[HoN/DotA] Let's Play~!! - Page 1199
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GhostKorean
United States2330 Posts
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Rakanishu2
United States475 Posts
On March 15 2011 06:23 JeeJee wrote: how can it be unequivocally true? you certainly didn't do any studies on it and i seriously doubt 'playing all three extensively' constitutes anything other than opinion, provided you played none of the three at a remotely high level so i suggest "sorry, it's true" should be rephrased to "sorry, i think it's true based on X" and then we can debate X because as of right now, you are definitely wrong. For someone who steps in and lectures me on debate tactics and formalities, coming in and saying I'm wrong without a "because" of your own, pretty much makes you a hypocrite. And I'd love to talk to either of you in PMs, I don't want to crap on this thread like you would like to. But neither of you has made it to that step yet. HoN gets more variety into the picks, all 3 different styles of game have been succesfully achieved (heavy farm-carry based, Gank-heavy style, Push heavy style), there's much more variety in the heros picked when compared to DotA. So in terms of more skill being needed, there's inherently more variety in high level HoN, which insinuates more knowledge and skill being required. Several of the items were better balanced, making some of the useless ones from DotA really have solid roles (Hand of Midas --> alch bones comes to mind as a recent example), you see much more variety in the items picks, all 5 different types of boots get selected often for a concrete example, striders being brought in makes heavy support roles much more skill-oriented. But really, I'm not going to sit here and list all the small differences that make HoN more varied and demanding than DotA, if you want to talk, take it to PMs. | ||
Heen
Korea (South)2178 Posts
On March 16 2011 06:07 SK.Testie wrote: Heen, message me on HoN and I will play some games with you. Are you still in Korea? What server can you play on that doesn't give you 300+ ping? o_O)? I just thumbs down EU server and usually I'll get 200 ping which is fine. It's like every game I'm yellow or orange, meaning I have the lowest PSR, some faggot can pin the blame on me when our team's getting owned for so many reasons. I should team up with [SK]Testie and nobody will mess with me :p | ||
Wala.Revolution
7579 Posts
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Heen
Korea (South)2178 Posts
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Vain
Netherlands1115 Posts
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rabidch
United States20286 Posts
On March 16 2011 06:50 Rakanishu2 wrote: For someone who steps in and lectures me on debate tactics and formalities, coming in and saying I'm wrong without a "because" of your own, pretty much makes you a hypocrite. And I'd love to talk to either of you in PMs, I don't want to crap on this thread like you would like to. But neither of you has made it to that step yet. HoN gets more variety into the picks, all 3 different styles of game have been succesfully achieved (heavy farm-carry based, Gank-heavy style, Push heavy style), there's much more variety in the heros picked when compared to DotA. So in terms of more skill being needed, there's inherently more variety in high level HoN, which insinuates more knowledge and skill being required. Several of the items were better balanced, making some of the useless ones from DotA really have solid roles (Hand of Midas --> alch bones comes to mind as a recent example), you see much more variety in the items picks, all 5 different types of boots get selected often for a concrete example, striders being brought in makes heavy support roles much more skill-oriented. But really, I'm not going to sit here and list all the small differences that make HoN more varied and demanding than DotA, if you want to talk, take it to PMs. Take it to PMs whats this thread for | ||
JeeJee
Canada5652 Posts
On March 16 2011 06:50 Rakanishu2 wrote: For someone who steps in and lectures me on debate tactics and formalities, coming in and saying I'm wrong without a "because" of your own, pretty much makes you a hypocrite. hold on, you want me to prove why it isn't unambiguously true? prove there isn't a unicorn in my backyard pls. brb insert any religious argument here. it's not being hypocritical when the burden of proof is on you, not me. And I'd love to talk to either of you in PMs, I don't want to crap on this thread like you would like to. But neither of you has made it to that step yet. this thread is for moba games discussion, this type of stuff is exactly what this thread is for, why would i take it to PMs? HoN gets more variety into the picks, all 3 different styles of game have been succesfully achieved (heavy farm-carry based, Gank-heavy style, Push heavy style), there's much more variety in the heros picked when compared to DotA. So in terms of more skill being needed, there's inherently more variety in high level HoN, which insinuates more knowledge and skill being required. there are definitely more heroes picked in dota, for many reasons. not the least of which is that there are more heroes to begin with. shall we get into the numbers? Several of the items were better balanced, making some of the useless ones from DotA really have solid roles (Hand of Midas --> alch bones comes to mind as a recent example), you see much more variety in the items picks, all 5 different types of boots get selected often for a concrete example, striders being brought in makes heavy support roles much more skill-oriented. how does striders being brought in makes support roles more skill oriented and increases variety? last i checked, that's the only boot supports get nowadays. strong variety there. alch bones was such a recent change (what was it, like last week?) and it was virtually unused before then, and it's too early to determine how often it will be used now. such statements a la 'this brand new item now has a really solid role' are silly. But really, I'm not going to sit here and list all the small differences that make HoN more varied and demanding than DotA, if you want to talk, take it to PMs. i'd rather have it here | ||
rabidch
United States20286 Posts
all 3 styles are played too. the only useless item is basher unless you're one of those tards that gets basher over mkb (LOL PLEASE), all boots are useful too, just phase boots not so much | ||
RLTY
United States965 Posts
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Judicator
United States7270 Posts
Hi I haven't paid too close attention to either HoN or DotA but I'll try to compare them using some flimsy logic and arguments that sounds right in my head and spit them out there as fact. There's no debate because I can simply rattle off all of the popular strategies and heroes since 6.27...OH WAIT I ALREADY DID. | ||
rabidch
United States20286 Posts
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Judicator
United States7270 Posts
On March 16 2011 09:33 rabidch wrote: Clearly they were not ready. | ||
rabidch
United States20286 Posts
nobody can be ready for that many terrorblades | ||
don_kyuhote
3004 Posts
On March 16 2011 08:09 icemac wrote: I think MoM Invoker is pretty op. I think rabid will defend my case for me. Add basher to that, and you have my endorsement. It is the machinegun-vjekpleh build. | ||
rabidch
United States20286 Posts
On March 16 2011 10:46 don_kyuhote wrote: Add basher to that, and you have my endorsement. It is the machinegun-vjekpleh build. i told you omgirok already patented that stupid build | ||
OmgIRok
Taiwan2699 Posts
On March 16 2011 10:50 rabidch wrote: i told you omgirok already patented that stupid build dude this don kyuhote guy is trying to copy me | ||
BlueRoyaL
United States2493 Posts
so for all mid wars (casual mode, only mid, no respawn timer), what do you think the best heroes are? If it's all STR i find kraken to be pretty annoying for AGIL, sniper for INT, DR and bubbles.. mostly DR though | ||
JeeJee
Canada5652 Posts
:3 | ||
OmgIRok
Taiwan2699 Posts
On March 16 2011 12:01 BlueRoyaL wrote: yo guys, i has a question. so for all mid wars (casual mode, only mid, no respawn timer), what do you think the best heroes are? If it's all STR i find kraken to be pretty annoying for AGIL, sniper for INT, DR and bubbles.. mostly DR though actually silencer is very good in int wars | ||
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