[Champion] Malzahar - Page 2
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barbsq
United States5348 Posts
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Exadra
21 Posts
All you need to do is follow this rule: Don't use your ult unless you are fighting 2 or less people. This applies in a 5vt5 where 3 of the enemy champs are dead. Most malz's complain about lack of survivability when they are running into the middle of the enemy team to ult. Malz's strong point is his huge aoe spellcasting range, and his ability to do constant damage while not being too near his targets. Don't be fall into the noobtrap of spamming ult due to it's 1.5 ap ratio. While it does a lot of damage to 1 target, you are putting yourself in danger by standing still for 2 seconds, which is more than enough for a half decent team to burst you to death. | ||
Lunek
Poland164 Posts
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Tooplark
United States3977 Posts
Also exadra's tip is a really really good one. Save pool for when a large number of the enemy team is going to be staying in one place for a while and save ult for when one person is out in the open. You can ult their tank in certain situations - few things are more demoralizing than watching your Rammus just melt because he's suppressed before he can DBC. | ||
Seuss
United States10536 Posts
Call of the Void is the best example of this. Everyone knows it deals damage, but most overlook that it has a 3 second silence capable of cutting through a Banshee's Veil with skillful positioning and a little luck. Well placed Qs win team fights, you just don't get the credit for it. Nethergrasp is practically a defensive spell in most team fights. Unless you need to pin down someone slippery like Yi or Mundo, it's better to use it to stop an enemy powerhouse from rolling over yourself or other squishies. When Akali, Poppy or Shaco jumps in to take someone out all your other spells should already have been blown and now you can buy a full 2.5 seconds for yourself or an ally. Your ult naturally focuses everyone's attention, so enemies who might normally slip in unnoticed are usually screwed. | ||
StuffedTurkey
United States859 Posts
On February 02 2011 04:34 barbsq wrote: edit2: im reading thru the guides, does no1 else use flash/ignite? Makes for garen-teed lvl 6 kill, since ignite is castable while ulting (altho ur ult range is just barely longer than ignite cast range, so be careful) ignite is castable while ulting, however it has a shorter range, so you have to be aware of how close you are, or you will cancel your ult to move closer for ignite range I usually run with ghost/tele, finding my own spells to be enough damage to not need ignite(though i used to run with ignite) and wanting the tele so while im farming top lane i can tele to a dragon fight or whatever to help my team | ||
Morphx2
147 Posts
Ive been going catalyst, rod of ages, sorc boots, rylia's, deathcap, then see what i need Ive been running ignite/ghost. Seems to work ok, but i miss flash for the get out of jail free card. But so far, so good! | ||
Juicyfruit
Canada5484 Posts
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Haemonculus
United States6980 Posts
On April 03 2011 16:53 Juicyfruit wrote: Ditch rod of ages -> go straight for catalyst/deathcap/void staff/banshees Yup. Finish the sorc boots and catalyst asap obviously, but after that right straight ot deathcap, buying NLR first. Catalyst is basically all the durability you need early game. | ||
Morphx2
147 Posts
I did enjoy the extra survivability factor with RoA, but I will see how he goes with a little more squishiness He is my new work in progress :D The 1st game I had with him actually went a full 60 minutes and had a full build. Sorc Boots, RoA, Rylia's, Deathcap, Abyss Scep, and Void Staff. It was pretty crazy. By end game, both sides were smart and got resists and it had pretty great fights. Once I made sure to ult Kat though, it was a pretty easy victory. She is just sneaky in the middle of all the particles and animations to find her | ||
TheYango
United States47024 Posts
On April 03 2011 16:53 Juicyfruit wrote: Ditch rod of ages -> go straight for catalyst/deathcap/void staff/banshees I've seen Regi use both RoA+Rylais and DCap+Banshees. I don't think one is definitely better than the other, but they do play differently. | ||
mrgerry
United States1508 Posts
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NeoIllusions
United States37500 Posts
On April 04 2011 03:50 mrgerry wrote: Dcap Banshees is a much safer and more consistent build. Being stunned out of your ult is really shitty so by going veil you guarantee that your ult will have full effect each time or at least eat a ton of cc focus off other players of your team if they are that motivated to stop it. HS has been running a pretty nice streak with Malz lately. His build is the same, Banshee's into Deathcap. HoG if he needs more survivability in lane. | ||
Morphx2
147 Posts
but it didnt work so well since 2 members of my team decided to be dicks and stay at the fountain starting from 10 minutes in the game I talked my team into not surrendering so we can be dicks back we lost at the 29 min mark | ||
Morphx2
147 Posts
They surrendered at 20 I was laning and got the blue buff. Holy crap he spams his spells so fast like there is no tomorrow and can harass so well with it. | ||
0123456789
United States3216 Posts
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Mogwai
United States13274 Posts
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Southlight
United States11743 Posts
On May 11 2011 04:07 0123456789 wrote: Since sinbad is free this week, how does every1 play him, or is the OP still gud 0/9/21 sapph 2 pots, skillbuild same (i do q e e w e r) cata -> deathcap -> MOAR AP MOAR | ||
Mogwai
United States13274 Posts
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Southlight
United States11743 Posts
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