[SPL] Woongjin Stars v Air Force ACE - Page 10
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sixfour
England11060 Posts
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Zona
40426 Posts
On June 27 2011 20:11 sixfour wrote: when i say walling, it evidently isn't a wall as the probe gets in gas, core for free, standard so far yeah, you need a depot on top for it to be tight free taking his nat off 2 gates, core spinning FBH floating a CC to his nat, 2 tanks wait behind the cliff and now siege | ||
sixfour
England11060 Posts
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Zona
40426 Posts
Already has a turret in his nat mineral line | ||
sixfour
England11060 Posts
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Zona
40426 Posts
Free adding observatory FBH with more turrets ringing the edge of his main Free adding 3rd gate, taking his nat gas | ||
Zona
40426 Posts
see 3 goons on the path to free's nat and back off they're able to pick off a probe sent towards 2 - but as they try to run by free's nat, they expire another probe sent towards 2 - free takes his 3rd there | ||
sixfour
England11060 Posts
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Zona
40426 Posts
meh MEH I say. | ||
letian
Germany4221 Posts
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sixfour
England11060 Posts
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Zona
40426 Posts
a starport as well, and a 3rd CC in his main 3 vultures find the pylon wall at 2 - and FBH uses mines to glitch a vulture through to pick off the probe there! pimp | ||
sixfour
England11060 Posts
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SkelA
Macedonia13017 Posts
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sixfour
England11060 Posts
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Zona
40426 Posts
FBH adding 3rd and 4th factories unsieges around 6/7 tanks? Free's core stops spinning - cancelled? Free adds 2 more gates and a citadel | ||
sixfour
England11060 Posts
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Zona
40426 Posts
FBH lands his 3rd CC at 8 and adds a turret | ||
Zona
40426 Posts
he's got tanks on his megachoke and at his 3rd, adding depots to block that off forge done for free but it doesn't spin | ||
Zona
40426 Posts
Free's core doesn't spin Free adding a few zealots to his army, drops a probe and goon at 12 - takes his 4th there | ||
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