I build BotRK, boots, Rav Hydra, then full on tank with normal AD runes and 21/6/3 masteries
[Champion] Olaf - Page 16
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GreggSauce
United States566 Posts
I build BotRK, boots, Rav Hydra, then full on tank with normal AD runes and 21/6/3 masteries | ||
cLutZ
United States19551 Posts
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Ghost-z
United States1291 Posts
Warmogs,FH,Maw (20% runes/masteries) I'm only rushing warmogs for the HP to spam E but maybe I should get 3 dorans (1 shield, 2 blade) instead then full tank? | ||
Bam Lee
2336 Posts
But i feel like only 1 offensive item is better if you want to stay flexible Have you had success winning the lane with warmogs rush? I havent tried it in ages. usually build tiamat to be capable of pushing my lane without needing to throw out all of my sp and because of my innate aspd on olaf. | ||
Ghost-z
United States1291 Posts
On July 04 2014 04:57 Bam Lee wrote: ravenous+bork lets you destroy EVERYTHING that cant properly kite you. Its ridiculous how strong you are in a 1v1. But at the same time you are beyond useless if your team expects you to tank. You can basically play him like a jax with these 2 items and just split push forever(altho jax has the benefit of 2 hitting squishies with tf if he needs to fight) But i feel like only 1 offensive item is better if you want to stay flexible Have you had success winning the lane with warmogs rush? I havent tried it in ages. usually build tiamat to be capable of pushing my lane without needing to throw out all of my sp and because of my innate aspd on olaf. Yes, but most of the time warmogs doesn't determine it because the lane is won/lost before I finish it. If I can buy giants belt on the first back its easy to force the enemy out of lane with constant E spam. I try to W auto attack constantly to push the wave, heal and keep E refreshed. I never Q unless going for an all-in because the mana costs too much. Warmogs finished = free tower because you just out sustain them after a single trade. How does Olaf fair in team fights at the one item timing with just Hydra or Bork? With warmogs I rely on his E and Ult for damage. Is the tankiness from Olaf's R enough to allow him to properly fight? I feel like I can't use his ult for damage if I don't build tanky first. | ||
Bam Lee
2336 Posts
On July 04 2014 05:25 Ghost-z wrote: Yes, but most of the time warmogs doesn't determine it because the lane is won/lost before I finish it. If I can buy giants belt on the first back its easy to force the enemy out of lane with constant E spam. I try to W auto attack constantly to push the wave, heal and keep E refreshed. I never Q unless going for an all-in because the mana costs too much. Warmogs finished = free tower because you just out sustain them after a single trade. How does Olaf fair in team fights at the one item timing with just Hydra or Bork? With warmogs I rely on his E and Ult for damage. Is the tankiness from Olaf's R enough to allow him to properly fight? I feel like I can't use his ult for damage if I don't build tanky first. in skirmishes (2v2,3v3) you destroy pretty hard since they cant burst you down. For 5v5 you have to be somewhat careful cause the ap can melt you pretty hard if its a burst type of ap carry in mid. in a dead even game i feel like during the first few fights you could tunnel the adc but you definitely have to be more careful about how to engage with a damage item before tank item. You cant just blindly initiate and tunnel the adc unless you are fed | ||
Duvon
Sweden2360 Posts
Since Olaf already have two of the main stats BoRK gives... Also, what about Iceborn + 1 offensive item (Youmuu, BoRK, Hydra, LW?) | ||
GreggSauce
United States566 Posts
i'm currently doing normal AD + 15% scaling cdr quints with 5% in offense as well i'm not home but i think its 25/2/3? is what i use, something like that tp/ghost too olaf with botrk means he will shred any single person, or usually be able to kill someone and scare off the jungler if they come to gank. he really needs 2 items to split push and scare everyone, once you get two items, boots and something tanky depending on the team you're facing then you can just rush in. the only downside i've seen is he can't hard engage. what I've been doing is split between top and bot, while generally being a pain, think tryndamere. and warding their jungle, if you catch anyone in the jungle that doesn't have a knock up they are dead in about 3 seconds botrk's active doesn't really matter, i mean its cool but it's meh for olaf, what is great is the passive + attack speed, with your W and E maxed (E first) you will have enough attack speed to do constant true damage + current health damage + AD damage...it's just a whole bunch. I was literally running in (plat V-plat III currently) against 2-4 people chunking a few, using my ult when i needed to and running out, if they eventually caught me i'd take 1 or two down with me consistently, i was never a free kill even with 4 of them on me. try the build against bots just to get a feel for how fast you can melt people olaf could go iceborn and its my favorite item honestly but what are you trying to accomplish with it? permaslow? why not just kill them, someone slowed can still kill you as fast as you kill them, someone dead can't. undertow is like a 30% slow at level 1...and if it lands you can pretty much keep landing them til they're dead, i don't see what iceborne offers him unless its an all AD team. also LW is a waste IMO, botrk+E will hurt tanks, and your normal damage will take care of squishys. Also I don't think i've gotten to get warmogs so far its bee botrk, rav hydra, speed boots(whatever they're called) frozen heart, spectral cap* or whatever for spirit visage and its over | ||
miicah
Australia2470 Posts
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Duvon
Sweden2360 Posts
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Ghost-z
United States1291 Posts
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arb
Noobville17915 Posts
On July 04 2014 17:10 Duvon wrote: Well the Iceborn would basically be a FH replacement, and probably more in place in a full tanky build, where you'll also have Randuins. if im building full tank i think id take frozen heart of iceborn anyday the 20% attackspeed slow when youre standing on top of their adc is brutal | ||
GreggSauce
United States566 Posts
On July 06 2014 01:46 arb wrote: if im building full tank i think id take frozen heart of iceborn anyday the 20% attackspeed slow when youre standing on top of their adc is brutal yeah the issue with iceborne is olaf needs no stickiness at all...if you can't hit a chain of your axes after you land one you should be playing someone else, frozen heart will keep him alive longer and give him all the cdr he needs olaf is prety safe to blind pick, he does have his counters, he's not renekton (omfg i lost to renekton so hard early game yesterday) but if you play right you can't be completely oppressed. if your lane gets tough you can max Q and then just e a couple minions and Q a group of them while going pure AD, after awhile you can on shot caster minions and your E will finish off a melee or two if you're fast enough olaf falling off late game has been greatly exaggerated, people build armor, olaf ignores armor...so yeah | ||
cLutZ
United States19551 Posts
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Alaric
France45622 Posts
When you move from 1/4th of the AD's HP to 1/6th, your damage falls off. You have less burst, you take longer to kill people, but your ult's duration remains the same so it's harder for you to kill your target during your window. Because the game also moves from dragon fights, skirmishes and picks in the jungle to tower sieges/baron dances, during which Olaf is worse (all he has is Q really, and it doesn't do much and taxes his manapool), he can't leverage his strengths as much as the game progresses into the later stages. Add to this that offensive itemisation scales better than defensive, and his tankiness will suffer (Shyvana for example doesn't suffer as much because she's tankier than him and has great (and AoE) base damage, and better mobility to apply it). Once Olaf's ult is down, he's a sitting duck, and the longer the game goes the less he does during it, typically. It's comparable to Irelia whose damage scaling is marginal post-9+Triforce (sure Zephyr gives some dps through AS but that's not comparable) and her "uptime" (Hiten's 6s duration and long cd compared to Jax or Shyvana) doesn't let her accomplish as much. | ||
GreggSauce
United States566 Posts
On July 08 2014 00:56 Alaric wrote: His damage does fall off: people's HP pools become bigger just from levels, especially AD carries who in the midgame have more levels to gain than solo laners. His E basically stops scaling once the skill is maxed, and even when taking into account additional CDR and AD, its damage compare to the HP of the target is lower than in the midgame. When you move from 1/4th of the AD's HP to 1/6th, your damage falls off. You have less burst, you take longer to kill people, but your ult's duration remains the same so it's harder for you to kill your target during your window. Because the game also moves from dragon fights, skirmishes and picks in the jungle to tower sieges/baron dances, during which Olaf is worse (all he has is Q really, and it doesn't do much and taxes his manapool), he can't leverage his strengths as much as the game progresses into the later stages. Add to this that offensive itemisation scales better than defensive, and his tankiness will suffer (Shyvana for example doesn't suffer as much because she's tankier than him and has great (and AoE) base damage, and better mobility to apply it). Once Olaf's ult is down, he's a sitting duck, and the longer the game goes the less he does during it, typically. It's comparable to Irelia whose damage scaling is marginal post-9+Triforce (sure Zephyr gives some dps through AS but that's not comparable) and her "uptime" (Hiten's 6s duration and long cd compared to Jax or Shyvana) doesn't let her accomplish as much. The build I use also has the BotRK in it that makes having a higher HP pool matter very little now, it's a great addition to Olaf now. I'm still working on trading with the stronger lane bullies (darius, renekton) but I absolutely stomp all late game tanks who have large hp pools. The other person that said something is correct, he is a mid/late game skirmish champion, but with good use of teleports and ghost, he can run in and ruin your enemies day. and most of the time, the top lane has to be with mid lane or adc in order to kill you, the normal jungler/top combo just won't do. I am only plat V right now so it's not super high level play, but currently I can wait for someone to miss a skill shot or blow their combo and turn around and chunk 60% of their health in one combo. I have had games where I went 1-5-3 or something around there, and came back LATE GAME as 16-8-6 in my opinion BotRK is a huge buff to olaf edit- along with sustain nerfs, and cdr rune buffs he's a lot stronger than he used to be in my opinion | ||
Ghost-z
United States1291 Posts
Olaf is not a solo diver. I've learned this enough times that if Olaf Ult/Ghosts in by himself he just gets blownup before he kills the carry reguardless if he build full AD/Tank/Bruiser. But if your team sends another diver with Olaf it works very well because they can't peel Olaf so they must focus him which allows your second diver (preferably an assassin) uncontested for a full combo. Olaf is the akin to a full back smashing through a defensive line so the running back can score! (American Football referense lol) | ||
cLutZ
United States19551 Posts
Seriously? Use Olaf to peel? With his 45% slow? That is what teams want you to do. Mundo does that better, and jax, and nasus, malphite, zac........ | ||
Ghost-z
United States1291 Posts
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GreggSauce
United States566 Posts
On July 08 2014 03:55 cLutZ wrote: I've never seen (well I have, but only on tl) people so vigorously say characters that clearly are undertuned are actually really good, if only people would use them in this other way. Seriously? Use Olaf to peel? With his 45% slow? That is what teams want you to do. Mundo does that better, and jax, and nasus, malphite, zac........ you do realize that he has been nothing but buffed by the recent changes in the game right? the only hit sort of nerf is randuins not slowing movespeed but that was never an item choice for me anyway. What if korea/lcs never picked up kog, or better yet, what about all those players that have carried hard as twitch but he almost never received any professional play? He then got a VISUAL UPDATE and right after everyone played him, and lead to him actually being nerfed, when nothing actually changed on him stats wise. the meta isn't all knowing, it took 2 months for everyone else to realize lulu was OP after the AP ratio "nerf" and the competitive scene recently discovered the whole runaans thing... -_- nearly every champion can carry very hard given the right circumstances, I just have had really good success with olaf even when behind, which wasn't the case before these buffs. this is especially relevant to me considering how bad my top lane is. if nothing more, olaf can be a great counter pick to a tanky team. | ||
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