Your HardCore Death Story - Page 4
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udgnim
United States8024 Posts
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ShadowDrgn
United States2497 Posts
On May 23 2012 22:09 Disarray wrote: Level 54 RIP My end Combination of messing with a new build, and for some odd reason being confident that I could stand in the desecration for longer than I know I ever have, god damnit. Frozen desecrator mortar? I would have peaced out and never looked back. | ||
vanTuni
389 Posts
wow the russians with a lvl 60 group ^^ getting trapped so badly. if I ever start playing HC i will die as the guy in the last group died. thats for sure. | ||
PatouPower
Canada1119 Posts
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tomatriedes
New Zealand5356 Posts
On May 22 2012 18:55 dmfg wrote: Luckily I found this out on SC, but the very ends of the platform are out of bounds even though they look like you can walk on them. So if you are dodging to the ends, you'll get stuck even though it looks like you can keep moving.. I thought the edge of the platform is the only place you can dodge the poison breath though? Does the poison breath do very much damage? Is it better just to let it hit you? I could activate crystal skin for the breath but I think it's better to save it for next phase. | ||
Davido
Sweden12 Posts
Sorry for bad english | ||
dmfg
United Kingdom591 Posts
On May 24 2012 13:32 tomatriedes wrote: I thought the edge of the platform is the only place you can dodge the poison breath though? Does the poison breath do very much damage? Is it better just to let it hit you? I could activate crystal skin for the breath but I think it's better to save it for next phase. I never even tried dodging the poison breath - it hits really weak (especially compared to his fist smash). I just assumed it was "unavoidable AoE so you can't do this with a level 1 char". Save your CDs for in case you can't dodge a fist smash in time yeah. | ||
Arachne
South Africa426 Posts
"Oops" LvL 10 T.T | ||
diehilde
Germany1596 Posts
Second wiz died at lvl 30 at azmodan. This one really hurt, got a disc on azmo, otherwise it seemed pretty impossible to die at that sucker Now I have a 42 WD on act II NM and a 27 wiz on act III. | ||
Papulatus
United States669 Posts
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vxc
Sweden5 Posts
I was playing a level 32 monk. Me and a wizard mate had just killed nightmare skeleton king. I spotted a yellow frozen, fast elite and saw some blue frozen elites nearby. Told my friend on skype to be careful to pull the blues since the yellow beast (the one that charge in act1) already aggro'd me. Unfortunately my mate already pulled the blue ones as well. ... So, we started kiting. Unfortunately, I had easily survived similar situations before and felt cocky. After all, I had serenity (or w/e that imba skill is called) to break any freezing. So, when their health started to drop And my serenity cooldown went away I stayed in the mayhem for a while. Got surrounded by three big guys. No problem, serenity now! To no avail. I was unfrozen but still surrounded... My mate saw it all but with no knockback on his blink he couldn't help. I was able to use pot, to heal and blind. Still couldn't get away. Took 10 seconds (felt like eternity) for a slow painful death to occur. First thing I did after blaming my friend was to roll a new hc monk and swear I will always have a knockback skill available. | ||
Zandar
Netherlands1541 Posts
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dmfg
United Kingdom591 Posts
On May 25 2012 00:06 vxc wrote: I have To share my death from yesterday. It was a combination of painful misspulling and a great learning experience. I was playing a level 32 monk. Me and a wizard mate had just killed nightmare skeleton king. I spotted a yellow frozen, fast elite and saw some blue frozen elites nearby. Told my friend on skype to be careful to pull the blues since the yellow beast (the one that charge in act1) already aggro'd me. Unfortunately my mate already pulled the blue ones as well. ... So, we started kiting. Unfortunately, I had easily survived similar situations before and felt cocky. After all, I had serenity (or w/e that imba skill is called) to break any freezing. So, when their health started to drop And my serenity cooldown went away I stayed in the mayhem for a while. Got surrounded by three big guys. No problem, serenity now! To no avail. I was unfrozen but still surrounded... My mate saw it all but with no knockback on his blink he couldn't help. I was able to use pot, to heal and blind. Still couldn't get away. Took 10 seconds (felt like eternity) for a slow painful death to occur. First thing I did after blaming my friend was to roll a new hc monk and swear I will always have a knockback skill available. I've tried a few skills for escaping on my SC monk and keeping my HC monk 1 difficulty level behind, and atm my first choice is 100% dashing strike with 10 spirit cost rune. Wave of Light/Lashing tail kick just cost too much spirit to be guaranteed available when you need them. Tempest rush is OK too, but Dash lets you nail down ranged kiting mobs as well. | ||
vxc
Sweden5 Posts
On May 25 2012 01:37 dmfg wrote: I've tried a few skills for escaping on my SC monk and keeping my HC monk 1 difficulty level behind, and atm my first choice is 100% dashing strike with 10 spirit cost rune. Wave of Light/Lashing tail kick just cost too much spirit to be guaranteed available when you need them. Tempest rush is OK too, but Dash lets you nail down ranged kiting mobs as well. The problem with Dashing Strike (and Thunderclap rune on Fists of Thunder) is that it targets the first mob between you and where you click, so you can't blink away from surroudns. And there's no knockback on Dashing Strike. So, though I agree with Dashing Strike for hunting kiting mobs (but I prefer Thunderclap), it would'nt have helped me in that situation. The only skills that could are Lashing Tail Kick (not Scorpion Sting rune), Tempest Rush, and Sunburst rune on Cyclone strike. But Sunburst is chance skill so not great for surviving. Tempest Rush seem cool, but I can't figure out when to use it except those 1% occasions. So, I now allways roll with Lashing Tail Kick. After a night of playing, I'm back at Nightmare and level 30 (dinged from Diablo!). | ||
dmfg
United Kingdom591 Posts
On May 25 2012 22:13 vxc wrote: The problem with Dashing Strike (and Thunderclap rune on Fists of Thunder) is that it targets the first mob between you and where you click, so you can't blink away from surroudns. And there's no knockback on Dashing Strike. So, though I agree with Dashing Strike for hunting kiting mobs (but I prefer Thunderclap), it would'nt have helped me in that situation. The only skills that could are Lashing Tail Kick (not Scorpion Sting rune), Tempest Rush, and Sunburst rune on Cyclone strike. But Sunburst is chance skill so not great for surviving. Tempest Rush seem cool, but I can't figure out when to use it except those 1% occasions. So, I now allways roll with Lashing Tail Kick. After a night of playing, I'm back at Nightmare and level 30 (dinged from Diablo!). It targets the mob closest to your mouse, and it always dashes to "behind" the mob. Maybe you haven't been targeting it properly, because it works for me. I'd go to normal or something and try it for a while - you want to aim at the outer edge of the group of mobs, but not so far out that it loses its target and whiffs 2 yards. Don't ever use it on molten enemies running away from you because it will 100% put you behind them and into the fire, during its super slow cooldown animation. | ||
chocopaw
2072 Posts
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diehilde
Germany1596 Posts
On May 26 2012 17:55 chocopaw wrote: Why, for the love of god, would you ever join a public hardcore game? ouch.... well sometimes you gotta learn a basic lesson the hard way :/ | ||
toemn
Germany915 Posts
On May 26 2012 21:23 diehilde wrote: ouch.... well sometimes you gotta learn a basic lesson the hard way :/ Hahahah, I've laughed so hard after viewing this pic and reading your message. good stuff :d | ||
bgx
Poland6595 Posts
Foresight ftw When you get response tell us ! | ||
chocopaw
2072 Posts
User was temp banned for this post. | ||
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