Simple Questions Simple Answers - Page 590
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Doodsmack
United States7224 Posts
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Cyro
United Kingdom20157 Posts
The question that you should generally be asking if is your CPU can get the FPS that you want on whatever game. It's quite different on different games, different situations and different settings - for example sc2 can run at hundreds of FPS with few units around but slows to a crawl with hundreds of units on the best CPU's Quite a few games these days will run noticably better on a 6600k/6700k with fast ram vs a 4670k but these are usually like 1.2x performance gains, not the 2.5x that you can get from upgrading a 770 to a 1070 for a graphically intense workload. | ||
Doodsmack
United States7224 Posts
Thanks! | ||
scott31337
United States2522 Posts
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Craton
United States17153 Posts
On August 29 2016 07:39 Doodsmack wrote: Think it would be a worthwhile upgrade to get a 4k monitor as well? Thanks! Personally, no. Stick with a good 1080p monitor. You have more options, better prices, and WAY less demand on your CPU/GPU for gaming. Rendering at 4k (2x more pixels vertically and horizontally each) is 4x the load of rendering at 1080p. If anything you can use a 1080p monitor + supersampling. | ||
Craton
United States17153 Posts
Failing that, are there wireless over-the-ear headphones (preferably noise cancelling) that have a 3.5mm connection to the audio source? | ||
ArtyK
France3143 Posts
I play mostly 1v1 sc2, but wheter it is multiplayer, coop or arcade, i'm the last to load maps and get into the games 95% of the time. My best guess is the 5400rpm laptop hdd i have, but it's not that old (20 months laptop) and for it to load for like 2+ minutes sometimes, even on maps i just played a minute earlier? Seems a bit too long. I defrag and use ccleaner often, any idea on what could be causing this? I only have 4gb of RAM and it's close to maxing out with sc2, the longer it's opened the longer i have to wait for things to stop lagging when i close the game so i'm probably gonna add 4gb as it seems to be the obvious issue in this case. Not sure it matters for loading maps though so any insights is welcomed. Also if i click during the loading screen it will often bring up the "starcraft 2 stopped has stopped working" pop-up, clicking on the "wait for it to respond" works but it's annoying, this might be due to something else idk. I play on windowed and alt tab a lot during loadings if that's any help x) As for my connection i doubt it's the problem, wi-fi and lots of days where its complete utter garbage but when it works that's how it looks : http://www.speedtest.net/my-result/5604877768 | ||
Craton
United States17153 Posts
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ArtyK
France3143 Posts
I screenshoted right before the end of loading frozen temple. | ||
Thaniri
1264 Posts
The longer the game is open the more that gets stored in memory, which makes sense if you're having a harder time the longer the game is open. I think that replacing RAM for a laptop is pretty easy. Take a screwdriver and open it up to see if you have removable sticks. ---- I have a GTX 660 and i5 4690k @ 4.1ghz overclocked. I want to run SC2 on hybrid settings at 144+ FPS at all times, but not sure what part is the bottleneck. When I use the unit preloader map I drop to ~90 FPS at times, with the CPU at 70% usage (using all 4 cores) and the GPU at 60%. On both fronts I have plenty more power to use but the system doesn't go into the 90% range. What gives? | ||
ArtyK
France3143 Posts
On September 06 2016 01:36 Thaniri wrote: I have 8 gigs of RAM and when SC2 is running I get up to 4.8gb of usage. SC2 itself takes about 1.5gb for me. The longer the game is open the more that gets stored in memory, which makes sense if you're having a harder time the longer the game is open. I think that replacing RAM for a laptop is pretty easy. Take a screwdriver and open it up to see if you have removable sticks. ---- I have a GTX 660 and i5 4690k @ 4.1ghz overclocked. I want to run SC2 on hybrid settings at 144+ FPS at all times, but not sure what part is the bottleneck. When I use the unit preloader map I drop to ~90 FPS at times, with the CPU at 70% usage (using all 4 cores) and the GPU at 60%. On both fronts I have plenty more power to use but the system doesn't go into the 90% range. What gives? Like i said, i was gonna add 4gb anyway so that's not the main problem, what i want to know is why are my loading times so slow. They're just long regardless of how long the game has been opened. ---- You simply won't be able to run sc2 at 144+fps, it's an insanely cpu intensive game so your performance are perfectly normal imo, this game utilizes only 2 cores as far as i know. I'd rely on answers from the experts here more than mines though | ||
Cyro
United Kingdom20157 Posts
I want to run SC2 on hybrid settings at 144+ FPS at all times Not even close to possible, you'd need the FPS meter to say ~250+ at all times for all frames to be faster than 1/144'th of a second anyway. Your monitoring software is not showing particularly useful data and you're held back by one CPU thread being at 100%. | ||
Thaniri
1264 Posts
Playing counterstrike on a 144hz monitor with 300fps is so nice, wanted to know if I could try to do the same thing with SC2. Thanks for your help! | ||
Cyro
United Kingdom20157 Posts
Getting 90 FPS is actually noticeably less smooth than say 160 fps. That's true even on a 60hz monitor w/ sc2's frame pacing It depends on the game/engine - Counterstrike and Overwatch are pretty awesome. The little that i tried of the newest Unreal engine had the best frame pacing that i've ever seen too.. with these style of game engines that some people use for RTS it's just not really possible to be smooth unless you can run the game at hundreds of FPS and sc2 is too heavy in a performance metric that doesn't scale well enough (CPU ST performance) for that to happen Heroes of the storm also shares sc2's jerkyness and input lag from the engine style even though moba's do not get as many benefits from this style of engine - it's actually one of my main reasons for not playing it now, it could be a lot better but it's not because of this choice to make a simpler and cheaper spin-off game with an engine that's not suited for it. | ||
xeo1
United States429 Posts
http://imgur.com/a/7kXHL http://imgur.com/a/ZOk40 | ||
Cyro
United Kingdom20157 Posts
I can't tell you why system and command are using ~8% but your antivirus is using 3.3%. Chrome is using a ton as well, 7% shown there but more is cut off. That's not technically "idle" if you have webpages open that are eating CPU, virus scanning etc. For chrome i do reccomend installing blockers for adverts and scripts (so that you have to opt-into them), also setting flash player to only load when you tell it to play something. That can save a lot of CPU load there | ||
xeo1
United States429 Posts
On September 07 2016 09:31 Cyro wrote: Sort by avg cpu and leave it for 5 minutes. I can't tell you why system and command are using ~8% but your antivirus is using 3.3%. Chrome is using a ton as well, 7% shown there but more is cut off. That's not technically "idle" if you have webpages open that are eating CPU, virus scanning etc. For chrome i do reccomend installing blockers for adverts and scripts (so that you have to opt-into them), also setting flash player to only load when you tell it to play something. That can save a lot of CPU load there http://imgur.com/a/8WL8u This was after leaving it on for like 20 minutes. Looks like my BIOS isn't the latest version, could that be causing it? | ||
felisconcolori
United States6168 Posts
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Craton
United States17153 Posts
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Incognoto
France10234 Posts
On August 16 2016 11:33 Cyro wrote: You just have something taking up the space. Download WinDirStat https://windirstat.info/index.html Was reading around this thread, came on this post. Awesome program, I re-allocated some 10-20 Gb of crap I had laying around in obscure sub-folders. Many thanks! Edit: Make that 20-30 to be quite frank. | ||
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