On February 02 2014 23:32 FrostedMiniWheats wrote:
Well, except TLO. I thought his response was very level-headed.
Well, except TLO. I thought his response was very level-headed.
Minigun has a pretty good opinion too.
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goody153
43992 Posts
On February 02 2014 23:32 FrostedMiniWheats wrote: Well, except TLO. I thought his response was very level-headed. Minigun has a pretty good opinion too. | ||
ImperialFist
790 Posts
On February 02 2014 23:22 KTP_TV wrote: It's nice to know what a few pro's opinion. I like the difference between desRow and minigun point of view, desRow : * crying, don't nerf my race, crying, crying * minigun : * proposes one of the best way to change PvT * Desrow despises Terran so that is to be expected. | ||
anguished
Austria6 Posts
-> The Time Warp change is a good change. Maybe a slight cast range nerf (to go hand in hand with the vision nerf) to Time Warp would give PvT blink builds the slight nerf they need. Maybe a cast range nerf for Photon Overcharge (like Minigun suggested) would be good aswell to make drops a little bit stronger. -> Photon Overcharge duration nerf is bullshit. PvP will get way worse from this. -> Making the Oracle a little bit slower again would be a good change IMO. (Not as slow as it was, but a solid middle ground, so that you can actually lose it to marines without the terran having to build turrets everywhere.) -> The Hydra change is the most stupid thing ever. Muta-switches will be waaaaay too powerful. If blizzard feels hydras are too weak, why not make the upgrades faster or cheaper or buff the actual unit slightly instead of this ridiculous bullshit. -> The Ghost change doesnt accomplish anything except for making terran slightly stronger when they are at their strongest point in the game anyways. I don't know what blizzard seeks to accomplish with this, but when balancing TvP they should rather make the according changes to Oracle/MSC than to the terran side of things. This will make the transition into the midgame smoother for terrans (and prevent the protoss from playing as greedy) and would give them a better shot at ending the game earlier or do enough damage to the protoss so they have a better shot at lategame. -> The Tempest change is a wrong way of approaching the the swarm-host problem. I don't know what the right way is, but this just doesn't seem good. The problem IMO is the swarm host itself, not what Protoss or Terran can throw at it. Well, maybe a slight buff to mech in some way wouldn't hurt. -> Dear Blizzard, I know it's never going to happen, but it would be really nice to see carriers in competitive play JUST ONCE. Not that Protoss needs another viable unit, but I can't even remember if i ever saw a carrier built in pro play. Just wanted to share my opinion, because I think some of you might just agree. | ||
goody153
43992 Posts
On February 02 2014 23:28 trada wrote: reading through all the pros comments on the patch I get to the conclusion that no matter what race or nationality they are they think that: -protoss nerfs -> Ok -protoss buffs -> probably irrelevant -terran buff -> doesnt deal with the actual problem that terrans have -zerg buff -> insane (in a bad way) I wonder what the developers have to say to that. probably some stats backing up their decision but yeah everyone think this patch does not address anything but rather worsen things. | ||
noxtherox
Portugal15 Posts
- Mothership Core vision reduced like minigun said - Time Warp and Mass Recall researched on Cybernetics Core - Photon Overcharge energy 125 (so that they have to make a choice, instead of just spamming photon overcharge on both bases) - Blink research time longer, or Blink distance shorter/cooldown higher (but the blink allins will probably be good enough if a MSC nerf would occur) proposed buffs - Hydralisk hp/armor increased instead of reduced cost I don't mean for all these nerfs to be implemented, but I believe they are options worth considering over the ones blizz suggested | ||
Popparockz
United States40 Posts
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Hadronsbecrazy
United Kingdom551 Posts
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Musicus
Germany23567 Posts
On February 02 2014 23:39 Popparockz wrote: The hydra buff is blizzard saying "hey doesn't this look OP why don't u make these and not swarm hosts". Lol, never seen it like this, from this point of view it's actually not so bad then, everything but Swarmhosts . | ||
fromhearttosun
Russian Federation5 Posts
Also, one good way to nerf Oracles a bit - decrease their acceleration speed. | ||
uh-oh
Hong Kong135 Posts
On February 02 2014 22:49 Cyro wrote: Which mechanic? They gave several of them ages ago The carrier micro mechanic? The interceptor-not-going-back-into-the-carriers-as-long-as-they-are-moving-so-they-have-super-long-range mechanic gives the protoss army much more straight up fighting power than tempests will ever give and is much cooler anyways. | ||
yoghurtsc2
Germany1 Post
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mechengineer123
Ukraine711 Posts
Respect to Minigun for being honest about the msc, not many P's have that in them. | ||
ETisME
12082 Posts
+ Show Spoiler + never say never when it comes to blizzard patching | ||
myRZeth
Germany1047 Posts
On February 03 2014 00:00 fromhearttosun wrote: I like Minigun and MMA ideas. Also, one good way to nerf Oracles a bit - decrease their acceleration speed. no the acceleration speed is actually what made revelation somewhat viable before that buff, the oracle would always die to vikings/marines/corrupters/hydras | ||
Vindicare605
United States15718 Posts
1. MSC change is indeed a nerf but not something that Protoss OR Terran pros are happy about. Most are calling for a vision nerf that reduces the effectiveness of Protoss All Ins. 2. Ghost change seems unnecessary and doesn't help Mech play at all but rather makes it possible for Terrans to be more aggressive with Ghost timing attacks with Bio. 3. Hydralisk change seems like a terrible idea for both Protoss and Zerg players namely because of how even more powerful it can make Mutalisk tech switches. 4. Tempest change doesn't seem big either way, but is also missing the core of the problem which is Swarm Hosts and Void Rays. | ||
bearhug
United States999 Posts
http://v.game.163.com/video/2014/1/E/P/V9IR4EQEP.html#from=search Protoss would surely won if he payed attention to the MSC. And the Hydra buff. Wonder what's going on with the balance team... | ||
Scarecrow
Korea (South)9172 Posts
Hydra buff is full blown retarded and would break ZvP | ||
myRZeth
Germany1047 Posts
On February 03 2014 00:05 Vindicare605 wrote: Despite obvious racial bias there are some patterns here. 1. MSC change is indeed a nerf but not something that Protoss OR Terran pros are happy about. Most are calling for a vision nerf that reduces the effectiveness of Protoss All Ins. 2. Ghost change seems unnecessary and doesn't help Mech play at all but rather makes it possible for Terrans to be more aggressive with Ghost timing attacks with Bio. 3. Hydralisk change seems like a terrible idea for both Protoss and Zerg players namely because of how even more powerful it can make Mutalisk tech switches. 4. Tempest change doesn't seem big either way, but is also missing the core of the problem which is Swarm Hosts and Void Rays. that s a spot on summary on the thoughts of the professionals and the community if blizzard just read this post, they knew all they needed | ||
ACrow
Germany6583 Posts
Edit: Also, I agree that Vindicare's summary is spot on, good job of filtering the bias and compiling. | ||
iHirO
United Kingdom1381 Posts
Edit: I also agree with everything here: On February 03 2014 00:05 Vindicare605 wrote: + Show Spoiler + Despite obvious racial bias there are some patterns here. 1. MSC change is indeed a nerf but not something that Protoss OR Terran pros are happy about. Most are calling for a vision nerf that reduces the effectiveness of Protoss All Ins. 2. Ghost change seems unnecessary and doesn't help Mech play at all but rather makes it possible for Terrans to be more aggressive with Ghost timing attacks with Bio. 3. Hydralisk change seems like a terrible idea for both Protoss and Zerg players namely because of how even more powerful it can make Mutalisk tech switches. 4. Tempest change doesn't seem big either way, but is also missing the core of the problem which is Swarm Hosts and Void Rays. | ||
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