The Artosis Hour - Page 12
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thesL
United States10 Posts
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FlukyS
Ireland485 Posts
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Testuser
6469 Posts
But this is cool, 'tosis! | ||
dafpoo
United States11 Posts
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namste
Finland2292 Posts
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RogerChillingworth
2704 Posts
On February 14 2012 16:34 FlukyS wrote: An hour of power truer words have never been spoken | ||
AmericanUmlaut
Germany2558 Posts
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ProxyKnoxy
United Kingdom2576 Posts
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Pandemona
Charlie Sheens House51327 Posts
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Onlinejaguar
Australia2823 Posts
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iRRelevance
Romania725 Posts
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SelectStaR
United Kingdom129 Posts
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Incursus
United States415 Posts
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NuclearJudas
6546 Posts
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Gladiator6
Sweden7024 Posts
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InfernoStarcraft
Australia136 Posts
I REALLY liked the first game, all the litte intricacies you pointed out, such as the obs watching the army movement for the ramp and third, NaDa's 3rd base location based on Tod's composition, the warp prism cancel etc. All of which was uber interesting, and I play Zerg, so I don't particularly care about the TvP MU. However the second game was kinda lackluster, it seemed the only big thing / lesson to take away from it was that Nestea thought, he could kinda end the game, or at least do crippling damage with the movement into Nonge's territory, which he actually couldn't, and then he lost a bunch of shit and was put stupidly far behind where he should have been. Idk if you have the time for much prep work and/or where you get replays, but more games with lots of subtleties for you to explain would be really awsome imo. Can't wait to see your next episode! :D | ||
Misanthrope
United States924 Posts
<33 | ||
turdburgler
England6749 Posts
On February 14 2012 17:46 iRRelevance wrote: Is this going to be like your other shows? Just 2-3 episodes and then cancel it? cancel implies some announced ending, what you mean is just stop doing it when he cant be bothered : D | ||
Eee
Sweden2712 Posts
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SharkZ
Bulgaria8 Posts
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