On June 13 2015 03:40 sil0r wrote:
From the LotV Beta Preview:
Looks like we need a new modifier, boys.
From the LotV Beta Preview:
Looks like we need a new modifier, boys.
Very interesting. And very awesome! Excited for this. Hope it stays.
Forum Index > StarCraft 2 Strategy |
Coldblackice
United States49 Posts
June 17 2015 04:42 GMT
#7661
On June 13 2015 03:40 sil0r wrote: From the LotV Beta Preview: Show nested quote + So far, we have one Archon-friendly change that we’re exploring: When you select units and use the Alt + (number) command, those units are added to that number’s corresponding control group, and removed from other control groups. Looks like we need a new modifier, boys. Very interesting. And very awesome! Excited for this. Hope it stays. | ||
brook8128
Korea (South)66 Posts
June 19 2015 04:09 GMT
#7662
Is there plan to fix the Spreadsheet? Now : camera num 1234 > JPOI What about JIOP or POIJ? | ||
Zonalar
Switzerland17 Posts
June 22 2015 16:59 GMT
#7663
And it doesn't work - and i don't know why. I'm using a Mechanical Keyboard with a swiss layout (cuz im swiss), so i downloaded the german version of the Core, PRM. So i looked at "The core visualized" under resources, and the German version in there is clearly missing groups, and certain hotkeys just straight up dont work on my keyboard. There is not even the key mapped for my probe to make basic buildings (but it is in the core I downloaded). How am I going to figgure out the core, if i can't use the visualizer to my help? I can only use 4 of the 9 control groups, and those are like 1, 5 7 and 0 or something. So yes... can anyone help me with that? Have other german or swiss player encountered similiar problems? Do i just have to spend more time with the core - meaning, was the download complete and functional? I downloaded over Skydrive, Play Protoss and used the file: The Core 2.0, German PRM. PS: I just noticed there IS a "swiss" section on skydrive. I will use that instead and report back if that fixed my problems. Brb Edit: Okay, my bad. I should've used the swiss one from the start - simply didnt notice that it was available. I still wish there was an option in the Visualizer for the swiss layout, so it can help me memorizing. But the Core works. So that's cool | ||
brook8128
Korea (South)66 Posts
June 24 2015 04:53 GMT
#7664
When I use ZRM2.0, what finger is used to press U(for queen)? I think pinky is better than ring. | ||
R05
Canada47 Posts
June 24 2015 15:30 GMT
#7665
So for the inject sequence you would press: - "U" (Pinky) - "-" (Middle finger) - "Shift" (Hold Thumb) Then you hit base cam with index and clic, base cam, clic | ||
Stolas
United States4 Posts
June 25 2015 09:12 GMT
#7666
I cooked up a more detailed visual guide for personal reference while I learn TheCore 2.0 ZRM, and I was wanted to share it here to make sure I didn't make any errors or miss anything. It's a bit big and I feel like it probably has more information than I really needed, but I have it split and pulled up on my other monitors while practicing so it suits my needs alright for a quick glance here and there. http://imgur.com/CB7NuZZ is the link if anyone cares to take a peek. Thanks! | ||
YoTcA
Germany151 Posts
June 27 2015 10:04 GMT
#7667
And to answer the second question: It depends on what you are pressing afterwards. If you want to use the spell on J with your queens, you want to use your ring to press U to avaoid finger repetition. If not, you are free to choose. @Stolas: Nice work, it looks awesome. | ||
Quakecomm
United States344 Posts
June 28 2015 01:35 GMT
#7668
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zerge
Germany162 Posts
June 30 2015 08:38 GMT
#7669
edit: I downloaded TheCore ZRM 2.0 this is my experience so far: Using camera location injects with manual queen selection seems very inconveniet since i have to release ctrl+shift before i can use inject, otherwise i would select the hatchery. In comparison with the common camera hotkey setup (F1-F4) i need one more action per base since i have to press AND release a modifier. I don't think you can ever be as fast using this method and TheCore as you are with a more standard hotkey setup. I recently switched to this method and i don't want to miss the additional control it gives me. Did i miss something? Do the other zergs use different methods? | ||
JaKaTaKSc2
United States2787 Posts
July 01 2015 00:21 GMT
#7670
I might be feeling into in when I do the update for LotV, but in general I don't have the time to be keeping up with hotkeys for both games. | ||
Anatta
Germany4 Posts
July 02 2015 22:03 GMT
#7671
On June 30 2015 17:38 zerge wrote: What is you opinion on using TheCore with a keypad like the Orbweaver? To me it seems like the keys are easier to reach and as far as i know the thumb is used for modifiers so it could work well with layered hoteys like in TheCore. edit: I downloaded TheCore ZRM 2.0 this is my experience so far: Using camera location injects with manual queen selection seems very inconveniet since i have to release ctrl+shift before i can use inject, otherwise i would select the hatchery. In comparison with the common camera hotkey setup (F1-F4) i need one more action per base since i have to press AND release a modifier. I don't think you can ever be as fast using this method and TheCore as you are with a more standard hotkey setup. I recently switched to this method and i don't want to miss the additional control it gives me. Did i miss something? Do the other zergs use different methods? It works this way: Select all queens, press "-" for inject, hold shift+ctrl with your thumb, now go through your cams (j,p,o,i,...) and click them, because you are holding shift all the time you can continue injecting without pressing "-" again Edit: Of course you can also use the rapid fire method by pressing "-" and "=" at the same time if you keyboard supports it, or do it by pressing them in rapidly in succession | ||
TigerDragon
7 Posts
July 03 2015 00:18 GMT
#7672
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JaKaTaKSc2
United States2787 Posts
July 03 2015 15:20 GMT
#7673
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TheNewblar
2 Posts
July 11 2015 00:42 GMT
#7674
I'm masters, I've installed TheCore. Made some modifications so I can memorize my cameras and control groups, and have played against AI for about 7 games now. Getting 30 APM at best lol Not to make excuses for myself, but I'm 27 and have played SC2 since it came out. Has anyone not been able to make the switch? Feel like I'm going to playing AI for a month or two at this rate. | ||
Estevez
Spain12 Posts
July 11 2015 21:51 GMT
#7675
I'm using TheCore 2 weeks ago, but I'm feeling my right wrist forced when I play some games. Before I played with Grid, and I never had discomfort in the wrist. That is normal at the begining? Any suggestions? Thanks. | ||
JaKaTaKSc2
United States2787 Posts
July 11 2015 21:54 GMT
#7676
Adjust your expectations and follow these steps: https://docs.google.com/spreadsheets/d/140gNhKs_1VCG6JJ9ijvEblKI9UQcpUKDTPap5t_kBeU Playing games is the slowest way to mechanical proficiency. Learn one thing at a time and your overall learning time will be much faster. Also keep in mind that TheCore is not likely to raise your APM, but instead make it more likely that you'll beat players that have more APM than you due to the increase efficiency of your actions. Expect 2-4 weeks of learning time depending on how often you train. EDIT: @Estevez Because you are using your hand differently it will take some time to build up the muscles and coordination to play with TheCore, you will likely feel a little sore (like you just worked out) in the beginning, but this should subside quickly assuming you are playing with correct posture and are breathing in a slow relaxed manner. | ||
TheNewblar
2 Posts
July 12 2015 00:37 GMT
#7677
On July 12 2015 06:54 JaKaTaKSc2 wrote: @Newblar Adjust your expectations and follow these steps: https://docs.google.com/spreadsheets/d/140gNhKs_1VCG6JJ9ijvEblKI9UQcpUKDTPap5t_kBeU Playing games is the slowest way to mechanical proficiency. Learn one thing at a time and your overall learning time will be much faster. Also keep in mind that TheCore is not likely to raise your APM, but instead make it more likely that you'll beat players that have more APM than you due to the increase efficiency of your actions. Expect 2-4 weeks of learning time depending on how often you train. EDIT: @Estevez Because you are using your hand differently it will take some time to build up the muscles and coordination to play with TheCore, you will likely feel a little sore (like you just worked out) in the beginning, but this should subside quickly assuming you are playing with correct posture and are breathing in a slow relaxed manner. Thanks for the reply man. | ||
Estevez
Spain12 Posts
July 12 2015 14:00 GMT
#7678
On July 12 2015 06:54 JaKaTaKSc2 wrote: @Newblar Adjust your expectations and follow these steps: https://docs.google.com/spreadsheets/d/140gNhKs_1VCG6JJ9ijvEblKI9UQcpUKDTPap5t_kBeU Playing games is the slowest way to mechanical proficiency. Learn one thing at a time and your overall learning time will be much faster. Also keep in mind that TheCore is not likely to raise your APM, but instead make it more likely that you'll beat players that have more APM than you due to the increase efficiency of your actions. Expect 2-4 weeks of learning time depending on how often you train. EDIT: @Estevez Because you are using your hand differently it will take some time to build up the muscles and coordination to play with TheCore, you will likely feel a little sore (like you just worked out) in the beginning, but this should subside quickly assuming you are playing with correct posture and are breathing in a slow relaxed manner. Thaks, i'll practice more time. About the answer for Newblar... Did you recomend for learn hereinafter the link "https://docs.google.com/spreadsheets/d/140gNhKs_1VCG6JJ9ijvEblKI9UQcpUKDTPap5t_kBeU" or TheStaircase - An Alternative Improvement Method "http://www.teamliquid.net/forum/sc2-strategy/374400-thestaircase-an-alternative-improvement-method"? | ||
DasBronzers
1 Post
July 14 2015 01:46 GMT
#7679
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Vanadiel
France961 Posts
July 14 2015 12:04 GMT
#7680
On June 13 2015 03:40 sil0r wrote: From the LotV Beta Preview: Show nested quote + So far, we have one Archon-friendly change that we’re exploring: When you select units and use the Alt + (number) command, those units are added to that number’s corresponding control group, and removed from other control groups. Looks like we need a new modifier, boys. It works, and in 1v1. This is big imo, will be of much help to set up different groups and split the armies. | ||
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