|
On March 12 2013 20:55 SpikeStarcraft wrote: btw is there anything beyond diamond yet? i havent seen anybody higher than platin
I wonder the same. Hope it wont be too long until the leagues are back to normal. Right now its messy :D. GM players playing diamonds is not fun
|
On March 12 2013 20:06 Cascade wrote:Show nested quote +On March 12 2013 19:40 Rannasha wrote:On March 12 2013 17:55 Yorbon wrote:
Doesn't this somewhat relate to the removal of copper league at the beginning of wol?
Not really. The Copper League only existed in the first part of the WoL beta. It got removed at the same time the Diamond League was added (before then, Platinum was the highest). So effectively everyone moved up one league (Copper -> Bronze, ..., Platinum -> Diamond). Remove bronze, open up master for 20% of the players, and GM for about 2-5%. Introduce a new "Gosu" (or something) league above GM that takes the best 100 players from the server. Now THAT would change how the ladder works. Certainly would bring my motivation back.
Isn't that just shifting every league up and then changing the percentages a little bit?
|
Awesome. It will actually look like a bell curve and hopefully act like it. Those that are truly bronze will be bronze. I have a few friends that play like they're in high silver/low gold but are stuck in bronze. Hopefully they get pushed up soon and that motivates them to get even better at the game. The leagues really don't mean all that much anyway.
|
United Kingdom14103 Posts
On March 12 2013 03:16 Treehead wrote: Just another example of Blizzard shamelessly catering to casuals. I personally feel offended by the amount of work I had to put into playing at the Gold level to have it just GIVEN to horrible players.
I keed, I keed. Doesn't affect me either. I would find it hilarious and amusing, though, if they did something like this and greatly expanded master's league. I wonder how differently that would be receieved...
Hahaha, sums up many people so well.
|
On March 12 2013 02:13 bennedik wrote: I think you mean "less" players stuck in bronze?
No, fewer is correct.
On topic: I don't see a particular problem with changing the percent of players in bronze. It should make more people happy. The new skewed distribution should be just fine
|
On March 12 2013 02:31 Joedaddy wrote: kind of interesting~ I think there's a pretty huge variance in skill towards the the top end too. The top end of masters compared to the bottom may as well be the difference between bronze and masters.
This is quite true. IMO masters should be restricted to those who are currently considered high master. That would make it truly the "master" league. Low and mid master players are, quite frankly, really bad at this game, myself included. There are low master Terrans who will only make 50 SCVs in a long game. And it's not because they think its okay to stop at 50, it's because they lack the mechanical skill to maintain worker production on 2-3 bases even when their armies are idle. And then there are zergs who float 3000+ minerals. That's really fucking bad, and the mechanical difference create a fundamental and gaping skill gap between high master and the rest of the league. You can't call yourself good at Starcraft until your mechanics are such that you are capable of executing all the strategies, reactions and decisions that are available to you. This why I think blizzard should have tweaked master too because right now it's just diamond 2.0.
|
On March 12 2013 22:54 JazVM wrote:Show nested quote +On March 12 2013 20:55 SpikeStarcraft wrote: btw is there anything beyond diamond yet? i havent seen anybody higher than platin I wonder the same. Hope it wont be too long until the leagues are back to normal. Right now its messy :D. GM players playing diamonds is not fun
Masters league is up, but any idea when GM is coming out? Don't wanna miss it because I'm out the day it opens again ><
|
Just make one big ass ladder already... no divisions/leagues.
And give point win/loss according to the rank you are playing vs, so ranking/points actually has some meaning.
|
Makes a lot of sense actually. It's always exciting to get promoted, and this should help newer players reach their 1st promotion.
Also, anybody know if masters is currently active? I know you can't get placed directly from placements, so it seems odd if it is already open.
|
lol bronze players will so much even more bad now
|
On March 12 2013 23:22 Technique wrote: Just make one big ass ladder already... no divisions/leagues.
And give point win/loss according to the rank you are playing vs, so ranking/points actually has some meaning.
A lot of players wouldn't necessarily like being part of a nearly endless ladder, because being ranked #18,293 becomes a practically meaningless statistic to most people- especially the casual gamers and most ladder players- whereas having the current benchmarks of divisions with tiers (Top 8, Top 25, etc.) and different leveled leagues (master, gold, etc.) reward progress in no uncertain terms with more concrete accomplishments. It's much harder to motivate yourself by setting the goal to move up from number ten thousand to number nine thousand nine hundred and fifty-four, then it is to move up to the next clear-cut tier in your smaller, more organized group.
On March 12 2013 23:29 dpurple wrote: lol bronze players will so much even more bad now
Did you seriously just write this to make fun of other people's bronze-level skills?
|
On March 12 2013 23:22 Technique wrote: Just make one big ass ladder already... no divisions/leagues.
And give point win/loss according to the rank you are playing vs, so ranking/points actually has some meaning.
One massive ladder is not that impressive for the majority of players and knowing that you are 23,480th in NA is pretty underwhelming. Its cool for those in high masters or GM, but for most of us it is simply irrelevant and to be ignored. I am only really interested in knowing how I fair against people of my skill level.
I would prefer that Blizzard go the route that Riot went with LoL(where you can also figure out your overall rank) and set their ladder up with divisions within each of the leagues. It has two great effects, which is making sure people have obtainable goals and making sure that people can see their progress directly. In LoL, I can set a goal for the week, which may be to get to may advancement matches by Sunday, for example. It is a system that makes getting promoted seem more rewarding, but also something that is always like 5-10 games away.
|
|
Gold is the new purgatory
|
On March 12 2013 23:29 dpurple wrote: lol bronze players will so much even more bad now
Ok, if you are going to mock people, you need to avoid massive and borderline comical grammatical errors. Primary language or not, mocking people requires that you do not also sound like a doop.
|
On March 12 2013 23:43 Plansix wrote:Show nested quote +On March 12 2013 23:29 dpurple wrote: lol bronze players will so much even more bad now Ok, if you are going to mock people, you need to avoid massive and borderline comical grammatical errors. Primary language or not, mocking people requires that you do not also sound like a doop. 20 % --> 8 %, the worst 40% remain. So it may sound harsh, but its true.
OT: I really would like to see a change in the diamond - masters region. I think the skill differences are way too big between the higher leagues. Maybe:
high masters 1% masters 2% high diamond 4% diamond 13%
|
On March 12 2013 23:37 Inori wrote:Show nested quote +On March 12 2013 23:22 Technique wrote: Just make one big ass ladder already... no divisions/leagues.
And give point win/loss according to the rank you are playing vs, so ranking/points actually has some meaning. So you mean like MMR? Well a overall mmr ladder would already be a improvement, but it's not what i'm suggesting...
I actually prefer to just be matched with similar ranks on the ladder and work your way up like that instead of being ranked based on skill trying to keep everyone at around ~50% win rate and in seemingly isolated 100 player ladders.
|
On March 12 2013 03:16 Treehead wrote: Just another example of Blizzard shamelessly catering to casuals. I personally feel offended by the amount of work I had to put into playing at the Gold level to have it just GIVEN to horrible players.
I keed, I keed. Doesn't affect me either. I would find it hilarious and amusing, though, if they did something like this and greatly expanded master's league. I wonder how differently that would be receieved...
I went through such a wide range of emotions during this post! From rage to agreement to realizing I was trolled.
I started SC2 with almost no RTS background, and getting into Gold was actually a pretty solid achievement for me. It seems like everyone on TL is "mid masters", but for me, getting to top 8 Gold was a big success. I really don't mind of some high silvers make it into Gold though, it does feel much better to have a Gold symbol than a Silver symbol.
Plus, my roomie is just getting into the game. If he can get to Silver quickly, he'll be more likely to stay with the game. This, plus unranked play is actually a really solid idea to break the entry barriers to enjoying 1v1/preventing ladder anxiety.
|
Good change overall.
On March 12 2013 23:56 Crownlol wrote:Show nested quote +On March 12 2013 03:16 Treehead wrote: Just another example of Blizzard shamelessly catering to casuals. I personally feel offended by the amount of work I had to put into playing at the Gold level to have it just GIVEN to horrible players.
I keed, I keed. Doesn't affect me either. I would find it hilarious and amusing, though, if they did something like this and greatly expanded master's league. I wonder how differently that would be receieved... I went through such a wide range of emotions during this post! From rage to agreement to realizing I was trolled. I started SC2 with almost no RTS background, and getting into Gold was actually a pretty solid achievement for me. It seems like everyone on TL is "mid masters", but for me, getting to top 8 Gold was a big success. I really don't mind of some high silvers make it into Gold though, it does feel much better to have a Gold symbol than a Silver symbol. Plus, my roomie is just getting into the game. If he can get to Silver quickly, he'll be more likely to stay with the game. This, plus unranked play is actually a really solid idea to break the entry barriers to enjoying 1v1/preventing ladder anxiety.
Exactly. - Timed well with HotS should keep some new blood flowing into the SC2 scene.
|
On March 12 2013 23:56 Crownlol wrote:Show nested quote +On March 12 2013 03:16 Treehead wrote: Just another example of Blizzard shamelessly catering to casuals. I personally feel offended by the amount of work I had to put into playing at the Gold level to have it just GIVEN to horrible players.
I keed, I keed. Doesn't affect me either. I would find it hilarious and amusing, though, if they did something like this and greatly expanded master's league. I wonder how differently that would be receieved... I went through such a wide range of emotions during this post! From rage to agreement to realizing I was trolled. I started SC2 with almost no RTS background, and getting into Gold was actually a pretty solid achievement for me. It seems like everyone on TL is "mid masters", but for me, getting to top 8 Gold was a big success. I really don't mind of some high silvers make it into Gold though, it does feel much better to have a Gold symbol than a Silver symbol. Plus, my roomie is just getting into the game. If he can get to Silver quickly, he'll be more likely to stay with the game. This, plus unranked play is actually a really solid idea to break the entry barriers to enjoying 1v1/preventing ladder anxiety.
My friends and I referred to Platinum league as “grown up league” as an inside joke because we all have full time jobs, wives/girlfriends and houses(houses cut into practice time, FYI). Its not an excuse, but 1.5 hour commutes, life and relationships limit the time you can dump into a hobby. It is just a fact of getting older. It really felt like we were a bunch of guys who were on a college sports team, but joined a pick up league to keep playing. We weren’t as good as we used to be(at games in general), but we still played because we liked it.
Also, having a wider gold league means that people are less likely to get knocked into silver. SC2 has one of the hardest skilled degradations for being out of practice. Taking over a week off would kick my ass, but there are days after work where I shouldn’t ladder(unless I hate myself). Improving the system to not crush the mid-low tier people for just having a busy week is good. At gold league, we should just be pumped people are playing. Let high diamond, masters and GM be the world of harsh realities.
|
|
|
|