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On July 26 2014 03:01 incinerate_ wrote: To be honest I don't have that many issues with desync. Some precautions you can take:
- Have /oos on a macro for when you really need it. - Always shift attack as melee - doorways are the devil - be careful with leap slamming if obstacles are around (this is another major desync issue).
Basically I think the more you play the more you learn to live with it/avoid it.
On the other hand the thing I am most sorely missing is a working trade system. It's so goddamn annoying especially if you want to buy an item from a guy that has totally different time zones.
My issue is that I shouldnt have to "play to avoid" desync at all. I know how to do that, and I do it well. Without even activating any of the usual triggers for desync, my last character died in merc lower submerged because I got a ridiculous desync spike and was 2 screens away from where I actually was. Ill be honest, I havent had much of an issue with it in the past few months, but any desync is too much.
The trading and item system in this game is what makes it unique. The fact that there is no auction house gives me great joy. I already played WoW for 4 years I dont want that feeling again. Im actually worried about the changes that Chris eluded to in the forums. Something about being able to bid even when a person is offline? Cant find it right now.
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On July 26 2014 03:24 MaRCsoN wrote: <snip>
My issue is that I shouldnt have to "play to avoid" desync at all. I know how to do that, and I do it well. Without even activating any of the usual triggers for desync, my last character died in merc lower submerged because I got a ridiculous desync spike and was 2 screens away from where I actually was. Ill be honest, I havent had much of an issue with it in the past few months, but any desync is too much.
The trading and item system in this game is what makes it unique. The fact that there is no auction house gives me great joy. I already played WoW for 4 years I dont want that feeling again. Im actually worried about the changes that Chris eluded to in the forums. Something about being able to bid even when a person is offline? Cant find it right now.
Honestly, I don't even know if you can fix desync so that it becomes a non-issue if you have meaningful collision detection and stun mechanics. Maybe they can improve their prediction code and include some more auto-resyncs (e.g. I still think that you do not always get resynced if you get stunned despite some anouncements I seem to recall).
Re auction house: I think in the end it all depends on how they implement it. Diablo 3 did it wrong in my opinion. Some things that I would like to see changed:
Being able to authorize trade requests while not being in the same act (e.g. I am mapping and somebody offers me 3c for something in my shop. I authorize the trade and it's done).
They could make a semiautomated auction house. E.g. people can submit offers which you then manually have to accept/decline. As long as it is not fully automated and fully searchable as in D3 I guess it should be okay. But then again my only other experience in this regard is D3 so I don't know.
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On July 26 2014 03:47 incinerate_ wrote:Show nested quote +On July 26 2014 03:24 MaRCsoN wrote: <snip>
My issue is that I shouldnt have to "play to avoid" desync at all. I know how to do that, and I do it well. Without even activating any of the usual triggers for desync, my last character died in merc lower submerged because I got a ridiculous desync spike and was 2 screens away from where I actually was. Ill be honest, I havent had much of an issue with it in the past few months, but any desync is too much.
The trading and item system in this game is what makes it unique. The fact that there is no auction house gives me great joy. I already played WoW for 4 years I dont want that feeling again. Im actually worried about the changes that Chris eluded to in the forums. Something about being able to bid even when a person is offline? Cant find it right now. Honestly, I don't even know if you can fix desync so that it becomes a non-issue if you have meaningful collision detection and stun mechanics. Maybe they can improve their prediction code and include some more auto-resyncs (e.g. I still think that you do not always get resynced if you get stunned despite some anouncements I seem to recall). Re auction house: I think in the end it all depends on how they implement it. Diablo 3 did it wrong in my opinion. Some things that I would like to see changed: Being able to authorize trade requests while not being in the same act (e.g. I am mapping and somebody offers me 3c for something in my shop. I authorize the trade and it's done). They could make a semiautomated auction house. E.g. people can submit offers which you then manually have to accept/decline. As long as it is not fully automated and fully searchable as in D3 I guess it should be okay. But then again my only other experience in this regard is D3 so I don't know.
The auction house already exists in part with various websites so having it fully integrated with the game is a logical step forwards as far as I'm concerned. I'm not sure why people are against automation personally. The problem you run into is that trading various currencies makes buyouts and bids a lot more complicated.
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On July 26 2014 03:24 MaRCsoN wrote:Show nested quote +On July 26 2014 03:01 incinerate_ wrote: To be honest I don't have that many issues with desync. Some precautions you can take:
- Have /oos on a macro for when you really need it. - Always shift attack as melee - doorways are the devil - be careful with leap slamming if obstacles are around (this is another major desync issue).
Basically I think the more you play the more you learn to live with it/avoid it.
On the other hand the thing I am most sorely missing is a working trade system. It's so goddamn annoying especially if you want to buy an item from a guy that has totally different time zones. My issue is that I shouldnt have to "play to avoid" desync at all. I know how to do that, and I do it well. Without even activating any of the usual triggers for desync, my last character died in merc lower submerged because I got a ridiculous desync spike and was 2 screens away from where I actually was. Ill be honest, I havent had much of an issue with it in the past few months, but any desync is too much. The trading and item system in this game is what makes it unique. The fact that there is no auction house gives me great joy. I already played WoW for 4 years I dont want that feeling again. Im actually worried about the changes that Chris eluded to in the forums. Something about being able to bid even when a person is offline? Cant find it right now.
I hope they don't add an auction house ever. It's the worst. However they could add a system (and I think they said something in those lines) where you could trade with someone who is offline. In D2 in the later years on indiablo, trading-accs became popular. You would create a new account and place your items there, same goes for your trading partner. Then you could take it whenever you wanted. That was based on trust. If they implement that in PoE as a core feature they could just add an accept button for each side and it would be fine imho.
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Anybody knows what does the timer that I see in the log in stands for ? By the way I'm a noob but I would gladly play with anybody in any next hard core event !
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On July 26 2014 06:44 WhiteDog wrote: Anybody knows what does the timer that I see in the log in stands for ? By the way I'm a noob but I would gladly play with anybody in any next hard core event ! Countdown to the August expansion.
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On July 26 2014 06:46 Hier wrote:Show nested quote +On July 26 2014 06:44 WhiteDog wrote: Anybody knows what does the timer that I see in the log in stands for ? By the way I'm a noob but I would gladly play with anybody in any next hard core event ! Countdown to the August expansion.
Countdown to the TL guild playing PoE for 5 days until everyone rips.
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Thats the true definition of persistence!
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On July 27 2014 03:15 Eschaton wrote:Show nested quote +On July 26 2014 06:46 Hier wrote:On July 26 2014 06:44 WhiteDog wrote: Anybody knows what does the timer that I see in the log in stands for ? By the way I'm a noob but I would gladly play with anybody in any next hard core event ! Countdown to the August expansion. Countdown to the TL guild playing PoE for 5 days until everyone rips. League is over after getting a char into 80ies and getting the first couple of exalts, yo!
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On July 27 2014 05:30 r.Evo wrote:Show nested quote +On July 27 2014 03:15 Eschaton wrote:On July 26 2014 06:46 Hier wrote:On July 26 2014 06:44 WhiteDog wrote: Anybody knows what does the timer that I see in the log in stands for ? By the way I'm a noob but I would gladly play with anybody in any next hard core event ! Countdown to the August expansion. Countdown to the TL guild playing PoE for 5 days until everyone rips. League is over after getting a char into 80ies and getting the first couple of exalts, yo! casual
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GGG have said multiple times that they won't add an auction house, they'll add asynchronous website based trading instead. I take that to basically mean a CoD mail system accessible through the website interface - or something similar that requires the seller to put an item up for sale, the buyer to come to an agreement with the seller about price (possibly automation involved if seller specifies buyout but don't know for sure) and finally the buyer sending an offer and seller accepting the offer (or maybe seller CoDs the buyer so the buyer is the last to act but it's the same thing anyway).
That'd likely be in addition to trading tabs and/or some form of searching for items instead of simply browsing for them - perhaps they'll implement something similar to what procurement does and you'll be able to populate your shop with items easily while ingame. But no fully automated AH, that's been a given for a long time and I hope their stance didn't change since then.
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Countdown to having a new proper pretty thread OP for the new league like we have been promised
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Make sure to spoiler the old one Vara, it's too cute.
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On July 28 2014 03:41 Taguchi wrote: GGG have said multiple times that they won't add an auction house, they'll add asynchronous website based trading instead. I take that to basically mean a CoD mail system accessible through the website interface - or something similar that requires the seller to put an item up for sale, the buyer to come to an agreement with the seller about price (possibly automation involved if seller specifies buyout but don't know for sure) and finally the buyer sending an offer and seller accepting the offer (or maybe seller CoDs the buyer so the buyer is the last to act but it's the same thing anyway).
That'd likely be in addition to trading tabs and/or some form of searching for items instead of simply browsing for them - perhaps they'll implement something similar to what procurement does and you'll be able to populate your shop with items easily while ingame. But no fully automated AH, that's been a given for a long time and I hope their stance didn't change since then.
So basically, a shitty warped hard to use version of an auction house.
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On July 28 2014 08:55 Capped wrote:Show nested quote +On July 28 2014 03:41 Taguchi wrote: GGG have said multiple times that they won't add an auction house, they'll add asynchronous website based trading instead. I take that to basically mean a CoD mail system accessible through the website interface - or something similar that requires the seller to put an item up for sale, the buyer to come to an agreement with the seller about price (possibly automation involved if seller specifies buyout but don't know for sure) and finally the buyer sending an offer and seller accepting the offer (or maybe seller CoDs the buyer so the buyer is the last to act but it's the same thing anyway).
That'd likely be in addition to trading tabs and/or some form of searching for items instead of simply browsing for them - perhaps they'll implement something similar to what procurement does and you'll be able to populate your shop with items easily while ingame. But no fully automated AH, that's been a given for a long time and I hope their stance didn't change since then. So basically, a shitty warped hard to use version of an auction house.
Haha not a bad assessment, for me, the D3 auction house worked great. Don't get me wrong, i hate D3, and will never return to it, but the AH functioned just fine, as in, it was very easy to sell/buy stuff, you got your items/money immediately, it just worked well. The problem was that drops in the game were shit, and since it was using gold for the economy, inflation just made playing around in the AH a pain in the ass, since, hey i need to go farm like 10 million gold to buy some slight upgrade. And since the drop rates were so garbage back when it 1st started, the odds of you getting some sick legendary and making money off of it, was incredibly slim. Whats a pain in the ass in PoE, is sometimes, you'll msg someone for an item, and they'll say "hey, ill check after this map", which means, in best case scenario, your sitting around for 5+ mins waiting on someone for an item, or, they just plain forget. The other issue is that right now .xyz, eveyone looks for items whos sellers are Online, which at any given time, can be like 1/2 the player pool, so looking for items/upgrades means your not getting the full list of potential items/upgrades possible.
If PoE incorporated a D3 style AH In-Game, which let us set buy outs, and not requiring the seller to be online, or click accept on purchase, would make trading WAY better IMO. Its annoying waiting on people to get back to you, when you just want to get back to mapping, or if im ready to buyout an item, but the person is online but AFK, just sucks so much.
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On July 28 2014 09:38 rebuffering wrote:Show nested quote +On July 28 2014 08:55 Capped wrote:On July 28 2014 03:41 Taguchi wrote: GGG have said multiple times that they won't add an auction house, they'll add asynchronous website based trading instead. I take that to basically mean a CoD mail system accessible through the website interface - or something similar that requires the seller to put an item up for sale, the buyer to come to an agreement with the seller about price (possibly automation involved if seller specifies buyout but don't know for sure) and finally the buyer sending an offer and seller accepting the offer (or maybe seller CoDs the buyer so the buyer is the last to act but it's the same thing anyway).
That'd likely be in addition to trading tabs and/or some form of searching for items instead of simply browsing for them - perhaps they'll implement something similar to what procurement does and you'll be able to populate your shop with items easily while ingame. But no fully automated AH, that's been a given for a long time and I hope their stance didn't change since then. So basically, a shitty warped hard to use version of an auction house. Haha not a bad assessment, for me, the D3 auction house worked great. Don't get me wrong, i hate D3, and will never return to it, but the AH functioned just fine, as in, it was very easy to sell/buy stuff, you got your items/money immediately, it just worked well. The problem was that drops in the game were shit, and since it was using gold for the economy, inflation just made playing around in the AH a pain in the ass, since, hey i need to go farm like 10 million gold to buy some slight upgrade. And since the drop rates were so garbage back when it 1st started, the odds of you getting some sick legendary and making money off of it, was incredibly slim. Whats a pain in the ass in PoE, is sometimes, you'll msg someone for an item, and they'll say "hey, ill check after this map", which means, in best case scenario, your sitting around for 5+ mins waiting on someone for an item, or, they just plain forget. The other issue is that right now .xyz, eveyone looks for items whos sellers are Online, which at any given time, can be like 1/2 the player pool, so looking for items/upgrades means your not getting the full list of potential items/upgrades possible. If PoE incorporated a D3 style AH In-Game, which let us set buy outs, and not requiring the seller to be online, or click accept on purchase, would make trading WAY better IMO. Its annoying waiting on people to get back to you, when you just want to get back to mapping, or if im ready to buyout an item, but the person is online but AFK, just sucks so much. I think you are missing the point of async. The AH in D3 was synchron, which means the second someone puts something in it could be instant-bought. That made it way easier to dominate markets with AHbots etcpp.
GGG doesn't want that. The economy will suffer anyways from guys who try to manipulate it by investing a lot and then reselling. Some instant-buy AH would make that a lot easier.
If you have 3rd party website invovled and a hand-to-hand trade you'd need to invest way more time and effort to control markets. And from a socializing PoV its also pretty neat. I dunno how many guys I added for trades etc which I ended up either helping out with items or even mapping.
Automatation always means easier automated-abuse.
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I find that desync is nearly a non-factor in normal gameplay for me now. (And I'm saying this with one of my main characters being cycloner.) But in Turbo races its so bad that it alters my entire strategy for some zones, not because of the actual Turbo mod, but the desync.
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United States7488 Posts
On July 28 2014 04:22 vndestiny wrote:Countdown to having a new proper pretty thread OP for the new league like we have been promised After a certain amount of time of not doing anything with the OP, the edit option will go away. Varanice let me know and I'll reset it for you so you can edit it again if this is the case when you do go to edit and find out you can't any longer.
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On July 28 2014 21:22 bluQ wrote:Show nested quote +On July 28 2014 09:38 rebuffering wrote:On July 28 2014 08:55 Capped wrote:On July 28 2014 03:41 Taguchi wrote: GGG have said multiple times that they won't add an auction house, they'll add asynchronous website based trading instead. I take that to basically mean a CoD mail system accessible through the website interface - or something similar that requires the seller to put an item up for sale, the buyer to come to an agreement with the seller about price (possibly automation involved if seller specifies buyout but don't know for sure) and finally the buyer sending an offer and seller accepting the offer (or maybe seller CoDs the buyer so the buyer is the last to act but it's the same thing anyway).
That'd likely be in addition to trading tabs and/or some form of searching for items instead of simply browsing for them - perhaps they'll implement something similar to what procurement does and you'll be able to populate your shop with items easily while ingame. But no fully automated AH, that's been a given for a long time and I hope their stance didn't change since then. So basically, a shitty warped hard to use version of an auction house. Haha not a bad assessment, for me, the D3 auction house worked great. Don't get me wrong, i hate D3, and will never return to it, but the AH functioned just fine, as in, it was very easy to sell/buy stuff, you got your items/money immediately, it just worked well. The problem was that drops in the game were shit, and since it was using gold for the economy, inflation just made playing around in the AH a pain in the ass, since, hey i need to go farm like 10 million gold to buy some slight upgrade. And since the drop rates were so garbage back when it 1st started, the odds of you getting some sick legendary and making money off of it, was incredibly slim. Whats a pain in the ass in PoE, is sometimes, you'll msg someone for an item, and they'll say "hey, ill check after this map", which means, in best case scenario, your sitting around for 5+ mins waiting on someone for an item, or, they just plain forget. The other issue is that right now .xyz, eveyone looks for items whos sellers are Online, which at any given time, can be like 1/2 the player pool, so looking for items/upgrades means your not getting the full list of potential items/upgrades possible. If PoE incorporated a D3 style AH In-Game, which let us set buy outs, and not requiring the seller to be online, or click accept on purchase, would make trading WAY better IMO. Its annoying waiting on people to get back to you, when you just want to get back to mapping, or if im ready to buyout an item, but the person is online but AFK, just sucks so much. I think you are missing the point of async. The AH in D3 was synchron, which means the second someone puts something in it could be instant-bought. That made it way easier to dominate markets with AHbots etcpp. GGG doesn't want that. The economy will suffer anyways from guys who try to manipulate it by investing a lot and then reselling. Some instant-buy AH would make that a lot easier. If you have 3rd party website invovled and a hand-to-hand trade you'd need to invest way more time and effort to control markets. And from a socializing PoV its also pretty neat. I dunno how many guys I added for trades etc which I ended up either helping out with items or even mapping. Automatation always means easier automated-abuse.
You are correct, i did miss the point. But isn't it still possible for people to do the same type of market control with A-synch? I mean, i buy something on the cheap, and try to sell it off at a higher amount at a later time?
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On July 29 2014 04:27 rebuffering wrote:Show nested quote +On July 28 2014 21:22 bluQ wrote:On July 28 2014 09:38 rebuffering wrote:On July 28 2014 08:55 Capped wrote:On July 28 2014 03:41 Taguchi wrote: GGG have said multiple times that they won't add an auction house, they'll add asynchronous website based trading instead. I take that to basically mean a CoD mail system accessible through the website interface - or something similar that requires the seller to put an item up for sale, the buyer to come to an agreement with the seller about price (possibly automation involved if seller specifies buyout but don't know for sure) and finally the buyer sending an offer and seller accepting the offer (or maybe seller CoDs the buyer so the buyer is the last to act but it's the same thing anyway).
That'd likely be in addition to trading tabs and/or some form of searching for items instead of simply browsing for them - perhaps they'll implement something similar to what procurement does and you'll be able to populate your shop with items easily while ingame. But no fully automated AH, that's been a given for a long time and I hope their stance didn't change since then. So basically, a shitty warped hard to use version of an auction house. Haha not a bad assessment, for me, the D3 auction house worked great. Don't get me wrong, i hate D3, and will never return to it, but the AH functioned just fine, as in, it was very easy to sell/buy stuff, you got your items/money immediately, it just worked well. The problem was that drops in the game were shit, and since it was using gold for the economy, inflation just made playing around in the AH a pain in the ass, since, hey i need to go farm like 10 million gold to buy some slight upgrade. And since the drop rates were so garbage back when it 1st started, the odds of you getting some sick legendary and making money off of it, was incredibly slim. Whats a pain in the ass in PoE, is sometimes, you'll msg someone for an item, and they'll say "hey, ill check after this map", which means, in best case scenario, your sitting around for 5+ mins waiting on someone for an item, or, they just plain forget. The other issue is that right now .xyz, eveyone looks for items whos sellers are Online, which at any given time, can be like 1/2 the player pool, so looking for items/upgrades means your not getting the full list of potential items/upgrades possible. If PoE incorporated a D3 style AH In-Game, which let us set buy outs, and not requiring the seller to be online, or click accept on purchase, would make trading WAY better IMO. Its annoying waiting on people to get back to you, when you just want to get back to mapping, or if im ready to buyout an item, but the person is online but AFK, just sucks so much. I think you are missing the point of async. The AH in D3 was synchron, which means the second someone puts something in it could be instant-bought. That made it way easier to dominate markets with AHbots etcpp. GGG doesn't want that. The economy will suffer anyways from guys who try to manipulate it by investing a lot and then reselling. Some instant-buy AH would make that a lot easier. If you have 3rd party website invovled and a hand-to-hand trade you'd need to invest way more time and effort to control markets. And from a socializing PoV its also pretty neat. I dunno how many guys I added for trades etc which I ended up either helping out with items or even mapping. Automatation always means easier automated-abuse. You are correct, i did miss the point. But isn't it still possible for people to do the same type of market control with A-synch? I mean, i buy something on the cheap, and try to sell it off at a higher amount at a later time? It IS possible to do personally, but you can't automate it. By making it async and (mildly) inconvenient to use, you reduce the quantity of goods on the market and give us the relatively comfortable selling experience we have now. If, however, you make trading almost perfectly convenient, then everybody will trade. Goods will flood the market, prices will tank and many sellers will have most of their stock rendered valueless. Of course, it may not be that bad, but it's a daunting change, and it will be impossible to predict how significant it will be unless it is tried out. Every barrier to trading, however small, inflates the value of goods traded.
In that light, I'm fine with the status quo. Better to leave things relatively unchanged (and relatively inconvenient) than to risk bricking the market.
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