[G] TheCore - Advanced Keyboard Layout - Page 351
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MadLoki
Spain17 Posts
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JaKaTaKSc2
United States2787 Posts
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MadLoki
Spain17 Posts
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Illuminati101
Peru21 Posts
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Illuminati101
Peru21 Posts
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YoTcA
Germany151 Posts
https://github.com/jonnyhweiss/TheCoreConverter/blob/master/TheCore RRM .SC2Hotkeys to download one file: right click on "Raw", in the upper right corner, and select "Save link as" | ||
Illuminati101
Peru21 Posts
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Dadapatata
Italy5 Posts
I use the mouse with my right hand and i tilt the keyboard creating a 40 degrees angle between the keyboard and the end of the table. Could you post some pics of your hand positioning during the game please? | ||
Illuminati101
Peru21 Posts
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Dadapatata
Italy5 Posts
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YoTcA
Germany151 Posts
I think the 'usually' is the important word in this sentence. You should try what works best for you. Try to find a position where your hand feels relaxed and you can reach most of the close keys. Here is a picture of my hand-keyboard-position: PS: I have a problem with the hotkey list at the bottom of Z. Ability and Z. Overview. The goal of this list is to make it possible to copy the list into a hotkey file instead of editing the hotkeys ingame. But somehow this works for most hotkeys, but strangly not for some. Attack, weapons free and some others do appear unbound ingame although the correct bind command is copied to the hotkey file. So far I found out, that there can be a problem, if the key is used in the standard layout, which generates a conflict if this key is not unbound first. But especially with those 2 command, there is no other key bound (at least no error is displayed, if I bind the key ingame) Does anyone has some experience with this or any idea what the problem might be? | ||
CrazyFabiO
Germany28 Posts
On August 21 2014 15:00 JaKaTaK wrote: Starting Sequence Drill Hotkey Trainer Warp-In Drill (subsitute hatches/rax for zerg/terran) Multitask Trainer (Darglein for terran) SALT Build order training Games vs opponents. Can you make a chapter in the opening post where you list all these drills and explain it? And can go more into detail of the „warp in drills“ for terran and zerg? Would be so cool! :-) | ||
JaKaTaKSc2
United States2787 Posts
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Illuminati101
Peru21 Posts
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JaKaTaKSc2
United States2787 Posts
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ZAiNs
United Kingdom6525 Posts
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JaKaTaKSc2
United States2787 Posts
the add to CG 1 alternate is to take 2 keys out of creating location keys for bases that are centered on the hatch/nex/cc or any other building. Alt+key+key centers, creates the camera, and adds to the CG. Otherwise it would be: key to center 2 keys to create camera 2 keys to add to cg I won't always be here to answer these questions, but if you keep asking them, I'm sure someone will step up to the plate and explain | ||
Illuminati101
Peru21 Posts
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Illuminati101
Peru21 Posts
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JaKaTaKSc2
United States2787 Posts
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