I hope I am wrong but I haven't been impressed by the few last heroes they have released :/
Kel'Thuzad patch General Discussion - Page 2
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Essbee
Canada2371 Posts
I hope I am wrong but I haven't been impressed by the few last heroes they have released :/ | ||
MotherFox
United States1529 Posts
On August 24 2017 01:01 Harris1st wrote: I don't think his kit is bad or boring. It fits right in the questing Meta that Blizz wants right now with lots of "skillshots" But I'm not a WoW player so I don't know the story or Lore behind him. I don't think "bad" or "boring" is what I'm getting at. It lacks a certain amount of innovation which I would expect for a major character. This feels kind of similar to the Zul'jin and Cassia releases---- nice heroes, but solidly within the "I'm a different flavor of autoattacker" context rather than "whoa, that's quite different from what we've seen before". I do think it is healthy for the game to have lots of flavors of similar kits(zul'jin, cassia, valla, raynor, sgt hammer), but I'd prefer to see major characters have divergent kits. (like greymane, chromie, medivh, abathur, tlv) Then again, maybe I'm wrong--- maybe well known characters should be the "staples" since people are more likely to test them out when they first enter the game. I don't know much about him aside from what I saw in the WC3 campaign. I expected him to be a necromancer of some sort rather than an ice mage, but I know things change in WoW often. And, I never finished the WC3 campaign, so it's possible I didn't see stuff that would make sense in this context. | ||
MotherFox
United States1529 Posts
On August 24 2017 01:11 Essbee wrote: Kelthuzad's kit looks boring, I miss concepts like tlv, abathur, medivh or chogall I hope I am wrong but I haven't been impressed by the few last heroes they have released :/ I think stukov, dva, and genji were all really solid in terms of stuff we haven't seen. Ragnaros too (a melee mage). genji might be the most boring on this list, but I would like to see more high skillcap heroes over slow moving damage/heal barges. | ||
FeyFey
Germany10114 Posts
(since quest talents deny any special stuff like TLV until they make quest target exceptions) | ||
Essbee
Canada2371 Posts
On August 24 2017 01:30 MotherFox wrote: I think stukov, dva, and genji were all really solid in terms of stuff we haven't seen. Ragnaros too (a melee mage). genji might be the most boring on this list, but I would like to see more high skillcap heroes over slow moving damage/heal barges. I kind of agree with you, I think out of that list, that would be rag and dva for me, to an extent. I think they have interesting concepts but they don't "wow" you as much as the aforementioned heroes imo. I think Stukov is very fun to play btw, it's just that I want to see some more crazy concepts, or very high skilled heroes! | ||
karazax
United States3737 Posts
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DarkPlasmaBall
United States42211 Posts
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karazax
United States3737 Posts
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Harris1st
Germany6140 Posts
On August 24 2017 01:25 MotherFox wrote: I don't think "bad" or "boring" is what I'm getting at. It lacks a certain amount of innovation which I would expect for a major character. This feels kind of similar to the Zul'jin and Cassia releases---- nice heroes, but solidly within the "I'm a different flavor of autoattacker" context rather than "whoa, that's quite different from what we've seen before". I do think it is healthy for the game to have lots of flavors of similar kits(zul'jin, cassia, valla, raynor, sgt hammer), but I'd prefer to see major characters have divergent kits. (like greymane, chromie, medivh, abathur, tlv) Then again, maybe I'm wrong--- maybe well known characters should be the "staples" since people are more likely to test them out when they first enter the game. I don't know much about him aside from what I saw in the WC3 campaign. I expected him to be a necromancer of some sort rather than an ice mage, but I know things change in WoW often. And, I never finished the WC3 campaign, so it's possible I didn't see stuff that would make sense in this context. Ah ok, i know what you mean now. Most of those "out of the box" heroes are real niche picks or not for competitive play at all. Maybe they want to concentrate on that? Dunno I don't think they lack on concepts or ideas for those heroes. It's just difficult to implement them i guess | ||
DarkPlasmaBall
United States42211 Posts
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MotherFox
United States1529 Posts
On August 24 2017 03:27 DarkPlasmaBall wrote: I think the most important question is: How are we going to abbreviate this new hero, when KT = Kael'thas already? Sadly bliz officially decided the new hero is KT. I would have been happier with just not referring to either as KT, since I am getting confused by posts on reddit now. | ||
Thezzy
Netherlands2117 Posts
The abilities themselves didn't look very special but his talents are quite interesting. I think the lvl 4 talent for instant respawn is going to be a must pick though. Maybe not at lvl 4 when death timers are short, but once you hit 10 and you have 10 globes, you can effectively dive and die for free whilst heavily CC-ing the enemy team and then just come back whilst you and your team mop up. Maybe it should have a little wind-up/res time where you can be attacked whilst ressing or something or I can see this effectively giving Kel'Thuzad a second life bar and being abused as such. Does take a while to get 10 globes I suppose. | ||
MotherFox
United States1529 Posts
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DarkPlasmaBall
United States42211 Posts
I'm also a little uncertain about how KZ scales with his Master of the Cold Dark talent, because it sounds like his spell power starts underpowered and then finally, after enough quest points, he scales up to nearly twice as strong. So either he'll be irrelevant damage-wise early game or late game... I guess most of his utility will be in CC and displacement, whereas in late game there's additional utility in his damage. | ||
FeyFey
Germany10114 Posts
Its a nice mix up. Instead of Damage from the start and getting CC added on later, you have CC from the start and get damage later. Which is probably needed, because otherwise he would dominate early game with a cc tank/support. The chains with Malf and then Kel also dealing full damage early game before cleanse. | ||
Fanatic-Templar
Canada5811 Posts
On August 24 2017 08:01 FeyFey wrote: use his full title, thats what he would want. What, you want us to call him Kel'Thuzad, Archlich of Naxxramas, Lich Lord of the Plaguelands, Commander of the Dread Necropolis, Master and Founder of the Cult of the Damned, Formerly of the Council of Six, Creator of the Abomination, Summoner of Archimonde the Defiler, the Betrayer of Humanity, Hearthstone Enthusiast and Majordomo to the Lich King every time? | ||
DarkPlasmaBall
United States42211 Posts
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karazax
United States3737 Posts
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Zambrah
United States6831 Posts
On August 24 2017 08:42 DarkPlasmaBall wrote: Kel vs. Kael works too. I'd imagine no longer calling Kael'thas KT would be confusing for those of us who have been calling him by that acronym since he came out in Heroes. Dis gon be what I do | ||
MotherFox
United States1529 Posts
wow that's stupid. I hope they tone him down, I don't like heroes having that much raw burst. | ||
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