But glad to see DRG rolling through this group like bread.
GOMTV's AOL Team Ace Invitational - Page 23
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blade55555
United States17423 Posts
But glad to see DRG rolling through this group like bread. | ||
EminentRising
United States205 Posts
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Zalithian
520 Posts
On November 05 2011 15:54 MrCon wrote: I really would like to know the rationale of this. You think Leenock said to himself : "I don't take this tourney seriously lol, so I'll lose to 3 hellions when even in ladder I defend that in my sleep". He just fucked up, explain which part of "taking seriously" would change anything to what happened (unless he played drunk or stoned, in that case yeah, you can say that) Have you been watching much AOL? Almost all the games are uncharacteristically sloppy. So many dumb mistakes by a lot of players. I doubt there is much room to argue that people take AOL as seriously as Code S. Seems like AOL is more for fun in the players view than Code S. I certainly don't have inside information on how they prepare for AOL vs Code S, but based on the gameplay I don't think it is an unreasonable assumption. | ||
Techno
1900 Posts
On November 05 2011 16:05 Ben... wrote: Why is this map still in tournament play? Theres many, many maps where you can counter attack. | ||
Taryssa
United States1628 Posts
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Techno
1900 Posts
On November 05 2011 16:06 Zalithian wrote: Have you been watching much AOL? Almost all the games are uncharacteristically sloppy. So many dumb mistakes by a lot of players. I doubt there is much room to argue that people take AOL as seriously as Code S. Seems like AOL is more for fun in the players view than Code S. I certainly don't have inside information on how they prepare for AOL vs Code S, but based on the gameplay I don't think it is an unreasonable assumption. Whatever helps you sleep at night, dude. Frankly, I think everyone knows that every professional player wants to win every single game (s)he plays. | ||
ChaosTerran
Austria844 Posts
On November 05 2011 16:05 Ben... wrote: Why is this map still in tournament play? I haven't seen a PvZ win on it in months. It isn't really possible for Protoss to take a third without getting oveerextended. And there are also no chokes on the map that you could really forcefield, even your natural is really exposed. It's just a super dumb map for PvZ. | ||
roymarthyup
1442 Posts
i mean it wouldnt be hard to create maps with a huge rush distance, small choked expansions easy to FFE on, and easy to take thirds. if every game was played on maps like that protoss might have 90%+ winrates in code S and be seen as "the overpowered race" of course you dont want all the maps that imbalanced. but man it sure is crappy seeing almost every GSL game being played on maps that are so anti-protoss it hurts | ||
Dominico
Canada678 Posts
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Taryssa
United States1628 Posts
On November 05 2011 16:07 Techno wrote: Whatever helps you sleep at night, dude. Frankly, I think everyone knows that every professional player wants to win every single game (s)he plays. I agree with you, but I do think that they save their best builds for the Code S games exclusively, since it's a league they can get knocked right out of immediately, and getting back in is not easy. | ||
Doko
Argentina1737 Posts
poor guy | ||
Taryssa
United States1628 Posts
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Oboeman
Canada3980 Posts
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Probasaur
United States461 Posts
One thing specifically tho, Doesn't it still seem so unnecessary that Blink doesn't work while Fungal'd? And not even about balance it just seems strange a blink upgrade doesn't cancel out movement effects. Stopping massive units is also another way the game seems like it doesn't follow it's own rules. And Moletrap's attempt at humor is like watching a sad car wreck in slow motion. "that collosus pops out at the wrong time.... he's like what am I doing here?!?" Oh is that what he was like? Thanks for that epic journey into the mind of a collosus, moletrap. | ||
Beakerbite
United States127 Posts
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Kiyo.
United States2284 Posts
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MrCon
France29748 Posts
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blade55555
United States17423 Posts
On November 05 2011 16:13 Probasaur wrote: I really thought Killer could have taken that match, he was in a great position and his +2 timing was strong. Then DRG gets his 1 unit out that wins him the game..... Zerg is the only race I ever see win that way. Toss or Terran will be ahead or even and about to crush the zerg then they get out either infestors or Broodlords... and thats it, GG. One thing specifically tho, Doesn't it still seem so unnecessary that Blink doesn't work while Fungal'd? And not even about balance it just seems strange a blink upgrade doesn't cancel out movement effects. Stopping massive units is also another way the game seems like it doesn't follow it's own rules. What lol. When you do an all in you have a timing before infestors and he missed it due to DRG's fantastic decision making and counter attacks. Its just like if a zerg does a 2 base roach/hydra attack hoping to win before colossi, but once that colossi pops you are guaranteed to lose same thing as when infestors were out lol. This post just made my brain hurt -_-. | ||
Otolia
France5805 Posts
Koreans best players ?! | ||
Beakerbite
United States127 Posts
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