Fixing the Map Situation: Bring in Old BW Maps - Page 7
Forum Index > SC2 General |
BamBam
745 Posts
| ||
Zombie_Velociraptor
274 Posts
Ok basically I just wanted to show that not even BW was perfectly set with regards to maps. This was especially true in its earlier days (like we’re in for Sc2 right now) when Showdown was totally a legitimate pro map. Demon’s Forest was a real pro map as well, in 2008 no less. Though to be fair it only lasted 8 games. In short: Shitty maps happen. Thing is, there were a few lame maps like that over the 10+ years of BW history, and now in SC2, where you'd think devs have all the experiences from BW, there are only a few GOOD maps in the cesspool of mediocre or even just plain terrible ones. That said, nice write up =) | ||
Bibbit
Canada5377 Posts
Anyways I was thinking of doing another one but then it wouldnt really have a point the second time. But I guess then I could make it in blogs, the forum where things dont need to have an actual point. :D | ||
yB.TeH
Germany413 Posts
should be really balanced if your units cant attack | ||
Ghad
Norway2551 Posts
On July 29 2011 13:18 Bibbit wrote: #4: Peaks of Baekdu The Map: + Show Spoiler + Actually I’m just joking, this map would be terrible in Sc2. I hope nobody ever does this one. This is high level trolling, big props. <3 | ||
MangoTango
United States3670 Posts
I loved the mineral map (FASTEST MAP EVER? :O) | ||
BushidoSnipr
United States910 Posts
| ||
emythrel
United Kingdom2599 Posts
All I want is for blizz to stop putting 1 XN Tower right in the center of the map, it ruins TvT. Whomever controls it basically can't be moved, you don't even need vikings because the moment your opponent gets in range with their tanks, boom dead. Its stupid, the GSL realised this on XN Fortress which is why the tower blows up after 5 mins. It basically forces you to go around and base trade | ||
Syben
United States512 Posts
edit: Trolled? lol | ||
Eishi_Ki
Korea (South)1667 Posts
| ||
sanddbox_tl
United States20 Posts
@OP: Surprisingly good topic, and funny to boot. Good work. | ||
NATO
United States459 Posts
| ||
BushidoSnipr
United States910 Posts
| ||
Bengui
Canada775 Posts
| ||
DooMDash
United States1015 Posts
| ||
Bleak
Turkey3059 Posts
On July 29 2011 13:27 Kid-Fox wrote: omfg, not enough destructible rocks D=< Dustin Browder would not be impressed. Where are the alternate attack paths? You get 4 gas per trip per geyser in sc2, so it's the same when both gases are taken. Difference is the extra 3 workers in sc2 for both gases WHERE ARE THE DESTRUCTIBLE ROCKS!!!! | ||
Xation
Canada147 Posts
| ||
RolleMcKnolle
Germany1054 Posts
Y are ppl so easy with calling something trolling nowadays? | ||
BushidoSnipr
United States910 Posts
| ||
Bibbit
Canada5377 Posts
| ||
| ||