yosata - 0xc000007b means that some older game installer put a 32bit D3DX10_43.dll in the c:\windows\system32 directory, which is bad because that's the directory for 64bit files. You need to delete that file, and run the directx web updater again.
[G] Streaming with OBS (Open Broadcaster Software) - Page 44
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obs.Jim
United States101 Posts
yosata - 0xc000007b means that some older game installer put a 32bit D3DX10_43.dll in the c:\windows\system32 directory, which is bad because that's the directory for 64bit files. You need to delete that file, and run the directx web updater again. | ||
Steelo_Rivers
United States1968 Posts
On January 09 2013 12:45 raybasto wrote: Can someone help me figure out the best settings for my set up? I've been streaming fine until recently, stream starting to lag and stutter every 30 seconds or so. I haven't changed anything within my settings, maybe they're just not optimized correctly. CPU: i7 3770k GPU: GeForce 9800 GTX+ (Need a new video card, I know) RAM: G-Skill 8gb 2133mhz MOBO: Asus P8Z77-Pro INTERNET: Current Settings: Quality: 10 Max Bitrate: 1500 Buffer Size: 1500 Audio Encoding: AAC Bitrate 128 Server: US West - Los Angeles (I tried LA Secondary and still the same) Custom: 1920 x 1080 Resolution Downscale: 2.00 (960x540) FPS: 30 Disable Aero at Startup: Yes Set your bitrate to 1100 and work your way up testing lag. I have the same upload speed and I cant do 1500. | ||
NovemberstOrm
Canada16217 Posts
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yosata
Netherlands60 Posts
On January 09 2013 07:15 LgNKami wrote: It is an fps issue. The frames are inconsistent. I had the same issue. Enable V-Sync and you should be fine. This did solve the problem for me, thank you! Now I can stream fine in 1080p | ||
Battleaxe
United States843 Posts
Processor: i5 3570k @ 3.4 (stock) RAM: 16 GB Video Card: 2GB GeForce GTX 650 Current Settings: Quality: 10 Max Bitrate: 2500 Buffer Size: 2500 Audio Encoding: AAC Bitrate 128 Server: US East - Ashburn, VA (Secondary) (I get the lowest ping and generally lower jitter when I use R1CH's JTVPing tool) Custom: 1920x1200 Resolution Downscale: 1.50 (1280x800) FPS: 30/45/60 Disable Aero at Startup: No (I use Windows Classic, aero should already be disabled) I streamed last night, 3 games of DotA2, one at 30fps, 45fps, and 60fps. I didn't drop any frames during the broadcast of the game @ 60fps, but I'm not sure if the 60fps looks any better then the 45 fps one. Here's the links to those 2 games: 45 fps - http://www.twitch.tv/tahkira/b/355664272 60 fps - http://www.twitch.tv/tahkira/b/355670989 The first thing I'm curious about is if there's any way I could improve the quality of the stream, when I try to watch it looks a bit blurry, and I'm not sure if that's because the resolution is downscaled for the stream and then looks bad because I fullscreen it or if there's something I could tweak to improve this. If it's possible, I'd like to be able to stream at my native resolution of 1920x1200, but I'm not sure what I'd need to adjust to get it working. I tried increasing the bitrate up to 2750/2750 and even down to 2200/2200. I tried changing the preset to faster and also superfast using the above bitrates on both but the stream lost frames very quickly so it's back on veryfast. Generally what happens in all of these tests is the stream will run fine maybe 1-2 minutes before it starts dropping frames. In many cases I'll see the colored indicator in the lower right corner of OBS flash from green->red just before it happens. Not sure if it's worth mentioning but I have vsync enabled in DotA2. Spoiler for some of different configurations I've tried. + Show Spoiler + Test 1 Current Settings: Quality: 10 Max Bitrate: 2500 Buffer Size: 2500 Audio Encoding: AAC Bitrate 128 Server: US East - Ashburn, VA (Secondary) (I get the lowest ping and generally lower jitter when I use R1CH's JTVPing tool) Custom: 1920x1200 Resolution Downscale: None FPS: 30 Disable Aero at Startup: No (I use Windows Classic, aero should already be disabled) Preset: veryfast Test 2 Current Settings: Quality: 10 Max Bitrate: 2750 Buffer Size: 2750 Audio Encoding: AAC Bitrate 128 Server: US East - Ashburn, VA (Secondary) (I get the lowest ping and generally lower jitter when I use R1CH's JTVPing tool) Custom: 1920x1200 Resolution Downscale: None FPS: 30 Disable Aero at Startup: No (I use Windows Classic, aero should already be disabled) Preset: veryfast Test 3 Current Settings: Quality: 10 Max Bitrate: 2200 Buffer Size: 2200 Audio Encoding: AAC Bitrate 128 Server: US East - Ashburn, VA (Secondary) (I get the lowest ping and generally lower jitter when I use R1CH's JTVPing tool) Custom: 1920x1200 Resolution Downscale: None FPS: 30 Disable Aero at Startup: No (I use Windows Classic, aero should already be disabled) Preset: veryfast Test 4-6 Tests 1-3 with Preset faster Test 7-9 Tests 1-3 with Preset superfast I'd appreciate any suggestions anyone has about what I could do, if anything, to get it working | ||
z0rz
United States350 Posts
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Cyro
United Kingdom20157 Posts
If you are having problems related to bitrate, it's probably just because the higher resolution is maxing out the bitrate you gave it easier or spiking a bit over it and you wasnt able to stream at it before, it just didnt get pushed Its probably better to stream 1920x1080 because basically nobody uses 1920x1200 displays in comparison to 1080 especially, or lower resolutions, you can play 1920x1080 with black bars or zoom to fit screen but i prefer first method | ||
Battleaxe
United States843 Posts
I'm hoping I can get a streaming config down that'll suit most games since other streaming software I've used seems to have different performance depending on the game, I'll probably just go back to downscaling my resolution and streaming at 60/45fps. | ||
Cyro
United Kingdom20157 Posts
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Battleaxe
United States843 Posts
1920x1200 (downscaled 1.5 to 1280x800) @ 60fps - http://www.twitch.tv/tahkira/b/355879155 1920x1200 @ 20fps - http://www.twitch.tv/tahkira/b/355883528 Feel free to skip over the 60 fps one as I know that already works fine, more for comparison if needed. I added what's being reported in OBS while streaming the stream window so you can see what I'm talking about. I don't have a single frame drop during the 60fps video. On the 20 fps video, if you skip to the 15:00 mark and watch it out, you'll notice 2-3 distinct hiccups in which after you'll see the drop frame count shoot up 20-40 frames at a time. You can also see the fluctuating numbers on the right which I assume is the bitrate that's being transferred? When I've tested at higher fps, I've only gotten a larger amount of frame drops as time progresses, not really sure what that would indicate. Also all other settings were the same as I listed in my earlier description. I'm content with streaming downscaled at 60fps, but since your last post said it didn't make sense I figure I'd try to get you some more info and see it's possible to nail down what might be really going on. I'm willing to keep testing and posting if more suggestions come my way, but if I should just settle where I'm at feel free to tell me to go away :D Edit: Just trying to add in info I think may be worth noting I haven't already mentioned: -DotA2 is Borderless Window -Using Game Capture to capture DotA2 -Between tests I'm just modifying settings and start streaming right away, not closing/reopening the application And just a thought, would it be worth it at all to try and increase the buffer bitrate? | ||
Cyro
United Kingdom20157 Posts
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Battleaxe
United States843 Posts
On January 11 2013 12:42 Cyro wrote: Can you test using another capture method? You could try changing buffer but im not really sure of all the effects of it I'll do a 20 min test using Software Capture -> Monitor Capture and another test using Software Capture -> Window Capture and link them in 45 min or so, will just edit this post with the videos. Screen Cap with Monitor @ 20fps 1920x1200 - http://www.twitch.tv/tahkira/b/355899521 Screen Cap with Window @ 20fps 1920x1200 - http://www.twitch.tv/tahkira/b/355907628 So the first video dropped no frames up until right around the 20:00 mark, so I let it run for an extra few. Second video actually dropped no frames at all. I'm in the process of running another test with game cap to see if it was my internet possibly throttling earlier causing the drops, will edit and post results as well. Edit: So, testing with Game Capture again, this time no frames dropped! Game Cap @20 fps 1920x1200 - http://www.twitch.tv/tahkira/b/355913949 I've got another 20 min before I can actually start playing so I'm gonna test out 30 fps at the current res, see if it drops at all, I'd assume if it doesn't then it's probably my net holding me back right? Final Edit: Link for the 30 fps http://www.twitch.tv/tahkira/b/355916979 Got frame drops like crazy after about 12-13 min, just cut the recording at 16 cause it had already dropped a few hundred frames. | ||
Cyro
United Kingdom20157 Posts
It doesnt make sense to me for you to be getting drops after capture/encoding if that goes ok on one resolution/fps setting but not another at the same bitrate | ||
Battleaxe
United States843 Posts
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Rah
United States973 Posts
http://www.twitch.tv/rahsun86/b/356335258 | ||
iSEV
Sweden47 Posts
Thanks for the help in advance. | ||
RiSkysc2
694 Posts
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iSEV
Sweden47 Posts
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Rah
United States973 Posts
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Cyro
United Kingdom20157 Posts
IIRC TB was talking about how he was dipping below 30fps with a 3930k and 3-way SLI or whatever his rig is | ||
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