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And people please stop posting confirm it is inflating the thread count unnecessarily and is essentially spam. Pm back the mod who sent your role pm if you want to confirm. Lets try and keep the jokes down too, keep things focused.
On August 19 2011 06:55 Trotske wrote:Show nested quote +On August 19 2011 06:44 DropBear wrote: Morning all!
Do Overly Inquisitive Liquidites act like Mafia 38 nosy neighbours and only visit people who are targeted for death, or do they visit anyone at all?
This voting system is unfamiliar to me. The ability to stop a lynch going through appears much easier for Mafia than normal, they don't even need to vote for another strong candidate, throwaway votes will do. Keep an eye on people not voting for a major candidate without a very good reason.
I propose that we never let a "no lynch" happen. The lynch is our primary KP, having no lynch for a night is basically giving extra shots for the Mafia. I propose that if it looks like a tied or no lynch is going through, we force people to switch so that someone dies.
For a no lynch to be a possibility, there would have to be 2 close candidates. Even with a switch of 2 or so votes, we have enough information from before the switch for analysis, regardless of the flip. The problem I see is how do we determine who swaps? And how long before deadline do we leave it?
Thoughts? A no -lynch can be helpful late game when no obv scum are present. also I don't think people who don't vote for the person with the most votes should be Fos just because they didn't vote for someone but only if they don't give good reasons for there vote. I didn't say it's suss not to vote for the person with the most votes. It IS suss to make a throwaway vote on someone who has no chance in hell of being lynched unless you are pushing them hard. I don't think you read my post properly.
What about early in the game then?
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I really hope these new players show up and participate. If not, we'll need to be on the lookout for normally more active players lurking, cause it would be an easy way to hide in the shadows. Just something to keep in mind.
I really like the atmosphere chaoser and DropBear are setting up. This is a good way to start the game, with plenty of productive discussion going on and not too much other crap.
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It is reasonable to expect a few of the new players to be overly active, some to be careful not to talk too much and some to completely forget about the game. ^^
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Being careful not to talk too much is the mark of someone who has guilt on their mind. Townies have nothing to hide and so should never be afraid to talk as long as it isn't stupid useless stuff spamming up the thread.
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Surely the Mafia is aware that open discussion is the ordinary citizens' strongest weapon and are thus likely to target those who are unafraid to speak their minds? A dictator always targets the means of communication: the media, the internet, etc.
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On August 19 2011 07:45 Curu wrote: Being careful not to talk too much is the mark of someone who has guilt on their mind. Townies have nothing to hide and so should never be afraid to talk as long as it isn't stupid useless stuff spamming up the thread. It's also a sign of intimidation and uncertainty on how to proceed. The best way to keep noobs engaged is to ask them questions. Let them know that we value their opinion and nobody is going to jump on them for being a noob.
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On August 19 2011 08:03 xtfftc wrote: Surely the Mafia is aware that open discussion is the ordinary citizens' strongest weapon and are thus likely to target those who are unafraid to speak their minds? A dictator always targets the means of communication: the media, the internet, etc.
Yes. Does that mean we should all lurk? No. If everybody discusses in a productive way, mafia will have trouble blending in and providing the same level of constructive input, and suddenly those extremely pro-town players don't become such high profile targets, because everyone is joining in to an equal degree.
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On August 19 2011 08:06 chaos13 wrote:Show nested quote +On August 19 2011 08:03 xtfftc wrote: Surely the Mafia is aware that open discussion is the ordinary citizens' strongest weapon and are thus likely to target those who are unafraid to speak their minds? A dictator always targets the means of communication: the media, the internet, etc. Yes. Does that mean we should all lurk? No. If everybody discusses in a productive way, mafia will have trouble blending in and providing the same level of constructive input, and suddenly those extremely pro-town players don't become such high profile targets, because everyone is joining in to an equal degree. I agree, of course. If the whole population takes part in the democracy process, the people become too powerful to be messed with. But it often takes just one ordinary citizen to show signs of cowardice - and suddenly we see a snowball effect affecting the whole town.
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On August 19 2011 08:12 xtfftc wrote:Show nested quote +On August 19 2011 08:06 chaos13 wrote:On August 19 2011 08:03 xtfftc wrote: Surely the Mafia is aware that open discussion is the ordinary citizens' strongest weapon and are thus likely to target those who are unafraid to speak their minds? A dictator always targets the means of communication: the media, the internet, etc. Yes. Does that mean we should all lurk? No. If everybody discusses in a productive way, mafia will have trouble blending in and providing the same level of constructive input, and suddenly those extremely pro-town players don't become such high profile targets, because everyone is joining in to an equal degree. I agree, of course. If the whole population takes part in the democracy process, the people become too powerful to be messed with. But it often takes just one ordinary citizen to show signs of cowardice - and suddenly we see a snowball effect affecting the whole town.
Which is why it's up to the individuals not to follow suit if someone does.
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On August 19 2011 08:12 xtfftc wrote:Show nested quote +On August 19 2011 08:06 chaos13 wrote:On August 19 2011 08:03 xtfftc wrote: Surely the Mafia is aware that open discussion is the ordinary citizens' strongest weapon and are thus likely to target those who are unafraid to speak their minds? A dictator always targets the means of communication: the media, the internet, etc. Yes. Does that mean we should all lurk? No. If everybody discusses in a productive way, mafia will have trouble blending in and providing the same level of constructive input, and suddenly those extremely pro-town players don't become such high profile targets, because everyone is joining in to an equal degree. I agree, of course. If the whole population takes part in the democracy process, the people become too powerful to be messed with. But it often takes just one ordinary citizen to show signs of cowardice - and suddenly we see a snowball effect affecting the whole town. This is a fucking game. You don't die for real.
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WellOn August 19 2011 07:45 Curu wrote: Being careful not to talk too much is the mark of someone who has guilt on their mind. Townies have nothing to hide and so should never be afraid to talk as long as it isn't stupid useless stuff spamming up the thread. Well a lot of the players on TL are arrogant and aggressive... Not exactly the most encouraging atmosphere for new players to share their thoughts. But to anyone who might feel intimidated or hesitant to post... Don't. You have nothing to lose \;D/ And you'll actually be helping town. So post post.
On that note, how do you feel about Lynch All Lurkers Curu?
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We already had a mess of a first day in Personality with everyone trying to roleplay.
What point are you trying to get at xtfftc?
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Ok let's get going.
First thing's first, Kurumi stop it. As I understand it you do this every game ('this' being spam up the thread with useless junk) and it's part of your "meta" or whatever, I really don't care. Stop it. If you continue to make the thread harder to read and harder to analyze I promise you I will make it my mission to get you lynched, and I for one will be grateful for the easy day 1 lynch. Everyone else if he continues ignore him, lynch him, go on with the game.
Next order of business, lurkers. In the last few games I've played there have been enough lurkers for the entire mafia team to sit around with three posts a day and never get caught because so much of the town was lurking. That will not happen this game. Midday tomorrow (real time) at the latest I will be making a lurker list, assuming Kurumi actually steps up his play I will push for the day 1 lynch to come from that list, after that I will strongly encourage for vigilantes and mad hatters to start shooting into that list like a bunch of trigger happy Heavies. Now I understand that there are a lot of new players this game, what this means for you is if you're town, post a lot. It's that simple, you don't have to worry about giving a scum read because you're not scum so post every time you have an opinion. If you're scum... yeah you might want to worry, of course if you try to not post I'll get you killed for being on the list, I guess if you're scum you should just concede now.
FInally
1) Town should stay focused. A few talking points should dominate a day cycle but never so many that it's basically everyone posting suspicions on everyone else, leading to "post-by-post analysis" of 5+ people. A disorganized town is a plus for the mafia.
2) Don't rely on power roles. Assume we have none and go from there.
3) Personally I like a bit of civility but I do understand some people like to be aggressive and it has it's uses. But let's keep the atmosphere positive instead of negative. Negative atmosphere will be detrimental to town play and at the end of the day that isn't good. This is a pretty good outline of how we want to proceed, point 1 is definitely the right thing to do, for example of a good talking point: lynch kurumi for spamming up the thread. Point 2 is also right and just to say the implication of that is do a lot of analysis, look at how people act look at how they change over the thread, where they vote, what they claim and what they do, don't hope for a bunch of really obvious scumslips where people all but admit they are scum, also don't put too much into what looks like a "slip" strong analysis over time is much better. And for point 3 really I'll just add make this a good town environment, we want to be civil we also don't want someone to be able to get shouted down when 2 or 3 people disagree with him, keep it orderly and please don't make personal attacks, that is all.
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On August 19 2011 08:37 Lucidity wrote:Well Show nested quote +On August 19 2011 07:45 Curu wrote: Being careful not to talk too much is the mark of someone who has guilt on their mind. Townies have nothing to hide and so should never be afraid to talk as long as it isn't stupid useless stuff spamming up the thread. Well a lot of the players on TL are arrogant and aggressive... Not exactly the most encouraging atmosphere for new players to share their thoughts. But to anyone who might feel intimidated or hesitant to post... Don't. You have nothing to lose \;D/ And you'll actually be helping town. So post post. On that note, how do you feel about Lynch All Lurkers Curu?
I asked you a question first. Where's your answer?
I don't agree with policy lynches as a whole. When it's someone like Kenpachi who is harmful to Town whichever side he's on, I'd consider it, but a general lynch all lurkers policy is way too easily manipulated by Mafia.
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I should add, I'm singling out Kurumi because what he does is really blatant spam that clearly has absolutely no bearing or relevance to the game, this does not mean that other spammers will be ok, I do not consider one-liners and posts that don't give a relevant opinion contributing, in fact they are more harmful than not posting at all and as such spammers who don't contribute will end up on the list right next to anyone who doesn't speak at all.
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On August 19 2011 08:38 Curu wrote: We already had a mess of a first day in Personality with everyone trying to roleplay.
What point are you trying to get at xtfftc? I don't have anything to add really - as long as we're all active, all is good. I'd just bear in mind that people don't want to die, even in a game.
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On August 19 2011 08:40 Navillus wrote: Text wall
So you're going to be the one to decide who we lynch out of the lurker list? And you decide that we have to implement lynch all lurkers? And if you want someone lynched, we have to lynch them?
I don't think so.
We've had a good track record of lynching scum near the start of the game and none of it has come from blind policy lynches. You don't want lurkers to be a problem, then don't be a lurker. Lynching someone simply for lurking is stupid, lynching someone who's lurking and looking scummy is good.
@xtfftc Again any Townie should have the mindset that their life is expendable. If you are active and good enough to find a scum then die for it, you've provided a net gain for the Town. What you're proposing gives excuses for people to play a terrible playstyle for Town.
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/confirm. I live in a red house. ( )
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