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On August 01 2015 10:08 r.Evo wrote:So I finally did a Leo PvP daily, it was a fun experience! + Show Spoiler +
Lol too funny. You would think you could avoid the children with that mentality in a game that doesnt even have a real pvp scene, but they are everywhere :o. Link the item 'yeah right not even a real item" looooool.
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Bug item yo Also did you reach the mythical 100% slow with that build yet ?
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On August 01 2015 15:59 vndestiny wrote: Bug item yo Also did you reach the mythical 100% slow with that build yet ?
If you mean me with the curses then I haven't tried it, doing other stuffs. Thought about maybe trying it with the build I'm doing now but I don't think I want to give up dps to go for it :S
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On August 01 2015 13:27 Kickstart wrote:Lol too funny. You would think you could avoid the children with that mentality in a game that doesnt even have a real pvp scene, but they are everywhere :o. Link the item 'yeah right not even a real item" looooool.
I am kind of interested in how he thinks r.Evo accomplished that hack. He apparently thinks he created a new spell from scratch, coded it in a game to which he does not have source code access, and then convinced the server that the spell actually existed.
If you have those skills, why are you hacking a video game instead of swiss bank accounts?
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Is Power Siphon usable at all right now? Or is KB outshining it in every aspect? Don't like the feeling of KB, but want to play a wander :D
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On August 03 2015 17:31 Vallelol wrote: Is Power Siphon usable at all right now? Or is KB outshining it in every aspect? Don't like the feeling of KB, but want to play a wander :D KB is always going to have better AOE at a cheaper cost because for KB you only need GMP whereas Power Siphon needs chain as well as LMP or GMP to get decent AOE clear. In most situations though KB has bad single target so power siphon makes for a good single target skill.
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Only advantage of Power Siphon over KB is that generating pcharge is ez-pz with it. With KB you either have to put pcoc somewhere or use HOT+COH+Ass mark which isn't always reliable.
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on Tempest, my dual Flame Totem died due to stupidity and been leveling using Firestorm
no idea how map viable it is yet, but it's a whole lot funner than than Flame Totem and wrecks big immobile mobs
did a 71 Zana Shore Beyond daily to kill 2 exiles at Lvl 66. was too effective at spawning Beyond mobs and eventually spawned Haast with other Beyond rares still up. would have attempted to kill if I had more space to work with but I only cleared about half of the beginning rung and things were getting too sketchy. still found the exiles to complete the daily.
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I don't know about your build, but I'm using firestorm in 75/76 maps without issues. It's on a 4link Firestorm + Conc. Effect + Spell Echo + Fire Pen, no Q, all lvl 19, and it's doing great. Haven't found a 77 or higher yet, but I think it'll be fine.
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Just got my first hardcore atziri kill on tempest, even though I'm playing PA it was still pretty exciting since there was a shocking ground tempest. Got two belts in two runs aswell, atziri farming during temp hc leagues seems very profitable.
Also if anyone wants to chain some 76+ maps some time add AlurrPA on tempest.
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So, my Tempest League Wildstrike Duelist reached lvl79. And now I'm not sure how to continue with it's passives.
This is what I have right now: https://www.pathofexile.com/passive-skill-tree/AAAAAwQAAdwFLQd1CVgJlhNME8kUIBfhIVUhYCb4MHcxnjIJNZI17zkOOuE67T38QKBHfk3jTjJQR1hjWf5eE185Xz9gQWEhY3BkUmVNZadngGxGbbRuaW87cmx07Xasd-N4DXloeu982YFBhNmE74VSh2qK8IzPkGyXeZstpleoB6knqW6plK2NrlCwq7XyuR29Nr6nwBrApsEEwYvBo8SCxtjPftP81fjYvdlh2sHbp9w94mHkUelG6hjrCe8O8kX2SPcy-Ov-Cv5r_o8=
I'm using Wildstrike+Phys to Lightning+WED+Added Fire+Multistrike, having 35,6k tooltip dps (it is actually more, because it does not apply WED to the random converted phys from the skill in the tooltip), with almost all dmg also being on the secondary skill effects. Currently I'm only running Herald of Ash and a Flame Golem. Hatred would add another 7k DPS, but with only 25% mana left, manapotting is a pain. So I usually keep it off. Also consider, that 100% of my dmg is phys, converted to elemental, so modifiers to both apply fully! On the defensive side, i'm not yet happy, only 4,2k life, 3,2k armor (4500 with molten shell), 500 evasion, 32% block, 8% spellblock. But this should improve with items. Right now most of my items give only 40-60 life -.- Also using a CWDT+enfeeble+IC (but without endurance charges, so it just prevents some bursts) And for mobility I use LeapSlam+faster attacks+fortify. I had an Eleweakness with me, but trash dies too fast, and everything that lives a bit longer is usually enfeebled. And I prefer it that way. I also have 418/558 Mana, with the Herald running.
Question is what to do with my passives now. Options I see: 1) Executioner (3 Points): +54% dmg, +20% stun duration, +20% dmg against lowlife - Obvious damage choice, but I really don't lack dmg right now. Also I have so many dmg nodes, that diminishing returns hit me quite hard. 2) IR (2 Points): 10 STR, Evasion->Armour - Right now most of my equip is Armour based, so not sure IR offers me much. I won't run Grace anyway... So why? 3) Hatchet Master (5 Points, 4 if combined with IR): 20(10) STR, + 28% dmg, +12% as, +10% Evasion - Only sensible if combined with IR, but even then just another mediocre dmg option. 4) Jewel: (2 Points): 10 AGI or 10 STR, jewel slot - Sadly I lack decent rare jewels. I have some 7% life, 12 dualres, or 16% axedmg, 4%ias blue jewels though. - There are 2 possible jewels slots, one in the Duelist area, on in the Marauder area 5) Celestial Judgement + Devotion Cluster(10 Points): 50 STR, 10 INT, +32% dmg, 2% respierce, +20% life, 3% auraeffect (not using any auras^^) - As I have no respierce right now, so those 2% respierce may have a greater effect then it seems. Also a decent amount of life. But of course it also costs a lot of points... And points are not that easily gained anymore. 6) Battle Rouse (3 Points): +25 Mana, +33% Mana, 3% dmg gained as Mana - If this makes my mana consumption less depending on pots, it may allow me to just run Hatred. This then would be by far the biggest dmg boost possible.
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I think investing currency into some good jewels (whether you just buy one or roll them yourself) is pretty good for anyone really. You can get a jewel that is worth well over 2 skill points for not much.
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got my first ever 6 link from a Corrupting Tempest
is there some build that can be built up around this?
I'd be satisfied with hitting low 80s with it
I've been playing self found so far in Tempest
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Four Green slots on a melee build is going to be really rough. I'm not really familiar with wild strike, but that or spectral throw seem like your only options.
Weapon Elemental Damage- Spectral throw - Projectile damage - Increased Item Rarity - Greater Multiple Projectiles - Faster Attacks
It is very awkward with a two handed mace though.
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I don't see what supports you would use with Wildstrike for that colorcombo... Also the weapon lacks DPS, so the DPS you gain from the 6th link is at best equalled out by that, but probably you are still worse then running a decent 5L weapon.
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Yeah, I don't think that's a very useful piece of gear, since the damage provided by weapon slot is of primary importance for almost all builds, except for perhaps summoner (and even they want useful affixes from their weapon slot). The phys dps is pretty bad, even a 4L chest + a roughly crafted weapon would probably be better for physical attack, something like oro's or a fast weapon would be better for ele attack, and a spellcaster would be better off with a 5L and a weapon with damage for spells as well.
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RIIIP
Was kiting around a big pack in a 76 waiting for a corrupted tempest to spawn, disconnect -> standard league. Probably my strongest char ever aswell (AlurrPA https://www.pathofexile.com/account/view-profile/Alurr/characters). Not even that upset since I had reached my goals for the league (lvl90+ and atziri kill), but it's an annoying way to rip. Time to theorycraft some silly build to try out with my remaining currency.
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dualwielding ichimonji + alpha howl, with a mantra of flames and the quest reward jewel with reduced mana reservation, taking all aura clusters + some weapon elemental/attackspeed clusters. Then piling up every aura/buff you can find. If you get your hands on a leveled enlighten, even better. Then choose whatever attackskill you like. I would recommend Wildstrike, as it is simply the best screen clear melee skill in the game right now. (personal bias, but I clear much faster then a cycloner with comparable DPS)
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Just had the Clear Mind jewel drop for my Dual Flame Totem Templar. I think this is the first time I've ever had an 'ideal' unique for my build drop while levelling the very character I would use it on.
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