Are you worried about the skill ceiling in SC2? - Page 10
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AxionSteel
United States7754 Posts
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Alzadar
Canada5005 Posts
On October 30 2011 02:20 Avan wrote: 25 warpgates out of 3 bases? I don't think we play the same game, sir. As soon as you hit 200 supply, you need to start building more warpgates. 25 is a bit of an exaggerated number, but it's not absurd. By the time you've taken your 4th (especially if there's a gold base involved), you want to be approaching that number. | ||
Avan
Brazil121 Posts
On October 30 2011 02:34 Alzadar wrote: As soon as you hit 200 supply, you need to start building more warpgates. 25 is a bit of an exaggerated number, but it's not absurd. By the time you've taken your 4th (especially if there's a gold base involved), you want to be approaching that number. Okay, I get it, you are trolling. I'm sorry for taking you seriously. | ||
jonaa
Netherlands151 Posts
On October 30 2011 02:38 Avan wrote: Okay, I get it, you are trolling. I'm sorry for taking you seriously. Sorry, how is this trolling? If you stay on 10ish gates when ur maxed and ur army dies ull remax so slowly :s. 25 is like a huge number but not unthinkable late-late-game toss. | ||
Avan
Brazil121 Posts
On October 30 2011 02:42 cLunAsTyY wrote: Sorry, how is this trolling? If you stay on 10ish gates when ur maxed and ur army dies ull remax so slowly :s. 25 is like a huge number but not unthinkable late-late-game toss. Forgive me. I'm not saying it's unthinkable. I'm only stating it is pretty impossible to keep 25 gates producing out of 3/4 bases like Alzadar said. Unless you have no tech, but even so...... 25 gateways out of 3 or 4 bases? Sounds pretty troll-ish to me. And I don't think 3 bases is "late late game". Well, not that it matters. I'm sorry for polluting the forums. See you guys around ~\o | ||
Dissonance23
United States259 Posts
On October 30 2011 02:46 Avan wrote: Forgive me. I'm not saying it's unthinkable. I'm only stating it is pretty impossible to keep 25 gates producing out of 3/4 bases like Alzadar said. Unless you have no tech, but even so...... 25 gateways out of 3 or 4 bases? Sounds pretty troll-ish to me. And I don't think 3 bases is "late late game". Well, not that it matters. I'm sorry for polluting the forums. See you guys around ~\o Of course you're not going to be able to build out of all of them for a long amount of time. But when you're banking resources it's better to remax faster than slower and lose. | ||
Noro
Canada991 Posts
The game has only been out for a year, and I know we haven't seen all this game has to offer yet. | ||
DeadBull
421 Posts
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Alzadar
Canada5005 Posts
On October 30 2011 02:46 Avan wrote: Forgive me. I'm not saying it's unthinkable. I'm only stating it is pretty impossible to keep 25 gates producing out of 3/4 bases like Alzadar said. Unless you have no tech, but even so...... 25 gateways out of 3 or 4 bases? Sounds pretty troll-ish to me. And I don't think 3 bases is "late late game". Well, not that it matters. I'm sorry for polluting the forums. See you guys around ~\o Who is suggesting constant production? We're talking about when you're maxed or approaching max, and resources begin to stockpile. | ||
PhoenixDark
United States286 Posts
People act like the game has been out for 3 years. It's barely been one, jesus. | ||
PhilleeC
United States46 Posts
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MaV_gGSC
Canada1345 Posts
On October 29 2011 18:21 Optimism wrote: The SQ thread provides some interesting context for this, and the answer is even among pro-gamers there's still quite a bit of variance in macro ability. As for micro, I'll just post this: Now it may be that improving your skill leads to dimishing returns beyond a certain point, I could completely buy that. And it could be that the point of diminishing returns is too low to separate the very best players from the merely very good. But as for actually reaching the ceiling? That will never happen. It cannot be done by any human being. edit: haha, beaten to it I see. Thanks for introducing me to this youtube channel. This is also such a great argument to the OP. Give me nerd chills thinking about the future of this game. | ||
Nin-x
17 Posts
What is 'skill' anyways? is it having perfect macro/micro, 90% win rate, high APM? There are too many things that could fall under 'skill' to think that someone would ever reach the ceiling. | ||
StiX
Netherlands220 Posts
On October 29 2011 17:57 EtherealDeath wrote: Imo the Zerg skill ceiling is not nearly reached yet, whereas Terran and Protoss are much closer. I think we are nearing the point where skill can still be vastly improved upon, but the rewards for such skill have probably mostly passed the point of diminishing returns. I agree with OP and this has also been a thought of mine and why I think zerg has the biggest potential as race. | ||
Qntc.YuMe
United States792 Posts
The reason is because there will always be a winner and loser in a game. Thus the winner is better than the loser for some kind of reason such as skills (not luck). If both players play perfectly, assuming if the game is balanced, both players should not lose right away. So it becomes a situation where its about WHO makes the first mistake. The first one to make the mistake loses. So i believe at this point, its about avoiding who makes that mistake first in order to win. (Weither its engagement or descision making) | ||
piknic
Canada59 Posts
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Phenny
Australia1435 Posts
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TigerKarl
1757 Posts
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entrust
Poland196 Posts
What do you think their apm will disappear upon transitioning? It's easier to macro so it's more noob friendly, but in the end the best players will be on the top. If BW was about players dominating and SC2 is more like a king of the hill (like one of the articles said) then I don't understand why MVP and Nestea won so much, guess they were lucky... Yes BW is more balanced as of now, but there were tons of imbalances when the game was 1 year old and they continued to patch it long time after. BW players are living in the cave and are hating on SC2 players and vice versa. We are supposed to be family 'cus those games are similar. People are fighting over some bullshit and if SC2 is a farce then those BW players that feel they are so much better should come and show how much better they are, for now this is almost pure theory crafting. NOTE: We got few top BW pros in SC2, they are all past their prime or aren't training enough. By the time they switched from BW they weren't winning there and in SC2 ( so much easier game for such a pros from BW universe) they are not winning either. | ||
Azzur
Australia6203 Posts
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