Live servers went down for patching today, no word yet on whether or not the map pool will change. More likely then not that won't be the case until next tuesday 7/26 when season 3 starts.
Currently (7/13/11)
- Multiplayer Enabled
Known Changes (checked all unit cost/stats via test map on PTR)
- Blue Flame Picture Icon Change to Have Blue Flames
No other noticeable changes to unit stats just yet, DK said they wanted to rotate around half the map pool (will know what maps soon). Likely the rumors that there would be the icon change and optimizations to the game, along with the map pool change are true.
PTR Map Pool
Only the test maps
Link To New Maps Blog: http://us.battle.net/sc2/en/blog/2943356#blog
Official Notes (from removed June 21's blog)
StarCraft II: Wings of Liberty - PTR Patch 1.3.5
Table of Contents
General
StarCraft II Editor Improvements
General
A special sneak peek at new ladder maps is now available!
Several performance and memory improvements have been made.
"Player Left" messages will once again appear in replays.
The Hellion's Infernal Pre-Igniter upgrade icon has been updated (now with more blue flames!).
StarCraft II Editor Improvements
UI errors will now go into a newly-created Error Display Message window.
Cooldowns shorter than 1/4 of a second no longer display on the command card.
As this is a test server, please anticipate uneven game performance, and note that restarts and downtime may occur without warning. We'll provide information regarding extended downtimes, should they occur, in the Public Test forum.
Table of Contents
General
StarCraft II Editor Improvements
General
A special sneak peek at new ladder maps is now available!
Several performance and memory improvements have been made.
"Player Left" messages will once again appear in replays.
The Hellion's Infernal Pre-Igniter upgrade icon has been updated (now with more blue flames!).
StarCraft II Editor Improvements
UI errors will now go into a newly-created Error Display Message window.
Cooldowns shorter than 1/4 of a second no longer display on the command card.
As this is a test server, please anticipate uneven game performance, and note that restarts and downtime may occur without warning. We'll provide information regarding extended downtimes, should they occur, in the Public Test forum.