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Along with the new information that as many units are going to be taken out as added in, what does this mean for the Hydralisk?
I think certainly nothing is sacred here because Goons were in a cinematic and are used plenty and the decision to remove them certainly was made. But IMO the Hydralisk is much more iconic than the Zergling - but we have not seen any hints that they wil be returning. Anyone have any information to the contrary?
EDIT: Note that we know for sure something is going to be removed given that Zerglings now have an evolution ...
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Actually the Hydralisk is 2 units with the Lurker. Tough choice.
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Nothing is more iconic then the Zergling, that's the unit that caused the verb "To Zerg" to become so widespread
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Blasphemy.
Look at the SC game cover. Look at all the leagues and symbols. It's almost always Zeal, Marine, Hydra.
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Belgium8305 Posts
the hydralisk shows up in the new artwork and has always been an integral part of the zerg hive, I wouldn't worry about them ever disappearing
also it's completely useless to start wondering now which units they are going to replace
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The goon was a very limited unit in that it had relatively low damage output for its price, but was necessary since it served a few specialized roles that no other protoss units did, especially since leg upgrades came so late in the tech tree.
The hydra is actually used in a lot of different situations
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Hydra, Zergling, and Ultra are in the load screen of the hi res movies from ign. Fairly sure we're safe with those.
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maybe they will add a new strain of hydras to morph into
and maybe remove that caca unit, the queen. no more need for infesting ccs.
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There are alot of units iconic - zergling - hydralisk - mutalisk - marine - vulture - tank - zealot - dragoon - high templar You could probably list even more! I wonder which will be taken out ..
Btw I love the new banelings :D
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Dragoon was the weakest important unit for toss so they took it out and replaced it
hydras are no weakness for zerg and not to powerful
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The Hydra is the only allround unit for the zerg, so unless they introduce a similar (ranged / anti-air) unit they can't take it out.
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On May 21 2007 07:12 Schiller wrote: Dragoon was the weakest important unit for toss so they took it out and replaced it
hydras are no weakness for zerg and not to powerful
It wasn't taken out for its weakness, they could just have buffed it. They took it out because it lacked a clearly defined role.
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i just hope they keep most of the original game, dont take out unecessary things
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They seem to have ripped out atleast half of the Protoss race so don't keep your hopes up.
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I dont think that vult is that iconic.
A guy one a hover bike who throws grenades? come on.
The carrier is more iconic than the vult even.
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On May 21 2007 07:22 XCetron wrote: I dont think that vult is that iconic.
A guy one a hover bike who throws grenades? come on.
The carrier is more iconic than the vult even.
I think we are saying good bye to both the Vulture and the Carrier, I hope the Goliath is still in though, love that mech.
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I think the most important units in SC are
Zealots Archons Arbiter Carriers Lings Hydras Ultras Lurkers Siegetanks I want to say marines but every other game has a gunman Ghosts
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vulture is only iconic in the sense of competitive sc. Noobs, like real noobs, 3v3 zc don't use vulture. And maybe thats who they are appeasing too.
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On May 21 2007 07:32 dropthesky wrote: vulture is only iconic in the sense of competitive sc. Noobs, like real noobs, 3v3 zc don't use vulture. And maybe thats who they are appeasing too.
Iconic is about style, not use.
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There is a drawing of a hydralisk, or a hydralisk-type thing, in the artwork section of sc2.com. So, I don't think we've seen the last of them.
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If they removed the carrier I would much rather have seen a carrier super unit with the new abilities (carriers allready have independence day domsday weapons as shown in vanilla sc) of the mothership than a blood rotating sphere. Carriers are just cool.
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yea hydras to cool to get rid of
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Eh, I don't think too many units are iconic.
Terran: Marine, Ghost, Tank, Wraith, Battlecruiser Zerg: Zergling, Hydraliks, Mutalisk, Scourge Protoss: Zealot, H/D Templar, Archon (though, I think the Archon might get taken out, as the protoss decide they can't afford to sacrifice more templar to create them.
Hell, what do Archons DO all day when they're not fighting? They're big freaking balls of contained psychic storm or something, they probably can't even have a glass of milk without killing a cat or something.)
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Wouldn't it be kind of weird that Tychus Findlay is standing ontop of a newly slain hydralisk if it isn't even in the game? Well, unless he just killed the last one, which I doubt.
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Honestly when it comes to iconic units for me it's the zeal, hydra, and wraith.
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On May 21 2007 08:59 Haemonculus wrote: Honestly when it comes to iconic units for me it's the zeal, hydra, and wraith.
Battlecruiser reporting
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hydralisk is very clearly in the trailer for the game and the wallpaper in the site? are you guys blind or do you just not look at the resources blizzard has made available?
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Hydras are the core of the ZERG RACE!!!
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United States12181 Posts
On May 21 2007 09:07 SoMuchBetter wrote: hydralisk is very clearly in the trailer for the game and the wallpaper in the site? are you guys blind or do you just not look at the resources blizzard has made available?
Yep, it gets shot through the chest by some laser blast or something.
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On May 21 2007 07:02 vGl-CoW wrote: the hydralisk shows up in the new artwork and has always been an integral part of the zerg hive, I wouldn't worry about them ever disappearing
also it's completely useless to start wondering now which units they are going to replace
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Cayman Islands24199 Posts
vultures are not iconic.
hydra is though, mass hydras!
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United States20661 Posts
Medics, however.. it makes me sad they're removing them. They're kind of necessary for NaDa vs Island style.
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On May 21 2007 10:25 LastRomantic wrote: Medics, however.. it makes me sad they're removing them. They're kind of necessary for NaDa vs Island style.
Where did you get the information that they were removing them? I haven't seen anything from blizzard that suggests it.
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"Hydralisks will return." Quote me on that
They are the Symbol of the Zerg, just like Marines are for Terran, and Zealots are for Protoss. Heck they appear on the gamecovers on the Original SC.
I wouldn't bet that Blizzard would actually remove them. If they do, they might change their names and maybe upgrade them with a new ability like what they did with the Immortals.
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On May 21 2007 12:16 Ych9 wrote: "Hydralisks will return." Quote me on that
They are the Symbol of the Zerg, just like Marines are for Terran, and Zealots are for Protoss. Heck they appear on the gamecovers on the Original SC.
I wouldn't bet that Blizzard would actually remove them. If they do, they might change their names and maybe upgrade them with a new ability like what they did with the Immortals.
No, they won't even consider changing the name of the Hydralisk, it's just too badass.
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On May 21 2007 12:21 Jyvblamo wrote:Show nested quote +On May 21 2007 12:16 Ych9 wrote: "Hydralisks will return." Quote me on that
They are the Symbol of the Zerg, just like Marines are for Terran, and Zealots are for Protoss. Heck they appear on the gamecovers on the Original SC.
I wouldn't bet that Blizzard would actually remove them. If they do, they might change their names and maybe upgrade them with a new ability like what they did with the Immortals. No, they won't even consider changing the name of the Hydralisk, it's just too badass.
Yea, I guess you are right. But I believe that the Hydralisk will have some sort of ability that would distinguish themselves. That would be real cool if they do.
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On May 21 2007 08:40 born-to-porn wrote: Wouldn't it be kind of weird that Tychus Findlay is standing ontop of a newly slain hydralisk if it isn't even in the game? Well, unless he just killed the last one, which I doubt.
Of course he shot the last one, that bastard!
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On May 21 2007 12:36 lololol wrote:Show nested quote +On May 21 2007 08:40 born-to-porn wrote: Wouldn't it be kind of weird that Tychus Findlay is standing ontop of a newly slain hydralisk if it isn't even in the game? Well, unless he just killed the last one, which I doubt. Of course he shot the last one, that bastard!
Actually, that raises an interesting point; all the hydralisks we've seen so far are either dead or in the process of dying (ie; being shot by a laser pew pew).
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not the ones in the concept art. they are alive and well. if removed i'm sure they will be replaced by a similar unit, at the very least.
as the dragoon has been.
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Hydra's will be there... I think SC2 artwork shows them and that to me is enough proof.
"I hope the Goliath is still in though, love that mech."
Didn't love the AI, thats for sure...
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United States7166 Posts
i think it's very very possible/likely that the hydralisk will have been replaced by a evolved/mutated form of the old hydralisk, and if you think about the hydra gameplay wise they could easily replace it, there's nothing really special to it, the counter it provides could be provided by new units that are more interesting
also i think going along w/ this tradition, the firebat will be obsolete, flamethrower technology will be obsolete, maybe it's the new reapers replacing them
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You better still get lurkers.
its so fun microing rines against those.
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On May 21 2007 07:17 Zironic wrote:Show nested quote +On May 21 2007 07:12 Schiller wrote: Dragoon was the weakest important unit for toss so they took it out and replaced it
hydras are no weakness for zerg and not to powerful It wasn't taken out for its weakness, they could just have buffed it. They took it out because it lacked a clearly defined role. Dragoons had a very clearly defined role. :|
They were very strong against large units and we used as support against other ranged units due to their superior range.
Edit: Not to mention their use in PvT against vultures and early game vs unsieged tanks.
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Wow I cant believe you guys are trying to argue which brood war unit is more "iconic"....wow.
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On May 21 2007 12:41 DenariusJay wrote: Hydra's will be there... I think SC2 artwork shows them and that to me is enough proof.
"I hope the Goliath is still in though, love that mech."
Didn't love the AI, thats for sure...
That looks like a goliath in the top right corner.
http://media.pc.ign.com/media/850/850126/img_4560190.html
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On May 22 2007 00:12 lololol wrote:Show nested quote +On May 21 2007 12:41 DenariusJay wrote: Hydra's will be there... I think SC2 artwork shows them and that to me is enough proof.
"I hope the Goliath is still in though, love that mech."
Didn't love the AI, thats for sure... That looks like a goliath in the top right corner. http://media.pc.ign.com/media/850/850126/img_4560190.html
Those two "legs" are disproportionate to each other, and doesnt even have the gun armanents that would resemble a weapon. Im pretty sure thats just a doodad building.
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On May 21 2007 13:36 Raist wrote: also i think going along w/ this tradition, the firebat will be obsolete, flamethrower technology will be obsolete, maybe it's the new reapers replacing them
Wow, flame throwers have become obsolete to... pistols?
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On May 21 2007 07:32 dropthesky wrote: vulture is only iconic in the sense of competitive sc. Noobs, like real noobs, 3v3 zc don't use vulture. And maybe thats who they are appeasing too. Except for that part where they state that they're making SC2 specifically for e-sports and professional gaming...
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Where did they state that?
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MURICA15980 Posts
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These units are iconic to me:
Terran: Marine, Siege Tank, Battle Cruiser
Zerg: Zergling, Hydralisk, Mutalisk, Ultralisk
Protoss: Zealot, Dragoon, High Templar, Carrier
Any noob with even the smallest knowledge of starcraft knows each of these units. They're all completely unique to their respective races, and have very defining abillities and/or multi-purpose roles.
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I agree that the Hydra is the iconic Zerg unit.
imo it is like this:
Marines - humans... makes you think about the human marines in the aliens movies Zealots - Makes you think about the predators in the predator movies hydra - Make you think about alien from... you get it...
I'm pretty sure that blizz had those movies in mind when they created the starwars univers, and that' probably why I've always liked it.
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The Vulture was special. It was probably the unit with the largest gap in effectiveness between expert and amateur use, and that made it a tactically complex unit. It will be missed.
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Most important and distinct units for gameplay in Starcraft:
Siege tank - these basically define the way terran is played. Lurker - Infantry micro against lurkers is such a classic and exciting part of the game. (not listing marines because other than stim, they're so generic) Mutalisk - When you talk about zerg mobility and harassment, for the most part, you're talking about the mutalisk. High templar - Psionic storm, 'nuff said. Not so much the unit but the spell that's important.
Most iconic I agree are the marine/hydra/zealot. That's why Blizzard made action figures out of them. They shouldn't be taken out, mostly for marketing reasons.
The other units, to varying degrees, are expendable. I'm not sorry to see the dragoon be replaced.
edit: good point, Moltke, vultures and their mines/raids are important gameplay units.
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THAT particular hydra obviously isn't going anywhere soon. As to the units in SC2, it would still fit in so nicely there's just no way of removing it. The queen is probably gone, though, now that Kerrigan's the actual queen bitch of the universe
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I die if they take away Mutalisk >_<
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On May 21 2007 07:17 GarlicSauce wrote: The Hydra is the only allround unit for the zerg, so unless they introduce a similar (ranged / anti-air) unit they can't take it out.
They'll OBVIOUSLY replace it with something similir if they take hydra's out..
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Without hydras, overlords have no mobile protection early game.--->no mobile detection. It is hard to break chokes without the hydra's support due to lack of flanking unless late game with defilers. Hydra's are more efficient vs air on most current maps.
Its obvious for these 3 reasons that there must be a powerfull set of new units to replace the hydra's roles if ommited.
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On May 23 2007 08:19 KaasZerg wrote: Without hydras, overlords have no mobile protection early game.--->no mobile detection.
Dude.. if they take out Hydras, they'll obviously replace it by something similar, Blizzard aren't stupid.
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I hope they take away every zerg unit and don't add any in. They gave P some powerful looking units, they better not give Zerg anything. I mean, that would be fair and I don't like it.
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On May 23 2007 08:26 Purind wrote: I hope they take away every zerg unit and don't add any in. They gave P some powerful looking units, they better not give Zerg anything. I mean, that would be fair and I don't like it. only if they make protoss units all worth at least 1000 min/gas and give zerglings instant crack upgrade+50 carapace and the ability to jump up and hit flying units
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Too bad it's the last hydralisk and that bastard killed it!!!
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