for example. However, in this case it's simply not true.
You know what, I'm done, no one fucking reads, circle jerk about your game, kill both of them because you can't deal with anyone who doesn't love your pure nostalgia.
Suck it, Longshot. You bitterly attack everyone who doesn't agree with you, get over yourself.
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
See this is why people hate BW circle jerkers so much. Artosis said that playing SC2 has made the best BW players better at some aspects of broodwar. If you think that isn't true, well you're just wrong. SC2 is an easier mechanical game allowing players to focus more on strategy, tactics, creativity and other aspects. They bring what they've been able to do in SC2 back to BW and combine that with the higher mechanical demands they are doing and they are better players. It's the same as the chess analogy. You don't learn how to click faster or how to use control groups but you do learn how to plan for the future 20 moves in advance.
Soulkey didn't win his game against Movie because he played better mechanically, he won because he used a creative strategy, that literally looked exactly like a 2012-2013 SC2 build. Get over yourself, watch a different stream and stop trying to keep your nostalgic "pure, bw is the only Starcraft ever crap to yourself."
Soulkey's strategy was NOT creative. It's a strategy that's literally years old and has been played often over the past few years. I would also argue that Soulkey was a much higher caliber player in 2011 than he is now.
I don't disagree with the assumption that players may take some ideas from SC2 to BW which gives them advantages. I did, too, for example. However, in this case it's simply not true.
You know what, I'm done, no one fucking reads, circle jerk about your game, kill both of them because you can't deal with anyone who doesn't love your pure nostalgia.
You know what, I'm done, no fucking understanding of what is going on. If it was some new build you could have brought this SC2 analogy as a caster, I agree on that point. However, Soulkey himself has played this build before he switched to SC2. SC2 has nothing to do with it at all. Another sentence Artosis could have used would be "oh, this looks like some kind of SC2 build", which would have been fine as well, even though it's a BW build. Got it?
On December 11 2016 19:54 [[Starlight]] wrote: The Twitch stream commentary is so annoying. How many different ways can they work SC2 into the conversation?
"SC2 has taught players SO MUCH MORE about how to play SC1!!!"
Wait, what?? Derp. o_0
See this is why people hate BW circle jerkers so much. Artosis said that playing SC2 has made the best BW players better at some aspects of broodwar. If you think that isn't true, well you're just wrong. SC2 is an easier mechanical game allowing players to focus more on strategy, tactics, creativity and other aspects. They bring what they've been able to do in SC2 back to BW and combine that with the higher mechanical demands they are doing and they are better players. It's the same as the chess analogy. You don't learn how to click faster or how to use control groups but you do learn how to plan for the future 20 moves in advance.
Soulkey didn't win his game against Movie because he played better mechanically, he won because he used a creative strategy, that literally looked exactly like a 2012-2013 SC2 build. Get over yourself, watch a different stream and stop trying to keep your nostalgic "pure, bw is the only Starcraft ever crap to yourself."
Soulkey's strategy was NOT creative. It's a strategy that's literally years old and has been played often over the past few years. I would also argue that Soulkey was a much higher caliber player in 2011 than he is now.
I don't disagree with the assumption that players may take some ideas from SC2 to BW which gives them advantages. I did, too, for example. However, in this case it's simply not true.
You know what, I'm done, no one fucking reads, circle jerk about your game, kill both of them because you can't deal with anyone who doesn't love your pure nostalgia.
and this is why the anti bw-circlejerker circlejerkers are just as bad as the bw circlejerkers themselves
kinda wish the mods would ban pro vs anti sc2 debate in general in the bw forum...
This was flash playing well than soulkey playing poorly. i'll try to simplify the thoughts that bisu expressed on his stream during the last moments.
1) flash sent out his 12 unit army out to force the lurkers to burrow/unborrow and slow down their progress towards his base if soulkey was morphing lurks inside his base.
2) soulkey had morphed lurks outside and had ~1 group of lings outside flash's base. And when flash moved his initial army out, he moved his lings into his base which was very nice. it made flash into a hard decision. do i send my initial army back (giving time for the sunkens) or do i go rush into his nat hoping my army that comes out from the rax to defend it.
if you watch the the minimap during this time, flash doesn't even hesitate and moves his army straight to soulkey's nat.
3) if sk does go back and defend, note that he has no spire and has no harassing tools so flash can save 400-500 minerals in turrets and can push out a lot earlier. and does he really want to go late game vs flash?
On December 11 2016 20:29 ThreeActPlay wrote: these games have not been very good
I know. I think more BO3s would make better games. The players would not have their back against the wall, facing elimination all the time. It creates a lot of nerves..
I feel like the most any BW player would get out of SC2 would be mental and psychological rather than strategical. The increased opportunities to play in the booth and on stage (and sometimes on the bigger stage of a foreign tournament or grand finals) would've helped those players steel themselves against any remaining stage fright or other mental roadblocks.
On December 11 2016 20:29 ThreeActPlay wrote: these games have not been very good
I know. I think more BO3s would make better games. The players would not have their back against the wall, facing elimination all the time. It creates a lot of nerves..
I'd love it if it was same format (winner's match, loser's match, etc.) but with BO3's. We'd probably see a wider variety of strategy and better games. :s
On December 11 2016 20:29 ThreeActPlay wrote: these games have not been very good
Idk what is worse... the games or the commercials.
I wouldn't mind the commercials so much if the games weren't all <10 minutes long so we get constant commercial breaks. :s
edit: having to sit through those afreeca commercials with the people eating food, singing, or doing makeup just to catch another shit tier 8 minute gg is not worth :|
On December 11 2016 20:32 eekmice wrote: This was flash playing well than soulkey playing poorly. i'll try to simplify the thoughts that bisu expressed on his stream during the last moments.
1) flash sent out his 12 unit army out to force the lurkers to burrow/unborrow and slow down their progress towards his base if soulkey was morphing lurks inside his base.
2) soulkey had morphed lurks outside and had ~1 group of lings outside flash's base. And when flash moved his initial army out, he moved his lings into his base which was very nice. it made flash into a hard decision. do i send my initial army back (giving time for the sunkens) or do i go rush into his nat hoping my army that comes out from the rax to defend it.
if you watch the the minimap during this time, flash doesn't even hesitate and moves his army straight to soulkey's nat.
3) if sk does go back and defend, note that he has no spire and has no harassing tools so flash can save 400-500 minerals in turrets and can push out a lot earlier. and does he really want to go late game vs flash?
Totally agree, it was just a very good attack from Flash making a beeline to Soulkey's nat. Other Terrans might have just kept their first group of MnM at their nat.
On December 11 2016 20:29 ThreeActPlay wrote: these games have not been very good
I know. I think more BO3s would make better games. The players would not have their back against the wall, facing elimination all the time. It creates a lot of nerves..
I'd love it if it was same format (winner's match, loser's match, etc.) but with BO3's. We'd probably see a wider variety of strategy and better games. :s
I agree. Lets go into the last game and see if it will be a good one.
On December 11 2016 20:29 ThreeActPlay wrote: these games have not been very good
I know. I think more BO3s would make better games. The players would not have their back against the wall, facing elimination all the time. It creates a lot of nerves..
I'd love it if it was same format (winner's match, loser's match, etc.) but with BO3's. We'd probably see a wider variety of strategy and better games. :s
I agree. Lets go into the last game and see if it will be a good one.
Lol Artosis comparing BW achievements between Movie and Soulkey and putting Soulkey as the clear favourite despite Movie being an OSL runner up and also a CJ A teamer Protoss...
On December 11 2016 20:41 IntoTheEmo wrote: Lol Artosis comparing BW achievements between Movie and Soulkey and putting Soulkey as the clear favourite despite Movie being an OSL runner up and also a CJ A teamer Protoss...
On December 11 2016 20:59 Archaeo wrote: I despise protoss so much...
Yeah? Soulkey just didn't play very good. I mean Movie didn't play great, either, but he was mostly solid. I have never been a fan of this "turtle all the way into late game" style by zerg. It doesn't work very well because protoss has all the time in the world to expand (which movie didn't) and get a sick reaver/storm/archon army up and running.
On December 11 2016 21:00 [sc1f]eonzerg wrote: do u think zerg winning all game long then this race we all know decides to do an 1a 2a 3a and zerg is dead ...
And most importantly... press T once in a while. That was fun game.
On December 11 2016 21:00 [sc1f]eonzerg wrote: do u think zerg winning all game long then this race we all know decides to do an 1a 2a 3a and zerg is dead ...
Oh come on. You are acting like Soulkey did everything perfect. That was a clown game
On December 11 2016 21:00 [sc1f]eonzerg wrote: do u think zerg winning all game long then this race we all know decides to do an 1a 2a 3a and zerg is dead ...
And most importantly... press T once in a while. That was fun game.
You mean 1a 2a 3a shouldn't win against mostly unmicroed units rallied into the fight? Building a hundred sunkens doesn't put your economy ahead.
I have never experienced a darker time for zerg...and zero not competing despite him just winning Thrill starleague.. I hope Zero join in on the next one, because he is sorely needed.
On December 11 2016 21:00 [sc1f]eonzerg wrote: do u think zerg winning all game long then this race we all know decides to do an 1a 2a 3a and zerg is dead ...
Oh come on. You are acting like Soulkey did everything perfect. That was a clown game
On December 11 2016 21:00 [sc1f]eonzerg wrote: do u think zerg winning all game long then this race we all know decides to do an 1a 2a 3a and zerg is dead ...
When you start to say such nonsense it's time to stop posting.
On December 11 2016 21:05 tanngard wrote: I have never experienced a darker time for zerg...and zero not competing despite him just winning Thrill starleague.. I hope Zero join in on the next one, because he is sorely needed.
Yeah, it was usually protoss who had a really hard time pre-revolution
On December 11 2016 20:59 Archaeo wrote: I despise protoss so much...
Yeah? Soulkey just didn't play very good. I mean Movie didn't play great, either, but he was mostly solid. I have never been a fan of this "turtle all the way into late game" style by zerg. It doesn't work very well because protoss has all the time in the world to expand (which movie didn't) and get a sick reaver/storm/archon army up and running.
Turtling was pretty necessary given that Movie had a lot of gateways off two base. In fact, that's the usual reaction ZvP if you see that protoss is delaying their third. It was reactionary, he couldn't play any other way. Hence, the 1000 sunkens to defend.
How did SK run out of gas when he was on 4 base? Even though all the drones died at one shouldn't he at least have had enough to make more than 5 mutas?
On December 11 2016 20:59 Archaeo wrote: I despise protoss so much...
Yeah? Soulkey just didn't play very good. I mean Movie didn't play great, either, but he was mostly solid. I have never been a fan of this "turtle all the way into late game" style by zerg. It doesn't work very well because protoss has all the time in the world to expand (which movie didn't) and get a sick reaver/storm/archon army up and running.
Turtling was pretty necessary given that Movie had a lot of gateways off two base. In fact, that's the usual reaction ZvP if you see that protoss is delaying their third. It was reactionary, he couldn't play any other way. Hence, the 1000 sunkens to defend.
Soulkey was Trump in that game.
"We gonna build a BEAUTIFUL SUNKEN WALL!!! And the PROTOSS are gonna PAY FOR IT!"
I think its also the snowball effect that when fewer and fewer zergs qualify the more pressure on the remaining zergs. That pressure can make you lose sleep and get to the best of us.
On December 11 2016 20:59 Archaeo wrote: I despise protoss so much...
Yeah? Soulkey just didn't play very good. I mean Movie didn't play great, either, but he was mostly solid. I have never been a fan of this "turtle all the way into late game" style by zerg. It doesn't work very well because protoss has all the time in the world to expand (which movie didn't) and get a sick reaver/storm/archon army up and running.
Turtling was pretty necessary given that Movie had a lot of gateways off two base. In fact, that's the usual reaction ZvP if you see that protoss is delaying their third. It was reactionary, he couldn't play any other way. Hence, the 1000 sunkens to defend.
exactly this. it's clearly evident that some people haven't played even b-c iccup/pgt level. soulkey scouted all the possible expos and movie only had 2 bases. wtf do you think he's doing? building probes? he's doing a fucking one big army timing push to secure his 3rd with hts and a few zeals.
Lots of Protoss! And they say BW is different than SC2! Not so much, it would seem! But seriously folks... Awesome to see Flash going through! Hoping Jaedong can do the same when him time comes.
On December 11 2016 21:05 tanngard wrote: I have never experienced a darker time for zerg...and zero not competing despite him just winning Thrill starleague.. I hope Zero join in on the next one, because he is sorely needed.
?
Zero would just choke and fail like he always does.
Zerg has been godawful and irrelevant without Killer.
On December 11 2016 21:16 sparklyresidue wrote: Lots of Protoss! And they say BW is different than SC2! Not so much, it would seem! But seriously folks... Awesome to see Flash going through! Hoping Jaedong can do the same when him time comes.
BW Protoss don't even have a bonjwa, though Stork and Bisu in their primes were pretty savage (and still kinda are).
I watched all games. I rooted for movie, and i am not happy with his decision making in final match. I think both players played poorly for ppl who understand games very well. T.t
On December 11 2016 20:59 Archaeo wrote: I despise protoss so much...
Yeah? Soulkey just didn't play very good. I mean Movie didn't play great, either, but he was mostly solid. I have never been a fan of this "turtle all the way into late game" style by zerg. It doesn't work very well because protoss has all the time in the world to expand (which movie didn't) and get a sick reaver/storm/archon army up and running.
Turtling was pretty necessary given that Movie had a lot of gateways off two base. In fact, that's the usual reaction ZvP if you see that protoss is delaying their third. It was reactionary, he couldn't play any other way. Hence, the 1000 sunkens to defend.
exactly this. it's clearly evident that some people haven't played even b-c iccup/pgt level. soulkey scouted all the possible expos and movie only had 2 bases. wtf do you think he's doing? building probes? he's doing a fucking one big army timing push to secure his 3rd with hts and a few zeals.
You need some army to flank though. Sunkens don't win you the game. Hell, they don't even let you defend your base once reavers are out.
On December 11 2016 21:05 tanngard wrote: I have never experienced a darker time for zerg...and zero not competing despite him just winning Thrill starleague.. I hope Zero join in on the next one, because he is sorely needed.
?
Zero would just choke and fail like he always does.
Zerg has been godawful and irrelevant without Killer.
If anything it is Protoss that is suffering and Zero is the online king along with Sea. And i did not say that Zero would win the whole tournament, because like you say he has problems with pulling it all the way in the big leagues on stage, but the point is that we would want more zergs in the ro16 and later on.
Edit: Zerg won two season prior to last one, not three.
On December 11 2016 20:59 Archaeo wrote: I despise protoss so much...
Yeah? Soulkey just didn't play very good. I mean Movie didn't play great, either, but he was mostly solid. I have never been a fan of this "turtle all the way into late game" style by zerg. It doesn't work very well because protoss has all the time in the world to expand (which movie didn't) and get a sick reaver/storm/archon army up and running.
Turtling was pretty necessary given that Movie had a lot of gateways off two base. In fact, that's the usual reaction ZvP if you see that protoss is delaying their third. It was reactionary, he couldn't play any other way. Hence, the 1000 sunkens to defend.
exactly this. it's clearly evident that some people haven't played even b-c iccup/pgt level. soulkey scouted all the possible expos and movie only had 2 bases. wtf do you think he's doing? building probes? he's doing a fucking one big army timing push to secure his 3rd with hts and a few zeals.
You need some army to flank though. Sunkens don't win you the game. Hell, they don't even let you defend your base once reavers are out.
Yeah those two 31/28 kill Reavers looked like they did a number. Don't think I've seen Reavers get that many free shots/kills in a pro game before.
He really needed some mutas or hydras to kill the reavers to hold the third, that small choke point with the roundabout pathing from the main was super bad for lings, especially with the 1111111111111 sunkens blocking everything up. He probably overbuilt sunkens too (I mean come on, there was two behind the mineral line at the third; wtf are they going to do).
On December 11 2016 20:59 Archaeo wrote: I despise protoss so much...
Yeah? Soulkey just didn't play very good. I mean Movie didn't play great, either, but he was mostly solid. I have never been a fan of this "turtle all the way into late game" style by zerg. It doesn't work very well because protoss has all the time in the world to expand (which movie didn't) and get a sick reaver/storm/archon army up and running.
Turtling was pretty necessary given that Movie had a lot of gateways off two base. In fact, that's the usual reaction ZvP if you see that protoss is delaying their third. It was reactionary, he couldn't play any other way. Hence, the 1000 sunkens to defend.
exactly this. it's clearly evident that some people haven't played even b-c iccup/pgt level. soulkey scouted all the possible expos and movie only had 2 bases. wtf do you think he's doing? building probes? he's doing a fucking one big army timing push to secure his 3rd with hts and a few zeals.
You need some army to flank though. Sunkens don't win you the game. Hell, they don't even let you defend your base once reavers are out.
yes his army comp or lack thereof was piss poor. but his decision to play defensive was 100% correct which is what you were arguing. at that timing when toss comes out is when they have +2 weapon upgrade which means that zerg units melt unless you have adrenaline upgrade and a few more upgrades done.
On December 11 2016 21:16 sparklyresidue wrote: Lots of Protoss! And they say BW is different than SC2! Not so much, it would seem! But seriously folks... Awesome to see Flash going through! Hoping Jaedong can do the same when him time comes.
History of BW is a history of hummilating defeats for a Protoss.
On December 11 2016 21:10 BrosephBrostar wrote: How did SK run out of gas when he was on 4 base? Even though all the drones died at one shouldn't he at least have had enough to make more than 5 mutas?
I dunno... I think he didn't even have an extractor in his lower right base IIRC, for some reason.
So that plus a lot of dead drones, plus needlessly throwing away a lot of high-gas scourge and mutas.
Still can't figure out why his scourge just 'froze' like deer in headlights in front of that corsair group.
On December 11 2016 20:59 Archaeo wrote: I despise protoss so much...
Yeah? Soulkey just didn't play very good. I mean Movie didn't play great, either, but he was mostly solid. I have never been a fan of this "turtle all the way into late game" style by zerg. It doesn't work very well because protoss has all the time in the world to expand (which movie didn't) and get a sick reaver/storm/archon army up and running.
Turtling was pretty necessary given that Movie had a lot of gateways off two base. In fact, that's the usual reaction ZvP if you see that protoss is delaying their third. It was reactionary, he couldn't play any other way. Hence, the 1000 sunkens to defend.
exactly this. it's clearly evident that some people haven't played even b-c iccup/pgt level. soulkey scouted all the possible expos and movie only had 2 bases. wtf do you think he's doing? building probes? he's doing a fucking one big army timing push to secure his 3rd with hts and a few zeals.
You need some army to flank though. Sunkens don't win you the game. Hell, they don't even let you defend your base once reavers are out.
yes his army comp or lack thereof was piss poor. but his decision to play defensive was 100% correct which is what you were arguing. at that timing when toss comes out is when they have +2 weapon upgrade which means that zerg units melt unless you have adrenaline upgrade and a few more upgrades done.
Sorry if I worded that badly. I wasn't arguing against playing defensive. I was arguing against the 100 % turtle style with a billion sunkens. Like, he didn't even had the chance to apply any pressure or flank or anything. All he could do was to wait until Movie attacks and see if he breaks through or not, which is a bad plan imho. Zerg's only advantage in these kinds of scenarios is that they are very mobile while having decent defensive option. A few sunkens + lurkers can be a big hurdle that take some time to take down; time enough for flanks, reinforcements etc. He build far too many sunkens though (probably around 10-15 per natural) and thus didn't have any army to move to the other natural for when the protoss decides to flip flop between the naturals. So my point is you need to have a few sunkens+lurkers+some units at your nat and as soon as the protoss attacks you have to move in your flank from behind to get the goons/HTs/Reavers while all those units are busy attacking sunkens.
On December 11 2016 21:10 BrosephBrostar wrote: How did SK run out of gas when he was on 4 base? Even though all the drones died at one shouldn't he at least have had enough to make more than 5 mutas?
I dunno... I think he didn't even have an extractor in his lower right base IIRC, for some reason.
So that plus a lot of dead drones, plus needlessly throwing away a lot of high-gas scourge and mutas.
Still can't figure out why his scourge just 'froze' like deer in headlights in front of that corsair group.
it's a normal thing with scourge. They fly to the target, stop, then accelerate again to suicide into them, it happens a lot of times against units that aren't moving. If you watch closely, you will notice that the zergs oftentimes try to flank the early corsair(s) for the reason of scourge being a bit funny. It's also the reason why a corsair can fly all the way from the zerg base to his natural/main to be protected by cannons, despite the scourge being slightly faster than corsairs. The scourge will simply not just always immediately suicide into them when they catch up but instead do this stopping and whatnot
On December 11 2016 21:00 [sc1f]eonzerg wrote: do u think zerg winning all game long then this race we all know decides to do an 1a 2a 3a and zerg is dead ...
When you start to say such nonsense it's time to stop posting.
On December 11 2016 21:00 [sc1f]eonzerg wrote: do u think zerg winning all game long then this race we all know decides to do an 1a 2a 3a and zerg is dead ...
When you start to say such nonsense it's time to stop posting.
On December 11 2016 21:00 [sc1f]eonzerg wrote: do u think zerg winning all game long then this race we all know decides to do an 1a 2a 3a and zerg is dead ...
When you start to say such nonsense it's time to stop posting.
On December 11 2016 21:00 [sc1f]eonzerg wrote: do u think zerg winning all game long then this race we all know decides to do an 1a 2a 3a and zerg is dead ...
When you start to say such nonsense it's time to stop posting.
I've seen the game, thanks. Don't worry, not understanding BW isn't that much a big deal if you can rely on your mechanics. Good luck to you.
1a 2a 3a
btw im just a zerg biased in this situation,obviously the game didnt go in zergs favour,but then somehow movies decided to donate zealot after zealot that put him in a tricky situation for the sole reason that soulkey made a very early 4 base and delaying muta or hydra tech.and then from that step everything,absolute everything was going pretty much to soulkeys favour.but thinking about it im unhappy the way soulkey decided to continue the game in lategame stage, 4 5 extra hatcheries in the fourth ? so play mass lings,seriously ? i know he won dewalt this way but common.but it doesnt change the fact that movie didnt even took the time to micro and kill the sunkens it was a literally 1a 2a 3a move and it worked.xDDD
Going back and rewatching that last game more carefully, I don't think Soulkey was ever in the lead. 8 minutes in Movie goes for a late +1 zealot/archon attack on the natural. Usually if you build 3 sunkens at the second and third bases and take no drone losses, you come out about even. Soulkey builds 5 sunkens at the natural, yet his simcity doesn't stop a zealot runby so he has to sacrifice 6 drones as well. He has 4 sunkens at his third, but again his simcity doesn't stop the runby so he loses another few drones trying to block, and some zealots still get through so he has to pull workers from his fourth.
Soulkey also gets very late gas for some reason. 11 and a half minutes in, his third and fourth have no extractors, you can also see that his natural has only a single drone on gas (1:57:23 on the eng Youtube VOD). So he ends up playing sunken D at his third, sunkens can tank damage well but he has almost no hydras/lurkers behind them doing damage.
After seeing that massive static defense line I`d just did what p`s usually doing in pvt 2 base. Recall. :D You already have ht`s, mix it up with some halus for a safe arbiter incursion, and there you go. Terror had really put up a fight against Flash (at some points I thought Terror might win, but hey you have to use your defilers more than one time :p) that was a good game.
On December 11 2016 21:00 [sc1f]eonzerg wrote: do u think zerg winning all game long then this race we all know decides to do an 1a 2a 3a and zerg is dead ...
When you start to say such nonsense it's time to stop posting.
I've seen the game, thanks. Don't worry, not understanding BW isn't that much a big deal if you can rely on your mechanics. Good luck to you.
1a 2a 3a
btw im just a zerg biased in this situation,obviously the game didnt go in zergs favour,but then somehow movies decided to donate zealot after zealot that put him in a tricky situation for the sole reason that soulkey made a very early 4 base and delaying muta or hydra tech.and then from that step everything,absolute everything was going pretty much to soulkeys favour.but thinking about it im unhappy the way soulkey decided to continue the game in lategame stage, 4 5 extra hatcheries in the fourth ? so play mass lings,seriously ? i know he won dewalt this way but common.but it doesnt change the fact that movie didnt even took the time to micro and kill the sunkens it was a literally 1a 2a 3a move and it worked.xDDD
As much as I wanted SK to win, given he is my favorite player of all time, I felt much of that loss was on him. He got himself in a position where those two reavers were absurdly devastating, especially combined with archons in a tight spot. SK was either played silly for spam a-moving pure ling into that splash ball of movie, or made some mistake earlier if he was forced to play mass ling for w/e reason.
On December 11 2016 21:00 [sc1f]eonzerg wrote: do u think zerg winning all game long then this race we all know decides to do an 1a 2a 3a and zerg is dead ...
When you start to say such nonsense it's time to stop posting.
Building so many sunkens was questionable, I've never seen other zerg doing it, yeah it delayed push but in the end it didn't matter. Soulkey's droning was utterly bad. He still got minerals left at his home and natural where Movie mined out pretty fast. Let's hope he will come back stronger next season. Glad for Movie though.
On December 11 2016 21:10 BrosephBrostar wrote: How did SK run out of gas when he was on 4 base? Even though all the drones died at one shouldn't he at least have had enough to make more than 5 mutas?
I dunno... I think he didn't even have an extractor in his lower right base IIRC, for some reason.
So that plus a lot of dead drones, plus needlessly throwing away a lot of high-gas scourge and mutas.
Still can't figure out why his scourge just 'froze' like deer in headlights in front of that corsair group.
it's a normal thing with scourge. They fly to the target, stop, then accelerate again to suicide into them, it happens a lot of times against units that aren't moving. If you watch closely, you will notice that the zergs oftentimes try to flank the early corsair(s) for the reason of scourge being a bit funny. It's also the reason why a corsair can fly all the way from the zerg base to his natural/main to be protected by cannons, despite the scourge being slightly faster than corsairs. The scourge will simply not just always immediately suicide into them when they catch up but instead do this stopping and whatnot
I know, but it seemed like an unusually long 'stop' in this case.
Well, first of all lol at 2 zergs trying to 3 hatch lurker against Flash. Guess they were counting on valkonic. Movie vs Soulkey was really exciting. When first watching it i was thinking "ok Movie is so dead" so i had to rewatch to get a grasp of how that happened. My opinion about how the game went: 1. 1gate vs 12 hatch with 3rd at another nat. Movie makes only one zealot before stargate (definitely uncommon) while Soulkey hasn't scouted and makes extra lings to handle the additional zealots. This also means star vs spire timing is good for movie, props to movie for all of this but he only gets 2 overlords while his dt gets denied, so only slight advantage if any so far. 2. First attack at natural seems kinda suicidal, but he gets tons of lords and some drones without losing too much. Followup at 3rd does some damage too but losing a lot of units means really delayed third for movie, who also loses his sairs, 3.I think this is the most important moment in the game: had soulkey realised how little anti air movie has, he would have made mutas, kill templars and win with muta-hydra. Instead, the mutas try to deny the 3rd unsuccesfully, then fly into main/nat doing no damage, Meanwhile, yes Movie is behind economically but he has a clear plan to finish the game which kinda works. After all this, i think the game was quite close even after the nat kill and usually cracklings from 5+hatches finish off a weakened Protoss army, but this is when P is goon heavy. Really interesting and exciting overall and always nice to watch the CJ reaver heavy style, gg
Lots of people weren't happy with the earlier games, but we thought they were fun to watch
flash vs terror - meh movie vs soulkey - this is our first time watching a hydra bust on benzene so it was neat to watch the high ground used that way flash vs soulkey - there's no way you can't say the deciding 30 seconds of the game didn't have you on the edge of your seat terror vs movie - meh soulkey vs movie - very exciting game
maybe it's the difference between watching vods vs having to watch commercials, but we thought the games were very good overall
On December 12 2016 07:46 Vivi57 wrote: Lots of people weren't happy with the earlier games, but we thought they were fun to watch
flash vs terror - meh movie vs soulkey - this is our first time watching a hydra bust on benzene so it was neat to watch the high ground used that way flash vs soulkey - there's no way you can't say the deciding 30 seconds of the game didn't have you on the edge of your seat terror vs movie - meh soulkey vs movie - very exciting game
maybe it's the difference between watching vods vs having to watch commercials, but we thought the games were very good overall
I heavily disagree on flash vs soulkey. I knew the game was over as soon as Flash attacked the nat and soulkey decided to counterattack.
Soulkey vs movie was kinda meh for me, the first one more than the second one. Both kind of sloppy from both sides, the second one was more solid by movie.
This was actually the most perfectly split racial tournament ever because the Ro8 and Ro4 were also perfectly even, and the Ro36 (+4 seeds into next round) was just barely short of perfect (14-14-12, close enough). Also had 3 TBLS in the Ro4!
I really wanted Soulkey to win so we could see more ZvT and ZvP in the round of 16. Gotta believe in JD and by.hero now to add more flavor next rounds.
I really hope they experiment with maps next year. Either just bringing in new maps, or better yet, do what the OSL used to do, bringing in both new standard maps and new experimental maps (i.e island, semi island, smaller, whatever). Now that the scene is back on some decent footing I really want to see some updates. Things have gotten stale, and maybe it would shake the metagame loose (help zergs perhaps?) a bit.
After the game Flash vs Terror you could see in Flashs face that he was not satisfied, even though he won. Terror had good ideas to get an advantage. He hided his lurker tech from Flash and made him slip one or two times (especially when Flash was caught of guard and lost two tanks and a marine group ). But at some point the pressure became too much (Cliff tank, two multitasked marine groups) and Terror lost the 11 o´clock expansion and soon the game. The game Flash vs Soulkey was also super sharp (and close!) and Flash expansion defended the lurker ling push while Soulkeys fall to marine pressure. I am a bit sad that there are no Zergs yet for round of 16.