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On November 05 2011 15:50 Beakerbite wrote: WTF Leenock, that was the worst handling possible. He had perfect information and died horribly.
Leenock's GSL runs always have a little bit of that. He sometimes just doesn't respond fast enough/properly to very basic things. He's got those games that make you go "what?". Like when he lost to LiveForever in Up & Down.
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On November 05 2011 15:50 RockIronrod wrote:Show nested quote +On November 05 2011 15:49 doko100 wrote:On November 05 2011 15:48 RockIronrod wrote: So wait, why do SCV's have 5 extra health again? because drones regenerate and probes have shield regen? SCVs repair each other and are healed by medivacs.
which is completely irrelevant early game lol. if scvs had the same amount of health as probes and drones they would lose every 1-1. it's already a tie vs. drones, because drones regenerate 1 hp immediately so they have like 41 or 42 in a 1v1 not 40 and probes can just pull away and regen shield.
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He moved his spine at a terrible time, poor leenock. If his spine was burrowed in time that wouldn't have killed him. Lame, but so it goes.
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Seems like none of the players take AOL very seriously.
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Hang on, Sangho has to play on TDA, Dualsight, Dualsight, Crossfire? Poor guy.
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On November 05 2011 15:51 NGrNecris wrote:Show nested quote +On November 05 2011 15:50 Goibon wrote: rofl Leenock
That was pretty bad lol, he had it 100% scouted and just snarfed epicly
Thank God this isn't Code S lol haven't heard snarf in a while That's probably for the best. :D
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On November 05 2011 15:51 Taf the Ghost wrote:Show nested quote +On November 05 2011 15:50 Beakerbite wrote: WTF Leenock, that was the worst handling possible. He had perfect information and died horribly. Leenock's GSL runs always have a little bit of that. He sometimes just doesn't respond fast enough/properly to very basic things. He's got those games that make you go "what?". Like when he lost to LiveForever in Up & Down.
or to Inca in up & down as well haha!
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I've never really liked this map, for whatever reason, just seems like all the broadcast games are really weird or extremely onesided
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On November 05 2011 15:52 Zalithian wrote: Seems like none of the players take AOL very seriously. I really would like to know the rationale of this. You think Leenock said to himself : "I don't take this tourney seriously lol, so I'll lose to 3 hellions when even in ladder I defend that in my sleep". He just fucked up, explain which part of "taking seriously" would change anything to what happened (unless he played drunk or stoned, in that case yeah, you can say that)
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On November 05 2011 15:52 Xujhan wrote:Hang on, Sangho has to play on TDA, Dualsight, Dualsight, Crossfire? Poor guy.
crossfire is a good map for protoss lol, but yeah dualsight is awful, in TvP it's pretty balanced but other than that it's good for zerg.
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On November 05 2011 15:50 RockIronrod wrote:Show nested quote +On November 05 2011 15:49 doko100 wrote:On November 05 2011 15:48 RockIronrod wrote: So wait, why do SCV's have 5 extra health again? because drones regenerate and probes have shield regen? SCVs repair each other and are healed by medivacs.
In the beta and in BW, SCVs has 60 health. Probes and drones had the same amount of health as before
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DRG will win this one. It's Dual Sight, the map Protoss doesn't win on unless the zerg screws up really badly.
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Where do I find current results?
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Dual Sight is retarded, as usual.
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On November 05 2011 16:00 TheRealPaciFist wrote: Where do I find current results? Liquipedia.
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why is this map in gsl again? no wonder protoss has no success when they always have to play on bad maps like this.
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killer lost his window.. but i think he woulda lost anyways even without the infestors
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Those Infestors are going to be the nail in the coffin, man Killer took a lot of damage.
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Why is this map still in tournament play? I haven't seen a PvZ win on it in months. It isn't really possible for Protoss to take a third without getting oveerextended.
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