On January 31 2018 10:41 ZigguratOfUr wrote: Only two submissions are allowed per category, so you'll either have to cut one (I'd suggest Artana since it shares some ideas with Snowfall and is imo the weaker of the two) or call Timber a macro map (which isn't too much of stretch).
We are allowed 3 per category. I know Artana and snowfall are similar in base layout but it’s still a different map.
The contest post clearly states a maximum of 2 per category.
First of all, we're upping the number of potential entries to six while keeping the two per category cap. Secondly, we're giving the judges the flexibility to reallocate maps to different categories where they would score better (within reason, so don't cheese the rule and submit extra macro maps under aggro).
Mappers will be limited to six map submissions each with a limit on two maps per category. For example, you may submit two maps in two categories and one in the other two or two maps in three categories and none to the fourth.
Oh I read it wrong. The 3 per category is what the finalists will be composed of. I suppose I could change timber to macro, though it’s borderline standard.
Idk why I couldn't put that in the other post. Got a couple more in the pipes just wanted to get these up and stop thinking about them. Available to play on NA.
I have four maps completed, they are two macro and two standard maps. I will be posting their overviews close to the deadline, since I want to submit the maps all at once. I have a rush map in the works with a kind of new concept, and so far looks like will be my last map. Good luck to everyone submitting!
Whelp, just submit my maps over via PM. I did a few changes but overall the layouts are mostly the same. You can see my submissions just a page back, again slight changes on some. Either way, good luck to all! =)
Brain Scan looks fun, looks like a blink stalker map :3 Dreamcatcher looks pretty cool actually, had to look at it for a bit.. suuuper aggressive map. yum.
Again, good luck to everyone who is submitting, as always looking forward to feedback on the maps themselves! I am working another map for rush, however thought I would submit these before it's too late and I forget. I am still working on the concept itself and making sure it could be acceptable for the tournament.
Playable Size: 156x140 Standard Main to Main distance: 61 seconds Top of main ramp to top of main ramp distance: 58 seconds Natural to Natural distance: 44 seconds
Welp considering how I started this about 3 days ago, I'm pretty happy with the results. Probably won't get through to finals but still think this map has some pretty cool aspects. Will probably remake a few parts of it, rework middle and make it an Ice map or something :p
The size: playable area is 198 x 132 Macro Main to Main distance: 1:20 Top of main ramp to top of main ramp distance : 1:10 Natural to Natural distance : 1:10