Actually there is no anti tank weapon that will penetrate a m1a1 abrames, just to make a point. In the first desert storm, an a1 broke down in the desert, so the army left an ACE div behind to blow it up b/c they wern't going to leave the thing for anyone to have/photo/reverse engineer. The Engineers were there for 3 days blowing it up in various ways, to no avail. They finally called in 3 separate warthog air strikes, only the last of which did enough damage that they were comfortable abandoning the carcass...
Id say a T marine could not carry the warthogs gatling hun over his soldier, or the 30mm rounds (which are 8 1/2 inches long, tipped with depleted uranium)
Id say leave the ground units out if the ant tank game (although infested zerg do ok
On June 23 2007 22:41 treckin wrote: Actually there is no anti tank weapon that will penetrate a m1a1 abrames, just to make a point. In the first desert storm, an a1 broke down in the desert, so the army left an ACE div behind to blow it up b/c they wern't going to leave the thing for anyone to have/photo/reverse engineer. The Engineers were there for 3 days blowing it up in various ways, to no avail. They finally called in 3 separate warthog air strikes, only the last of which did enough damage that they were comfortable abandoning the carcass...
Id say a T marine could not carry the warthogs gatling hun over his soldier, or the 30mm rounds (which are 8 1/2 inches long, tipped with depleted uranium)
Id say leave the ground units out if the ant tank game (although infested zerg do ok
thats no ordinary tank though, thats a USA tank =)
If I should steal one idea from C&C it would be the flame tank. The thought of a Zerg and Zealot barbeque at my ramp is really tempting. Maybe a Hero tank that cant be used in multiplayer would be nice.
On the tanks: All tanks are hard to destroy its defending the people within that is the problem. Armorbreaking charges only make a hole sized like a small coin in the armor but kills all people within.
I think the israeli merkava tanks, russian T90 and the german leopard tanks are about equal to the american tanks, although some design elements are different of course.
On June 23 2007 22:41 treckin wrote: Actually there is no anti tank weapon that will penetrate a m1a1 abrames, just to make a point. In the first desert storm, an a1 broke down in the desert, so the army left an ACE div behind to blow it up b/c they wern't going to leave the thing for anyone to have/photo/reverse engineer. The Engineers were there for 3 days blowing it up in various ways, to no avail. They finally called in 3 separate warthog air strikes, only the last of which did enough damage that they were comfortable abandoning the carcass...
Id say a T marine could not carry the warthogs gatling hun over his soldier, or the 30mm rounds (which are 8 1/2 inches long, tipped with depleted uranium)
Id say leave the ground units out if the ant tank game (although infested zerg do ok
thats no ordinary tank though, thats a USA tank =)
So it should have been easier to blow up that usually.
Would have been much smarter to place explosives on the INSIDE of the tank.
Btw. The new generation Russian tank "black eagle" has a system that distrupts computer guided missles so when say an anti tank round is fired at it, the laser used by the computer to target the black eagle gets thrown off making the missle shoot off cource.
This technology, when implemented in SC, could give a tank "evasion" of some percentage agains Anti- tank missiles(which are basically all laser guided in SC). Small arms fire of regular infantry isn't affected by this obviously.
On June 23 2007 22:41 treckin wrote: Actually there is no anti tank weapon that will penetrate a m1a1 abrames, just to make a point. In the first desert storm, an a1 broke down in the desert, so the army left an ACE div behind to blow it up b/c they wern't going to leave the thing for anyone to have/photo/reverse engineer. The Engineers were there for 3 days blowing it up in various ways, to no avail. They finally called in 3 separate warthog air strikes, only the last of which did enough damage that they were comfortable abandoning the carcass...
Id say a T marine could not carry the warthogs gatling hun over his soldier, or the 30mm rounds (which are 8 1/2 inches long, tipped with depleted uranium)
Id say leave the ground units out if the ant tank game (although infested zerg do ok
if you want to get technical, the marines carry a gauss rifle (without getting too technical, they use magnets to speed projectiles near to the speed of light) that gets +1 range with a depleted uranium upgrade ^_^
On June 23 2007 22:41 treckin wrote: Actually there is no anti tank weapon that will penetrate a m1a1 abrames, just to make a point. In the first desert storm, an a1 broke down in the desert, so the army left an ACE div behind to blow it up b/c they wern't going to leave the thing for anyone to have/photo/reverse engineer. The Engineers were there for 3 days blowing it up in various ways, to no avail. They finally called in 3 separate warthog air strikes, only the last of which did enough damage that they were comfortable abandoning the carcass...
Id say a T marine could not carry the warthogs gatling hun over his soldier, or the 30mm rounds (which are 8 1/2 inches long, tipped with depleted uranium)
Id say leave the ground units out if the ant tank game (although infested zerg do ok
thats no ordinary tank though, thats a USA tank =)
So it should have been easier to blow up that usually.
Would have been much smarter to place explosives on the INSIDE of the tank.