EDIT: Can someone convince me why Purifier is better than Suppresion pulse? Especially in this meta with Falstad/Raynor/Thrall dominating? Blinding them for 4 seconds is a lot of time with no DPS in a fight. Moving away from Purifier beam is pretty damn easy and you are really only guaranteed a single, perhaps 2 ticks of damage (which can of course finish off a low-HP target).
Quick Talent Builds - Page 9
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Ghostcom
Denmark4776 Posts
EDIT: Can someone convince me why Purifier is better than Suppresion pulse? Especially in this meta with Falstad/Raynor/Thrall dominating? Blinding them for 4 seconds is a lot of time with no DPS in a fight. Moving away from Purifier beam is pretty damn easy and you are really only guaranteed a single, perhaps 2 ticks of damage (which can of course finish off a low-HP target). | ||
Leolio
France633 Posts
It has this "remove an opponent from the fight" flavor. Of course it is some big damage while it hits. About Thrall, level 13 and level 16 are flexible in the CL build, it's an important point. You can go WF, spell shield, giant killer, b4b, or go CL again, all of these depend. You can see that in "master" filter on hotslogs. The lower league you go, the less people adapt their build of course. xDaunt explained that pretty well in the other thread. Basic Thrall build is: 1) Rolling Thunder 4) Ride the Lightning 7) Follow Through 10) Sundering 13) [Flex]. Pick Spell Shield if the other team has a mage. Giant Killer if tanks. Restless Wolves can be decent if your team needs a little boost to CC because people are running away. Grace of Air is okay if you need a little more sustain. I take Spell Shield most of the time. 16) Forked Lightning. I will take Giant Killer and Tempest Fury against beefy teams. 20) Nexus Blades or Blink The core concept is to build around Chain Lightning and Follow Through, which maximizes Thrall's short term burst damage and poke damage. It also makes Thrall's sustain arguably better than a Windfury build. It is unequivocally better in lane, where Thrall can lane against anyone with the Level 1 and 4 CL talents. Best of all, this build is very safe compared to Windfury-centric builds and has a far better power curve (you're beast at level 7 with this build. Windfury builds don't kick in until 16). If anyone over-extends or gets out of position, you can put a huge hurt on them. Use Sundering to engage on the enemy team's flank and push them into your team. If you do it right, you'll often cause the enemy team to be wiped. | ||
Ghostcom
Denmark4776 Posts
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Harris1st
Germany6140 Posts
When Artanis was new and bascially in every QM, i always played with Leoric and Entombed 2-3 ppl. PB damage was off the charts then. Obviously it's nice with every CC. Some things that really shine are Malfs root, Arthas root and ult, Thralls earthquake I guess Sonya Jump at 20 pairs nice with PB upgrade at 20, making the whole washing machine mechanic quite good | ||
EsportsJohn
United States4883 Posts
On January 15 2016 17:36 Ghostcom wrote: You also really do not need that much self-sustain unless you are playing without any sort of healer :S EDIT: Can someone convince me why Purifier is better than Suppresion pulse? Especially in this meta with Falstad/Raynor/Thrall dominating? Blinding them for 4 seconds is a lot of time with no DPS in a fight. Moving away from Purifier beam is pretty damn easy and you are really only guaranteed a single, perhaps 2 ticks of damage (which can of course finish off a low-HP target). I think it basically straight up wins fights. You can place it on someone like the Medic or Valla and help zone them out of a fight or on a tank to counterengage. It also reveals and follows Nova/Zeratul for the entire duration. And then the level 20 upgrade is the easiest way to team wipe in the game. I can't tell you how many lost games xDaunt and I have single-handedly won because we got a level 20 team wipe with the beam and were able to march onto Core. Suppression Pulse is good, but stun chains work just as well for stopping them from attacking :p. "E build" on Artanis is awful, don't do that to yourself. The sustain build for Thrall is okay and seeing a lot of usage by SEA teams and Cattlepillar, but it's not a great build unless you have a well-coordinated team and can hit the money Sunderings. I talked to Lowell about it some, and he said it's really good if the other team doesn't have any CC, but with the current meta, that's nearly impossible. Also, since this is meant to be an average joe "Quick, I need to know what talents to take" guide, it seems better suited to just mention the other two, which are way more flexible and common. | ||
MotherFox
United States1529 Posts
On January 15 2016 16:28 Valiver wrote: I meant to add that battle momentum and imposing presence can both be good on diablo but I completely forgot to change his text blurb. Thanks for pointing that out I can't think of a character who wouldn't take imposing presence on occasion. | ||
EsportsJohn
United States4883 Posts
On January 16 2016 04:01 MotherFox wrote: I can't think of a character who wouldn't take imposing presence on occasion. Uther. | ||
Immersion_
United Kingdom794 Posts
On January 16 2016 02:20 SC2John wrote: I think it basically straight up wins fights. You can place it on someone like the Medic or Valla and help zone them out of a fight or on a tank to counterengage. It also reveals and follows Nova/Zeratul for the entire duration. And then the level 20 upgrade is the easiest way to team wipe in the game. I can't tell you how many lost games xDaunt and I have single-handedly won because we got a level 20 team wipe with the beam and were able to march onto Core. Suppression Pulse is good, but stun chains work just as well for stopping them from attacking :p. "E build" on Artanis is awful, don't do that to yourself. The sustain build for Thrall is okay and seeing a lot of usage by SEA teams and Cattlepillar, but it's not a great build unless you have a well-coordinated team and can hit the money Sunderings. I talked to Lowell about it some, and he said it's really good if the other team doesn't have any CC, but with the current meta, that's nearly impossible. Also, since this is meant to be an average joe "Quick, I need to know what talents to take" guide, it seems better suited to just mention the other two, which are way more flexible and common. Fair enough, thanks. I find the sustain build really useful at my level of Hero League, you can put people of their game more by being in the fight longer, and I feel it helps when you (50% of the time) have Tyrande solo healing the team. | ||
MotherFox
United States1529 Posts
Yet again my complete lack of knowledge of Uther's talent picks aside from the standard build comes back to bite me. | ||
xDaunt
United States17988 Posts
As for Artanis, see John's post. Level 20 Purifier Beam wins games, and is quietly the most overpowered shit in the game when used right. Artanis's E talents are terrible. The only one that I can kinda be talked into is the level 1 E talent to help out with initiation when you have bad aim with it, but no decent player will ever take it. | ||
MotherFox
United States1529 Posts
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Valiver
Caldeum1976 Posts
On January 25 2016 22:59 MotherFox wrote: Arthas's rune tap icon is broken in the build I think. It was using a Liquipedia icon link for some reason I can't remember, and those all just migrated to a new server, so that's what happened. Fixed now. | ||
MotherFox
United States1529 Posts
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Valiver
Caldeum1976 Posts
On January 27 2016 03:46 MotherFox wrote: Gazlowe's builds look wrong to me. I'm not a big gazlowe player, but shouldn't they Alright I think the for the wombo build lvl 1 should change to Extra TNT and the level 7 talents could swap (seem interchangeable based on enemy team, with Engine Gunk being in general the better talent). Reduce, Reuse, Recycle is interesting at 4, and might be good for the turret build. | ||
MotherFox
United States1529 Posts
On January 27 2016 04:08 Valiver wrote: Alright I think the for the wombo build lvl 1 should change to Extra TNT and the level 7 talents could swap (seem interchangeable based on enemy team, with Engine Gunk being in general the better talent). Reduce, Reuse, Recycle is interesting at 4, and might be good for the turret build. I tried it in a few QM's last night--- Goblin Fusion is really hard to get any value out of unless teammates are actively setting you up for it. Even then, it feels like you are voluntarily self-stunning yourself instead of doing anything else. Reduce, Reuse, Recycle instead helps a bit with mana issues, which Gazlowe appears to have problems with if you are keeping your battle momentum trait up enough. Extra TNT- This skill also has the advantage of making you a harder pusher I think, since if you land it on a minion wave it'll do more damage. In general it felt pretty good, and occasionally gave good results with the TNT-gravobomb-tnt combo after 16. | ||
Foxxan
Sweden3427 Posts
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Ghostcom
Denmark4776 Posts
Regen Master/Seasoned marksman -> Master Warp-blade -> Searing attacks -> Shadow Assault -> Assassin's blade --> berserk/stoneskin -> Nerazim fury Our resident Zeratul expert xDaunt will probably be along any second and explain why my build is pants on the head retarded (I'm actually somewhat curious whether or not nexus blades could be better at 20 - I feel like the added damage might outweigh the extra duration, however I have found the lifesteal to be determining when 1v1'ing the more durable heroes). | ||
Valiver
Caldeum1976 Posts
On February 04 2016 20:30 Ghostcom wrote: I like to do: Regen Master/Seasoned marksman -> Master Warp-blade -> Searing attacks -> Shadow Assault -> Assassin's blade --> berserk/stoneskin -> Nerazim fury Our resident Zeratul expert xDaunt will probably be along any second and explain why my build is pants on the head retarded (I'm actually somewhat curious whether or not nexus blades could be better at 20 - I feel like the added damage might outweigh the extra duration, however I have found the lifesteal to be determining when 1v1'ing the more durable heroes). Actually you are on the right track with that build | ||
orllyfools
United States153 Posts
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rei
United States3593 Posts
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