[Edit] I should also mention I used liberal amounts of move commands to get everything balled so I could heal everything with Kerrigan, which I pretty much used on cooldown, and this strategy was performed on Brutal.
[TLCH] Epilogue 3: Finale - Page 4
Forum Index > SC2 General |
Gary Oak
Canada2381 Posts
[Edit] I should also mention I used liberal amounts of move commands to get everything balled so I could heal everything with Kerrigan, which I pretty much used on cooldown, and this strategy was performed on Brutal. | ||
pat777
United States356 Posts
On November 17 2015 11:54 SnowfaLL wrote: I did the mass 3/3 muta ball on Hard to get the mastery achievement, and it was much much easier. Maybe its drastically different than Brutal, but Muta's made this map a joke compared to the Ultra/Hydra composition I used in Brutal. Just make sure to get them out of harms way to heal before they die, and you can fly across the map and own void crystals in seconds. I beat the brutal campaign by using mass saves. So for fun, I decided to try to beat this mission on brutal without resorting to any saves. I picked this mission because I knew it was an easy one and wouldn't be too painful without saves. I got close with ultra/brood/hydra but I was able to finally do it with mass 3/3 muta. I beat my original time too because muta mobility gave me more freedom to snipe void crystals. You might need Kerrigan's extinction to clear the map for mutas to maneuver but you'll probably want to use that ability no matter what strat you use. I definitely agree that the muta mobility combined with out of combat healing make them better than ultras/hydras despite the tankiness of the ground combo. Also, broodlords feel slow to me. Though, mass broodlords could be an alternative to mutas since they too can fly over that huge dark hole on the misson's map. I doubt it'll work as well though. | ||
karpotoss
135 Posts
| ||
pat777
United States356 Posts
On December 07 2015 06:15 karpotoss wrote: Everyone here is discussing the strategy but but what about your overall opinion about this mission. Because honestly for me it was the shittiest mission in the entire trilogy. It just felt so unsatisfying constantly running through the map with mass ultra a moving those ridiculous constantly respawning towers and units. Another thing was waiting at the edge of land for floating crystals, felt extremely frustrating and not fun. While WoL had extremely difficult and fun type of mission that had 2 variations (air, land) and required good multitasking (building units, building bunkers, turrets, sending them in several places, dealing with kerrigan), Hots had massive assault on Mengsk fortress which was ok, but god damn that last mission in LotV was kinda disgusting for me and left me with a bad taste. I kind of wish we had to assault Amon directly and not deal with this crystal bullshit. Even if they insist on this crystal bullshit, a direct Amon boss fight phase would have been cool. It'll kind of be like the Zurvan boss fight in HotS. Remember the tips in the beginning of the other epilogue missions. The first mission tip says Protoss are good at breaking bases and the Essence of Eternity tip just reminds us that Terran is good at defending. And both those missions kind of fit what Blizzard was aiming for in their tips. Unfortunately, the final mission's tip is about Amon. I still think this means they tried to make the mission suited for Zerg's strengths. Maybe they thought the Zerg were good at map control, army mobility, and securing multiple objectives? I definitely agree that they could have executed that idea better. Campaign Zerg also had uber hero unit Kerrigan as their strength. They could have done a direct fight with Amon to suit that strength. | ||
Pit667
Poland130 Posts
| ||
Draconicfire
Canada2562 Posts
On December 07 2015 06:15 karpotoss wrote: Everyone here is discussing the strategy but but what about your overall opinion about this mission. Because honestly for me it was the shittiest mission in the entire trilogy. It just felt so unsatisfying constantly running through the map with mass ultra a moving those ridiculous constantly respawning towers and units. Another thing was waiting at the edge of land for floating crystals, felt extremely frustrating and not fun. While WoL had extremely difficult and fun type of mission that had 2 variations (air, land) and required good multitasking (building units, building bunkers, turrets, sending them in several places, dealing with kerrigan), Hots had massive assault on Mengsk fortress which was ok, but god damn that last mission in LotV was kinda disgusting for me and left me with a bad taste. I agree completely. The mission was kinda lame in a way. Kerrigan didn't even feel like she had god powers. Would be kind of cool if they made it so there was a window after you defeated a crystal where you could attack Amon directly. Also for the achievement to not have any units die to terrain destruction anyone have any tips? I replayed it twice. First time making sure to dodge the terrain destruction and the second time I only made Mutalisks and Drones. Both times I ended up with three terrain deaths. | ||
pat777
United States356 Posts
On December 07 2015 17:33 Draconicfire wrote: I agree completely. The mission was kinda lame in a way. Kerrigan didn't even feel like she had god powers. Would be kind of cool if they made it so there was a window after you defeated a crystal where you could attack Amon directly. Also for the achievement to not have any units die to terrain destruction anyone have any tips? I replayed it twice. First time making sure to dodge the terrain destruction and the second time I only made Mutalisks and Drones. Both times I ended up with three terrain deaths. Did you try suiciding all your starting ground army units (except Kerrigan) before he uses terrain destruction? It's also okay to do it after he uses terrain destruction as long as you don't lose any of your ground army to terrain destruction. You should do that with a mass muta strat imo. BTW, I like that window of time to attack Amon idea. I wish there was some sort of direct confrontation with Amon in the mission at all. | ||
cheekymonkey
France1387 Posts
On December 07 2015 06:15 karpotoss wrote: Everyone here is discussing the strategy but but what about your overall opinion about this mission. Because honestly for me it was the shittiest mission in the entire trilogy. It just felt so unsatisfying constantly running through the map with mass ultra a moving those ridiculous constantly respawning towers and units. Another thing was waiting at the edge of land for floating crystals, felt extremely frustrating and not fun. While WoL had extremely difficult and fun type of mission that had 2 variations (air, land) and required good multitasking (building units, building bunkers, turrets, sending them in several places, dealing with kerrigan), Hots had massive assault on Mengsk fortress which was ok, but god damn that last mission in LotV was kinda disgusting for me and left me with a bad taste. I agree, and suspect that the reason is that they were running short on time. The ending cinematic of kerrigan killing amon was about 3 seconds long, all points towards this explanation. The mission itself was extremely unsatisfying, and disappointingly easy compared to the other epilogue missions. It felt kind of like every HotS mission, step 1: figure out how greedy you can be, step 2: mass unit of choice and amove across the map demolishing everything in your path, using kerrigans abilities for flavor. The WoL ending mission was very difficult at first try, especially the air mission. The WC3 ending missions as well were very hard. As it should be, it's the final mission, and you should struggle to win. | ||
pat777
United States356 Posts
On December 07 2015 21:04 cheekymonkey wrote: I agree, and suspect that the reason is that they were running short on time. The ending cinematic of kerrigan killing amon was about 3 seconds long, all points towards this explanation. The mission itself was extremely unsatisfying, and disappointingly easy compared to the other epilogue missions. It felt kind of like every HotS mission, step 1: figure out how greedy you can be, step 2: mass unit of choice and amove across the map demolishing everything in your path, using kerrigans abilities for flavor. The WoL ending mission was very difficult at first try, especially the air mission. The WC3 ending missions as well were very hard. As it should be, it's the final mission, and you should struggle to win. Maybe they should have delayed the game a bit though that would have obviously made some people mad. Still, I'd rather have a more polished game later than this stuff on time. | ||
Laserist
Turkey4269 Posts
| ||
| ||