RegistrationYou must have a SEA Battle.Net account and be over the age of 13 to participate. If participating, you must be able to attend the live finals.
Registration closes at 9pm the night before the day of a bracket.To register, send an email to sami.kilani@ausproleague.com with the following:
Real Name:
Battle.Net Username (abc...):
Battle.Net Character Code (###):
Race Played (T/P/Z/R):
Brackets I will participate in (Apr 28 // May 6):
Country of Citizenship:
I acknowledge that should I be one of the winners of the online brackets then to receive my prize money and National Championship spot I must attend the live finals in Sydney on May 26th.
edit: You must be in the channel to confirm participation, this is check-in. Be in the channel 5 minutes before the tournament starts atleast.Reminders about the brackets you've signed up for will be sent to the email address you mailed in your registration from, so check it regularly if you're forgetful
Player Information and RulesYou may register to play in both brackets. Both brackets are provided to allow flexibility and to offer a “double elimination” bracket in a sense but spread over two weekends to avoid the downtime one usually finds with a double elimination bracket.
All games are to be played on the “SEA” Battle.net Server unless both players can come to agreement to play on NA (for instance, if a player has an Optus ISP). However, if the players can't agree to play on NA they must play on SEA.
For the online brackets, please be in the channel “APL” to report results, and if necessary seek admin guidance. Replays will be expected if troubles arise and from the Ro8 onwards.
For the online brackets, the first map of each round will be pre-determined, then standard loser picks next map format will be in effect. These details will be provided as registration numbers are confirmed.
The race you specify in registration is the race you must play throughout the tournament.
For the live finals, all maps to be played will be pre-determined.
For the live finals, depending on time and if the players are willing we may have the spectators challenge the finalists (with a suitable handicap, of course) for prizes.
Detailed Ruleset:
http://www.ausproleague.com/skilani/APLRules.pdf Map Pool (Set by Blizzard)(2) WCS_Daybreak LE: with neutral supply depots at the ramps between each player’s spawning base and natural expansion
(2) WCS_Ohana LE: with neutral supply depots at the ramps between each player’s spawning base and natural expansion
(2) WCS_Cloud Kingdom LE: with neutral supply depots at the ramps between each player’s spawning base and natural expansion
(4) WCS_Metropolis LE: with with neutral supply depots at the ramps between each player’s spawning base and natural expansion.
(4) WCS_Antiga Shipyard: cross spawns only, and normal mineral patches replacing high yield mineral patches
(4) Tal’darim Altar LE
(4) WCS_Shakuras Plateau: no close by ground spawns