Balance patch coming November 29th
Tychus
+ Show Spoiler +
Abilities
Minigun (Trait)
Mana cost removed
Zul'jin
+ Show Spoiler +
Abilities
Guillotine (R)
Damage reduced from 350 to 330
Talents
Level 1
Recklessness (Trait)
Adjusted functionality:
When below 75% Health, gain 10% Spell Power
When below 50% Health, gain 20% Attack Damage
Level 4
Amani Rage (Active)
Duration of heal increased from 6 to 10 seconds
Armor value reduced from 10 to 5
Level 7
Arcanite Axes (W)
No longer lowers the cooldown of Twin Cleave
Vicious Assault (Q)
Added functionality:
Also increases the duration of Zul’jin’s Grievious Throw effect by 3 seconds
Level 13
Lacerate (W)
Slow amount reduced from 15 to 10%
Level 16
Wrong Place Wrong Time (W)
Apex damage from 150 to 100
Sgt. Hammer
+ Show Spoiler +
Sgt. Hammer’s Basic Attack is now more responsive.
Abilities
Artillery (Trait)
Removed (including the +1 Basic Attack range)
Siege Mode (D)
Moved to D (Trait)
Mana cost removed
Basic Attack range bonus increased from 5 to 6
Sgt. Hammer now deals 20% bonus damage to all enemies while in Siege Mode, instead of 30% bonus to Minions and Structures.
Sgt. Hammer can no longer cast abilities while entering Siege Mode.
Spider Mines (Q)
While in Siege Mode, the cast range is increased by 100%
Mana cost reduced from 50 to 45
Concussive Blast (W)
Cone narrowed from 60 degrees to 45 degrees
While in Siege Mode, the cast range is increased by 50%
Mana cost reduced from 75 to 60
(New Ability) Neosteel Plating (E)
Activate to gain 25 Armor for 2 seconds.
While in Siege mode, increase this to 50 Armor.
12 second cooldown, 30 Mana
Talents
Level 1
Advanced Artillery (D)
New functionality:
Now increases Siege Mode’s splash damage to 50% and its radius by 25%.
Resistant (D)
Removed
Ambush (D)
Adjusted functionality:
Sgt. Hammer now also enters Stealth after not dealing damage, taking damage, or using an Ability for 3 seconds while in Siege Mode.
Regeneration Master
Removed
(New Talent) Maelstrom Rounds
Activate to increase Sgt. Hammer’s Basic Attack damage by 40% for 5 seconds. Maximum 3 charges. 90 second charge cooldown. Basic Attacks in Siege Mode against enemy Structures reduce this cooldown by 5 seconds.
Level 4
Vigorous Assault (Passive)
Removed
Focused Attack (Passive)
Removed
Excessive Force (W)
Removed
Barricade (W)
Moved from Level 13
(New Talent) Siege Tactics (E)
Sgt. Hammer becomes Unstoppable for 2 seconds when she uses Neosteel Plating in Siege Mode.
(New Talent) Regenerative Bio-Steel (D)
Sgt. Hammer heals for 15% of her damage dealt with Basic Attacks in Siege Mode.
Level 7
Mine Field (Q)
Removed
First Aid (Active)
Removed
(New Talent) Pulse Detonation Core (Q)
Spider Mines explode 3 times over 3 seconds, instead of destroying themselves immediately.
Hover Siege (D)
Moved from Level 16
Movement Speed reduced from 50% to 25%.
Graduating Range (D)
Moved from Level 16
Maximum range bonus reduced from 5.5 to 3.3
Level 13
First Strike (D)
Removed
Bullhead Mines (Q)
Removed
(New Talent) Tactical Mine Deployment (Q)
Increases Spider Mine’s slow from 25% to 40%. Casting Thrusters leaves behind a trail of up to 5 Spider Mines while Sgt. Hammer is moving.
(New Talent) Entrenched (W)
Increases Concussive Blast’s damage and knockback distance by 75% while in Siege Mode.
Hyper-Cooling Engines (Z)
Moved from Level 7
New functionality:
Each enemy Hero hit with a Basic Attack in Siege Mode reduces the cooldown of Thrusters by 5 seconds.
Level 16
Stoneskin (Active)
Removed
Giant Killer (Passive)
Moved from Level 13
(New Talent) Mechanical Know-How (E)
Neosteel Plating grants a Shield equal to 5% of Sgt. Hammer’s maximum Health for 2 seconds. If this Shield is destroyed, she deals 50% more Basic Attack damage for 5 seconds.
Level 20
Fury of the Storm (Passive)
Removed
Nexus Frenzy (Passive)
Removed
(New Talent) Shrapnel Mines (Q)
Each Spider Mine explosion reduces enemy Armor by 10 for 3 seconds.
(New Talent) Ultra Capacitors (D)
Every enemy Hero hit with a Basic Attack while in Siege Mode increases Sgt. Hammer’s Attack Speed by 5% for 5 seconds, up to 40%.
Alexstrasza
+ Show Spoiler +
Stats
Base Maximum Health reduced from 1787 to 1698
Health Regen reduced from 3.72 to 3.54
Abilities
Abundance (W)
Cast range increased by 11%
Ana
+ Show Spoiler +
Stats
Base Maximum Health reduced from 1682 to 1598
Health Regen reduced from 3.5 to 3.32
Basic Attack Damage reduced from 33 to 30
Abilities
Healing Dart (Q)
Heal amount reduced from 255 to 237
Biotic Grenade (W)
Heal amount reduced from 175 to 166
Damage reduced from 60 to 57
Eye of Horus (R)
Heal amount reduced from 300 to 285
Damage amount reduced from 175 to 166
Auriel
+ Show Spoiler +
Stats
Base Maximum Health reduced from 1850 to 1758
Health Regen reduced from 3.85 to 3.66
Basic Attack Damage reduced from 60 to 57
Abilities
Sacred Sweep (Q)
Outer damage reduced from 60 to 57
Inner damage reduced from 180 to 171
Detainment Strike (E)
Normal damage reduced from 58 to 55
Wall-strike damage reduced from 174 to 165
Bestow Hope (D)
Maximum Energy reduced from 505 to 475
Crystal Aegis (R)
Damage reduced from 270 to 255
Brightwing
+ Show Spoiler +
Stats
Base Maximum Health reduced from 1470 to 1395
Health Regen reduced from 3.06 to 2.91
Basic Attack Damage reduced from 85 to 81
Abilities
Arcane Flare (Q)
Outer damage reduced from 91 to 87
Inner damage reduced from 274 to 260
Soothing Mist (Trait)
Heal amount reduced from 115 to 109
Blink Heal (R)
Heal amount reduced from 204 to 194
Emerald Wind (R)
Damage reduced from 318 to 303
Talents
Level 4
Unstable Anomaly (W)
Damage reduced from 114 to 108
Level 7
Phase Shield (Z)
Shield amount reduced from 350 to 335
Kharazim
+ Show Spoiler +
Stats
Basic Attack Damage reduced from 63 to 60
Abilities
Breath of Heaven (W)
Heal amount reduced from 290 to 276
Divine Palm (R)
Heal amount reduced from 1141 to 1084
Talents
Level 1
Transcendence (Trait)
Heal amount reduced from 103 to 98
Level 16
Way of the Hundred Fists (E)
Damage reduced from 50 to 45%
Li Li
+ Show Spoiler +
Stats
Base Maximum Health reduced from 1552 to 1475
Health Regen from 3.23 to 3.07
Basic Attack Damage reduced from 63 to 60
Abilities
Healing Brew (Q)
Heal amount increased from 177 to 190
Cloud Serpent (W)
Heal amount increased from 13.5 to 15
Damage reduced from 27 to 26
Blinding Wind (E)
Damage reduced from 140 to 133
Jug of 1000 Cups (R)
Heal amount increased from 66.5 to 70
Water Dragon (R)
Damage reduced from 318 to 300
Lt. Morales
+ Show Spoiler +
Stats
Base Maximum Health reduced from 1550 to 1472
Health Regen reduced from 3.23 to 3.07
Basic Attack Damage reduced from 88 to 83
Abilities
Healing Beam (Q)
Heal amount reduced from 90 to 86
Displacement Grenade (E)
Damage reduced from 210 to 198
Lúcio
+ Show Spoiler +
Stats
Base Maximum Health reduced from 1518 to 1442
Health Regen reduced from 3.16 to 3
Basic Attack Damage reduced from 24 to 23
Abilities
Soundwave (Q)
Damage reduced from 112 to 105
Amp It Up (E)
Heal amount reduced from 15.5 to 15
Sound Barrier (R)
Shield amount reduced from 1392 to 1296
Reverse Amp (R)
Damage reduced from 14 to 13
Talents
Level 13
Back in the Mix (Passive)
Heal amount reduced from 260 to 245
Level 16
Rejuvenescencia (E)
Heal amount reduced from 3 to 2.5% of allies’ Maximum Health
Malfurion
+ Show Spoiler +
Stats
Base Maximum Health reduced from 1682 to 1598
Health Regen reduced from 3.5 to 3.33
Basic Attack Damage reduced from 67 to 64
Abilities
Regrowth (Q)
Initial heal amount reduced from 150 to 142
Heal over time amount reduced from 28 to 27
Moonfire (W)
Damage from 105 to 100
Entangling Roots (E)
Damage from 39 to 37
Tranquility (R)
Heal amount reduced from 40 to 38
Twilight Dream (R)
Damage reduced from 374 to 355
Talents
Level 1
Moonburn (W)
Removed
(New Talent) Celestial Alignment (W)
Increase Moonfire’s reveal duration from 2 to 5 seconds. Malfurion’s Basic Attacks deal 100% additional damage to targets revealed by Moonfire
Level 4
Vengeful Roots (E)
Treant Attack damage reduced from 70 to 65
Scaling damage per quest stack reduced from 8 to 7
Rehgar
+ Show Spoiler +
Stats
Basic Attack Damage reduced from 120 to 113
Abilities
Chain Heal (Q)
Heal amount reduced from 250 to 240
Lightning Shield (W)
Damage reduced from 35 to 32
Ancestral Healing (R)
Heal amount reduced from 1552 to 1475
Talents
Level 1
Lightning Bond (W)
Removed
Stukov
+ Show Spoiler +
Abilities
Healing Pathogen (Q)
Heal amount reduced from 37 to 35
Lurking Arm (E)
Damage reduced from 36 to 34
Bio-kill Switch (D)
Heal amount reduced from 500 to 475
Flailing Swipe (R)
Damage reduced from 50 to 48
Massive Shove (R)
Damage reduced from 200 to 190
Tassadar
+ Show Spoiler +
Stats
Base Maximum Health reduced from 1355 to 1287
Health Regen reduced from 2.82 to 2.68
Abilities
Plasma Shield (Q)
Shield amount reduced from 475 to 455
Psionic Storm (W)
Damage reduced from 44 to 41
Archon (R)
Bonus Attack damage reduced from 166 to 158
Tyrande
+ Show Spoiler +
Stats
Base Maximum Health from 1591 to 1511
Health Regen reduced from 3.32 to 3.15
Basic Attack Damage reduced from 82 to 80
Abilities
Sentinel Shot (W)
Damage reduced from 173 to 165
Lunar Flare (E)
Damage reduced from 205 to 195
Starfall (R)
Damage reduced from 91 to 88
Uther
+ Show Spoiler +
Stats
Basic Attack Damage reduced from 78 to 75
Abilities
Holy Light (Q)
Heal amount reduced from 380 to 362
Holy Radiance (W)
Heal amount reduced from 185 to 177
Damage reduced from 185 to 177
Flash of Light (Q)
Heal amount reduced from 242 to 230
Hammer of Justice (E)
Damage reduced from 114 to 109
Divine Storm (R)
Damage reduced from 178 to 170
Talents
Level 4
Holy Fire (Passive)
Damage reduced from 14 to 13
Johanna
+ Show Spoiler +
Abilities
Iron Skin (Trait)
Mana cost removed
Sonya
+ Show Spoiler +
Talents
Level 7
Poisoned Spear (Q)
Damage reduced from 150 to 125%
Bug Fixes
+ Show Spoiler +
General
Mac: Fixed an issue that caused game crashes on Mac clients.
Mac: Fixed an issue causing unintended options to display on certain Mac clients.
Sound: Fixed an issue causing Hero voiceover lines to be heard globally by both teams.