Simple Questions Simple Answers - Page 592
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Cyro
United Kingdom20157 Posts
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Aocowns
Norway6070 Posts
or do i have to drop like 100usd on a higher end model to achieve something close to the stability of a wired connection? | ||
mantequilla
Turkey773 Posts
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Simberto
Germany11032 Posts
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xuanzue
Colombia1747 Posts
where do I report it to R1ch? | ||
Craton
United States17153 Posts
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Zambrah
United States6832 Posts
Also, you guys think 2.6GHz of processing power is fine for intense 3D modeling stuff? I'm looking at a laptop with a 4.0GHz processor and I admit its rather tempting. Problem is that the 4.0GHz processor laptop only has an option for either 1000M Quadro or a 3000M Quadro and the price difference between the two is 450 bucks, going from 1.6K to about 2.1K. | ||
Yurie
11533 Posts
http://www.notebookcheck.net/NVIDIA-Quadro-M1000M.151582.0.html http://www.notebookcheck.net/NVIDIA-Quadro-M3000M.151580.0.html I don't know anything about the other questions, quick googling says it depends on the program if you need a good cpu or not. | ||
GreenHorizons
United States21792 Posts
Seems like building something then partially disabling it would mean it's more expensive to make a lower performance product? | ||
Yurie
11533 Posts
On October 06 2016 05:53 GreenHorizons wrote: What's the deal with disabling shading cores and stuff? Is it cheaper to disable them than to not have them in the first place? Is it just the most practical way to offer tiered products? Seems like building something then partially disabling it would mean it's more expensive to make a lower performance product? Making hardware is hard. You somewhat often end up with defective products that you then sell for a lower price. If you end up with too many good products you might end up with a loss though or perhaps manufacture the quality you want to sell instead of better ones. That is why on CPUs you might manufacture a 4 core version and one core ends up with problems so you disable two and sell it as dual core. Unlocking the one working core should work in that case. Second alternative reason. Making multiple designs costs time and money. So you make one and just don't plug in all the components to save a bit of money on that part? | ||
Craton
United States17153 Posts
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GreenHorizons
United States21792 Posts
On October 06 2016 07:33 Craton wrote: Basically it's to guarantee the hardware meets the spec they're selling it at. Legally it can be better than advertised, but it can't be worse. It mostly comes down to the variability of the PCB manufacturing process. Not all silicon comes out the same. I'm thinking of the 1060 most recently. the 3 gb version has 128 cores disabled doesn't quite seem right but I suppose it kinda makes sense. | ||
Craton
United States17153 Posts
The binning process basically involves testing each PCB they manufacture for what does and doesn't work. The more that's working, the higher end of card they can use it in. I'm not sure how exactly they do the testing, though. Since lower end cards have specs of lower amounts of cores/shaders, they can use PCBs with fewer working sections by disabling (usually lasering) the non-working parts. Otherwise, they just end up with PCBs they can't use (big waste of money). They simply can't guarantee a given manufactured board will come out with everything working for technical reasons (mostly material related I think?). Same kind of thing happens with CPUs, too. In the past there have been cases where disabled sections could be re-enabled by consumers and if they won the silicon lottery they'd end up with a better video card or CPU. I'm not terribly familiar with the subject, but it seems like it's more common for the manufacturers to do the disabling in a more permanent fashion these days. | ||
GreenHorizons
United States21792 Posts
On October 06 2016 13:46 Craton wrote: You can google on the topic and also on "binning" for more information/examples on the subject. There's a decent amount of stuff out there. The binning process basically involves testing each PCB they manufacture for what does and doesn't work. The more that's working, the higher end of card they can use it in. I'm not sure how exactly they do the testing, though. Since lower end cards have specs of lower amounts of cores/shaders, they can use PCBs with fewer working sections by disabling (usually lasering) the non-working parts. Otherwise, they just end up with PCBs they can't use (big waste of money). They simply can't guarantee a given manufactured board will come out with everything working for technical reasons (mostly material related I think?). Same kind of thing happens with CPUs, too. In the past there have been cases where disabled sections could be re-enabled by consumers and if they won the silicon lottery they'd end up with a better video card or CPU. I'm not terribly familiar with the subject, but it seems like it's more common for the manufacturers to do the disabling in a more permanent fashion these days. Thanks that makes more sense. I guess I just thought of PC stuff as more of a precision manufacturing thing. | ||
Yurie
11533 Posts
On October 06 2016 13:56 GreenHorizons wrote: Thanks that makes more sense. I guess I just thought of PC stuff as more of a precision manufacturing thing. It is probably the highest precision manufacturing happening on a large scale. The problem is that the precision required is higher than the material, method and so on allows for with 100% perfect results. You could make perfect ones by using more expensive material and electron beam lithography. A CPU would only cost ~2000 (random number) times as much and it is easier to have some waste. https://en.wikipedia.org/wiki/Electron-beam_lithography | ||
Craton
United States17153 Posts
Doesn't go too much into the fine details. | ||
Poopi
France12466 Posts
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Craton
United States17153 Posts
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MoonfireSpam
United Kingdom1153 Posts
Windows 10 keeps changing focus of Windows (mid typing swaps to another Firefox window, in windows explorer will randomly swap out and scroll to the top). No funny mouse movements, no keyboard inputs (if in word). Windows still change priority on dual monitor setup during gaming (no loss of inputs). near as I can tell it behaves like a random Alt+Esc action. Not installed anything odd or out there. Happens on clean installation on both laptop and desktop. All updates in place. All drivers up to date. Any ideas? I'm guessing it it's on multiple systems, it's a dumbass setting somewhere I can't find. | ||
Ropid
Germany3557 Posts
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