On August 26 2015 09:26 Souma wrote: - Flash into the B site on Dust 2 when you're the 3rd/4th/5th person entering the site. .
Actually, I have the perfect flash for that. As long as you don't get like a perfect long spawn this works as a great flash to back up your teammates. + Show Spoiler +
Run, and throw it right when you're entering the archway. Doesn't have to be terrible precise, just line up your crosshair so it's about in the middle of that thing. + Show Spoiler +
As long as they haven't crossed this line, it's good. (Thats why it doesn't work if you have the absolute best long spawn, but everyone else got the best 4 B spawns, or some extreme example like that.) Flashes a lot of positions and is especially strong at dealing with players at big box and doors.
I don't think "Don't buy an AWP when you can't AWP" should be in there. Creates a bad mentality.
There are plenty of people out there like me who destroy with AWP on deathmatch, but when in a competitive game when the pressure is on and you have 3 team mates watching you, you suddenly start missing every shot. The only solution to this problem? Keeping AWPing in competitive until you finally overcome the nerves of missing your shots, and you start doing well.
The thing is, the people watching me don't see it that way. They just rage with comments like "Don't buy an AWP when you can't AWP".
AWPing in competitive games is completely different to AWPing in deathmatch or casual. It's also along the mindset of "don't play competitive if you are a noob" which is completely backwards logic in my opinion.
What? Nerves are a mental thing, not a skill thing. Just because you pick up an AWP doesn't mean you'll automatically get over your nerves.
Also, AWPing in casual is much like AWPing in competitive if you actually try to approach it in the same manner. Posting up, holding an angle, etc. etc. can all be done. It's what I did and it helped a ton. It's even better than competitive for practice because there are a lot more people to kill.
On August 26 2015 11:23 Souma wrote: What? Nerves are a mental thing, not a skill thing. Just because you pick up an AWP doesn't mean you'll automatically get over your nerves.
Also, AWPing in casual is much like AWPing in competitive if you actually try to approach it in the same manner. Posting up, holding an angle, etc. etc. can all be done. It's what I did and it helped a ton. It's even better than competitive for practice because there are a lot more people to kill.
Well...no, not really. No one cares if I miss my shot in casual. No one gets angry and rages and calls me a noob and starts a vote kick on me. It's a completely different level of stress, as no one gives a shit in casual, and people give too many shits in competitive. As I said, I AWP like a beast in casual (I've been awping for over a decade since I started playing 1.6). I can also AWP very well in competitive until I feel like people are watching or feel any pressure. Soon as I feel the pressure and the eyes of my team mates the nerves set in, and I start missing shot after shot, and then get bombarded with "omg noob don't buy AWP if you can't awp". You cannot replicate this feeling anywhere else on CS:GO other than competitive.
Given what you have read in this reply, would you tell me that I should not AWP in competitive?
Of course not, the AWP is the only real stressful weapon in the game. You have one shot or you're fucked. Miss that shot and you either have to give up your position or die. Either way you just screwed up. The AWP is high risk high reward. Miss your first bullet with the M4? It's ok, I've got 19 more and I am not moving until I have used them all up.
Anyways, you are missing the point here. It is about the mentality. I have been AWPing for a decade, I have AWPed at competitive LANs and I have AWPed on stream being casted by Pansy in front of a few thousand people. But this was before the times of competitive match making, where if you miss your shot, people would just say "unlucky dude, nice try". Now I have to put up with multiple entitled pricks who say things like "Dude don't buy an AWP if you can't AWP". That is a terrible mentality, and putting "Don't AWP when you can't AWP" in your post simply encourages that.
While I would agree with you that, yes, if you haven't practised with the AWP before then don't start AWPing in competitive as it won't benefit you. However, getting angry at people for missing a few AWP shots and telling them not to AWP if they can't do it doesn't help anyone. And I know that's not what you are saying in your post, but it simply reinforces that terrible negative attitude.
If you've been AWPing for so long yet now succumb to some stupid pressure in MM then I don't think you're gonna solve the problem just by merely picking up the AWP. Sounds like you either have to learn how to ignore people or just learn how to play through it. Either way it's not gonna be solved simply by you AWPing.
In any case, it's a different case from what I envisioned. I don't care when people suck, but I do care when they do something like team flash/team kill/play around with weapons they can't handle when they can perform just fine with other weapons.
save the discussions for after the game. this also includes not listening to your igl. The game is already stressful enough, no need to bring even more stress by introducing a negative atmosphere. Of course you can give ideas and suggestions to your igl if you want the team to make a slight adjustment to what you're doing.
One of the most annoying in these is the "buy when your team doesn't, don't buy when they do".
The first one especially. It's soooo annoying when a teammate buys like when he has 4,4k as CT or 3,8k as T, when no one else can afford even just a rifle + armor. You just know at that point that either you should force with him (and I think that's the best option), but that's still an unplanned force... either you let him alone, but then you know you'll play 4v5 the next round (greater chance of a loss) or play an eco (which concedes somehow a round either way).
Incessantly switch to your knife when you're not 100% safe.
I have a really bad habit with that Second worst habit is recharging right after I get a kill and that I still have 20 bullets in AK, 10 in M4, or just not switching to pistol...
On August 26 2015 09:26 Souma wrote: - Flash into the B site on Dust 2 when you're the 3rd/4th/5th person entering the site. .
Actually, I have the perfect flash for that. As long as you don't get like a perfect long spawn this works as a great flash to back up your teammates. + Show Spoiler +
Run, and throw it right when you're entering the archway. Doesn't have to be terrible precise, just line up your crosshair so it's about in the middle of that thing. + Show Spoiler +
As long as they haven't crossed this line, it's good. (Thats why it doesn't work if you have the absolute best long spawn, but everyone else got the best 4 B spawns, or some extreme example like that.) Flashes a lot of positions and is especially strong at dealing with players at big box and doors.
Interesting find. Didn't know about that. Gotta try it out.
You can also just flash against the wall in tunnel and bounce it enough to the right so people in halls aren't flashed either? I don't really see what the problem is, you can even do it as 2nd spawn without the first one being flashed.
On August 26 2015 18:59 BeeLz wrote: You can also just flash against the wall in tunnel and bounce it enough to the right so people in halls aren't flashed either? I don't really see what the problem is, you can even do it as 2nd spawn without the first one being flashed.
As 2nd it's very tricky to get the flash right so the first guy isn't flashed. If you're even further behind it's impossible to bounceflash without blinding your team.
Not planting in an advantageous spot and instead opting to plant safe after you secure an entire site and everything's smoked.
HATE that. Especially on Dust 2, when you go up cat and clear it out, yet the bomb planter plants safe (or even worse, long) instead of planting for cat.
On August 27 2015 04:38 Souma wrote: Oh here's another one:
Not planting in an advantageous spot and instead opting to plant safe after you secure an entire site and everything's smoked.
HATE that. Especially on Dust 2, when you go up cat and clear it out, yet the bomb planter plants safe (or even worse, long) instead of planting for cat.
One of the worst for that (but that may be because I've played the map so much) is when people plant default on Cache even though they are safe. It's just a horrible pain... You can't hold from main, can't from squeaky... In fact there's not a single safe way to hide as T while still being able to peak decently (quads get molly'd, naded, or is simply expected anyway).
On August 27 2015 04:38 Souma wrote: Oh here's another one:
Not planting in an advantageous spot and instead opting to plant safe after you secure an entire site and everything's smoked.
HATE that. Especially on Dust 2, when you go up cat and clear it out, yet the bomb planter plants safe (or even worse, long) instead of planting for cat.
One of the worst for that (but that may be because I've played the map so much) is when people plant default on Cache even though they are safe. It's just a horrible pain... You can't hold from main, can't from squeaky... In fact there's not a single safe way to hide as T while still being able to peak decently (quads get molly'd, naded, or is simply expected anyway).
People need to learn that the default plant should always be that left side of the small box next to generator. That is the safest place to plant for Ts. You can defend it from B main, site, checkers, etc.
I am pretty good with awp in death match so I give it a try every now and then in competitive. If I mess up I will leave it to someone else but if anyone rages at me when I miss a shot etc.. I will buy the awp every single round I can just because :p
My routing to fragshack servers suck. It has the best players, but performance is so bad I can't play there. Worst DM servers there are, almost. And that's saying something.
As for practice- MM is ranked. Just play it. Play play play.
one of my number one pet peeves when I play with my friends
for the love of fuck, aim your crosshair at, at least, chest-level if you're not confident in hitting headshots, whether you're peeking/camping/whatever. they're not going to come out from the ground, my friend.
On August 27 2015 05:54 Souma wrote: Casual, my friend. It's actually great practice.
No it isn't. People peek corners weird and they don't flash. Glad I learned on the fly.
People running out oddly is amazing practice.
Hasn't worked for me. Also casual people are bad, slow, and the rounds last forever.
Casuals are really bad, but let's be real, the only thing you won't be able to practice against are people who shoulder peek. Everything else is common.
I am DMG and I never played a single deathmatch or a alot of casual. (I just got the game before this lvl 3 stuff...). I do not warm up before I start mad-making, I do not learn nade spots on nade maps, recoil in special training maps or peaks and stuff. I learn everything while doing it (or failing it) in my MM. When I think it is time to train more awp (and with high sense it can go really good or really bad ), i pick one up. The only time I don't play the awp when I want to is, when we got 2 or even more awps in the team and are not really winning. Double awp can always be useful.
If my mates flame me due to not hitting the shot or doing "stupid stuff" like failing a nade, who cares. Next time I will make it better, or after the next ten times I miss it.
I dont see the point in learning something outside of MM.
That's perfectly fine. But you'll improve a lot faster in specific areas if you do only just that.
E.g.: you will improve significantly faster your aim if you spend some time doing nothing but shooting targets. In MM, the time you spend shooting is incredibly low compared to the time you spend in. Same for nades. If you want to land smokes perfectly for ewample, MM is not the way to achieve that. A map with infinite smokes and .noclip is.
But that's just if you want to improve faster, nothing forces you to do that.
On August 27 2015 05:54 Souma wrote: Casual, my friend. It's actually great practice.
No it isn't. People peek corners weird and they don't flash. Glad I learned on the fly.
People running out oddly is amazing practice.
Hasn't worked for me. Also casual people are bad, slow, and the rounds last forever.
Casuals are really bad, but let's be real, the only thing you won't be able to practice against are people who shoulder peek. Everything else is common.
I disagree. I wanted to practice awping long in a casual long from CT side and I'd get 5+ kills in one round. They never flashed so I never had to recover like you would definitely have to in a competitive game. I also tried holding cat and mowed everyone down. Then one guy crabwalked and I died and I had to wait for 2 minutes and a half.
That's my typical day in casual. . Reduce timer to 1:45 and I might use it.
On August 27 2015 05:54 Souma wrote: Casual, my friend. It's actually great practice.
Casual is absolute hell. I hate that mode and I don't think you can really get a lot from it. You are better off DM'ing or doing 1v1 arenas if you are not playing 5v5.
On topic: Not watching the radar. Don't know if this has been mentionned, but correctly interpreting what you see on your radar can account up to 50% of what people call gamesense in my opinion. Knowing where and what your teammates are covering, thus deducing where you have to look / where enemies can possibly be. Also, spotting the bomb (not overrotating etc), spotting enemies etc...
It always pains me to see people make the wrong decisions when it is obvious looking at the radar what they should do.
On August 27 2015 05:54 Souma wrote: Casual, my friend. It's actually great practice.
Casual is absolute hell. I hate that mode and I don't think you can really get a lot from it. You are better off DM'ing or doing 1v1 arenas if you are not playing 5v5.
On topic: Not watching the radar. Don't know if this has been mentionned, but correctly interpreting what you see on your radar can account up to 50% of what people call gamesense in my opinion. Knowing where and what your teammates are covering, thus deducing where you have to look / where enemies can possibly be. Also, spotting the bomb (not overrotating etc), spotting enemies etc...
It always pains me to see people make the wrong decisions when it is obvious looking at the radar what they should do.
That's my man! THE RADAR Coming from starcraft 2 you can't not watch that damn mini map! How many times did i have to fill a spot on the map that wasn't covered just because no one else paid attention...and of course the one time i forget it's always my fault, not the people who brainlessly stack one part of the map...
Casual should have been 2 minutes rounds since 2012...especially considering people in this mode take the full 3 minutes to camp or do stupid shit. 20 people on maps made for 10? Sure count me in!
Yea I also found arms race to be more enjoyable than valve DM.
When I want to DM I need the server to be: FFA, give back full clip on kill, no spawn protection, no radar and preferably the spawn have to be handled well (no weird spawn, no spawn in LoS of someone else). And I found the perfect 16-slot server for that, except its always full and you have to wait a little bit in the queue to enter, but its a minor inconvenience.
Valve really needs to work on those goddamn casual modes. Casual is hell and needs to be changed to competitive unranked with real rules except no ranks (or atleast add that mode), arms race is fine but the wallhack thingy for the first on the scoreboard needs to be removed, DM needs some changes to the rules (see above). Demolition is fine I guess.
On August 28 2015 00:07 Roggay wrote: Yea I also found arms race to be more enjoyable than valve DM.
When I want to DM I need the server to be: FFA, give back full clip on kill, no spawn protection, no radar and preferably the spawn have to be handled well (no weird spawn, no spawn in LoS of someone else). And I found the perfect 16-slot server for that, except its always full and you have to wait a little bit in the queue to enter, but its a minor inconvenience.
Valve really needs to work on those goddamn casual modes. Casual is hell and needs to be changed to competitive unranked with real rules except no ranks (or atleast add that mode), arms race is fine but the wallhack thingy for the first on the scoreboard needs to be removed, DM needs some changes to the rules (see above). Demolition is fine I guess.
Was going to ask for that server's address, but looks like you won't give it up if you want to enter
On August 28 2015 00:07 Roggay wrote: Yea I also found arms race to be more enjoyable than valve DM.
When I want to DM I need the server to be: FFA, give back full clip on kill, no spawn protection, no radar and preferably the spawn have to be handled well (no weird spawn, no spawn in LoS of someone else). And I found the perfect 16-slot server for that, except its always full and you have to wait a little bit in the queue to enter, but its a minor inconvenience.
Valve really needs to work on those goddamn casual modes. Casual is hell and needs to be changed to competitive unranked with real rules except no ranks (or atleast add that mode), arms race is fine but the wallhack thingy for the first on the scoreboard needs to be removed, DM needs some changes to the rules (see above). Demolition is fine I guess.
Was going to ask for that server's address, but looks like you won't give it up if you want to enter
95.172.92.240:27015 I don't mind, as long as not everyone tries to get on it when I'm trying :D Also, the server limits the number of awps to 2 per team, which is nice.
If you approach casual as if it's a clownfest then it'll be a clownfest. If you actually approach it with the mentality that hey, maybe I can practice holding some angles, playing off spawn points, working entries maybe you can actually get some decent practice out of it. DM and aim maps won't help you specifically practice entries or holding sites; that's more about developing muscle memory and twitch aim. While the other players may suck that doesn't mean it isn't sufficient practice just to get used to specific angles both defensively and offensively. You don't need to get flashed out of position to reposition yourself anyway and practice a different angle.
On August 28 2015 03:07 Souma wrote: If you approach casual as if it's a clownfest then it'll be a clownfest. If you actually approach it with the mentality that hey, maybe I can practice holding some angles, playing spawn points, working entries maybe you can actually get some decent practice out of it. DM and aim maps won't help you specifically practice entries or holding sites; that's more about developing muscle memory and twitch aim. While the other players may suck that doesn't mean it isn't sufficient practice just to get used to specific angles both defensively and offensively. You don't need to get flashed out of position to reposition yourself anyway and practice a different angle.
I strongly disagree. I really don't think you can get anything out of casual except an headache. If you want to practice something else than your aim you are much better off either hoping in an empty server, watching a stream/videos or playing real 5v5.
If I can get good practice out of casual and not a headache, anyone can. It's all about mentality. Just mute everyone and do your thing. If you die, alt-tab out and wait till the next round.
It's freaking casual; you're not supposed to take it so seriously that you get a headache in the first place. That's what boggles me about people who can't enjoy casual. In what world is it supposed to be taken so seriously that it frustrates you?
Yeah but what can't you do on mm or dm that you can do on casual? It's just a worse version of everything else, and you have to wait 3 minutes every time to practice between deaths
Obviously you can practice everything in MM? But if I wanted to practice everything in MM I would never load up an aim map, DM or anything else and just grind MM all day errday. It's about what can you practice outside of MM and other competitive matchmaking things.
No I still don't get why anyone would play casual to practice anything. Sure if you want to rush everywhere and get 40kills in 15 rounds against clueless people, but other than that...
I've already explained why multiple times. DM/aim maps do not teach you how to play off spawn points and certain angles. Casual does a good job of letting you remember angles when you're entrying especially, because there'll be like five guys on a site all holding common angles (or if it's on Inferno, five guys by car/corner/sandbags in banana) and while they do suck and you'll probably kill them all, it's still a good way to learn proper crosshair placement when entrying.
On August 28 2015 03:14 ArtyK wrote: Yeah but what can't you do on mm or dm that you can do on casual? It's just a worse version of everything else, and you have to wait 3 minutes every time to practice between deaths
Yeah I dont get it, in my limited time (and I am ranking like every 10 games or so upto DMG) playing Casual is absolute Cancer,
Raw aim DM Is fine but playing angles and improving awareness you dont realllyyyy need to learn smokes or play aim maps because alot of the way you use the environment in the maps + Show Spoiler +
(I played 1.6 at a pretty high level but havent touched an fps for 10 years and the amount of clutter in the maps was the most jarring thing to get over
. just comes down to playing MM,
How to defend sites against certain smokes and flashes, how to play around (baiting lulz) the guys your holding sites with. What kind of sound you get where someone is relative to you on the map. It just comes from playing MM. And honestly the intangibles and game sense are way more important.
My only really peeve is tryhards who bottom frag but talk about the game like they wrote a thesis on CS tactics and just whine at people all game for not being as "tactically aware" as they are.
I normally just mute them. I play to unwind so I cant handle that shit.
When someone says "casual is cancer" I instantly know they're not approaching it correctly. If anyone takes casual seriously they need to take a step back and reevaluate themselves.
On August 28 2015 04:50 Souma wrote: When someone says "casual is cancer" I instantly know they're not approaching it correctly. If anyone takes casual seriously they need to take a step back and reevaluate themselves.
Why ? Why should I spend the limited time I have in game playing on a 20 man server. No one is taking it seriously, its just not something that is entertaining. If you feel differently, great. But your justifications dont really lineup with the way most people feel it seems.
I dont want to spend part of the game alt tabbed. I want to play the game. I dont see why "your mentality" is the right one ? Seems a bit pompous to think so.
1) Most people take casual seriously and thus call it "cancerous" or get "headaches" and tons of other ridiculousness which obviously means they're taking it way more seriously than they should.
2) I assume you haven't been reading over everything because it's been stated that obviously MMing is better practice. We're talking about ways to practice outside of competitive play.
3) Seriously, people here need to reevaluate how they approach certain things instead of complaining about the irrelevant. If you don't think there are things that you can gain from practicing in casual, you have issues.
On August 28 2015 04:57 Souma wrote: 1) Most people take casual seriously and thus call it "cancerous" or get "headaches" and tons of other ridiculousness which obviously means they're taking it way more seriously than they should.
2) I assume you haven't been reading over everything because it's been stated that obviously MMing is better practice. We're talking about ways to practice outside of competitive play.
3) Seriously, people here need to reevaluate how they approach certain things instead of complaining about the irrelevant. If you don't think there are things that you can gain from practicing in casual, you have issues.
1) I dont even take MM that seriously. Game so far is ez, I can break most sights just with a flash and a peek with DMG's
2) I didnt argue what was better practice just now. I dont see what your addressing, but yes ok.
3) I dont think there are many things you can gain from practicing in casual. Unless shooting headless chickens and spending half the game alt tabbed is your idea of casual practice. Kudos. I disagree. Im sure if people can afford more time to the game thats fine. I cant so for me its cancerous to spend that time in casual. You keep bringing up mentality as if that some holy grail solution and thats fine but dont impose it on people and tell them they have "issues" because they dont feel the same way.
My personal feeling is to just play MM and not be afraid to de rank or whatever that is. It will put you by and large where you deserve to be and you will be better off for it. Theres no real reason to dodge it in the first place.
1) Aren't you like DMG or something? Game so ez yes.
2)
How to defend sites against certain smokes and flashes, how to play around (baiting lulz) the guys your holding sites with. What kind of sound you get where someone is relative to you on the map. It just comes from playing MM. And honestly the intangibles and game sense are way more important.
3) Yes, most people don't think there are many things one can gain from practicing casual and that's the issue that's been brought up. You can gain a lot from casual (which has been explained over and over again). Just because you prefer to run around casual with no real goal doesn't mean that's the same for others, and that's the underlying problem right there. Anyone who says "oh everyone sucks in casual" is complaining about the irrelevant. What does that matter? I can practice in an empty server and gain something meaningful just practicing crosshair placement. Surely having a head to click at does not make it worse.
How to defend sites against certain smokes and flashes, how to play around (baiting lulz) the guys your holding sites with. What kind of sound you get where someone is relative to you on the map. It just comes from playing MM. And honestly the intangibles and game sense are way more important.
3) Anyone who says "oh everyone sucks in casual" is complaining about the irrelevant. What does that matter? I can practice in an empty server and gain something meaningful just practicing crosshair placement. Surely having a head to click at does not make it worse.
Yeah im not denying that. But I would probably be saying the same thing when I rank so I dono...
You can do that in DM to.. I dont quite follow how Casual is valuable in this instance ?
No, you cannot practice entrying into sites in DM. Everyone spawns all over the place. DMing is for developing muscle memory and twitch aim, not working angles.
On August 28 2015 05:11 Souma wrote: No, you cannot practice entrying into sites in DM. Everyone spawns all over the place. DMing is for developing muscle memory and twitch aim, not working angles.
yeah thats true, sure work your angles in Casual. Id rather do it in MM. I feel thats a better way to spend my time.
The whole point of dodging MM in it of itself to practice these things seems silly to me.
On August 28 2015 05:14 Souma wrote: Or I can do both, you know. Casual has the added benefit of having tons of people on one site and tons of angles to work in a round.
You can do both. I cant, like I said if I have limited time to spend on the game this is how I would choose to spend it.
That's fine, so long as you don't pass off casual as something meaningless and purely "cancerous" you can play whatever you want whenever you want however you want.
On August 28 2015 05:18 Souma wrote: That's fine, so long as you don't pass off casual as something meaningless and purely "cancerous" you can play whatever you want whenever you want however you want.
Its cancerous and I will still play whatever I want, whenever I want, however I want...
people do not only take Casual way to serious: You play casual for example when you watch a stream and do not give a fuck about sounds, steps or being late in a round. Just kill something here and there, watch the stream, then kill more. But these guys often take MM way to serious: If some guys see a smurf, they instand flame and shout out and start playing bad. If they lose some 1v1s, even key 1v1s, they shout out "what the fuck" or "why you dont kill him" and when you lose such a 1v1, they going full mad. I cannot understand how people who do not play for money take even MM so serious. The game shall make fun but people seem to have more stress with MM then with their women or boss. And thats not the point of MM, even a full squad of only russian speaking players who dont use tactics in higher ranks shouldnt make you so mad. Else the game might be wrong for you. Find positive ways to approach the game even it is a clear lose due to team mates or whatsoever. Hold angles till you are the only left and play lerroy jenkins, buy zeus and show the enemy that you are supperior. Get kicked and be happy about getting out of the game.
When the game makes you mad, you failed. You did not fail when you lost.
On August 28 2015 05:21 Souma wrote: Okay well, it can be cancerous but the first thing I do whenever I join a casual server is mute everyone, so that ends up being moot. =)
You know what Ill be open minded about this and give it a go. But i'll be honest Ive made it all the way to + Show Spoiler +
http://www.eswc.com/cs-history/2007.html
in 1.6 playing only on LAN (gaming cafes) and I absolutely detested playing in open servers back then too.
We were probalby only low level Cal i level and top Cal I and shitty Cal I may aswell have been different leagues iirc, but still was nice to get raped by Fnatic with HMG's and shotties. Till we won 8 rounds and they were like.. ohhh wait. No... Maybe we werent even Cal i level tbh since our map pool was basically D2 and inferno against decent teams.
I don't really get why you get so defensive about casual. In the end, its a shit gamemode than no one ever take seriously and that should be replaced by unranked 5v5. Everytime I've been forced to play it (by missions and stuff) its been a borefest, getting 30kills in 10rounds running around with no sound while watching a stream, killing people who have no idea what they are doing. If you want to practice taking sites, you might as well play retake maps.
You're obviously taking it seriously if you're getting 'headaches' from it.
I don't care if people hate it as a game mode but if you're gonna sit here and tell me that you can't get valuable practice from it then I'm going to tell you that you're wrong, plain and simple.
On August 26 2015 11:23 Souma wrote: What? Nerves are a mental thing, not a skill thing. Just because you pick up an AWP doesn't mean you'll automatically get over your nerves.
well, duh, that's why you should keep doing it even if it isn't going that well
How can you hate on casual? it's an intrinsic part of the counter-strike experience! It also has a very specific dynamic that may not have much to do with serious play but it still teaches you a lot about how people think and act in a group environment and how much you can accomplish if you only mention one of your observations or break free of that mentality and do something unexpected.
Yesterday we were down 0:6 in casual on mirage simply because not a single CT ever went B and the Ts would just rush it and get a bomb planted. I politely told my teammates it's going to be difficult to make anything happen if we start each round with a disadvantage like that and guess what, we split half/half, caught the Ts completely off-guard on B and turned the game around.
Also figuring out this blind spot that your mates have been ignoring round after round and solo/duo rushing it is a great way to get surprise kills and this is something that pros often take advantage of as well. A classic example would be the dust2 catwalk madman rush.
I think you can learn quite a bit from casual as long as you realize the mechanics in MM will be vastly different. But the psychology and mind gaming techniques you can try to pull off aren't that different. After all, you are still up against people.
On August 28 2015 08:43 Souma wrote: You're obviously taking it seriously if you're getting 'headaches' from it.
I don't care if people hate it as a game mode but if you're gonna sit here and tell me that you can't get valuable practice from it then I'm going to tell you that you're wrong, plain and simple.
It's basically the same practice you can gain while playing against bots. I don't enjoy it at all, I did enjoy pubs from the betas until early 1.6 because we had fun community servers where everyone knew eachother and you had a lot of high skill players on them. After that not so much.
I don't really see what practice you can get out of casual that you can't get in MM.Bet then again I've never really practiced anything specifically outside my aim. I still go around solely relying on aim and experience/positioning. My flashes, smokes etc are terrible :p.
Aim -> DM/Aimmap/anything Nades -> Empty server + script Angles/Sites/Maps overall ->..... well I think casual is the only mode where you can do that if you don't want to "practice" in MM matches.
It's perfectly fine to do that (practice in MM), but in the end I like to approach it like a competitive game (don't worry, that's loads of fun for me), practicing outside of the ranked ladder, going into ranked games gathering all the stuff I learned / practiced and go 100% for the victory (in a respectful way).
So I like casual as well for working out angles, trying to go for awesome pop flashes and shit (shame you can carry only one, but with 20 people, yeah, would be quite a mess), or trying to enter sites while not caring because it's fucking casual mode. And yeah, the thing is, people will play like shit most of the time, but who cares, they are moving targets at worse, decent opponents (at my level) at best.
And having nothing to lose is good, as I still cherish a bit my ranking because that's the only way, even if inaccurate, to have somehow an indicator to my level and more importantly to my current trend (improving, getting worse?). Having nothing to lose just make me go for it, whereas in competitive there's stakes and the confidence is not always here. So if I can find a place where I can do that when we aren't 10 on the Community server, that's cool! If I can build up confidence about how to take or retake, then that's mission accomplished for me.
The only problem is that you can mostly practice d2 -_-
I would say it probably depends on your level too. Usually in retake servers you're facing more difficult opponents but sometimes they just mess around too. I prefer retake servers for learning the angles and good areas to play on a map because its a more realistic scenario (assuming <9 people in server). Casual is probably best for lower level people to learn how to deal with hoards of enemies, learning all the timings, and everything else mentioned in this thread so far.
My contribution to this thread is to never play with anyone named wala.
Yea sure, I can agree with that, casual is useful for new people who are getting into the game and don't really know Dust2 (because realistically its the only map you will be playing) and the occasional other map. That being said, after that point I don't really see the point, but maybe its because I really don't care that much about MM or ranks. But if you don't want to play mm, I still maintain that retakes server are better to practice attacking/defending a site.
Yeah, well, I didn't know (though I should've expected it) that such servers existed. That removes the practice interest in casual and just leaves the "casual" here.
And yes, I'd prefer unranked 5v5 as well rather than 10 players team :|
That would be the dream and probably a solution to a lot of the smurfing problem. No one wants to 5 stack with a lowbee friends when you're high rank .
On a serious note, don't use voicechat unless you've got reliable information.
When I'm trying to clutch I'm really nothing with calls like;
- they might be going A - I think they are mid
because they might also be going B and mid, and let me do the thinking instead of ruining my sound. Unless you're a lot more skilled ( which is doubtful in MM ) than me your opinion isn't going to help me.
Yeah, people calling information less than 99% reliable is really throwing off...
Also, don't backseat when you're dead. Let the players still alive figure out how to end the round. Just talk if they ask about it, otherwise, just shut up and let them play. Especially in clutches / disadvantageous situations, where sound can be crucial.
On August 28 2015 22:11 Ragnarork wrote: Yeah, people calling information less than 99% reliable is really throwing off...
Also, don't backseat when you're dead. Let the players still alive figure out how to end the round. Just talk if they ask about it, otherwise, just shut up and let them play. Especially in clutches / disadvantageous situations, where sound can be crucial.
I do backseat in specific situations. Let's say it's 4v3 as T and the info i get from the radar + my team comms tells me 100% that only one CT is B. If no one immediatly reacts to that, i do. That's the line people should draw : 100% sure is a good info, below that, you're just making people rotate for no good reason.
Clutches is indeed a different matter, i usually don't say a word unless the player is doing something really wrong (For example trying to retake a 1v2 while walking when there's like 20 seconds left).
On August 28 2015 22:11 Ragnarork wrote: Yeah, people calling information less than 99% reliable is really throwing off...
Also, don't backseat when you're dead. Let the players still alive figure out how to end the round. Just talk if they ask about it, otherwise, just shut up and let them play. Especially in clutches / disadvantageous situations, where sound can be crucial.
I do backseat in specific situations. Let's say it's 4v3 as T and the info i get from the radar + my team comms tells me 100% that only one CT is B. If no one immediatly reacts to that, i do. That's the line people should draw : 100% sure is a good info, below that, you're just making people rotate for no good reason.
Clutches is indeed a different matter, i usually don't say a word unless the player is doing something really wrong (For example trying to retake a 1v2 while walking when there's like 20 seconds left).
Yup that's what I do. It is kinda funny though when you hear someone running behind your teammate who isn't reacting, so you tell him and he says "shuttup I am trying to listen" to then hear the footsteps get closer and closer than bam he's killed from behind as he was warned either by me or someone else.
On August 28 2015 22:11 Ragnarork wrote: Yeah, people calling information less than 99% reliable is really throwing off...
Also, don't backseat when you're dead. Let the players still alive figure out how to end the round. Just talk if they ask about it, otherwise, just shut up and let them play. Especially in clutches / disadvantageous situations, where sound can be crucial.
I do backseat in specific situations. Let's say it's 4v3 as T and the info i get from the radar + my team comms tells me 100% that only one CT is B. If no one immediatly reacts to that, i do. That's the line people should draw : 100% sure is a good info, below that, you're just making people rotate for no good reason.
Clutches is indeed a different matter, i usually don't say a word unless the player is doing something really wrong (For example trying to retake a 1v2 while walking when there's like 20 seconds left).
Yup that's what I do. It is kinda funny though when you hear someone running behind your teammate who isn't reacting, so you tell him and he says "shuttup I am trying to listen" to then hear the footsteps get closer and closer than bam he's killed from behind as he was warned either by me or someone else.
I noticed that saying someone is behind a teammate gets the teammate killed more often than not. What happens is their sound is lower than yours, so they would hear it later, and for that same reason they just don't hear it at all because you're speaking at the same time. It does work most of the time when that said teammate is 1vX though, because he knows immediatly who you're talking to
My biggest problem is when the calls take forever. I have a buddy who can't seem to change it.
My calls are 2-3 words. "two long", "5 cat", "rush apartments hard" (sometimes with a sense of urgency). But my friend will take 3-4 seconds to get his call through like "there's one or two guys in palace and one uuuuuuh ramp, someone should check underpass".
I'm somewhere else trying to hear footsteps and my ears are bleeding.
On August 28 2015 22:47 amazingxkcd wrote: I backseat all the time.
I also happen to be an IGL :D
I really don't understand why IGL's dont do entryfragging. This way they will more then often get traded off and can then use information from all players to set up their next step. Or be the guy to peak to get info as CT. I'll probably be in the bottom of the scoreboard anyways so I might as well do something good with what I have
On August 28 2015 22:11 Ragnarork wrote: Yeah, people calling information less than 99% reliable is really throwing off...
Also, don't backseat when you're dead. Let the players still alive figure out how to end the round. Just talk if they ask about it, otherwise, just shut up and let them play. Especially in clutches / disadvantageous situations, where sound can be crucial.
I do backseat in specific situations. Let's say it's 4v3 as T and the info i get from the radar + my team comms tells me 100% that only one CT is B. If no one immediatly reacts to that, i do. That's the line people should draw : 100% sure is a good info, below that, you're just making people rotate for no good reason.
Clutches is indeed a different matter, i usually don't say a word unless the player is doing something really wrong (For example trying to retake a 1v2 while walking when there's like 20 seconds left).
Well, it depends on people's reaction to that, but I know that I hate when someone's backseating when I'm playing. I'm concentrating, and yes I may do mistakes, but the solution is to fix them, not having someone telling me what to do. And for clutches, it's already tense enough not to even have someone telling you "AH HE'S THEEERE YOU SHOULD GO THEEERE" 'n stuff.
On August 28 2015 22:47 amazingxkcd wrote: I backseat all the time.
I also happen to be an IGL :D
I really don't understand why IGL's dont do entryfragging. This way they will more then often get traded off and can then use information from all players to set up their next step. Or be the guy to peak to get info as CT. I'll probably be in the bottom of the scoreboard anyways so I might as well do something good with what I have
speaking of that, I actually do entry fragging for the community team as well. But if you look at the pro scene, most IGLs already have fantastic entry fraggers so they don't really need to do entry fragging but Happy does entry frag alot if he goes for it so there's that.
On August 28 2015 22:11 Ragnarork wrote: Yeah, people calling information less than 99% reliable is really throwing off...
Also, don't backseat when you're dead. Let the players still alive figure out how to end the round. Just talk if they ask about it, otherwise, just shut up and let them play. Especially in clutches / disadvantageous situations, where sound can be crucial.
I do backseat in specific situations. Let's say it's 4v3 as T and the info i get from the radar + my team comms tells me 100% that only one CT is B. If no one immediatly reacts to that, i do. That's the line people should draw : 100% sure is a good info, below that, you're just making people rotate for no good reason.
Clutches is indeed a different matter, i usually don't say a word unless the player is doing something really wrong (For example trying to retake a 1v2 while walking when there's like 20 seconds left).
Well, it depends on people's reaction to that, but I know that I hate when someone's backseating when I'm playing. I'm concentrating, and yes I may do mistakes, but the solution is to fix them, not having someone telling me what to do. And for clutches, it's already tense enough not to even have someone telling you "AH HE'S THEEERE YOU SHOULD GO THEEERE" 'n stuff.
Yeah sometimes when you see something your teammate doesn't, you overreact. We need to work on changing things like "you don't have time, save or go kill them fast!" to "time!" so it's not too disrupting. It's probably the most optimal way of doing it because no backseat at all can really hurt sometimes
One of the most common thing is people taking ages to rotate and retake a site, when the Ts are obviously hiding. Then it doesn't matter if you kill them all if you don't have time to defuse.
Also for some reason Censured is now pulling out nades in front of every ennemy when he's clutching. Seriously bro, what's up with that?
As someone who suffers from quite a bit of tunnel vision in clutch situations, I've been helped by teammates calling where they saw the enemy (from spectating my screen) numerous times. It's tricky but a "say something but keep it brief" is best.
And taking that to the extreme, situations were one guy yells "DEFUSE! DEFUSE!" and someone else shouts "NO TIME, RUN! NO TIME!" are of course bad (looking at you, 'muricans, during that last community night hehe :p)
On August 28 2015 23:20 ArtyK wrote: Also for some reason Censured is now pulling out nades in front of every ennemy when he's clutching. Seriously bro, what's up with that?
He's done that since the beginning of time, bro! It's called 'pulling a censured'! It's his trademark move.
On August 28 2015 23:20 ArtyK wrote: Also for some reason Censured is now pulling out nades in front of every ennemy when he's clutching. Seriously bro, what's up with that?
He's done that since the beginning of time, bro! It's called 'pulling a censured'! It's his trademark move.
:p
I never noticed before i took taht 2 months break Oo
So now next to ArtyK timing we have pulling a Censured in the dictionnary? Nice!
On August 28 2015 23:27 NihiLStarcraft wrote: Haha, what's the ArtyK timing? You mean with network issues always coming up when you're winning or doing well?
Anything that is bad timing, so yeah ping, looking at one specific spot for 1 minute and looking away the millisecond the opponents runs out, calling a full on rush to a place the CTs are stacking for the first time...
Or recently playing either agaisnt Rogg and losing or playing with him and losing. But that's just the ArtyK curse, the thing that incorporates everything
You should also always make sure you have your 10 second warning volume on along with keeping the master music volume at an acceptable level. I didn't even know about this option until a couple of weeks ago and it has saved me so many times when deciding whether to stick the defuse or just run. Also if you do that it'd stop the "YOU DON'T HAVE TIME CALLS, or STICK IT", or at the very least you'd know whether they're right or not.
I wonder if any teams have someone when they're dead to count the seconds from 10. That would be fairly easy if you worked on it for a little bit of time too. I might start that to give me something to do instead of just shit my pants in anticipation. Oh and you just shouldn't buy defusers anyway so you can always make the easy choice :D.
On August 28 2015 23:45 porkRaven wrote: I wonder if any teams have someone when they're dead to count the seconds from 10. That would be fairly easy if you worked on it for a little bit of time too. I might start that to give me something to do instead of just shit my pants in anticipation. Oh and you just shouldn't buy defusers anyway so you can always make the easy choice :D.
When I used to Lan alot back in 1.5/16 and play alot of clan matches. we had a guy standing behind us counting it down with a stopwatch.
With enough experience you pretty much know 9/10 times when you van still defuse, and those missed defuses with a few milliseconds will still be worth trying
On August 28 2015 23:20 ArtyK wrote: Also for some reason Censured is now pulling out nades in front of every ennemy when he's clutching. Seriously bro, what's up with that?
He's done that since the beginning of time, bro! It's called 'pulling a censured'! It's his trademark move.
:p
I never noticed before i took taht 2 months break Oo
So now next to ArtyK timing we have pulling a Censured in the dictionnary? Nice!
Stop spreading rumors about me in threads that I dont visit Also speaking of Artyk timings...
I see a breach in an otherwise perfect plan :D And truth isn't rumors bro
How is that an ArtyK timing? That's just me not checking the corner like a retard Also, how the hell did none of our teammates realised where you were when you killed me and jumped around to CT? oO I know i thought you were like checkers but the 4 others could have heard/seen you
On August 28 2015 23:20 ArtyK wrote: Also for some reason Censured is now pulling out nades in front of every ennemy when he's clutching. Seriously bro, what's up with that?
He's done that since the beginning of time, bro! It's called 'pulling a censured'! It's his trademark move.
:p
I never noticed before i took taht 2 months break Oo
So now next to ArtyK timing we have pulling a Censured in the dictionnary? Nice!
On August 28 2015 23:20 ArtyK wrote: Also for some reason Censured is now pulling out nades in front of every ennemy when he's clutching. Seriously bro, what's up with that?
He's done that since the beginning of time, bro! It's called 'pulling a censured'! It's his trademark move.
:p
I never noticed before i took taht 2 months break Oo
So now next to ArtyK timing we have pulling a Censured in the dictionnary? Nice!
That game was full of stupid rounds like this, and 14-1 into 1-14 into 3-3 OT into 4-2 OT for Censureds team -_____- Play cache they said, it would be balanced they said...
On August 28 2015 23:20 ArtyK wrote: Also for some reason Censured is now pulling out nades in front of every ennemy when he's clutching. Seriously bro, what's up with that?
He's done that since the beginning of time, bro! It's called 'pulling a censured'! It's his trademark move.
:p
I never noticed before i took taht 2 months break Oo
So now next to ArtyK timing we have pulling a Censured in the dictionnary? Nice!
The sad thing about that is that I was holding an angle 1 pixel away from where you where at the end. Had you sidestep a little to the left at headshot you would have been dead. That being said I should have never missed those two awp shots. Nice clutch.
That game was full of stupid rounds like this, and 14-1 into 1-14 into 3-3 OT into 4-2 OT for Censureds team -_____- Play cache they said, it would be balanced they said...
You also have to remember that balance has nothing to do with that kind of score if both team are good at one side and bad at the other.
Also, rofl Censured :D
I loved the "RAGE RAGE RAGE" *super calm and nice voice* "Sorry, I need to rage, hum hum" "RAGE RAGE RAGE I hate this game".
That game was full of stupid rounds like this, and 14-1 into 1-14 into 3-3 OT into 4-2 OT for Censureds team -_____- Play cache they said, it would be balanced they said...
You also have to remember that balance has nothing to do with that kind of score if both team are good at one side and bad at the other.
Also, rofl Censured :D
I loved the "RAGE RAGE RAGE" *super calm and nice voice* "Sorry, I need to rage, hum hum" "RAGE RAGE RAGE I hate this game".
Yeah because both teams are that bad as T, right :D
That game was full of stupid rounds like this, and 14-1 into 1-14 into 3-3 OT into 4-2 OT for Censureds team -_____- Play cache they said, it would be balanced they said...
You also have to remember that balance has nothing to do with that kind of score if both team are good at one side and bad at the other.
Also, rofl Censured :D
I loved the "RAGE RAGE RAGE" *super calm and nice voice* "Sorry, I need to rage, hum hum" "RAGE RAGE RAGE I hate this game".
Yeah because both teams are that bad as T, right :D
So it is T-side now that is the problem and not CT? Did you guys pull a reverse Dignitas? :p
That game was full of stupid rounds like this, and 14-1 into 1-14 into 3-3 OT into 4-2 OT for Censureds team -_____- Play cache they said, it would be balanced they said...
You also have to remember that balance has nothing to do with that kind of score if both team are good at one side and bad at the other.
Also, rofl Censured :D
I loved the "RAGE RAGE RAGE" *super calm and nice voice* "Sorry, I need to rage, hum hum" "RAGE RAGE RAGE I hate this game".
Yeah because both teams are that bad as T, right :D
So it is T-side now that is the problem and not CT? Did you guys pull a reverse Dignitas? :p
A wild Kamari appears!
No i'm still way better as T than CT but i had 4 kills in that first half for some reason
Oh and it was 4v4 so it's even more crazy that we both got only 1 round as T
That game was full of stupid rounds like this, and 14-1 into 1-14 into 3-3 OT into 4-2 OT for Censureds team -_____- Play cache they said, it would be balanced they said...
You also have to remember that balance has nothing to do with that kind of score if both team are good at one side and bad at the other.
Also, rofl Censured :D
I loved the "RAGE RAGE RAGE" *super calm and nice voice* "Sorry, I need to rage, hum hum" "RAGE RAGE RAGE I hate this game".
Yeah because both teams are that bad as T, right :D
So it is T-side now that is the problem and not CT? Did you guys pull a reverse Dignitas? :p
A wild Kamari appears!
No i'm still way better as T than CT but i had 4 kills in that first half for some reason
Oh and it was 4v4 so it's even more crazy that we both got only 1 round as T
Ya! Hopefully more apperances will come soon. Pushing the last of my thesis writing abilities these coming weeks and after that I'm hopefully freeeeeeeee! :D
On August 28 2015 23:42 porkRaven wrote: You should also always make sure you have your 10 second warning volume on along with keeping the master music volume at an acceptable level. I didn't even know about this option until a couple of weeks ago and it has saved me so many times when deciding whether to stick the defuse or just run. Also if you do that it'd stop the "YOU DON'T HAVE TIME CALLS, or STICK IT", or at the very least you'd know whether they're right or not.
On August 28 2015 23:42 porkRaven wrote: You should also always make sure you have your 10 second warning volume on along with keeping the master music volume at an acceptable level. I didn't even know about this option until a couple of weeks ago and it has saved me so many times when deciding whether to stick the defuse or just run. Also if you do that it'd stop the "YOU DON'T HAVE TIME CALLS, or STICK IT", or at the very least you'd know whether they're right or not.
im surrpised everyone doesnt know this already
I just was annoyed by the music and turned off the master volume instead of looking at all the music individually.
I personally don't play with the warning music at all even though I knew for a long time that it does indicate the 10sec timer on the bomb because I really can't stand the music, even at low levels.
Don't type gg when your teammate is in an implausible clutch situation. It's just disheartening to see your mates display zero faith in what could happen.
As far as the buying thing goes: unless your team REALLY needs to hear and listen at that moment I've found it smart to start discussing next round buys in the round before. It might be something as simple as stating at the start of the round "okay if we lose this round we need to eco next" or "we'll still have money to buy whatever happens so buy next round". You can still change it up if things go drastically different to what you expect but having some sort of expectation for the next round in advance really helps to reduce the amount of times you have half the team buying and half not.
In general I've found you can't expect your team to be smart enough to manage the team's money properly. They have a tendency to look at their own cash and go "OH LOOK I CAN BUY AN M4!" and just do it. So I've found its almost always best to regularly check the scoreboard yourself and manage it yourself, telling people when and what they can buy and explain why. Not everyone listens, but enough people listen enough of the time for it to make a difference.
On a related note try to make sure people buying AWP calls it. There's nothing more frustrating than to see four of your team buying up AWPs leaving you the sole person who can actually push anywhere because you have an assault rifle.
Also double on that Deagle thing. The amount of times I've seen someone buying Deagle round 1 and doing NOTHING with it is just absurd. If you really, really must blow your money round one on a big fancy gun then at least get something fast firing with plenty of ammo like a Tec9 or a Five-Seven.
As far as the casual or not debate goes...personally I like to warm up with Arms Race but I play casual from time to time. Its okay. It IS a clownfest but it can be good aim practice sometimes because the players turn to run around like a swarm of angry bees and you can get quite a good feeling from dominating in it. Yesterday I took five kills in a 3v8 scenario starting off with nothing but a P250 and just picking up weapons (I only died when I got cocky and tried to pick up an AWP from right in front of a guy with an AK, I was betting he couldn't aim well enough to kill me and I was wrong). Okay, it'll never get you up to Global Elite rank practicing against the idiot brigade but it can be nicely self-affirming.
Yeah, desynchronising the team economy is just plain terrible. Don't do that. Help your team, check your mates money before buying. And wait for the leader (if there's one) to call the kind of buy, or for the team to agree on something before buying. If there's the need for a half-eco round so the next buy is complete, don't go for a weak buy (like, armor, rifle and no nades/kit) just because you can afford an armor and a rifle.
if you are broke and you know it, just shout out eco so everybody knows it. Even if dropping is possible, nobody will just plain buy down in that moment. Someone will say "i can drop" and you can talk about the buy.
If nobody IGLs, just do it yourself. You can stop your team from desync eco, if you give them commands before they can buy. Use Tab to see the money of them, add the loser / winner amount on their numbers and give calls. If they need to listen to steps and the round is open, just write it in teamchat: "eco if lose, full buy if win." or whatever you want them to do.
The worst thing in MM with randoms is to not talk. If you dont tell him, they might go "hey, M4, no kev ez" (okay not above gold), but if you tell em what to do, it works most often. Just lead the way
On September 11 2015 23:24 Clonester wrote: The worst thing in MM with randoms is to not talk. If you dont tell him, they might go "hey, M4, no kev ez" (okay not above gold), but if you tell em what to do, it works most often. Just lead the way
Yes, yes above gold. We had that just yesterday with a friend: 3200$, guy insta buys AK. We were also broke.
On September 11 2015 23:24 Clonester wrote: The worst thing in MM with randoms is to not talk. If you dont tell him, they might go "hey, M4, no kev ez" (okay not above gold), but if you tell em what to do, it works most often. Just lead the way
Yes, yes above gold. We had that just yesterday with a friend: 3200$, guy insta buys AK. We were also broke.
he must have played a lot of 1.6 and is russian at the same time
On September 11 2015 23:24 Clonester wrote: if you are broke and you know it, just shout out eco so everybody knows it. Even if dropping is possible, nobody will just plain buy down in that moment. Someone will say "i can drop" and you can talk about the buy.
Yeah this is a good tactic too. Had a good game the other day with everyone communicating. One round one of the guys just shouts "eco" and that makes EVERYONE pause and take an actual look at the economy. Turned out our top fragger was sitting on over 10k so we managed to get an almost full buy out of the round by him dropping some and coordinating who gets what and where. But that moment of pause let us get our collective heads together and work out the plan.
On September 11 2015 23:24 Clonester wrote: The worst thing in MM with randoms is to not talk. If you dont tell him, they might go "hey, M4, no kev ez" (okay not above gold), but if you tell em what to do, it works most often. Just lead the way
Yes, yes above gold. We had that just yesterday with a friend: 3200$, guy insta buys AK. We were also broke.
One thing that really confuses me is how people don't understand how to play the anti-eco right after winning a pistol round. They win pistol and get way too overexcited about the fact they have money. I see so many people buying up M4s and stuff like that which means they can't get ANY other equipment.
Personally if I win pistol I always buy Kev/Helmet + either Nova or SMG and some nades. Plays out much more consistently.
On September 11 2015 23:24 Clonester wrote: if you are broke and you know it, just shout out eco so everybody knows it. Even if dropping is possible, nobody will just plain buy down in that moment. Someone will say "i can drop" and you can talk about the buy.
Yeah this is a good tactic too. Had a good game the other day with everyone communicating. One round one of the guys just shouts "eco" and that makes EVERYONE pause and take an actual look at the economy. Turned out our top fragger was sitting on over 10k so we managed to get an almost full buy out of the round by him dropping some and coordinating who gets what and where. But that moment of pause let us get our collective heads together and work out the plan.
On September 11 2015 23:24 Clonester wrote: The worst thing in MM with randoms is to not talk. If you dont tell him, they might go "hey, M4, no kev ez" (okay not above gold), but if you tell em what to do, it works most often. Just lead the way
Yes, yes above gold. We had that just yesterday with a friend: 3200$, guy insta buys AK. We were also broke.
One thing that really confuses me is how people don't understand how to play
You should stop here. Don't be confused. Some get it, others don't, just for like everything.
On September 11 2015 23:24 Clonester wrote: if you are broke and you know it, just shout out eco so everybody knows it. Even if dropping is possible, nobody will just plain buy down in that moment. Someone will say "i can drop" and you can talk about the buy.
Yeah this is a good tactic too. Had a good game the other day with everyone communicating. One round one of the guys just shouts "eco" and that makes EVERYONE pause and take an actual look at the economy. Turned out our top fragger was sitting on over 10k so we managed to get an almost full buy out of the round by him dropping some and coordinating who gets what and where. But that moment of pause let us get our collective heads together and work out the plan.
On September 11 2015 23:28 Ragnarork wrote:
On September 11 2015 23:24 Clonester wrote: The worst thing in MM with randoms is to not talk. If you dont tell him, they might go "hey, M4, no kev ez" (okay not above gold), but if you tell em what to do, it works most often. Just lead the way
Yes, yes above gold. We had that just yesterday with a friend: 3200$, guy insta buys AK. We were also broke.
One thing that really confuses me is how people don't understand how to play
You should stop here. Don't be confused. Some get it, others don't, just for like everything.
I really wish there was a way to illustrate how horrible forcing an AK with no armor is in almost every situation, especially when your team isn't buying. It's impossible to convince those idiots. It's most irritating when the guy is skilled at shooting but he's too dumb to understand that getting kills in a round that is a loss because your team hasn't bought is useless. Not too surprisingly at Supreme level, the person forcebuying every round is often toplisting from getting those useless kills, but they don't realize that they're not toplisting because they're good. The notion of high impact kills is completely lost on them.