TL.Net Map Design Competition Submissions Thread
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uhjoo
Korea (South)1740 Posts
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stenole
Norway867 Posts
Map: http://www.stud.ntnu.no/~stenole/maps/(2)Glacier Passion1.4.scx Obs-version: http://www.stud.ntnu.no/~stenole/maps/(2)Glacier Passion1.4-OB.scx Pic: http://www.stud.ntnu.no/~stenole/maps/(2)Glacier Passion1.4.large.jpg Bnet-ID: stenole This is actually my first participation in any kind of map contest. It's also my first map which has been retouched and tweeked for a long time. A long while back I also asked for pointers on the forums to improve just this map. The map is a two player map with two entrances to the main base set in the hated ice tileset. The thought behind the map was to cater for aggressive play from beginning to end with choice of distances and the sheer amount of control you can attain by taking the middle. The terrain and pathways also open for sneaky tactics which might resemble a bifrost game. Edit: I play random mostly btw Edit: Updated the map to fix a slight mining inequality problem. | ||
bio.dante
Czech Republic290 Posts
Power Of Consequences I REALLY like ice tileset(i know some ppl hate it because off "blinding" them, but i love it )so i made this map on it. I think and hope, there would be very good games full of flankings and other stuff. In middle that two gases has both 2500 gas! I hope you will like this map :p My BN id: bio.dante(europe) Image of map For any suggestions and other questions my icq 264084970 | ||
boongee
United States967 Posts
Download: Melee Version Observer Version I play on East under the name boongee. I've been playing Starcraft for about a year, and I've been making maps since...the first few days I got it. When I was bored of playing campaign or getting my ass kicked on b.net, I would make some sort of crappy map. My maps have evolved over time into what you see here. I have never been in any sort of map contest. Update - I changed the map name to Technetium when I discovered that there is a blizzard made map named Space Debris. Pure coincidence. o_O | ||
Phantom
Canada2151 Posts
I'm Phantom[xz], I've always made maps, but I have never submitted them to any contests, this is my latest work in an attempt to make a balanced Island Map. I play Protoss and have tried playing Zerg for a while with no luck. This map to me is very unique as each base starts with 2 accessible gas expoes. The only problem is if you are neighbouring someone in a 1:1 they can ledge 1 out of 2 of your gas expoes early in the game. 4 out of 8 of the gas expoes can be ledged by all races, while the other 4 can be taken by tanks easier, toss need to upgrade dragon range, and zerg needs lurkers. I have also tried to include large areas for drops and flanks. One interesting scenario for this map I imagine would be a 2:2 where team 1 is pos. 9,3 and team 2 is in pos. 12,6. P.S. Special thanks to Physician for the name. | ||
Manifesto7
Osaka26960 Posts
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Mindcrime
United States6899 Posts
This is Orion 4. It is a heavily edited version of the map I submitted to the wgt map contest, I don't know if I'm aloud to submit this because no one answered my question in the first news post, so I originally created the map because I wanted a sexy looking symmetrical space map. Every change I've made in the past few months has been for balance. The version I submitted to wgt had some major problems with the horizontal positions, and terran had no chance to wall vs toss. In this version I also widened the side paths and narrowed the middle slightly. Like I said, I don't even know if this map will be accepted, but whatever. dl: http://hstrial-zhinkle.homestead.com/_4_Orion_V5.scm | ||
Peatza
Sweden393 Posts
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iNCuBuS_
United States905 Posts
Its called Interregnum, and its a four player melee map with a min only natural and gas natural separated by a high cliff, with ramps leading to the main from both. Four islands, one at the center of each side of the map. My aka is oO)PeReZoSo) on west and iNCuBuS_iU on east. Ive been making maps, mostly ums then when I stopped UMSing I moved over to melee maps, and Ive got about 10 or so under my belt. My main race is protoss as of now, but I may be switching to terran, cant decide. Heres the Link to download the map. Thank you boongee for helping me get it up : | ||
WGonzales[dC]
Philippines3 Posts
Years of playing SC:BW > 6years Achievments: WCG Philippines Finalist Race: Terran(Primary), Toss Map: (4)The Lightning of Davao DL: http://www.angelfire.com/un/yowan/The_Lightning_of_Davao.scm OBS Map: (4)The Lightning of Davao DL: http://www.angelfire.com/un/yowan/OBS-The_Lightning_of_Davao.scm *note: right click,"save taget us" if the link is... A little bit introduction of my map, my concept is to make a simple map that put some touch of the famous LT or Dahlia of Jungle concept. This is a revised Chain Lightning map in Webmaps. Chain Lightning is one of my favorite maps a longlong time ago before im in to BNet. So a little bit revisions on this map to balanced 3 races and made some similarities to LT or Dahlia of Jungle. The map is for four players, each main camp have a easily accesed and be guarded nat expo. The main camp have a choke point and easily guarded by tanks,canons or sunks. Terran obviously seem in control in the map,as we always think so if theres a ramp good for tank to pos. But Zerg also unto this map because of the positioning of the nat expos and other expos-sleek entrance for a good pos of sunks. Toss on the otherhand also have edge in here having a plain battleground for easy mass of goons and toss units..2 islands expos located each side. The center serves as a battleground. rock it on! heres the pic: | ||
RedAreStupid.
Sweden476 Posts
Race: Random/all race user Experince: Ive made 2 maps before this, one was used in a big tour and many people liked it allot The map: (2)Hyper Circle, A nice 2 player map,not fully balanced but good enough for people to see its potential. The tileset i choosed was twilight because I had never before made map in that format, and I also thinks its a nice tileset to play on. I belive the map has many aspects when it comes to strategy and buildorders meaning i belive my map offers the players many kinds of way to approach it and destroy his opponent. Map (2)Hyper circle dl: will soon come up Pic: | ||
NiCkOs
Brazil1 Post
Race: Toss/zerg Years playing sc/bw: 5 years Experience: I have a "good" experience in creating maps for sc/bw. This was my first work of art, it is well balanced and it has a luggage of opinions of some players and map mackers of the whole world. This map already entered in some Brazilian championships, after to have profit a competition organized for the biggest site of sc/bw of Brazil hangarnet.com.br. Map: (2)Psycho Metal Temple Download SCM Download JPG | ||
rednob
Korea (South)210 Posts
The rednob, have created many thousand maps, played all race many years, etc. 2) An image of the map, and a brief description (i.e. tileset, theme(s) in mind, special features). In big we play Jungle takes neo-classicism theme featuring Starcraft: BroodWar play. Many pro give this map two thumbs. 3) A working link to download the map. http://www.angelfire.com/blues2/rednob/big_we_play.scm (copy paste) | ||
epidion
United States316 Posts
Race: Toss Map: (2)Anno Domini This is the first time I've entered any contests and this is one of my most recent maps. I've tried to include some of my favorite ideas in a map, such as the corridors along the sides, somewhat like Bifrost. I always try to avoid Temple remakes. Tell me what you think. For the NEW image: http://epidion.heydo.com/annodomini2.htm (please update this mani, thanks) Pic is here: Download: http://epidion.heydo.com/annodomini2.zip | ||
SCFraser
Canada1534 Posts
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Kenny
United States678 Posts
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Kenny
United States678 Posts
Race: Terran Map: Twist of Death This map probably took me the longest of any map yet....its an incredibly fun map for about any matchup. I think its kinda a mix of a lot of the ladder maps...none show in particular. Thanks and enjoy. Please comment. I have changed some that were asked in comments thread...please post more so I can make this map the best possible! Thanks! Download: www.angelfire.com/games5/starcraft40/_4_Twist_of_Death.scm (Copy and Paste into the url bar)[ | ||
Colbi
United States535 Posts
Race: All races (Best is Terran) Map: (4) Frozen Friction This is the first 4-person map I have ever made and the first mapping contest I have entered. I chose to make an map on the Ice Tileset was because it is my favorite and the coolest to look at in my opinion. This is a four corner map with 2 naturals near each base and 2 small areas to mine up on the plateau. This map is balanced on each part which will allow for the fairest play possible between the races. Also all the cliffs will allow for alot of dropping. Download: http://epidion.heydo.com/(4)Frozen_Friction.zip | ||
InFiNitY[pG]
Germany3463 Posts
It's called: (2)Shooting Star http://people.freenet.de/paralystic/ShootingStar.scx | ||
Bizkit
Sweden1137 Posts
Nobodys Faith (I like linkin park so what :O?) I wanted to make a bifrost replica and I also had Silent vortex in mind when I started making this map. I have never used it for anything.. just showed some friends and they seemed to like it. Notice its completly symmetrical, they say we(humans) are more fond of symmetrical faces than non :o Klick here to dl | ||
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